This commit is contained in:
Rakarake 2026-02-24 19:45:32 +01:00
parent dfe35cf7a5
commit 9adaa9171a

View file

@ -7,7 +7,6 @@ void mainImage(out vec4 fragColor, in vec2 fragCoord) {
// twist?
// distance from middle
//float distance = distance(fragCoord, vec2(0.5, 0.5));
float distance = distance(uv, vec2(0.5, 0.5));
float inverse_distance = 1.0 - distance;
float inverse_distance_magnified = inverse_distance*inverse_distance;
@ -18,9 +17,11 @@ void mainImage(out vec4 fragColor, in vec2 fragCoord) {
sin(rot), cos(rot)
);
lines_uv *= rotm;
//mat2x2 x = mat2x2(1.0, 1.0, 1.0, 1.0);
// The lines themselves
float lines_timescale = iTime * 0.6;
//lines_uv.x += lines_timescale * 0.02;
lines_uv.y += sin(lines_timescale * 0.2 + lines_uv.x * 5.0) * 0.2;
lines_uv.x += sin(lines_timescale + lines_uv.y * 30.0) * 0.2;// * sin(lines_timescale);
float hor_lines = sin(lines_uv.x * 10.0)/2.0 + 0.5;
hor_lines = sign(hor_lines -0.5);