#include #include #include #include "heap.hpp" #define allocNode static_cast(GC::Heap::alloc(sizeof(Node))) using std::cout, std::endl; struct Node { int value; Node *next {nullptr}; }; void revRange(int n) { Node *next = nullptr; Node *prev = allocNode; while (n > 0) { next = allocNode; prev->next = next; prev->value = n--; prev = next; } } void make_test() { int n = 10; while (n > 0) revRange(1000); } int main() { GC::Heap::init(); GC::Heap &heap = GC::Heap::the(); heap.set_profiler(true); GC::Profiler::set_log_options(GC::FunctionCalls); make_test(); GC::Heap::dispose(); return 0; }