cool
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3 changed files with 12 additions and 2 deletions
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@ -24,9 +24,15 @@ void mainImage(out vec4 fragColor, in vec2 fragCoord) {
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lines_uv.y += sin(lines_timescale * 0.2 + lines_uv.x * 5.0) * 0.2;
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lines_uv.x += sin(lines_timescale + lines_uv.y * 30.0) * 0.2;// * sin(lines_timescale);
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float hor_lines = sin(lines_uv.x * 10.0)/2.0 + 0.5;
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hor_lines = sign(hor_lines -0.5);
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float extra_hor_lines = hor_lines;
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// clipped with AA
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hor_lines = extra_hor_lines; //sign(hor_lines -0.5);
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//hor_lines = sin(iTime * 3.0 +hor_lines * 2.0 + uv.y / 50.0);
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//fragColor = vec4(uv.x, uv.y, 1.0, 1.0);
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fragColor = vec4(hor_lines * 0.7, inverse_distance * 0.55, inverse_distance * 0.75, 1.0);
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float frac = 0.50;
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fragColor = vec4(hor_lines * frac, hor_lines * frac, hor_lines * frac + 0.4, 1.0);
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}
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