128 lines
3.3 KiB
C
128 lines
3.3 KiB
C
#include <stdio.h>
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#include <time.h>
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#include <stdint.h>
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#include <string.h>
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#include <wayland-client.h>
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#include <wayland-util.h>
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#include <SDL3/SDL.h>
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#include "renderer.h"
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//int main() {
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// struct wl_display *display = wl_display_connect(NULL);
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// if (!display) {
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// fprintf(stderr, "Failed to connect to Wayland display.\n");
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// return 1;
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// }
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// fprintf(stderr, "Connection established!\n");
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//
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// while (wl_display_dispatch(display) != -1) {
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// }
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//
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// wl_display_disconnect(display);
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//}
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//struct our_state {
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// // ...
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// struct wl_compositor *compositor;
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// // ...
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//};
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//
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//static void
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//registry_handle_global(void *data, struct wl_registry *registry,
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// uint32_t name, const char *interface, uint32_t version)
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//{
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// printf("interface: '%s', version: %d, name: %d\n",
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// interface, version, name);
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//
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// struct our_state *state = data;
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//
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// if (strcmp(interface, wl_compositor_interface.name) == 0) {
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// state->compositor = wl_registry_bind(
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// registry, name, &wl_compositor_interface, 4);
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// }
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//}
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//
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//static void
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//registry_handle_global_remove(void *data, struct wl_registry *registry,
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// uint32_t name)
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//{
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// // This space deliberately left blank
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//}
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//
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//static const struct wl_registry_listener
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//registry_listener = {
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// .global = registry_handle_global,
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// .global_remove = registry_handle_global_remove,
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//};
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//
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//int
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//main(int argc, char *argv[])
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//{
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// struct our_state state = { 0 };
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// struct wl_display *display = wl_display_connect(NULL);
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// struct wl_registry *registry = wl_display_get_registry(display);
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// wl_registry_add_listener(registry, ®istry_listener, &state);
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// wl_display_roundtrip(display);
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// return 0;
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//}
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struct timespec program_start;
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void init_timer() {
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clock_gettime(CLOCK_MONOTONIC, &program_start);
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}
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double time_since_start() {
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struct timespec now;
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clock_gettime(CLOCK_MONOTONIC, &now);
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return (now.tv_sec - program_start.tv_sec) +
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(now.tv_nsec - program_start.tv_nsec) / 1e9;
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}
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int main() {
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init_timer();
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printf("Good Morning 🍵\n");
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SDL_Init(SDL_INIT_VIDEO);
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SDL_SetHint(SDL_HINT_OPENGL_ES_DRIVER, "1");
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK,
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SDL_GL_CONTEXT_PROFILE_ES);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0);
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SDL_Window* window = SDL_CreateWindow("SDL3 OpenGL Cube",
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800, 600, SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE);
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if (!window) {
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printf("CreateWindow Error: %s\n", SDL_GetError());
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SDL_Quit();
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return 1;
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}
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SDL_GLContext glContext = SDL_GL_CreateContext(window);
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if (!glContext) {
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printf("GL Context Error: %s\n", SDL_GetError());
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SDL_DestroyWindow(window);
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SDL_Quit();
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return 1;
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}
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Renderer renderer = new_renderer();
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SDL_Event e;
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int running = 1;
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int w, h;
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while (running) {
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while (SDL_PollEvent(&e)) {
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if (e.type == SDL_EVENT_QUIT) running = false;
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if (e.type == SDL_EVENT_WINDOW_RESIZED) {
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SDL_GetWindowSize(window, &w, &h);
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}
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}
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double time = time_since_start();
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render(&renderer, w, h, time);
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SDL_GL_SwapWindow(window);
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}
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}
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