Fixed bugs on freeing chunks and stack-scanning
Co-authored-by: ValterMiari <ValterMiari@users.noreply.github.com>
This commit is contained in:
parent
07bf2c8f48
commit
ea6eab0bcf
7 changed files with 53 additions and 53 deletions
2
.gitignore
vendored
2
.gitignore
vendored
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@ -9,4 +9,6 @@ llvm.ll
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/language
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.vscode/
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src/GC/lib/*.o
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src/GC/lib/*.so
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src/GC/tests/*.out
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@ -1,18 +1,17 @@
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mkfile_path = $(abspath $(lastword $(MAKEFILE_LIST)))
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current_dir = $(notdir $(patsubst %/,%,$(dir $(mkfile_path))))
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CC = clang++
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PWD_V = /Users/valtermiari/Desktop/DV/Bachelors/code/language/src/GC/include
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LIB_INCL = -I/home/virre/dev/systemF/org/language/src/GC/include
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LIB_SO = -L/home/virre/dev/systemF/org/language/src/GC/lib
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LIB_LINK = /home/virre/dev/systemF/org/language/src/GC/lib
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CWD = $(shell pwd)
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LIB_INCL = -I$(CWD)/include
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LIB_SO = -L$(CWD)/lib
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LIB_LINK = $(CWD)/lib
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CFLAGS = -Wall -Wextra -v -g -std=gnu++20 -stdlib=libc++ -I
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VGFLAGS = --leak-check=full --show-leak-kinds=all
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STDFLAGS = -std=gnu++20 -stdlib=libc++
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WFLAGS = -Wall -Wextra
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DBGFLAGS = -g
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test_test:
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echo "$(shell pwd)"
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heap:
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$(CC) $(WFLAGS) $(STDFLAGS) $(LIB_INCL) lib/heap.cpp
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@ -44,6 +44,7 @@ namespace GC {
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size_t m_allocated_size;
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uintptr_t *m_stack_end = nullptr;
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// maybe change to std::list
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std::vector<Chunk *> m_allocated_chunks;
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std::vector<Chunk *> m_freed_chunks;
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@ -147,14 +147,14 @@ namespace GC {
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std::vector<Chunk *> filtered;
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size_t i = 0;
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filtered.push_back(heap->m_freed_chunks.at(i++));
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//cout << filtered.back()->start << endl;
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cout << filtered.back()->start << endl;
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for (; i < heap->m_freed_chunks.size(); i++) {
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auto prev = filtered.back();
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cout << "Previous start:\t" << prev->start << endl;
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cout << "Previous end:\t" << prev->start + prev->size << endl;
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auto next = heap->m_freed_chunks.at(i);
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cout << "Next start:\t" << next->start << endl;
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if (next->start > (prev->start + prev->size)) {
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auto p_start = (uintptr_t)(prev->start);
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auto p_size = (uintptr_t)(prev->size);
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auto n_start = (uintptr_t)(next->start);
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if (n_start >= (p_start + p_size)) {
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filtered.push_back(next);
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}
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}
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@ -186,7 +186,6 @@ namespace GC {
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cout << "Stack end in collect:\t " << stack_end << endl;
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auto work_list = heap->m_allocated_chunks;
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//print_worklist(work_list);
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if (flags & MARK) {
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mark(stack_start, stack_end, work_list);
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@ -229,33 +228,35 @@ namespace GC {
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void Heap::mark(uintptr_t *start, const uintptr_t *end, vector<Chunk*> worklist) {
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int counter = 0;
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// To find adresses thats in the worklist
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for (; start > end; start--) {
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for (; start < end; start++) {
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counter++;
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// all pointers must be aligned as double words
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if (*start % 8 == 0) {
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for (auto it = worklist.begin(); it != worklist.end();) {
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Chunk *chunk = *it;
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uintptr_t c_start = reinterpret_cast<uintptr_t>(chunk->start);
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uintptr_t c_end = reinterpret_cast<uintptr_t>(chunk->start + chunk->size);
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// Check if the stack pointer aligns with the chunk
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//if ((c_start <= *start && *start < c_end) && chunk != nullptr) {
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if (c_start == *start) {
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cout << "Start points to:\t" << hex << *start << endl;
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cout << "Chunk start:\t\t" << hex << c_start << endl;
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cout << "Chunk end:\t\t" << hex << c_end << "\n" << endl;
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if (!chunk->marked) {
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chunk->marked = true;
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it = worklist.erase(it);
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}
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else
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++it;
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}
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else
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for (auto it = worklist.begin(); it != worklist.end();) {
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Chunk *chunk = *it;
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if (chunk == nullptr) {
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assert(false && "EPIC FAIL");
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}
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uintptr_t c_start = reinterpret_cast<uintptr_t>(chunk->start);
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uintptr_t c_end = reinterpret_cast<uintptr_t>(chunk->start + chunk->size);
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// Check if the stack pointer aligns with the chunk
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if (c_start <= *start && *start < c_end) {
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//if (c_start == *start) {
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cout << "Start points to:\t" << hex << *start << endl;
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cout << "Chunk start:\t\t" << hex << c_start << endl;
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cout << "Chunk end:\t\t" << hex << c_end << "\n" << endl;
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if (!chunk->marked) {
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chunk->marked = true;
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it = worklist.erase(it);
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}
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else {
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++it;
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}
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}
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else {
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++it;
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}
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}
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}
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cout << "Counter: " << counter << endl;
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@ -63,26 +63,23 @@ void test_some_types() {
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}
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int main() {
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//gc->init();
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//gc->check_init();
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auto stack_start = reinterpret_cast<uintptr_t *>(__builtin_frame_address(0));
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std::cout << "Stack start from main:\t" << stack_start << std::endl;
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// This is allocated outside of the scope of the GC, thus garbage
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for (int i = 0; i < 10; i++) {
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gc->alloc(sizeof(int));
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// char *c = static_cast<char *>(gc->alloc(sizeof(char))); // 0x0 | 0x0
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// int *i = static_cast<int *>(gc->alloc(sizeof(int))); // 0x1-0x4 | 0x4-0x8
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// char *c2 = static_cast<char *>(gc->alloc(sizeof(char)));// 0x5 | 0x9-0x
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// long *l = static_cast<long *>(gc->alloc(sizeof(long))); // 0x6-0xd | 0x
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// This is allocated outside of the scope of the GC (if gc->init() isn't called), thus garbage
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long *longs[21];
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std::cout << "Pointer to ints:\t" << longs << std::endl;
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for (int i = 0; i < 21; i++) {
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longs[i] = static_cast<long *>(gc->alloc(sizeof(long)));
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}
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/* int depth = 10;
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Node* nodes[depth];
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Node *last_node = static_cast<Node *>(gc->alloc(sizeof(Node)));
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last_node->id = depth;
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last_node->child = nullptr;
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nodes[0] = last_node;
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for (int i = 1; i < depth; i++) {
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Node *node = static_cast<Node *>(gc->alloc(sizeof(Node)));
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node->id = depth-i;
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node->child = nodes[i-1];
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nodes[i] = node;
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} */
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//test_chain(10, false);
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//test_some_types();
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gc->collect(MARK | SWEEP | FREE); // free misses some chunks
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gc->print_contents();
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return 0;
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