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3 changed files with 445 additions and 361 deletions

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@ -14,15 +14,31 @@
int main(int argc, char *argv[]) {
char *shader_path = NULL;
int output_type = OUTPUT_WINDOW;
bool currently_reading_output = false;
char **output_list = NULL;
int output_count;
// syntax: --window for a normal window or --layer for a wallpaper
for (int i = 1; i < argc; i++) {
if (strcmp("--window", argv[i]) == 0) {
output_type = OUTPUT_WINDOW;
currently_reading_output = false;
}
else if (strcmp("--layer", argv[i]) == 0) {
output_type = OUTPUT_LAYER;
currently_reading_output = false;
}
else {
else if (strcmp("--output", argv[i]) == 0) {
output_count = 0;
output_list = &argv[i + 1];
currently_reading_output = true;
}
else if (strcmp("--", argv[i]) == 0) {
currently_reading_output = false;
}
else if (currently_reading_output) {
output_count++;
}
else if (!currently_reading_output) {
// path to fragment shader
if (shader_path != NULL) {
fprintf(stderr, "tried supplying '%s' as a shader file while one has already been selected\n", argv[i]);
@ -36,9 +52,10 @@ int main(int argc, char *argv[]) {
return 1;
}
struct client_state *state = wayland_init(output_type);
struct client_state *state = wayland_init(output_type, output_list, output_count);
Renderer renderer = new_renderer();
bool renderer_initialized = false;
Renderer renderer;
bool running = true;
while (running) {
@ -47,6 +64,10 @@ int main(int argc, char *argv[]) {
int width = event.data.draw.width;
int height = event.data.draw.height;
double time = event.data.draw.time / 1000.0;
if (!renderer_initialized) {
renderer = new_renderer();
renderer_initialized = true;
}
render(&renderer, width, height, time, shader_path, 0);
swap_buffers(state, event.data.draw.surface);
}

776
wayland.c
View file

@ -36,6 +36,9 @@ struct surface_list {
struct client_state {
bool running;
int output_type;
/// Names of enabled outputs, or NULL for every output.
char **output_list;
int output_list_len;
/* Globals */
struct wl_display *wl_display;
struct wl_registry *wl_registry;
@ -63,302 +66,6 @@ struct client_state {
/// Starting values.
int width = 700, height = 700;
static void wl_buffer_release(void *data, struct wl_buffer *wl_buffer) {
/* Sent by the compositor when it's no longer using this buffer */
wl_buffer_destroy(wl_buffer);
}
static const struct wl_buffer_listener wl_buffer_listener = {
.release = wl_buffer_release,
};
static void xdg_surface_configure(void *data, struct xdg_surface *xdg_surface, uint32_t serial) {
struct client_state *state = data;
xdg_surface_ack_configure(xdg_surface, serial);
}
static const struct xdg_surface_listener xdg_surface_listener = {
.configure = xdg_surface_configure,
};
static void xdg_wm_base_ping(void *data, struct xdg_wm_base *xdg_wm_base, uint32_t serial) {
xdg_wm_base_pong(xdg_wm_base, serial);
}
static const struct xdg_wm_base_listener xdg_wm_base_listener = {
.ping = xdg_wm_base_ping,
};
static void xdg_toplevel_configure (
void *data,
struct xdg_toplevel *xdg_toplevel,
int32_t width,
int32_t height,
struct wl_array *states
) {
struct client_state *state = data;
// resize egl window
struct surface_list *next = state->surface_list;
while (next->data.xdg_toplevel != xdg_toplevel) { next = next->next; }
next->data.width = width;
next->data.height = height;
wl_egl_window_resize(next->data.egl_window, width, height, 0, 0);
// draw new frame!
next->data.dirty = true;
}
static void xdg_toplevel_close(void *data, struct xdg_toplevel *xdg_toplevel) {
struct client_state *state = data;
state->running = false;
}
void xdg_toplevel_configure_bounds(void *data, struct xdg_toplevel *xdg_toplevel, int32_t w, int32_t h) {
}
void xdg_toplevel_wm_capabilities(void *data, struct xdg_toplevel *xdg_toplevel, struct wl_array *capabilities) {
}
static const struct xdg_toplevel_listener xdg_toplevel_listener = {
.configure = xdg_toplevel_configure,
.close = xdg_toplevel_close,
.configure_bounds = xdg_toplevel_configure_bounds,
.wm_capabilities = xdg_toplevel_wm_capabilities,
};
static void zwlr_layer_surface_v1_configure(void *data, struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1, uint32_t serial, uint32_t width, uint32_t height) {
struct client_state *state = data;
struct surface_list *next = state->surface_list;
while (next->data.zwlr_layer_surface_v1 != zwlr_layer_surface_v1) { next = next->next; }
next->data.width = width;
next->data.height = height;
wl_egl_window_resize(next->data.egl_window, width, height, 0, 0);
zwlr_layer_surface_v1_ack_configure(zwlr_layer_surface_v1, serial);
// draw new frame!
next->data.dirty = true;
}
static void zwlr_layer_surface_v1_closed(void *data, struct zwlr_layer_surface_v1 * zwlr_layer_surface_v1) {
struct client_state *state = data;
state->running = 0;
}
static const struct zwlr_layer_surface_v1_listener zwlr_layer_surface_v1_listener = {
.configure = zwlr_layer_surface_v1_configure,
.closed = zwlr_layer_surface_v1_closed,
};
static const struct wl_callback_listener wl_surface_frame_listener;
static void
wl_surface_frame_done(void *data, struct wl_callback *cb, uint32_t time) {
struct surface *surface = data;
surface->time = time;
/* Destroy this callback */
wl_callback_destroy(cb);
surface->dirty = true;
}
static const struct wl_callback_listener wl_surface_frame_listener = {
.done = wl_surface_frame_done,
};
void pointer_enter_handler (
void *data,
struct wl_pointer *pointer,
uint32_t serial,
struct wl_surface *surface,
wl_fixed_t x, wl_fixed_t y )
{
struct client_state *state = data;
wl_pointer_set_cursor(pointer, serial, state->cursor_surface,
state->wl_cursor_image->hotspot_x, state->wl_cursor_image->hotspot_y);
}
void pointer_leave_handler (
void *data,
struct wl_pointer *pointer,
uint32_t serial,
struct wl_surface *surface
) { }
void pointer_motion_handler (
void *data,
struct wl_pointer *pointer,
uint32_t time,
wl_fixed_t x,
wl_fixed_t y
) { }
void pointer_button_handler
(
void *data,
struct wl_pointer *pointer,
uint32_t serial,
uint32_t time,
uint32_t button,
uint32_t state
) { }
void pointer_axis_handler
(
void *data,
struct wl_pointer *pointer,
uint32_t time,
uint32_t axis,
wl_fixed_t value
) { }
const struct wl_pointer_listener wl_pointer_listener = {
.enter = pointer_enter_handler,
.leave = pointer_leave_handler,
.motion = pointer_motion_handler,
.button = pointer_button_handler,
.axis = pointer_axis_handler
};
static void registry_handle_global(
void *data,
struct wl_registry *registry,
uint32_t name,
const char *interface,
uint32_t version
) {
printf("interface: '%s', version: %d, name: %d\n",
interface, version, name);
struct client_state *state = data;
if (strcmp(interface, wl_compositor_interface.name) == 0) {
state->wl_compositor = wl_registry_bind(
registry, name, &wl_compositor_interface, 4);
// Set up wl_surface
//state->wl_surface = wl_compositor_create_surface(state->wl_compositor);
}
if (strcmp(interface, wl_shm_interface.name) == 0) {
state->wl_shm = wl_registry_bind(registry, name,
&wl_shm_interface, 1);
}
if (strcmp(interface, wl_seat_interface.name) == 0) {
state->wl_seat = wl_registry_bind(registry, name,
&wl_seat_interface, 1);
state->wl_pointer = wl_seat_get_pointer(state->wl_seat);
wl_pointer_add_listener(state->wl_pointer, &wl_pointer_listener, state);
struct wl_cursor_theme *cursor_theme =
wl_cursor_theme_load(NULL, 24, state->wl_shm);
struct wl_cursor *cursor =
wl_cursor_theme_get_cursor(cursor_theme, "left_ptr");
state->wl_cursor_image = cursor->images[0];
struct wl_buffer *cursor_buffer =
wl_cursor_image_get_buffer(state->wl_cursor_image);
state->cursor_surface = wl_compositor_create_surface(state->wl_compositor);
wl_surface_attach(state->cursor_surface, cursor_buffer, 0, 0);
wl_surface_commit(state->cursor_surface);
}
if ((strcmp(interface, xdg_wm_base_interface.name) == 0) && (state->output_type == OUTPUT_WINDOW)) {
state->xdg_wm_base = wl_registry_bind(
registry, name, &xdg_wm_base_interface, 1);
xdg_wm_base_add_listener(state->xdg_wm_base,
&xdg_wm_base_listener, state);
// create window
struct wl_surface *wl_surface = wl_compositor_create_surface(state->wl_compositor);
struct xdg_surface *xdg_surface = xdg_wm_base_get_xdg_surface(
state->xdg_wm_base, wl_surface);
xdg_surface_add_listener(xdg_surface, &xdg_surface_listener, state);
struct xdg_toplevel *xdg_toplevel = xdg_surface_get_toplevel(xdg_surface);
xdg_toplevel_set_title(xdg_toplevel, "GLONKERS! 🕴️");
xdg_toplevel_add_listener(xdg_toplevel, &xdg_toplevel_listener, state);
// save all the pointers
struct surface surface = {
.wl_surface = wl_surface,
.xdg_surface = xdg_surface,
.xdg_toplevel = xdg_toplevel,
.dirty = false,
.width = DEFAULT_WIDTH,
.height = DEFAULT_HEIGHT,
};
state->surface_list = malloc(sizeof(struct surface_list));
state->surface_list->data = surface;
state->surface_list->next = NULL;
// frame callback
struct wl_callback *cb = wl_surface_frame(wl_surface);
wl_callback_add_listener(cb, &wl_surface_frame_listener, &state->surface_list->data);
}
if ((strcmp(interface, zwlr_layer_shell_v1_interface.name) == 0) && (state->output_type == OUTPUT_LAYER)) {
state->zwlr_layer_shell_v1 = wl_registry_bind(registry, name, &zwlr_layer_shell_v1_interface, 4);
}
if (strcmp(interface, wl_output_interface.name) == 0 && state->output_type == OUTPUT_LAYER) {
struct wl_output *wl_output = wl_registry_bind(
registry, name, &wl_output_interface, 4);
struct wl_surface *wl_surface = wl_compositor_create_surface(state->wl_compositor);
// wlr_layer_shell
int layer = ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND;
struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1 =
zwlr_layer_shell_v1_get_layer_surface(
state->zwlr_layer_shell_v1,
wl_surface,
wl_output,
layer,
"wallpaper"
);
zwlr_layer_surface_v1_set_anchor(zwlr_layer_surface_v1,
ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM | ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP
| ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT | ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT);
zwlr_layer_surface_v1_set_size(zwlr_layer_surface_v1, 0, 0);
zwlr_layer_surface_v1_add_listener(zwlr_layer_surface_v1, &zwlr_layer_surface_v1_listener, state);
struct surface surface = {
.wl_surface = wl_surface,
.zwlr_layer_surface_v1 = zwlr_layer_surface_v1,
.dirty = false,
.width = DEFAULT_WIDTH,
.height = DEFAULT_HEIGHT,
};
// persistent pointer for the callback
struct surface *surface_location;
if (state->surface_list == NULL) {
state->surface_list = malloc(sizeof(struct surface_list));
state->surface_list->data = surface;
state->surface_list->next = NULL;
surface_location = &state->surface_list->data;
} else {
struct surface_list *next = state->surface_list;
while (next->next != NULL) { next = next->next; }
next->next = malloc(sizeof(struct surface_list));
next->next->data = surface;
next->next->next = NULL;
surface_location = &next->next->data;
}
// frame callback
struct wl_callback *cb = wl_surface_frame(wl_surface);
wl_callback_add_listener(cb, &wl_surface_frame_listener, surface_location);
}
}
static void registry_handle_global_remove(
void *data,
struct wl_registry *registry,
uint32_t name
) {
// This space deliberately left blank
}
static const struct wl_registry_listener wl_registry_listener = {
.global = registry_handle_global,
.global_remove = registry_handle_global_remove,
};
static void egl_init(struct client_state *state) {
EGLint config_attribs[] = {
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
@ -432,57 +139,410 @@ static void egl_init(struct client_state *state) {
printf("Failed to create EGL context\n");
exit(1);
}
}
// EGL window
struct surface_list *next = state->surface_list;
while (next != NULL) {
printf("Creating egl window of size: %dx%d\n", next->data.width, next->data.height);
next->data.egl_window = wl_egl_window_create(next->data.wl_surface,
next->data.width, next->data.height);
if (next->data.egl_window == EGL_NO_SURFACE) {
fprintf(stderr, "Can't create egl window\n");
exit(1);
} else {
fprintf(stderr, "Created egl window\n");
}
void egl_init_surface(struct client_state *state, struct surface *surface) {
printf("Creating egl window of size: %dx%d\n", surface->width, surface->height);
surface->egl_window = wl_egl_window_create(surface->wl_surface,
surface->width, surface->height);
if (surface->egl_window == EGL_NO_SURFACE) {
fprintf(stderr, "Can't create egl window\n");
exit(1);
} else {
fprintf(stderr, "Created egl window\n");
}
next->data.egl_surface =
eglCreateWindowSurface(state->egl_display,
state->egl_config,
(unsigned long) next->data.egl_window, NULL);
surface->egl_surface =
eglCreateWindowSurface(state->egl_display,
state->egl_config,
(unsigned long) surface->egl_window, NULL);
if (eglMakeCurrent(state->egl_display, next->data.egl_surface,
next->data.egl_surface, state->egl_context)) {
fprintf(stderr, "Made current\n");
} else {
fprintf(stderr, "Made current failed\n");
}
next = next->next;
if (eglMakeCurrent(state->egl_display, surface->egl_surface,
surface->egl_surface, state->egl_context)) {
fprintf(stderr, "Made current\n");
} else {
fprintf(stderr, "Made current failed\n");
}
}
static const struct wl_callback_listener wl_surface_frame_listener;
static void
wl_surface_frame_done(void *data, struct wl_callback *cb, uint32_t time) {
struct surface *surface = data;
surface->time = time;
/* Destroy this callback */
wl_callback_destroy(cb);
surface->dirty = true;
}
static const struct wl_callback_listener wl_surface_frame_listener = {
.done = wl_surface_frame_done,
};
static void zwlr_layer_surface_v1_configure(void *data, struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1, uint32_t serial, uint32_t width, uint32_t height) {
struct client_state *state = data;
struct surface_list *next = state->surface_list;
while (next->data.zwlr_layer_surface_v1 != zwlr_layer_surface_v1) { next = next->next; }
next->data.width = width;
next->data.height = height;
wl_egl_window_resize(next->data.egl_window, width, height, 0, 0);
zwlr_layer_surface_v1_ack_configure(zwlr_layer_surface_v1, serial);
// draw new frame!
next->data.dirty = true;
}
static void zwlr_layer_surface_v1_closed(void *data, struct zwlr_layer_surface_v1 * zwlr_layer_surface_v1) {
struct client_state *state = data;
state->running = 0;
}
static const struct zwlr_layer_surface_v1_listener zwlr_layer_surface_v1_listener = {
.configure = zwlr_layer_surface_v1_configure,
.closed = zwlr_layer_surface_v1_closed,
};
void layer_new(struct client_state *state, struct wl_output *wl_output) {
struct wl_surface *wl_surface = wl_compositor_create_surface(state->wl_compositor);
// wlr_layer_shell
int layer = ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND;
struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1 =
zwlr_layer_shell_v1_get_layer_surface(
state->zwlr_layer_shell_v1,
wl_surface,
wl_output,
layer,
"wallpaper"
);
zwlr_layer_surface_v1_set_anchor(zwlr_layer_surface_v1,
ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM | ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP
| ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT | ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT);
zwlr_layer_surface_v1_set_size(zwlr_layer_surface_v1, 0, 0);
zwlr_layer_surface_v1_add_listener(zwlr_layer_surface_v1, &zwlr_layer_surface_v1_listener, state);
struct surface surface = {
.wl_surface = wl_surface,
.zwlr_layer_surface_v1 = zwlr_layer_surface_v1,
.dirty = false,
.width = DEFAULT_WIDTH,
.height = DEFAULT_HEIGHT,
};
// persistent pointer for the callback
struct surface *surface_location;
if (state->surface_list == NULL) {
state->surface_list = malloc(sizeof(struct surface_list));
state->surface_list->data = surface;
state->surface_list->next = NULL;
surface_location = &state->surface_list->data;
} else {
struct surface_list *next = state->surface_list;
while (next->next != NULL) { next = next->next; }
next->next = malloc(sizeof(struct surface_list));
next->next->data = surface;
next->next->next = NULL;
surface_location = &next->next->data;
}
// frame callback
struct wl_callback *cb = wl_surface_frame(wl_surface);
wl_callback_add_listener(cb, &wl_surface_frame_listener, surface_location);
egl_init_surface(state, surface_location);
wl_surface_commit(wl_surface);
}
static void wl_output_name(void *data, struct wl_output *wl_output, const char *name) {
struct client_state *state = data;
printf("output name: %s\n", name);
if (state->output_list != NULL) {
for (int i = 0; i < state->output_list_len; i++) {
if (strcmp(state->output_list[i], name) == 0) {
layer_new(state, wl_output);
}
}
} else {
layer_new(state, wl_output);
}
}
static void wl_output_description(void *data, struct wl_output *wl_output, const char *description) {
}
static void wl_output_done(void *data, struct wl_output *wl_output) {
}
static void wl_output_geometry(
void *data, struct wl_output *wl_output,
int x,
int y,
int physical_width,
int physical_height,
int subpixel,
const char *make,
const char *model,
int transform
) {
}
static void wl_output_mode(void *data, struct wl_output *wl_output, unsigned int mode, int width, int height, int refresh) {
}
static void wl_output_scale(void *data, struct wl_output *wl_output, int factor) {
}
static const struct wl_output_listener wl_output_listener = {
.description = wl_output_description,
.done = wl_output_done,
.geometry = wl_output_geometry,
.mode = wl_output_mode,
.name = wl_output_name,
.scale = wl_output_scale,
};
static void wl_buffer_release(void *data, struct wl_buffer *wl_buffer) {
/* Sent by the compositor when it's no longer using this buffer */
wl_buffer_destroy(wl_buffer);
}
static const struct wl_buffer_listener wl_buffer_listener = {
.release = wl_buffer_release,
};
static void xdg_surface_configure(void *data, struct xdg_surface *xdg_surface, uint32_t serial) {
struct client_state *state = data;
xdg_surface_ack_configure(xdg_surface, serial);
}
static const struct xdg_surface_listener xdg_surface_listener = {
.configure = xdg_surface_configure,
};
static void xdg_wm_base_ping(void *data, struct xdg_wm_base *xdg_wm_base, uint32_t serial) {
xdg_wm_base_pong(xdg_wm_base, serial);
}
static const struct xdg_wm_base_listener xdg_wm_base_listener = {
.ping = xdg_wm_base_ping,
};
static void xdg_toplevel_configure (
void *data,
struct xdg_toplevel *xdg_toplevel,
int32_t width,
int32_t height,
struct wl_array *states
) {
struct client_state *state = data;
// resize egl window
struct surface_list *next = state->surface_list;
while (next->data.xdg_toplevel != xdg_toplevel) { next = next->next; }
next->data.width = width;
next->data.height = height;
wl_egl_window_resize(next->data.egl_window, width, height, 0, 0);
// draw new frame!
next->data.dirty = true;
}
static void xdg_toplevel_close(void *data, struct xdg_toplevel *xdg_toplevel) {
struct client_state *state = data;
state->running = false;
}
void xdg_toplevel_configure_bounds(void *data, struct xdg_toplevel *xdg_toplevel, int32_t w, int32_t h) {
}
void xdg_toplevel_wm_capabilities(void *data, struct xdg_toplevel *xdg_toplevel, struct wl_array *capabilities) {
}
static const struct xdg_toplevel_listener xdg_toplevel_listener = {
.configure = xdg_toplevel_configure,
.close = xdg_toplevel_close,
.configure_bounds = xdg_toplevel_configure_bounds,
.wm_capabilities = xdg_toplevel_wm_capabilities,
};
void pointer_enter_handler (
void *data,
struct wl_pointer *pointer,
uint32_t serial,
struct wl_surface *surface,
wl_fixed_t x, wl_fixed_t y )
{
struct client_state *state = data;
wl_pointer_set_cursor(pointer, serial, state->cursor_surface,
state->wl_cursor_image->hotspot_x, state->wl_cursor_image->hotspot_y);
}
void pointer_leave_handler (
void *data,
struct wl_pointer *pointer,
uint32_t serial,
struct wl_surface *surface
) { }
void pointer_motion_handler (
void *data,
struct wl_pointer *pointer,
uint32_t time,
wl_fixed_t x,
wl_fixed_t y
) { }
void pointer_button_handler
(
void *data,
struct wl_pointer *pointer,
uint32_t serial,
uint32_t time,
uint32_t button,
uint32_t state
) { }
void pointer_axis_handler
(
void *data,
struct wl_pointer *pointer,
uint32_t time,
uint32_t axis,
wl_fixed_t value
) { }
const struct wl_pointer_listener wl_pointer_listener = {
.enter = pointer_enter_handler,
.leave = pointer_leave_handler,
.motion = pointer_motion_handler,
.button = pointer_button_handler,
.axis = pointer_axis_handler
};
/// Creates a toplevel surface, and adds it as the only surface in the surface
/// list (TODO this is bad, make it generic - add it to the list instead).
void xdg_tolevel_new(struct client_state *state) {
// create window
struct wl_surface *wl_surface = wl_compositor_create_surface(state->wl_compositor);
struct xdg_surface *xdg_surface = xdg_wm_base_get_xdg_surface(
state->xdg_wm_base, wl_surface);
xdg_surface_add_listener(xdg_surface, &xdg_surface_listener, state);
struct xdg_toplevel *xdg_toplevel = xdg_surface_get_toplevel(xdg_surface);
xdg_toplevel_set_title(xdg_toplevel, "GLONKERS! 🕴️");
xdg_toplevel_add_listener(xdg_toplevel, &xdg_toplevel_listener, state);
// save all the pointers
struct surface surface = {
.wl_surface = wl_surface,
.xdg_surface = xdg_surface,
.xdg_toplevel = xdg_toplevel,
.dirty = false,
.width = DEFAULT_WIDTH,
.height = DEFAULT_HEIGHT,
};
state->surface_list = malloc(sizeof(struct surface_list));
state->surface_list->data = surface;
state->surface_list->next = NULL;
// frame callback
struct wl_callback *cb = wl_surface_frame(wl_surface);
wl_callback_add_listener(cb, &wl_surface_frame_listener, &state->surface_list->data);
egl_init_surface(state, &state->surface_list->data);
wl_surface_commit(wl_surface);
}
static void registry_handle_global(
void *data,
struct wl_registry *registry,
uint32_t name,
const char *interface,
uint32_t version
) {
printf("interface: '%s', version: %d, name: %d\n",
interface, version, name);
struct client_state *state = data;
if (strcmp(interface, wl_compositor_interface.name) == 0) {
state->wl_compositor = wl_registry_bind(
registry, name, &wl_compositor_interface, 4);
// Set up wl_surface
//state->wl_surface = wl_compositor_create_surface(state->wl_compositor);
}
if (strcmp(interface, wl_shm_interface.name) == 0) {
state->wl_shm = wl_registry_bind(registry, name,
&wl_shm_interface, 1);
}
if (strcmp(interface, wl_seat_interface.name) == 0) {
state->wl_seat = wl_registry_bind(registry, name,
&wl_seat_interface, 1);
state->wl_pointer = wl_seat_get_pointer(state->wl_seat);
wl_pointer_add_listener(state->wl_pointer, &wl_pointer_listener, state);
struct wl_cursor_theme *cursor_theme =
wl_cursor_theme_load(NULL, 24, state->wl_shm);
struct wl_cursor *cursor =
wl_cursor_theme_get_cursor(cursor_theme, "left_ptr");
state->wl_cursor_image = cursor->images[0];
struct wl_buffer *cursor_buffer =
wl_cursor_image_get_buffer(state->wl_cursor_image);
state->cursor_surface = wl_compositor_create_surface(state->wl_compositor);
wl_surface_attach(state->cursor_surface, cursor_buffer, 0, 0);
wl_surface_commit(state->cursor_surface);
}
if ((strcmp(interface, xdg_wm_base_interface.name) == 0) && (state->output_type == OUTPUT_WINDOW)) {
state->xdg_wm_base = wl_registry_bind(
registry, name, &xdg_wm_base_interface, 1);
xdg_wm_base_add_listener(state->xdg_wm_base,
&xdg_wm_base_listener, state);
}
if ((strcmp(interface, zwlr_layer_shell_v1_interface.name) == 0) && (state->output_type == OUTPUT_LAYER)) {
state->zwlr_layer_shell_v1 = wl_registry_bind(registry, name, &zwlr_layer_shell_v1_interface, 4);
}
if (strcmp(interface, wl_output_interface.name) == 0 && state->output_type == OUTPUT_LAYER) {
struct wl_output *wl_output = wl_registry_bind(
registry, name, &wl_output_interface, 4);
wl_output_add_listener(wl_output, &wl_output_listener, state);
}
}
static void registry_handle_global_remove(
void *data,
struct wl_registry *registry,
uint32_t name
) {
// This space deliberately left blank
}
static const struct wl_registry_listener wl_registry_listener = {
.global = registry_handle_global,
.global_remove = registry_handle_global_remove,
};
/// Initializes wayland and creates an opengl context
struct client_state* wayland_init(int output_type) {
struct client_state* wayland_init(int output_type, char *output_list[], int output_list_len) {
if (output_list != NULL) {
for (int i = 0; i < output_list_len; i++) {
printf("output name selected: %s\n", output_list[i]);
}
}
struct client_state *state = malloc(sizeof(struct client_state));
state->output_list = output_list;
state->output_list_len = output_list_len;
state->running = 1;
state->output_type = output_type;
state->wl_display = wl_display_connect(NULL);
state->wl_registry = wl_display_get_registry(state->wl_display);
state->surface_list = NULL;
state->surface_list_next = NULL;
egl_init(state);
wl_registry_add_listener(state->wl_registry, &wl_registry_listener, state);
wl_display_roundtrip(state->wl_display);
wl_seat_get_pointer(state->wl_seat);
struct surface_list *next = state->surface_list;
while (next != NULL) {
wl_surface_commit(next->data.wl_surface);
next = next->next;
if (state->output_type == OUTPUT_WINDOW) {
xdg_tolevel_new(state);
}
egl_init(state);
return state;
}
@ -496,39 +556,41 @@ struct event wait_for_event(struct client_state *state) {
struct event event = { .type = EVENT_EXIT };
return event;
}
while (true) {
if (next == NULL) {
next = state->surface_list;
}
// do here
if (next->data.dirty) {
next->data.dirty = false;
state->surface_list_next = next->next;
if (eglMakeCurrent(state->egl_display, next->data.egl_surface,
next->data.egl_surface, state->egl_context)) {
} else {
fprintf(stderr, "Made current failed\n");
if (state->surface_list != NULL) {
while (true) {
if (next == NULL) {
next = state->surface_list;
}
struct event event = {
.type = EVENT_DRAW,
.data = {
.draw = {
.width = next->data.width,
.height = next->data.height,
.time = next->data.time,
.surface = &next->data,
}
}
};
return event;
}
next = next->next;
if (next == original) {
state->surface_list_next = next;
break;
// do here
if (next->data.dirty) {
next->data.dirty = false;
state->surface_list_next = next->next;
if (eglMakeCurrent(state->egl_display, next->data.egl_surface,
next->data.egl_surface, state->egl_context)) {
} else {
fprintf(stderr, "Made current failed\n");
}
struct event event = {
.type = EVENT_DRAW,
.data = {
.draw = {
.width = next->data.width,
.height = next->data.height,
.time = next->data.time,
.surface = &next->data,
}
}
};
return event;
}
next = next->next;
if (next == original) {
state->surface_list_next = next;
break;
}
}
}
wl_display_dispatch(state->wl_display);

View file

@ -31,7 +31,8 @@ struct event {
} data;
};
struct client_state* wayland_init(int output_type);
/// output_list: if not NULL, only select outputs should be drawn to
struct client_state* wayland_init(int output_type, char *output_list[], int output_list_len);
void commit(struct client_state *state);
struct event wait_for_event(struct client_state *state);
void swap_buffers(struct client_state *state, struct surface *surface);