This commit is contained in:
Rakarake 2026-02-24 19:32:56 +01:00
parent 35bfa62916
commit dfe35cf7a5

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@ -10,8 +10,9 @@ void mainImage(out vec4 fragColor, in vec2 fragCoord) {
//float distance = distance(fragCoord, vec2(0.5, 0.5)); //float distance = distance(fragCoord, vec2(0.5, 0.5));
float distance = distance(uv, vec2(0.5, 0.5)); float distance = distance(uv, vec2(0.5, 0.5));
float inverse_distance = 1.0 - distance; float inverse_distance = 1.0 - distance;
lines_uv += (lines_uv - vec2(0.5, 0.5)) * inverse_distance * 3.0; float inverse_distance_magnified = inverse_distance*inverse_distance;
float rot = PI * 0.2; //lines_uv += (lines_uv - vec2(0.5, 0.5)) * inverse_distance * 3.0;
float rot = PI * (inverse_distance_magnified);
mat2x2 rotm = mat2x2( mat2x2 rotm = mat2x2(
cos(rot), -sin(rot), cos(rot), -sin(rot),
sin(rot), cos(rot) sin(rot), cos(rot)