creating layers after output name event works
This commit is contained in:
parent
e0776cf8e0
commit
ace8497478
1 changed files with 91 additions and 95 deletions
186
wayland.c
186
wayland.c
|
|
@ -162,8 +162,99 @@ void egl_init_surface(struct client_state *state, struct surface *surface) {
|
|||
}
|
||||
}
|
||||
|
||||
static const struct wl_callback_listener wl_surface_frame_listener;
|
||||
|
||||
static void
|
||||
wl_surface_frame_done(void *data, struct wl_callback *cb, uint32_t time) {
|
||||
struct surface *surface = data;
|
||||
surface->time = time;
|
||||
|
||||
/* Destroy this callback */
|
||||
wl_callback_destroy(cb);
|
||||
|
||||
surface->dirty = true;
|
||||
}
|
||||
|
||||
static const struct wl_callback_listener wl_surface_frame_listener = {
|
||||
.done = wl_surface_frame_done,
|
||||
};
|
||||
|
||||
static void zwlr_layer_surface_v1_configure(void *data, struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1, uint32_t serial, uint32_t width, uint32_t height) {
|
||||
struct client_state *state = data;
|
||||
struct surface_list *next = state->surface_list;
|
||||
while (next->data.zwlr_layer_surface_v1 != zwlr_layer_surface_v1) { next = next->next; }
|
||||
next->data.width = width;
|
||||
next->data.height = height;
|
||||
wl_egl_window_resize(next->data.egl_window, width, height, 0, 0);
|
||||
zwlr_layer_surface_v1_ack_configure(zwlr_layer_surface_v1, serial);
|
||||
// draw new frame!
|
||||
next->data.dirty = true;
|
||||
}
|
||||
|
||||
static void zwlr_layer_surface_v1_closed(void *data, struct zwlr_layer_surface_v1 * zwlr_layer_surface_v1) {
|
||||
struct client_state *state = data;
|
||||
state->running = 0;
|
||||
}
|
||||
|
||||
static const struct zwlr_layer_surface_v1_listener zwlr_layer_surface_v1_listener = {
|
||||
.configure = zwlr_layer_surface_v1_configure,
|
||||
.closed = zwlr_layer_surface_v1_closed,
|
||||
};
|
||||
|
||||
void layer_new(struct client_state *state, struct wl_output *wl_output) {
|
||||
struct wl_surface *wl_surface = wl_compositor_create_surface(state->wl_compositor);
|
||||
|
||||
// wlr_layer_shell
|
||||
int layer = ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND;
|
||||
struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1 =
|
||||
zwlr_layer_shell_v1_get_layer_surface(
|
||||
state->zwlr_layer_shell_v1,
|
||||
wl_surface,
|
||||
wl_output,
|
||||
layer,
|
||||
"wallpaper"
|
||||
);
|
||||
zwlr_layer_surface_v1_set_anchor(zwlr_layer_surface_v1,
|
||||
ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM | ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP
|
||||
| ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT | ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT);
|
||||
zwlr_layer_surface_v1_set_size(zwlr_layer_surface_v1, 0, 0);
|
||||
zwlr_layer_surface_v1_add_listener(zwlr_layer_surface_v1, &zwlr_layer_surface_v1_listener, state);
|
||||
|
||||
struct surface surface = {
|
||||
.wl_surface = wl_surface,
|
||||
.zwlr_layer_surface_v1 = zwlr_layer_surface_v1,
|
||||
.dirty = false,
|
||||
.width = DEFAULT_WIDTH,
|
||||
.height = DEFAULT_HEIGHT,
|
||||
};
|
||||
// persistent pointer for the callback
|
||||
struct surface *surface_location;
|
||||
if (state->surface_list == NULL) {
|
||||
state->surface_list = malloc(sizeof(struct surface_list));
|
||||
state->surface_list->data = surface;
|
||||
state->surface_list->next = NULL;
|
||||
surface_location = &state->surface_list->data;
|
||||
} else {
|
||||
struct surface_list *next = state->surface_list;
|
||||
while (next->next != NULL) { next = next->next; }
|
||||
next->next = malloc(sizeof(struct surface_list));
|
||||
next->next->data = surface;
|
||||
next->next->next = NULL;
|
||||
surface_location = &next->next->data;
|
||||
}
|
||||
|
||||
// frame callback
|
||||
struct wl_callback *cb = wl_surface_frame(wl_surface);
|
||||
wl_callback_add_listener(cb, &wl_surface_frame_listener, surface_location);
|
||||
egl_init_surface(state, surface_location);
|
||||
wl_surface_commit(wl_surface);
|
||||
}
|
||||
|
||||
|
||||
static void wl_output_name(void *data, struct wl_output *wl_output, const char *name) {
|
||||
struct client_state *state = data;
|
||||
printf("output name: %s\n", name);
|
||||
layer_new(state, wl_output);
|
||||
}
|
||||
|
||||
static void wl_output_description(void *data, struct wl_output *wl_output, const char *description) {
|
||||
|
|
@ -260,45 +351,6 @@ static const struct xdg_toplevel_listener xdg_toplevel_listener = {
|
|||
.wm_capabilities = xdg_toplevel_wm_capabilities,
|
||||
};
|
||||
|
||||
static void zwlr_layer_surface_v1_configure(void *data, struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1, uint32_t serial, uint32_t width, uint32_t height) {
|
||||
struct client_state *state = data;
|
||||
struct surface_list *next = state->surface_list;
|
||||
while (next->data.zwlr_layer_surface_v1 != zwlr_layer_surface_v1) { next = next->next; }
|
||||
next->data.width = width;
|
||||
next->data.height = height;
|
||||
wl_egl_window_resize(next->data.egl_window, width, height, 0, 0);
|
||||
zwlr_layer_surface_v1_ack_configure(zwlr_layer_surface_v1, serial);
|
||||
// draw new frame!
|
||||
next->data.dirty = true;
|
||||
}
|
||||
|
||||
static void zwlr_layer_surface_v1_closed(void *data, struct zwlr_layer_surface_v1 * zwlr_layer_surface_v1) {
|
||||
struct client_state *state = data;
|
||||
state->running = 0;
|
||||
}
|
||||
|
||||
static const struct zwlr_layer_surface_v1_listener zwlr_layer_surface_v1_listener = {
|
||||
.configure = zwlr_layer_surface_v1_configure,
|
||||
.closed = zwlr_layer_surface_v1_closed,
|
||||
};
|
||||
|
||||
static const struct wl_callback_listener wl_surface_frame_listener;
|
||||
|
||||
static void
|
||||
wl_surface_frame_done(void *data, struct wl_callback *cb, uint32_t time) {
|
||||
struct surface *surface = data;
|
||||
surface->time = time;
|
||||
|
||||
/* Destroy this callback */
|
||||
wl_callback_destroy(cb);
|
||||
|
||||
surface->dirty = true;
|
||||
}
|
||||
|
||||
static const struct wl_callback_listener wl_surface_frame_listener = {
|
||||
.done = wl_surface_frame_done,
|
||||
};
|
||||
|
||||
void pointer_enter_handler (
|
||||
void *data,
|
||||
struct wl_pointer *pointer,
|
||||
|
|
@ -385,55 +437,6 @@ void xdg_tolevel_new(struct client_state *state) {
|
|||
wl_surface_commit(wl_surface);
|
||||
}
|
||||
|
||||
void layer_new(struct client_state *state, struct wl_output *wl_output) {
|
||||
struct wl_surface *wl_surface = wl_compositor_create_surface(state->wl_compositor);
|
||||
|
||||
// wlr_layer_shell
|
||||
int layer = ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND;
|
||||
struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1 =
|
||||
zwlr_layer_shell_v1_get_layer_surface(
|
||||
state->zwlr_layer_shell_v1,
|
||||
wl_surface,
|
||||
wl_output,
|
||||
layer,
|
||||
"wallpaper"
|
||||
);
|
||||
zwlr_layer_surface_v1_set_anchor(zwlr_layer_surface_v1,
|
||||
ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM | ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP
|
||||
| ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT | ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT);
|
||||
zwlr_layer_surface_v1_set_size(zwlr_layer_surface_v1, 0, 0);
|
||||
zwlr_layer_surface_v1_add_listener(zwlr_layer_surface_v1, &zwlr_layer_surface_v1_listener, state);
|
||||
|
||||
struct surface surface = {
|
||||
.wl_surface = wl_surface,
|
||||
.zwlr_layer_surface_v1 = zwlr_layer_surface_v1,
|
||||
.dirty = false,
|
||||
.width = DEFAULT_WIDTH,
|
||||
.height = DEFAULT_HEIGHT,
|
||||
};
|
||||
// persistent pointer for the callback
|
||||
struct surface *surface_location;
|
||||
if (state->surface_list == NULL) {
|
||||
state->surface_list = malloc(sizeof(struct surface_list));
|
||||
state->surface_list->data = surface;
|
||||
state->surface_list->next = NULL;
|
||||
surface_location = &state->surface_list->data;
|
||||
} else {
|
||||
struct surface_list *next = state->surface_list;
|
||||
while (next->next != NULL) { next = next->next; }
|
||||
next->next = malloc(sizeof(struct surface_list));
|
||||
next->next->data = surface;
|
||||
next->next->next = NULL;
|
||||
surface_location = &next->next->data;
|
||||
}
|
||||
|
||||
// frame callback
|
||||
struct wl_callback *cb = wl_surface_frame(wl_surface);
|
||||
wl_callback_add_listener(cb, &wl_surface_frame_listener, surface_location);
|
||||
egl_init_surface(state, surface_location);
|
||||
wl_surface_commit(wl_surface);
|
||||
}
|
||||
|
||||
static void registry_handle_global(
|
||||
void *data,
|
||||
struct wl_registry *registry,
|
||||
|
|
@ -487,7 +490,6 @@ static void registry_handle_global(
|
|||
struct wl_output *wl_output = wl_registry_bind(
|
||||
registry, name, &wl_output_interface, 4);
|
||||
wl_output_add_listener(wl_output, &wl_output_listener, state);
|
||||
layer_new(state, wl_output);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -519,12 +521,6 @@ struct client_state* wayland_init(int output_type) {
|
|||
|
||||
wl_seat_get_pointer(state->wl_seat);
|
||||
|
||||
//struct surface_list *next = state->surface_list;
|
||||
//while (next != NULL) {
|
||||
// wl_surface_commit(next->data.wl_surface);
|
||||
// next = next->next;
|
||||
//}
|
||||
|
||||
if (state->output_type == OUTPUT_WINDOW) {
|
||||
xdg_tolevel_new(state);
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue