glorp
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1 changed files with 3 additions and 2 deletions
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@ -7,7 +7,6 @@ void mainImage(out vec4 fragColor, in vec2 fragCoord) {
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// twist?
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// distance from middle
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//float distance = distance(fragCoord, vec2(0.5, 0.5));
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float distance = distance(uv, vec2(0.5, 0.5));
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float inverse_distance = 1.0 - distance;
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float inverse_distance_magnified = inverse_distance*inverse_distance;
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@ -18,9 +17,11 @@ void mainImage(out vec4 fragColor, in vec2 fragCoord) {
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sin(rot), cos(rot)
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);
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lines_uv *= rotm;
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//mat2x2 x = mat2x2(1.0, 1.0, 1.0, 1.0);
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// The lines themselves
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float lines_timescale = iTime * 0.6;
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//lines_uv.x += lines_timescale * 0.02;
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lines_uv.y += sin(lines_timescale * 0.2 + lines_uv.x * 5.0) * 0.2;
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lines_uv.x += sin(lines_timescale + lines_uv.y * 30.0) * 0.2;// * sin(lines_timescale);
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float hor_lines = sin(lines_uv.x * 10.0)/2.0 + 0.5;
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hor_lines = sign(hor_lines -0.5);
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