Rakarake · she/they
Rakarake closed issue Project2/Project2#49 2025-06-17 22:20:10 +02:00
Document scene transition script/scene
Rakarake commented on issue Project2/Project2#49 2025-06-17 22:20:10 +02:00
Document scene transition script/scene
Rakarake pushed to main at Project2/Project2 2025-06-17 22:19:43 +02:00
68251ab51c documented scene-transtions, flake update
Rakarake pushed to main at Project2/Project2 2025-04-23 14:48:46 +02:00
0a79459403 nix flake update to godot 4.4
Rakarake closed issue Project2/Project2#70 2025-02-23 20:13:49 +01:00
Player attack delay + buffering
Rakarake commented on issue Project2/Project2#70 2025-02-23 20:13:48 +01:00
Player attack delay + buffering
Rakarake pushed to main at Project2/Project2 2025-02-23 20:13:37 +01:00
64125c9b74 implemented player attack cooldown and buffering
Rakarake opened issue Project2/Project2#70 2025-02-23 19:41:10 +01:00
Player attack delay + buffering
Rakarake commented on issue Project2/Project2#54 2025-02-21 14:41:18 +01:00
Adjust player attack speed

muehehehe, made it even worse!

Rakarake pushed to main at Project2/Project2 2025-02-21 14:37:47 +01:00
6954fa8b16 moved attack logic to animtree
Rakarake closed issue Project2/Project2#52 2025-02-21 14:17:20 +01:00
Implement missing player animation(s)
Rakarake commented on issue Project2/Project2#52 2025-02-21 14:17:20 +01:00
Implement missing player animation(s)

more specific animations / animation variables might be opened instead of using this issue

Rakarake closed issue Project2/Project2#57 2025-02-21 14:15:53 +01:00
Look at the animation tree's state machine
Rakarake commented on issue Project2/Project2#57 2025-02-21 14:15:53 +01:00
Look at the animation tree's state machine

Seems like we have a good foundation now using the animtree

Rakarake closed issue Project2/Project2#68 2025-02-21 14:14:29 +01:00
"on_wall" sometimes false when it should be true
Rakarake commented on issue Project2/Project2#68 2025-02-21 14:14:29 +01:00
"on_wall" sometimes false when it should be true

fixed (pretty sure) 9ee640aece

Rakarake pushed to main at Project2/Project2 2025-02-21 14:14:09 +01:00
9ee640aece animation: player is always on_wall when in the wallslide
Rakarake commented on issue Project2/Project2#69 2025-02-21 13:49:42 +01:00
Animation just_dashjumped var
Rakarake closed issue Project2/Project2#69 2025-02-21 13:49:42 +01:00
Animation just_dashjumped var
Rakarake pushed to main at Project2/Project2 2025-02-21 13:47:56 +01:00
6eef723136 just_dashjumped animation var added