This commit is contained in:
Rakarake 2025-12-27 17:42:01 +01:00
parent 1e0c44cc3d
commit 3de9bcea6b
4 changed files with 19 additions and 80 deletions

View file

@ -57,7 +57,7 @@ GLuint create_shader(const char *fragment_src) {
GLuint load_shader(const char *path) {
FILE *handle = fopen(path, "r");
if (handle == NULL) {
printf("failed to open shader file\n");
printf("failed to open shader file: '%s'\n", path);
exit(1);
}
fseek(handle, 0L, SEEK_END);
@ -156,10 +156,6 @@ void render(Renderer *state, int w, int h, double time, char *shader_path, int r
int uniform_time = glGetUniformLocation(state->shader, "time");
glUniform1f(uniform_time, (float)time);
//glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, vVertices);
//glEnableVertexAttribArray(0);
//glDrawArrays(GL_TRIANGLES, 0, 6);
glBindVertexArray(state->vao);
glDrawArrays(GL_TRIANGLES, 0, 6);
}