allocation of wayland state memory in main
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3 changed files with 19 additions and 20 deletions
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@ -22,6 +22,6 @@ struct client_state {
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EGLContext egl_context;
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};
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struct client_state wayland_init();
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void wayland_init(struct client_state *state);
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void commit(struct client_state *state);
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