WIP callbacks or something
This commit is contained in:
parent
33ceed2d22
commit
ea0b2eb591
3 changed files with 66 additions and 12 deletions
15
glonkers.c
15
glonkers.c
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@ -26,6 +26,10 @@ double time_since_start() {
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(now.tv_nsec - program_start.tv_nsec) / 1e9;
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}
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void invoke_render(void *data, int width, int height, double time) {
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render(Renderer *renderer, int w, int h, double time, char *shader_path, int reload_shader)
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}
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int main(int argc, char *argv[]) {
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char *shader_path = NULL;
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int output_type = OUTPUT_WINDOW;
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@ -52,6 +56,7 @@ int main(int argc, char *argv[]) {
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}
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struct client_state state;
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state.render_func = invoke_render;
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wayland_init(&state, output_type);
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Renderer renderer = new_renderer();
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@ -62,11 +67,11 @@ int main(int argc, char *argv[]) {
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struct event event;
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wait_for_event(&state, &event);
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if (event.type == EVENT_DRAW) {
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int width = event.data.draw.width;
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int height = event.data.draw.height;
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render(&renderer, width, height, time, shader_path, 0);
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}
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//if (event.type == EVENT_DRAW) {
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// int width = event.data.draw.width;
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// int height = event.data.draw.height;
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// render(&renderer, width, height, time, shader_path, 0);
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//}
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}
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//while (state.running) {
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// double time = time_since_start();
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55
wayland.c
55
wayland.c
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@ -88,6 +88,40 @@ static const struct zwlr_layer_surface_v1_listener zwlr_layer_surface_v1_listene
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.closed = zwlr_layer_surface_v1_closed,
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};
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static const struct wl_callback_listener wl_surface_frame_listener;
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static void
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wl_surface_frame_done(void *data, struct wl_callback *cb, uint32_t time) {
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/* Destroy this callback */
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wl_callback_destroy(cb);
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struct surface *surface = data;
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struct client_state *state = surface->state;
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/* Request another frame */
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// TODO, maybe skip this to avoid unecessary frames
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cb = wl_surface_frame(surface->wl_surface);
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wl_callback_add_listener(cb, &wl_surface_frame_listener, surface);
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///* Update scroll amount at 24 pixels per second */
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//if (state->last_frame != 0) {
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// int elapsed = time - state->last_frame;
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// state->offset += elapsed / 1000.0 * 24;
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//}
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///* Submit a frame for this event */
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//struct wl_buffer *buffer = draw_frame(state);
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//wl_surface_attach(state->wl_surface, buffer, 0, 0);
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//wl_surface_damage_buffer(state->wl_surface, 0, 0, INT32_MAX, INT32_MAX);
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//wl_surface_commit(state->wl_surface);
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//state->last_frame = time;
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}
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static const struct wl_callback_listener wl_surface_frame_listener = {
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.done = wl_surface_frame_done,
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};
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static void registry_handle_global(
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void *data,
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struct wl_registry *registry,
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@ -122,14 +156,19 @@ static void registry_handle_global(
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xdg_toplevel_add_listener(xdg_toplevel, &xdg_toplevel_listener, state);
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// save all the pointers
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struct surface surface = {
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struct surface stack_surface = {
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.wl_surface = wl_surface,
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.xdg_surface = xdg_surface,
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.xdg_toplevel = xdg_toplevel,
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};
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state->surface_list = malloc(sizeof(struct surface_list));
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state->surface_list->data = surface;
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state->surface_list->data = stack_surface;
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state->surface_list->next = NULL;
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// frame callback
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struct wl_callback *cb = wl_surface_frame(wl_surface);
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state->surface_list->data.state = state;
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wl_callback_add_listener(cb, &wl_surface_frame_listener, &state->surface_list->data);
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}
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if ((strcmp(interface, zwlr_layer_shell_v1_interface.name) == 0) && (state->output_type == OUTPUT_LAYER)) {
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state->zwlr_layer_shell_v1 = wl_registry_bind(registry, name, &zwlr_layer_shell_v1_interface, 4);
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@ -160,17 +199,24 @@ static void registry_handle_global(
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.wl_surface = wl_surface,
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.zwlr_layer_surface_v1 = zwlr_layer_surface_v1,
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};
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struct surface *surface_location;
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if (state->surface_list == NULL) {
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state->surface_list = malloc(sizeof(struct surface_list));
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state->surface_list->data = surface;
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state->surface_list->next = NULL;
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surface_location = &state->surface_list->data;
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} else {
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struct surface_list *next = state->surface_list;
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while (next->next != NULL) { next = next->next; }
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next->next = malloc(sizeof(struct surface_list));
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next->next->data = surface;
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next->next->next = NULL;
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surface_location = &next->next->data;
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}
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struct wl_callback *cb = wl_surface_frame(wl_surface);
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state->surface_list->data.state = state;
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wl_callback_add_listener(cb, &wl_surface_frame_listener, surface_location);
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}
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}
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@ -295,9 +341,6 @@ void wayland_init(struct client_state *state, int output_type) {
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}
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egl_init(state);
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// TODO fix frame callbacks for all surfaces
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}
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/// Swaps front/backbuffers and dispatches pending wayland commands.
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@ -320,7 +363,7 @@ void commit(struct client_state *state) {
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}
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}
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void wait_for_event(struct client_state *state, struct event event) {
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void wait_for_event(struct client_state *state, struct event *event) {
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wl_display_dispatch(state->wl_display);
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}
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@ -19,6 +19,9 @@ struct surface {
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struct wl_output *wl_output;
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EGLSurface egl_surface;
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// notice, surface does not own `state`, this is a backlink.
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struct client_state *state;
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};
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struct surface_list {
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@ -41,6 +44,9 @@ struct client_state {
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EGLDisplay egl_display;
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EGLConfig egl_config;
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EGLContext egl_context;
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/// Provide this from caller.
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void(*render_func)(void *data, int width, int height, double time);
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};
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#define EVENT_DRAW 0
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@ -58,5 +64,5 @@ struct event {
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void wayland_init(struct client_state *state, int output_type);
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void commit(struct client_state *state);
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/// Provide pointer to be filled.
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void wait_for_event(struct client_state *state, struct event event);
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void wait_for_event(struct client_state *state, struct event *event);
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