command line argument to shader
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5 changed files with 24 additions and 11 deletions
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@ -78,10 +78,7 @@ void main() {
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// lerp index
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float u = fade(tile_uv.x);
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float v = fade(tile_uv.y);
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//float u = tile_uv.x;
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//float v = tile_uv.y;
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float val = lerp(lerp(c_tl_dot, c_bl_dot, v), lerp(c_tr_dot, c_br_dot, v), u);
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float out_val = val /2.0 + 0.5;
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//float out_val = rand(uv , vec2(1.0, 1.0));
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color = vec4(out_val, out_val, out_val, 1.0);
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}
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