WIP callbacks or something

This commit is contained in:
Rakarake 2026-01-19 01:35:40 +01:00
parent 33ceed2d22
commit ea0b2eb591
3 changed files with 66 additions and 12 deletions

View file

@ -88,6 +88,40 @@ static const struct zwlr_layer_surface_v1_listener zwlr_layer_surface_v1_listene
.closed = zwlr_layer_surface_v1_closed,
};
static const struct wl_callback_listener wl_surface_frame_listener;
static void
wl_surface_frame_done(void *data, struct wl_callback *cb, uint32_t time) {
/* Destroy this callback */
wl_callback_destroy(cb);
struct surface *surface = data;
struct client_state *state = surface->state;
/* Request another frame */
// TODO, maybe skip this to avoid unecessary frames
cb = wl_surface_frame(surface->wl_surface);
wl_callback_add_listener(cb, &wl_surface_frame_listener, surface);
///* Update scroll amount at 24 pixels per second */
//if (state->last_frame != 0) {
// int elapsed = time - state->last_frame;
// state->offset += elapsed / 1000.0 * 24;
//}
///* Submit a frame for this event */
//struct wl_buffer *buffer = draw_frame(state);
//wl_surface_attach(state->wl_surface, buffer, 0, 0);
//wl_surface_damage_buffer(state->wl_surface, 0, 0, INT32_MAX, INT32_MAX);
//wl_surface_commit(state->wl_surface);
//state->last_frame = time;
}
static const struct wl_callback_listener wl_surface_frame_listener = {
.done = wl_surface_frame_done,
};
static void registry_handle_global(
void *data,
struct wl_registry *registry,
@ -122,14 +156,19 @@ static void registry_handle_global(
xdg_toplevel_add_listener(xdg_toplevel, &xdg_toplevel_listener, state);
// save all the pointers
struct surface surface = {
struct surface stack_surface = {
.wl_surface = wl_surface,
.xdg_surface = xdg_surface,
.xdg_toplevel = xdg_toplevel,
};
state->surface_list = malloc(sizeof(struct surface_list));
state->surface_list->data = surface;
state->surface_list->data = stack_surface;
state->surface_list->next = NULL;
// frame callback
struct wl_callback *cb = wl_surface_frame(wl_surface);
state->surface_list->data.state = state;
wl_callback_add_listener(cb, &wl_surface_frame_listener, &state->surface_list->data);
}
if ((strcmp(interface, zwlr_layer_shell_v1_interface.name) == 0) && (state->output_type == OUTPUT_LAYER)) {
state->zwlr_layer_shell_v1 = wl_registry_bind(registry, name, &zwlr_layer_shell_v1_interface, 4);
@ -160,17 +199,24 @@ static void registry_handle_global(
.wl_surface = wl_surface,
.zwlr_layer_surface_v1 = zwlr_layer_surface_v1,
};
struct surface *surface_location;
if (state->surface_list == NULL) {
state->surface_list = malloc(sizeof(struct surface_list));
state->surface_list->data = surface;
state->surface_list->next = NULL;
surface_location = &state->surface_list->data;
} else {
struct surface_list *next = state->surface_list;
while (next->next != NULL) { next = next->next; }
next->next = malloc(sizeof(struct surface_list));
next->next->data = surface;
next->next->next = NULL;
surface_location = &next->next->data;
}
struct wl_callback *cb = wl_surface_frame(wl_surface);
state->surface_list->data.state = state;
wl_callback_add_listener(cb, &wl_surface_frame_listener, surface_location);
}
}
@ -295,9 +341,6 @@ void wayland_init(struct client_state *state, int output_type) {
}
egl_init(state);
// TODO fix frame callbacks for all surfaces
}
/// Swaps front/backbuffers and dispatches pending wayland commands.
@ -320,7 +363,7 @@ void commit(struct client_state *state) {
}
}
void wait_for_event(struct client_state *state, struct event event) {
void wait_for_event(struct client_state *state, struct event *event) {
wl_display_dispatch(state->wl_display);
}