Magarnicle
- Stockholm
- https://www.artstation.com/thoraaiff
-
Art-ist(m)
(Creature artist)
- Joined on
2024-09-10
Camera behaves differently depending on the current framerate
Could this potentially be the reason for the perceived stutter as well?
Camera behaves differently depending on the current framerate
Tweak fall after dash strength
rn the gravity feels when exiting a dash, compared to jumping. But its something i'm planning on tweaking
Jumping & attacking at the same time doesn't trigger just_attacked animation variable
@Rakarake issue updated, and i can't fix it...
Jumping & attacking at the same time doesn't attack
Tweak fall after dash strength
just_jumped anim var not working
Player run stop while still moving with no x input