Fixed bugs on freeing chunks and stack-scanning
Co-authored-by: ValterMiari <ValterMiari@users.noreply.github.com>
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parent
07bf2c8f48
commit
ea6eab0bcf
7 changed files with 53 additions and 53 deletions
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@ -63,26 +63,23 @@ void test_some_types() {
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}
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int main() {
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//gc->init();
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//gc->check_init();
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auto stack_start = reinterpret_cast<uintptr_t *>(__builtin_frame_address(0));
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std::cout << "Stack start from main:\t" << stack_start << std::endl;
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// This is allocated outside of the scope of the GC, thus garbage
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for (int i = 0; i < 10; i++) {
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gc->alloc(sizeof(int));
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// char *c = static_cast<char *>(gc->alloc(sizeof(char))); // 0x0 | 0x0
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// int *i = static_cast<int *>(gc->alloc(sizeof(int))); // 0x1-0x4 | 0x4-0x8
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// char *c2 = static_cast<char *>(gc->alloc(sizeof(char)));// 0x5 | 0x9-0x
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// long *l = static_cast<long *>(gc->alloc(sizeof(long))); // 0x6-0xd | 0x
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// This is allocated outside of the scope of the GC (if gc->init() isn't called), thus garbage
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long *longs[21];
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std::cout << "Pointer to ints:\t" << longs << std::endl;
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for (int i = 0; i < 21; i++) {
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longs[i] = static_cast<long *>(gc->alloc(sizeof(long)));
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}
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/* int depth = 10;
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Node* nodes[depth];
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Node *last_node = static_cast<Node *>(gc->alloc(sizeof(Node)));
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last_node->id = depth;
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last_node->child = nullptr;
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nodes[0] = last_node;
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for (int i = 1; i < depth; i++) {
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Node *node = static_cast<Node *>(gc->alloc(sizeof(Node)));
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node->id = depth-i;
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node->child = nodes[i-1];
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nodes[i] = node;
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} */
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//test_chain(10, false);
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//test_some_types();
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gc->collect(MARK | SWEEP | FREE); // free misses some chunks
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gc->print_contents();
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return 0;
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