WIP working on specifying outputs

This commit is contained in:
Rakarake 2026-02-15 20:01:59 +01:00
parent f4df229b87
commit 5d127b3fb7
2 changed files with 225 additions and 156 deletions

View file

@ -22,6 +22,9 @@ int main(int argc, char *argv[]) {
else if (strcmp("--layer", argv[i]) == 0) { else if (strcmp("--layer", argv[i]) == 0) {
output_type = OUTPUT_LAYER; output_type = OUTPUT_LAYER;
} }
else if (strcmp("--output", argv[i]) == 0) {
// output name
}
else { else {
// path to fragment shader // path to fragment shader
if (shader_path != NULL) { if (shader_path != NULL) {
@ -38,7 +41,8 @@ int main(int argc, char *argv[]) {
struct client_state *state = wayland_init(output_type); struct client_state *state = wayland_init(output_type);
Renderer renderer = new_renderer(); bool renderer_initialized = false;
Renderer renderer;
bool running = true; bool running = true;
while (running) { while (running) {
@ -47,6 +51,10 @@ int main(int argc, char *argv[]) {
int width = event.data.draw.width; int width = event.data.draw.width;
int height = event.data.draw.height; int height = event.data.draw.height;
double time = event.data.draw.time / 1000.0; double time = event.data.draw.time / 1000.0;
if (!renderer_initialized) {
renderer_initialized = true;
renderer = new_renderer();
}
render(&renderer, width, height, time, shader_path, 0); render(&renderer, width, height, time, shader_path, 0);
swap_buffers(state, event.data.draw.surface); swap_buffers(state, event.data.draw.surface);
} }

369
wayland.c
View file

@ -63,11 +63,117 @@ struct client_state {
/// Starting values. /// Starting values.
int width = 700, height = 700; int width = 700, height = 700;
void egl_init_surface(struct client_state *state, struct surface *surface) {
printf("Creating egl window of size: %dx%d\n", surface->width, surface->height);
surface->egl_window = wl_egl_window_create(surface->wl_surface,
surface->width, surface->height);
if (surface->egl_window == EGL_NO_SURFACE) {
fprintf(stderr, "Can't create egl window\n");
exit(1);
} else {
fprintf(stderr, "Created egl window\n");
}
surface->egl_surface =
eglCreateWindowSurface(state->egl_display,
state->egl_config,
(unsigned long) surface->egl_window, NULL);
if (eglMakeCurrent(state->egl_display, surface->egl_surface,
surface->egl_surface, state->egl_context)) {
fprintf(stderr, "Made current\n");
} else {
fprintf(stderr, "Made current failed\n");
}
}
static void wl_buffer_release(void *data, struct wl_buffer *wl_buffer) { static void wl_buffer_release(void *data, struct wl_buffer *wl_buffer) {
/* Sent by the compositor when it's no longer using this buffer */ /* Sent by the compositor when it's no longer using this buffer */
wl_buffer_destroy(wl_buffer); wl_buffer_destroy(wl_buffer);
} }
static void egl_init(struct client_state *state) {
EGLint config_attribs[] = {
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
EGL_RED_SIZE, 8,
EGL_GREEN_SIZE, 8,
EGL_BLUE_SIZE, 8,
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT | EGL_OPENGL_ES3_BIT | EGL_OPENGL_BIT,
EGL_MIN_SWAP_INTERVAL, 0, // make sure that swapping buffers don't block the thread
EGL_NONE
};
static const EGLint context_attribs[] = {
//EGL_CONTEXT_CLIENT_VERSION, 2,
EGL_CONTEXT_MAJOR_VERSION, 4,
EGL_CONTEXT_MINOR_VERSION, 6,
EGL_CONTEXT_OPENGL_PROFILE_MASK,
EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT,
EGL_NONE
};
state->egl_display = eglGetDisplay((EGLNativeDisplayType) state->wl_display);
if (state->egl_display == EGL_NO_DISPLAY) {
fprintf(stderr, "Can't create egl display\n");
exit(1);
} else {
fprintf(stderr, "Created egl display\n");
}
EGLint major, minor;
if (eglInitialize(state->egl_display, &major, &minor) != EGL_TRUE) {
fprintf(stderr, "Can't initialise egl display\n");
exit(1);
}
printf("EGL major: %d, minor %d\n", major, minor);
// Desktop GL?
if (eglBindAPI(EGL_OPENGL_API) == EGL_FALSE) {
printf("eglBindAPI failed\n");
exit(1);
}
EGLint count;
eglGetConfigs(state->egl_display, NULL, 0, &count);
printf("EGL has %d configs\n", count);
EGLConfig *configs = calloc(count, sizeof *configs);
EGLint n;
eglChooseConfig(state->egl_display, config_attribs,
configs, count, &n);
for (int i = 0; i < n; i++) {
EGLint size;
eglGetConfigAttrib(state->egl_display,
configs[i], EGL_BUFFER_SIZE, &size);
printf("Buffer size for config %d is %d\n", i, size);
eglGetConfigAttrib(state->egl_display,
configs[i], EGL_RED_SIZE, &size);
printf("Red size for config %d is %d\n", i, size);
// just choose the first one
state->egl_config = configs[i];
break;
}
state->egl_context =
eglCreateContext(state->egl_display,
state->egl_config,
EGL_NO_CONTEXT, context_attribs);
if (state->egl_context == EGL_NO_CONTEXT) {
printf("Failed to create EGL context\n");
exit(1);
}
struct surface_list *next = state->surface_list;
while (next != NULL) {
egl_init_surface(state, &next->data);
next = next->next;
}
}
static const struct wl_buffer_listener wl_buffer_listener = { static const struct wl_buffer_listener wl_buffer_listener = {
.release = wl_buffer_release, .release = wl_buffer_release,
}; };
@ -96,12 +202,12 @@ static void xdg_toplevel_configure (
int32_t height, int32_t height,
struct wl_array *states struct wl_array *states
) { ) {
struct client_state *state = data; struct client_state *state = data;
// resize egl window // resize egl window
struct surface_list *next = state->surface_list; struct surface_list *next = state->surface_list;
while (next->data.xdg_toplevel != xdg_toplevel) { next = next->next; } while (next->data.xdg_toplevel != xdg_toplevel) { next = next->next; }
printf("configuring window %p\n", &next->data);
next->data.width = width; next->data.width = width;
next->data.height = height; next->data.height = height;
wl_egl_window_resize(next->data.egl_window, width, height, 0, 0); wl_egl_window_resize(next->data.egl_window, width, height, 0, 0);
@ -131,6 +237,7 @@ static void zwlr_layer_surface_v1_configure(void *data, struct zwlr_layer_surfac
struct client_state *state = data; struct client_state *state = data;
struct surface_list *next = state->surface_list; struct surface_list *next = state->surface_list;
while (next->data.zwlr_layer_surface_v1 != zwlr_layer_surface_v1) { next = next->next; } while (next->data.zwlr_layer_surface_v1 != zwlr_layer_surface_v1) { next = next->next; }
printf("configuring layer %p\n", &next->data);
next->data.width = width; next->data.width = width;
next->data.height = height; next->data.height = height;
wl_egl_window_resize(next->data.egl_window, width, height, 0, 0); wl_egl_window_resize(next->data.egl_window, width, height, 0, 0);
@ -166,6 +273,99 @@ static const struct wl_callback_listener wl_surface_frame_listener = {
.done = wl_surface_frame_done, .done = wl_surface_frame_done,
}; };
bool really_dirty_hack = false;
/// Function called when an output (display) has been assigned a name.
static void wl_output_name(void *data, struct wl_output *wl_output, const char *name) {
if (!really_dirty_hack) {
really_dirty_hack = true;
printf("hi!!!!\n");
struct client_state *state = data;
struct wl_surface *wl_surface = wl_compositor_create_surface(state->wl_compositor);
// wlr_layer_shell
int layer = ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND;
struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1 =
zwlr_layer_shell_v1_get_layer_surface(
state->zwlr_layer_shell_v1,
wl_surface,
wl_output,
layer,
"wallpaper"
);
zwlr_layer_surface_v1_set_anchor(zwlr_layer_surface_v1,
ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM | ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP
| ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT | ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT);
zwlr_layer_surface_v1_set_size(zwlr_layer_surface_v1, 0, 0);
zwlr_layer_surface_v1_add_listener(zwlr_layer_surface_v1, &zwlr_layer_surface_v1_listener, state);
struct surface surface = {
.wl_surface = wl_surface,
.zwlr_layer_surface_v1 = zwlr_layer_surface_v1,
.dirty = false,
.width = DEFAULT_WIDTH,
.height = DEFAULT_HEIGHT,
};
// persistent pointer for the callback
struct surface *surface_location;
if (state->surface_list == NULL) {
printf("borg??????\n");
state->surface_list = malloc(sizeof(struct surface_list));
printf("SURFACE LIST RIGHT????? %p\n", state->surface_list);
state->surface_list->data = surface;
state->surface_list->next = NULL;
surface_location = &state->surface_list->data;
} else {
printf("MOOOORB??????\n");
struct surface_list *next = state->surface_list;
while (next->next != NULL) { next = next->next; }
next->next = malloc(sizeof(struct surface_list));
next->next->data = surface;
next->next->next = NULL;
surface_location = &next->next->data;
}
// frame callback
struct wl_callback *cb = wl_surface_frame(wl_surface);
wl_callback_add_listener(cb, &wl_surface_frame_listener, surface_location);
wl_surface_commit(wl_surface);
egl_init(state);
}
}
static void wl_output_description(void *data, struct wl_output *wl_output, const char *description) {
}
static void wl_output_done(void *data, struct wl_output *wl_output) {
}
static void wl_output_geometry(
void *data, struct wl_output *wl_output,
int x,
int y,
int physical_width,
int physical_height,
int subpixel,
const char *make,
const char *model,
int transform
) {
}
static void wl_output_mode(void *data, struct wl_output *wl_output, unsigned int mode, int width, int height, int refresh) {
}
static void wl_output_scale(void *data, struct wl_output *wl_output, int factor) {
}
static const struct wl_output_listener wl_output_listener = {
.description = wl_output_description,
.done = wl_output_done,
.geometry = wl_output_geometry,
.mode = wl_output_mode,
.name = wl_output_name,
.scale = wl_output_scale,
};
void pointer_enter_handler ( void pointer_enter_handler (
void *data, void *data,
struct wl_pointer *pointer, struct wl_pointer *pointer,
@ -258,7 +458,7 @@ static void registry_handle_global(
state->cursor_surface = wl_compositor_create_surface(state->wl_compositor); state->cursor_surface = wl_compositor_create_surface(state->wl_compositor);
wl_surface_attach(state->cursor_surface, cursor_buffer, 0, 0); wl_surface_attach(state->cursor_surface, cursor_buffer, 0, 0);
wl_surface_commit(state->cursor_surface); //wl_surface_commit(state->cursor_surface);
} }
if ((strcmp(interface, xdg_wm_base_interface.name) == 0) && (state->output_type == OUTPUT_WINDOW)) { if ((strcmp(interface, xdg_wm_base_interface.name) == 0) && (state->output_type == OUTPUT_WINDOW)) {
state->xdg_wm_base = wl_registry_bind( state->xdg_wm_base = wl_registry_bind(
@ -291,6 +491,10 @@ static void registry_handle_global(
// frame callback // frame callback
struct wl_callback *cb = wl_surface_frame(wl_surface); struct wl_callback *cb = wl_surface_frame(wl_surface);
wl_callback_add_listener(cb, &wl_surface_frame_listener, &state->surface_list->data); wl_callback_add_listener(cb, &wl_surface_frame_listener, &state->surface_list->data);
wl_surface_commit(wl_surface);
egl_init(state);
} }
if ((strcmp(interface, zwlr_layer_shell_v1_interface.name) == 0) && (state->output_type == OUTPUT_LAYER)) { if ((strcmp(interface, zwlr_layer_shell_v1_interface.name) == 0) && (state->output_type == OUTPUT_LAYER)) {
state->zwlr_layer_shell_v1 = wl_registry_bind(registry, name, &zwlr_layer_shell_v1_interface, 4); state->zwlr_layer_shell_v1 = wl_registry_bind(registry, name, &zwlr_layer_shell_v1_interface, 4);
@ -298,51 +502,7 @@ static void registry_handle_global(
if (strcmp(interface, wl_output_interface.name) == 0 && state->output_type == OUTPUT_LAYER) { if (strcmp(interface, wl_output_interface.name) == 0 && state->output_type == OUTPUT_LAYER) {
struct wl_output *wl_output = wl_registry_bind( struct wl_output *wl_output = wl_registry_bind(
registry, name, &wl_output_interface, 4); registry, name, &wl_output_interface, 4);
wl_output_add_listener(wl_output, &wl_output_listener, state);
struct wl_surface *wl_surface = wl_compositor_create_surface(state->wl_compositor);
// wlr_layer_shell
int layer = ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND;
struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1 =
zwlr_layer_shell_v1_get_layer_surface(
state->zwlr_layer_shell_v1,
wl_surface,
wl_output,
layer,
"wallpaper"
);
zwlr_layer_surface_v1_set_anchor(zwlr_layer_surface_v1,
ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM | ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP
| ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT | ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT);
zwlr_layer_surface_v1_set_size(zwlr_layer_surface_v1, 0, 0);
zwlr_layer_surface_v1_add_listener(zwlr_layer_surface_v1, &zwlr_layer_surface_v1_listener, state);
struct surface surface = {
.wl_surface = wl_surface,
.zwlr_layer_surface_v1 = zwlr_layer_surface_v1,
.dirty = false,
.width = DEFAULT_WIDTH,
.height = DEFAULT_HEIGHT,
};
// persistent pointer for the callback
struct surface *surface_location;
if (state->surface_list == NULL) {
state->surface_list = malloc(sizeof(struct surface_list));
state->surface_list->data = surface;
state->surface_list->next = NULL;
surface_location = &state->surface_list->data;
} else {
struct surface_list *next = state->surface_list;
while (next->next != NULL) { next = next->next; }
next->next = malloc(sizeof(struct surface_list));
next->next->data = surface;
next->next->next = NULL;
surface_location = &next->next->data;
}
// frame callback
struct wl_callback *cb = wl_surface_frame(wl_surface);
wl_callback_add_listener(cb, &wl_surface_frame_listener, surface_location);
} }
} }
@ -359,130 +519,29 @@ static const struct wl_registry_listener wl_registry_listener = {
.global_remove = registry_handle_global_remove, .global_remove = registry_handle_global_remove,
}; };
static void egl_init(struct client_state *state) {
EGLint config_attribs[] = {
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
EGL_RED_SIZE, 8,
EGL_GREEN_SIZE, 8,
EGL_BLUE_SIZE, 8,
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT | EGL_OPENGL_ES3_BIT | EGL_OPENGL_BIT,
EGL_MIN_SWAP_INTERVAL, 0, // make sure that swapping buffers don't block the thread
EGL_NONE
};
static const EGLint context_attribs[] = {
//EGL_CONTEXT_CLIENT_VERSION, 2,
EGL_CONTEXT_MAJOR_VERSION, 4,
EGL_CONTEXT_MINOR_VERSION, 6,
EGL_CONTEXT_OPENGL_PROFILE_MASK,
EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT,
EGL_NONE
};
state->egl_display = eglGetDisplay((EGLNativeDisplayType) state->wl_display);
if (state->egl_display == EGL_NO_DISPLAY) {
fprintf(stderr, "Can't create egl display\n");
exit(1);
} else {
fprintf(stderr, "Created egl display\n");
}
EGLint major, minor;
if (eglInitialize(state->egl_display, &major, &minor) != EGL_TRUE) {
fprintf(stderr, "Can't initialise egl display\n");
exit(1);
}
printf("EGL major: %d, minor %d\n", major, minor);
// Desktop GL?
if (eglBindAPI(EGL_OPENGL_API) == EGL_FALSE) {
printf("eglBindAPI failed\n");
exit(1);
}
EGLint count;
eglGetConfigs(state->egl_display, NULL, 0, &count);
printf("EGL has %d configs\n", count);
EGLConfig *configs = calloc(count, sizeof *configs);
EGLint n;
eglChooseConfig(state->egl_display, config_attribs,
configs, count, &n);
for (int i = 0; i < n; i++) {
EGLint size;
eglGetConfigAttrib(state->egl_display,
configs[i], EGL_BUFFER_SIZE, &size);
printf("Buffer size for config %d is %d\n", i, size);
eglGetConfigAttrib(state->egl_display,
configs[i], EGL_RED_SIZE, &size);
printf("Red size for config %d is %d\n", i, size);
// just choose the first one
state->egl_config = configs[i];
break;
}
state->egl_context =
eglCreateContext(state->egl_display,
state->egl_config,
EGL_NO_CONTEXT, context_attribs);
if (state->egl_context == EGL_NO_CONTEXT) {
printf("Failed to create EGL context\n");
exit(1);
}
// EGL window
struct surface_list *next = state->surface_list;
while (next != NULL) {
printf("Creating egl window of size: %dx%d\n", next->data.width, next->data.height);
next->data.egl_window = wl_egl_window_create(next->data.wl_surface,
next->data.width, next->data.height);
if (next->data.egl_window == EGL_NO_SURFACE) {
fprintf(stderr, "Can't create egl window\n");
exit(1);
} else {
fprintf(stderr, "Created egl window\n");
}
next->data.egl_surface =
eglCreateWindowSurface(state->egl_display,
state->egl_config,
(unsigned long) next->data.egl_window, NULL);
if (eglMakeCurrent(state->egl_display, next->data.egl_surface,
next->data.egl_surface, state->egl_context)) {
fprintf(stderr, "Made current\n");
} else {
fprintf(stderr, "Made current failed\n");
}
next = next->next;
}
}
/// Initializes wayland and creates an opengl context /// Initializes wayland and creates an opengl context
struct client_state* wayland_init(int output_type) { struct client_state* wayland_init(int output_type) {
struct client_state *state = malloc(sizeof(struct client_state)); struct client_state *state = malloc(sizeof(struct client_state));
state->surface_list = NULL;
state->surface_list_next = NULL;
state->running = 1; state->running = 1;
state->output_type = output_type; state->output_type = output_type;
state->wl_display = wl_display_connect(NULL); state->wl_display = wl_display_connect(NULL);
state->wl_registry = wl_display_get_registry(state->wl_display); state->wl_registry = wl_display_get_registry(state->wl_display);
state->surface_list = NULL;
state->surface_list_next = NULL;
wl_registry_add_listener(state->wl_registry, &wl_registry_listener, state); wl_registry_add_listener(state->wl_registry, &wl_registry_listener, state);
wl_display_roundtrip(state->wl_display); wl_display_roundtrip(state->wl_display);
wl_seat_get_pointer(state->wl_seat); wl_seat_get_pointer(state->wl_seat);
struct surface_list *next = state->surface_list; struct surface_list *next = state->surface_list;
printf("ughhhhh:??? %p\n", next);
while (next != NULL) { while (next != NULL) {
printf("committing surface after initialization 🐯\n");
wl_surface_commit(next->data.wl_surface); wl_surface_commit(next->data.wl_surface);
next = next->next; next = next->next;
} }
egl_init(state);
return state; return state;
} }
@ -496,7 +555,8 @@ struct event wait_for_event(struct client_state *state) {
struct event event = { .type = EVENT_EXIT }; struct event event = { .type = EVENT_EXIT };
return event; return event;
} }
while (true) { // don't bother with loop if no surfaces to render
while (state->surface_list != NULL) {
if (next == NULL) { if (next == NULL) {
next = state->surface_list; next = state->surface_list;
} }
@ -531,6 +591,7 @@ struct event wait_for_event(struct client_state *state) {
break; break;
} }
} }
printf("dispatching\n");
wl_display_dispatch(state->wl_display); wl_display_dispatch(state->wl_display);
struct event event = { struct event event = {
.type = EVENT_NONE, .type = EVENT_NONE,