command line argument to shader

This commit is contained in:
Rakarake 2025-12-14 23:01:30 +01:00
parent 864df46d69
commit a32e44f45f
5 changed files with 24 additions and 11 deletions

View file

@ -78,10 +78,7 @@ void main() {
// lerp index
float u = fade(tile_uv.x);
float v = fade(tile_uv.y);
//float u = tile_uv.x;
//float v = tile_uv.y;
float val = lerp(lerp(c_tl_dot, c_bl_dot, v), lerp(c_tr_dot, c_br_dot, v), u);
float out_val = val /2.0 + 0.5;
//float out_val = rand(uv , vec2(1.0, 1.0));
color = vec4(out_val, out_val, out_val, 1.0);
}