WIP testing non-callback

This commit is contained in:
Rakarake 2026-01-15 23:07:37 +01:00
parent 4806cff440
commit 33ceed2d22
3 changed files with 38 additions and 3 deletions

View file

@ -1,5 +1,6 @@
#include <stdio.h>
#include <stdlib.h>
#include <stdbool.h>
#include <signal.h>
#include <time.h>
#include <stdint.h>
@ -55,11 +56,23 @@ int main(int argc, char *argv[]) {
Renderer renderer = new_renderer();
while (state.running) {
bool running = true;
while (running) {
double time = time_since_start();
render(&renderer, state.width, state.height, time, shader_path, 0);
commit(&state);
struct event event;
wait_for_event(&state, &event);
if (event.type == EVENT_DRAW) {
int width = event.data.draw.width;
int height = event.data.draw.height;
render(&renderer, width, height, time, shader_path, 0);
}
}
//while (state.running) {
// double time = time_since_start();
// render(&renderer, state.width, state.height, time, shader_path, 0);
// commit(&state);
//}
return 0;
}