Reading a cameras global_position somehow changes the output of get_screen_center_position()
Godot hover documentation sometimes don't work
If there is lacking documenation about somethings specific, open a separate issue
Document scene transitions (README)
Cameras: take into consideration camera limits and actual camera position when switching cameras
Done!
Cameras: take into consideration camera limits and actual camera position when switching cameras
Camera's interpolation should depend on the target camera's interpolation curve if it exists
When doing jump/double jump up against a wall you can't do a walljump
Would be good to parametarize at which y-velocity to enter wallslide either way
When doing jump/double jump up against a wall you can't do a walljump
Add the ability to filter debug info and logs
Document camera system (README)
Document camera system (README)
Done, to some extent at least, nag me if written weirdly! @Magarnicle
ExtendedCamera, inconsistencies with units with curves and the time frame of transitions
ExtendedCamera, inconsistencies with units with curves and the time frame of transitions
done: 092f14d5f2