Merge pull request #12 from bachelor-group-66-systemf/g-collection
Heap library 2.0.1
This commit is contained in:
commit
d115efe34b
33 changed files with 1951 additions and 561 deletions
2
.gitignore
vendored
2
.gitignore
vendored
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@ -11,4 +11,6 @@ llvm.ll
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src/GC/lib/*.o
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src/GC/lib/*.so
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src/GC/lib/*.a
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src/GC/tests/*.out
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src/GC/tests/logs
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5
src/Accurate_GC/Makefile
Normal file
5
src/Accurate_GC/Makefile
Normal file
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@ -0,0 +1,5 @@
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LEVEL := ../..
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LIBRARYNAME = GC
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LOADABLE_MODULE = 1
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include $(LEVEL)/Makefile.common
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16
src/Accurate_GC/gc.cpp
Normal file
16
src/Accurate_GC/gc.cpp
Normal file
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@ -0,0 +1,16 @@
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// TODO: include these properly
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#include "llvm/CodeGen/GCStrategy.h"
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#include "llvm/CodeGen/GCMetadata.h"
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#include "llvm/Support/Compiler.h"
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using namespace llvm;
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namespace {
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class LLVM_LIBRARY_VISIBILITY GC : public GCStrategy {
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public:
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GC() {}
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};
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GCRegistry::Add<GC>
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X("gc", "The bespoken garbage collector.");
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}
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16
src/Accurate_GC/gc_printer.cpp
Normal file
16
src/Accurate_GC/gc_printer.cpp
Normal file
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@ -0,0 +1,16 @@
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#include "llvm/CodeGen/GCMetadataPrinter.h"
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#include "llvm/Support/Compiler.h"
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using namespace llvm;
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namespace {
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class LLVM_LIBRARY_VISIBILITY GCPrinter : public GCMetadataPrinter {
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public:
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virtual void beginAssembly(AsmPrinter &AP);
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virtual void finishAssembly(AsmPrinter &AP);
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};
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GCMetadataPrinterRegistry::Add<MyGCPrinter>
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X("gc", "The bespoken garbage collector.");
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}
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4
src/Accurate_GC/sample.ll
Normal file
4
src/Accurate_GC/sample.ll
Normal file
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@ -0,0 +1,4 @@
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define void @f() gc "gc" {
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entry:
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ret void
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}
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63
src/Accurate_GC/shadow_stack.cpp
Normal file
63
src/Accurate_GC/shadow_stack.cpp
Normal file
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@ -0,0 +1,63 @@
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/// The map for a single function's stack frame. One of these is
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/// compiled as constant data into the executable for each function.
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///
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/// Storage of metadata values is elided if the %metadata parameter to
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/// @llvm.gcroot is null.
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struct FrameMap {
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int NumRoots; //< Number of roots in stack frame. (int32_t)
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int NumMeta; //< Number of metadata entries. May be < NumRoots.
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const void *Meta[0]; //< Metadata for each root.
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};
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/// A link in the dynamic shadow stack. One of these is embedded in
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/// the stack frame of each function on the call stack.
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struct StackEntry {
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StackEntry *Next; //< Link to next stack entry (the caller's).
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const FrameMap *Map; //< Pointer to constant FrameMap.
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void *Roots[0]; //< Stack roots (in-place array).
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};
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/// The head of the singly-linked list of StackEntries. Functions push
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/// and pop onto this in their prologue and epilogue.
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///
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/// Since there is only a global list, this technique is not threadsafe.
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StackEntry *llvm_gc_root_chain;
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/// Calls Visitor(root, meta) for each GC root on the stack.
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/// root and meta are exactly the values passed to
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/// @llvm.gcroot.
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///
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/// Visitor could be a function to recursively mark live objects. Or it
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/// might copy them to another heap or generation.
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///
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/// @param Visitor A function to invoke for every GC root on the stack.
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void visitGCRoots(void (*Visitor)(void **Root, const void *Meta)) {
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for (StackEntry *R = llvm_gc_root_chain; R; R = R->Next) {
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unsigned i = 0;
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// For roots [0, NumMeta), the metadata pointer is in the FrameMap.
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for (unsigned e = R->Map->NumMeta; i != e; ++i)
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Visitor(&R->Roots[i], R->Map->Meta[i]);
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// For roots [NumMeta, NumRoots), the metadata pointer is null.
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for (unsigned e = R->Map->NumRoots; i != e; ++i)
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Visitor(&R->Roots[i], nullptr);
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}
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}
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// To access the stack map
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void traverseStackMap() {
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for (auto I = GCFunctionMetadata::roots_begin(), E = GCFunctionMetadata::end(); I != E; ++I) {
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GCFunctionInfo *FI = *I;
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unsigned FrameSize = FI->getFrameSize();
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size_t RootCount = FI->roots_size();
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for (GCFunctionInfo::roots_iterator RI = FI->roots_begin(),
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RE = FI->roots_end();
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RI != RE; ++RI) {
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int RootNum = RI->Num;
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int RootStackOffset = RI->StackOffset;
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Constant *RootMetadata = RI->Metadata;
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}
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}
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}
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@ -12,33 +12,55 @@ DBGFLAGS = -g
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advance:
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$(CC) $(WFLAGS) $(STDFLAGS) tests/advance.cpp -o tests/advance.out
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file:
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$(CC) $(WFLAGS) $(STDFLAGS) tests/file.cpp -o tests/file.out
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heap:
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$(CC) $(WFLAGS) $(STDFLAGS) $(LIB_INCL) lib/heap.cpp
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h_test:
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rm -f tests/h_test.out
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$(CC) $(WFLAGS) $(STDFLAGS) $(LIB_INCL) tests/h_test.cpp lib/heap.cpp -o tests/h_test.out
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# $(CC) $(WFLAGS) $(STDFLAGS) $(LIB_INCL) tests/h_test.cpp lib/heap.cpp lib/profiler.cpp lib/event.cpp -o tests/h_test.out
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$(CC) $(STDFLAGS) $(WFLAGS) $(LIB_INCL) -O3 -g -o tests/h_test.out tests/h_test.cpp lib/gcoll.a
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h_test_vg:
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make h_test
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h_test_vg: h_test
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valgrind $(VGFLAGS) tests/h_test.out
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h_test_dbg:
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make h_test
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h_test_dbg: h_test
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lldb tests/h_test.out launch
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linker:
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rm -f tests/linker.out
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$(CC) $(WFLAGS) $(STDFLAGS) $(LIB_INCL) tests/linker.cpp lib/heap.cpp -o tests/linker.out
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linker_vg:
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make linker
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linker_vg: linker
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valgrind $(VGFLAGS) tests/linker.out
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game:
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rm -f tests/game.out
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$(CC) $(WFLAGS) $(STDFLAGS) $(LIB_INCL) tests/game.cpp lib/heap.cpp lib/profiler.cpp lib/event.cpp -o tests/game.out
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extern_lib:
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# remove old files
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rm -f lib/heap.o lib/libheap.so tests/extern_lib.out
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# compile heap to object file
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$(CC) $(STDFLAGS) -c -fPIC -o lib/heap.o lib/heap.cpp
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$(CC) $(STDFLAGS) -shared -o lib/libheap.so lib/heap.o
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$(CC) $(STDFLAGS) $(WFLAGS) $(LIB_INCL) -v tests/extern_lib.cpp lib/heap.cpp -o tests/extern_lib.out
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$(CC) $(STDFLAGS) $(LIB_INCL) $(LIB_SO) -v -Wall -o tests/extern_lib.out tests/extern_lib.cpp -lheap
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LD_LIBRARY_PATH=$(LIB_LINK) tests/extern_lib.out
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LD_LIBRARY_PATH=$(LIB_LINK) tests/extern_lib.out
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static_lib:
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# remove old files
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rm -f lib/event.o lib/profiler.o lib/heap.o lib/gcoll.a tests/extern_lib.out
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# compile object files
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$(CC) $(STDFLAGS) $(WFLAGS) $(LIB_INCL) -O3 -g -c -o lib/event.o lib/event.cpp -fPIC
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$(CC) $(STDFLAGS) $(WFLAGS) $(LIB_INCL) -O3 -g -c -o lib/profiler.o lib/profiler.cpp -fPIC
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$(CC) $(STDFLAGS) $(WFLAGS) $(LIB_INCL) -O3 -g -c -o lib/heap.o lib/heap.cpp -fPIC
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# create static library
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ar r lib/gcoll.a lib/event.o lib/profiler.o lib/heap.o
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# create test program
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static_lib_test: static_lib
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$(CC) $(STDFLAGS) $(WFLAGS) $(LIB_INCL) -o tests/extern_lib.out tests/extern_lib.cpp lib/gcoll.a
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21
src/GC/docs/benchmarking.md
Normal file
21
src/GC/docs/benchmarking.md
Normal file
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@ -0,0 +1,21 @@
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# Benchmarking
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free_overlap():
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9_000 nodes:
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With indexing:
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Execution time: 22624 ≈ 22ms ≈ 0s.
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Without indexing:
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Execution time: 24891 ≈ 24ms ≈ 0s.
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90_000 nodes:
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With indexing:
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Execution time: 693642 ≈ 693ms ≈ 0s.
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Without indexing:
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Execution time: 712297 ≈ 712ms ≈ 0s.
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Linked list test:
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50_000 nodes:
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With marking all:
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Execution time: 13911478 ≈ 13911ms ≈ 13s.
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Without marking:
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Execution time: 234361 ≈ 234ms ≈ 0s.
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@ -1,47 +0,0 @@
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## Heap Documentation
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### Algorithm notes
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void mark_test(vector<Chunk *> worklist) {
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while (worklist.size() > 0) {
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Chunk *ref = worklist.pop_back();
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Chunk *child = (Chunk*) *ref;
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if (child != NULL && !child->marked) {
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child->marked = true;
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worklist.push_back(child);
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mark_test(worklist);
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}
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}
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}
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void mark_from_roots(uintptr_t *start, const uintptr_t *end) {
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vector<Chunk *> worklist;
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for (;start > end; start--) {
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Chunk *ref = *start;
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if (ref != NULL && !ref->marked) {
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ref->marked = true;
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worklist.push_back(ref);
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mark_test(worklist);
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}
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}
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}
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Alternative marking, pseudocode
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mark_from_roots():
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worklist <- empty
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for fld in Roots
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ref <- *fld
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if ref ≠ null && !marked(ref)
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set_marked(ref)
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worklist.add(ref)
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mark()
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mark():
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while size(worklist) > 0
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ref <- remove_first(worklist)
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for fld in Pointers(ref)
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child <- *fld
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if child ≠ null && !marked(child)
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set_marked(child)
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worklist.add(child)
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26
src/GC/docs/lib/chunk.md
Normal file
26
src/GC/docs/lib/chunk.md
Normal file
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@ -0,0 +1,26 @@
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# chunk.hpp
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A chunk struct object is the basic element of what can be
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stored on the heap. When `Heap::alloc` is called a
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chunk may be created to represent the space of memory
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that was allocated on the heap by `alloc`.
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## Members
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`bool m_marked`: A boolean flag to mark an object during mark/sweep.
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`uintptr_t *const m_start`: A constant pointer pointing to the start
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address of the memory space that was allocated.
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`const size_t m_size`: The size of the memory space that was allocated.
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## Constructors
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There are three constructors for a chunk. One regular constructor
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and two copy constructors.
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`Chunk(size_t size, uintptr_t *start)`: Used for creating new chunks in
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`Heap::alloc`.
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`Chunk(const Chunk *const c)`: A copy constructor used by the profiler
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to store chunk data after the initial chunk is deleted.
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`Chunk(const Chunk &c)`: A secondary copy constructor used for debugging.
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47
src/GC/docs/lib/event.md
Normal file
47
src/GC/docs/lib/event.md
Normal file
|
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@ -0,0 +1,47 @@
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# event.hpp & event.cpp
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An event class used by the profiler to track actions
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on the heap.
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## Members
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`const GCEventType m_type`: The type of event recorded.
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`const std::time_t m_timestamp`: The timestamp of the event,
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initialized to the current time by `std::time(NULL)`.
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`const Chunk *m_chunk`: The chunk an event is related to.
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For example, in `alloc` when a new chunk is created, a
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new event is recorded with the type of `NewChunk` and
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`m_chunk` then contains a copied version of that new chunk.
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If an event is not related to a chunk this member is initialized
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to a nullptr.
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`const size_t m_size`: In an `AllocStart` event, this member
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stores the amount of bytes requested to `alloc`. Otherwise
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this member is initialized to 0.
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## Constructors
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`GCEvent(GCEventType type)`: Used for creating events that are
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independent of a chunk and size (like `ProfilerDispose`).
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`GCEvent(GCEventType type, Chunk *chunk)`: Used for creating events
|
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that are connected to a chunk (like `ChunkMarked`).
|
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|
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`GCEvent(GCEventType type, size_t size)`: Used for creating events
|
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that are related to a size (only `AllocStart`).
|
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|
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## Destructors
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`~GCEvent()`: Default destructor and also frees the member
|
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`m_chunk` if it's not the `nullptr`.
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## Functions
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`GCEventType get_type()`: Getter for the type of the event.
|
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`std::time_t get_time_stamp()`: Getter for the timestamp of
|
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the event.
|
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`const Chunk *get_chunk()`: Getter for the Chunk the event
|
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is related to. The chunk data is constant.
|
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|
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`const char *type_to_string()`: Translates the type of the
|
||||
event to a string.
|
||||
54
src/GC/docs/lib/heap.md
Normal file
54
src/GC/docs/lib/heap.md
Normal file
|
|
@ -0,0 +1,54 @@
|
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# heap.hpp & heap.cpp
|
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|
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## Members
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`char *const m_heap`: This is the pointer to the simulated heap which
|
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collection occurs on. It's a byte array with a constant pointer.
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|
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`size_t m_size`: The size of bytes that has been allocated on the heap.
|
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|
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`inline static Heap *m_instance`: The singleton instance of Heap. Before
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||||
the heap is initialized this is initialized to the null pointer.
|
||||
|
||||
`uintptr_t *m_stack_top`: The address of the topmost stack frame which
|
||||
serves as the stop for scanning the stack. Initialized as the null pointer
|
||||
but assigned to the correct address in `Heap::init()`.
|
||||
|
||||
`bool m_profiler_enable`: The state of the profiler, `true` if the
|
||||
profiler is enabled, `false` otherwise. It is initialized as `false`.
|
||||
|
||||
`std::vector<Chunk *> m_allocated_chunks`: Contains pointers to all
|
||||
chunks that are allocated on the heap and can be reachable (if
|
||||
a collection has been triggered previously).
|
||||
|
||||
`std::vector<Chunk *> m_freed_chunks`: Contains pointer to
|
||||
chunks that have been freed, used to try and recycle chunks.
|
||||
|
||||
## Constructors
|
||||
`Heap()`: Default constructor which guarantees to initialize
|
||||
the `m_heap` pointer and the byte array. Declared private
|
||||
in accordance with the singleton pattern.
|
||||
|
||||
## Destructors
|
||||
`~Heap()`: Frees the `m_heap` byte array. Declared private
|
||||
in accordance with the singleton pattern.
|
||||
|
||||
## Functions
|
||||
`static void init()`: Initializes the heap singleton and the member
|
||||
`m_instance`. Must be called before any calls to `alloc()`.
|
||||
|
||||
`static void dispose()`: Disposes the heap singleton which frees
|
||||
the heap. If the profiler is enabled the profiler is also disposed.
|
||||
|
||||
`static void *alloc(size_t size)`: Tries to allocate `size` amount
|
||||
of bytes on the heap. The allocation is C-style, meaning `alloc()`
|
||||
returns a `void *` similar to `malloc` and the user should cast
|
||||
this pointer to an appropriate type. If this function is called with
|
||||
the argument of 0, it will return the null pointer. This function can throw
|
||||
runtime errors on two occasions. One if there is not enough memory
|
||||
on the heap after a collection is triggered, it will throw a runtime
|
||||
error with the message "Out of memory". The other occasion is when
|
||||
a collection is triggered and the heap has not been initialized
|
||||
properly by calling `init()`.
|
||||
|
||||
`static void set_profiler(bool mode)`: Enables or disables (`true`
|
||||
or `false`) the profiler.
|
||||
30
src/GC/docs/lib/profiler.md
Normal file
30
src/GC/docs/lib/profiler.md
Normal file
|
|
@ -0,0 +1,30 @@
|
|||
# profiler.hpp & profiler.cpp
|
||||
|
||||
## Members
|
||||
`inline static Profiler *m_instance`: The pointer to the profiler
|
||||
singleton instance.
|
||||
|
||||
`std::vector<GCEvent *> m_events`: A vector of events recorded
|
||||
by the profiler. The contents are always sorted by time.
|
||||
|
||||
## Constructors
|
||||
`Profiler()`: Default constructor, declared private because of
|
||||
the singleton pattern.
|
||||
|
||||
## Destructors
|
||||
`~Profiler()`: Default destructor, declared private because of
|
||||
the singleton pattern. This destructor also deletes any events
|
||||
that were recorded by the profiler to free memory.
|
||||
|
||||
## Functions
|
||||
`static void record(GCEventType type)`: Records an event independent
|
||||
of a size and a chunk (like `ProfilerDispose`).
|
||||
|
||||
`static void record(GCEventType type, size_t size)`: Records an event independent
|
||||
of a chunk but not a size (only `AllocStart`).
|
||||
|
||||
`static void record(GCEventType type, Chunk *chunk)`: Records an event independent
|
||||
of a size but not a chunk (like `NewChunk`).
|
||||
|
||||
`static void dispose()`: Disposes the profiler by dumping a log file of all
|
||||
events and deleting events to free memory.
|
||||
83
src/GC/docs/ref-guide.md
Normal file
83
src/GC/docs/ref-guide.md
Normal file
|
|
@ -0,0 +1,83 @@
|
|||
# GC library - reference guide
|
||||
|
||||
The Heap class is the core of the library and contains all necessary
|
||||
functions for using the library. This class exposes four public functions
|
||||
which are `init`, `dispose`, `alloc`, and `set_profiler`.
|
||||
|
||||
To use the library, simply include it as `#include "heap.hpp"` and link
|
||||
it during compilation. Or you can compile it to a static library using
|
||||
the target `make static_lib` which compiles everything to an .a file.
|
||||
It can also be compiled to a shared library if necessary with the target
|
||||
`make shared_lib` which produces an .so file.
|
||||
|
||||
## Quick guide
|
||||
1. If you want a profiler, call `Heap::set_profiler(true)`. Otherwise this can be skipped.
|
||||
2. Call `Heap::init()` to initialize the heap before using `alloc` (**crucial**).
|
||||
3. Use `Heap::alloc()` as you want.
|
||||
4. At program exit, call `Heap::dispose()` to free up all the memory used.
|
||||
|
||||
## Functions
|
||||
|
||||
### Heap::init()
|
||||
When using the library, the user has to, at the start of the program,
|
||||
call the `void init()` function, which initiates the Heap singleton
|
||||
and the class member `m_stack_top`. **It is crucial** that this
|
||||
functions is called from the `main` function of the end program,
|
||||
as `init` uses the intrinsic function `__builtin_frame_address`
|
||||
to find the address of the **first** stack frame of the end program.
|
||||
If the function **is not** called from the `main` function
|
||||
of the end program, it is not guaranteed that the garbage collector
|
||||
will collect all objects.
|
||||
|
||||
The intrinsic function used is technically unsafe for this use,
|
||||
but during testing it has only shown to segfault for values greater
|
||||
than the one used in `init`. If you run into a segfault, please
|
||||
contact the developers.
|
||||
|
||||
|
||||
### Heap::set_profiler(bool mode)
|
||||
This function is used to enable or disable the profiler connected
|
||||
to the Heap. The profiler is primarily used for testing, but can
|
||||
also be used in general to keep track of the programs history.
|
||||
|
||||
This function takes a single boolean as an argument to represent
|
||||
the state of the profiler. `true` means that the profiler is enabled
|
||||
and `false` means that the profiler is disabled. This function
|
||||
can theoretically be called at any time during program execution,
|
||||
but it's probably a bad idea. It is recommended to call this function
|
||||
before the call to `init` or at least at before the first call to
|
||||
`alloc`.
|
||||
|
||||
### Heap::alloc(size_t size)
|
||||
The probably most important function in this library. This function
|
||||
is called to request memory from the "heap". `alloc` takes a single
|
||||
argument which is a `size_t` (unsigned long) to represent the amount
|
||||
of bytes to allocate on the heap. The allocation is C-style, meaning
|
||||
that alloc returns a `void` pointer similar to `malloc`, which
|
||||
is then supposed to be cast by the user to a proper pointer. When
|
||||
`alloc` is called and there is already not enough memory left on
|
||||
the heap to accommodate the request, a collection is triggered
|
||||
to free up memory for the allocation. Hence the user does not
|
||||
need to make their own calls to `free` or manually free up memory.
|
||||
|
||||
`alloc` can also return a null pointer, if the user requests to
|
||||
allocate 0 bytes. This is not recommended.
|
||||
|
||||
`alloc` can also throw runtime errors in two cases. The first one
|
||||
is of there is not enough memory on the heap available after
|
||||
a collection, which in case the allocation cannot complete.
|
||||
The second case is during a collection, where the function
|
||||
`collect` throws a runtime error if the heap is not already
|
||||
initialized by a call to `init`. Calls to `alloc` can technically
|
||||
take place without properly initializing the heap, but this is
|
||||
not recommended.
|
||||
|
||||
### Heap::dispose()
|
||||
This function is used to dispose the heap at the program exit.
|
||||
If the profiler is enabled, it is also disposed from a call
|
||||
to `dispose`. When the profiler is disposed, a log file is
|
||||
dumped containing the events on the heap. If the profiler
|
||||
is disabled, nothing happens to the profiler during `dispose`.
|
||||
After the profiler is disposed, the heap is deleted which
|
||||
frees up all the memory used and deletes (hopefully) all
|
||||
the remaining objects in memory.
|
||||
|
|
@ -1,15 +1,25 @@
|
|||
#pragma once
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#define CHUNK_LIST_CAP 1024
|
||||
|
||||
namespace GC {
|
||||
|
||||
struct Chunk {
|
||||
bool marked;
|
||||
uintptr_t *start;
|
||||
size_t size;
|
||||
};
|
||||
namespace GC
|
||||
{
|
||||
/**
|
||||
* The basic element of what can be stored on
|
||||
* the heap. A chunk contains a start address
|
||||
* on the actual heap, the size of memory that
|
||||
* is allocated at that address and if the
|
||||
* chunk is reachable (marked).
|
||||
*/
|
||||
struct Chunk
|
||||
{
|
||||
bool m_marked {false};
|
||||
uintptr_t *const m_start {nullptr};
|
||||
const size_t m_size {0};
|
||||
|
||||
Chunk(size_t size, uintptr_t *start) : m_start(start), m_size(size) {}
|
||||
Chunk(const Chunk *const c) : m_marked(c->m_marked), m_start(c->m_start), m_size(c->m_size) {}
|
||||
Chunk(const Chunk &c) : m_marked(c.m_marked), m_start(c.m_start), m_size(c.m_size) {}
|
||||
};
|
||||
}
|
||||
56
src/GC/include/event.hpp
Normal file
56
src/GC/include/event.hpp
Normal file
|
|
@ -0,0 +1,56 @@
|
|||
#pragma once
|
||||
|
||||
#include <ctime>
|
||||
#include <iostream>
|
||||
#include <list>
|
||||
#include <time.h>
|
||||
|
||||
#include "chunk.hpp"
|
||||
|
||||
namespace GC
|
||||
{
|
||||
/**
|
||||
* Types of events that can occur on the heap.
|
||||
*/
|
||||
enum GCEventType
|
||||
{
|
||||
HeapInit,
|
||||
AllocStart,
|
||||
CollectStart,
|
||||
MarkStart,
|
||||
ChunkMarked,
|
||||
ChunkSwept,
|
||||
ChunkFreed,
|
||||
NewChunk,
|
||||
ReusedChunk,
|
||||
ProfilerDispose
|
||||
};
|
||||
|
||||
/**
|
||||
* Stores metadeta about an event on the heap.
|
||||
*/
|
||||
class GCEvent
|
||||
{
|
||||
private:
|
||||
const GCEventType m_type;
|
||||
const std::time_t m_timestamp {std::time(NULL)};
|
||||
const Chunk *m_chunk {nullptr};
|
||||
const size_t m_size {0};
|
||||
|
||||
public:
|
||||
GCEvent(GCEventType type) : m_type(type) {}
|
||||
GCEvent(GCEventType type, Chunk *chunk) : m_type(type), m_chunk(chunk) {}
|
||||
GCEvent(GCEventType type, size_t size) : m_type(type), m_size(size) {}
|
||||
|
||||
~GCEvent() {
|
||||
if (m_chunk != nullptr)
|
||||
delete m_chunk;
|
||||
}
|
||||
|
||||
GCEventType get_type();
|
||||
std::time_t get_time_stamp();
|
||||
const Chunk *get_chunk();
|
||||
size_t get_size();
|
||||
const char *type_to_string();
|
||||
};
|
||||
}
|
||||
|
|
@ -2,89 +2,99 @@
|
|||
|
||||
#include <assert.h>
|
||||
#include <iostream>
|
||||
#include <list>
|
||||
#include <setjmp.h>
|
||||
#include <stdlib.h>
|
||||
#include <vector>
|
||||
|
||||
#include "chunk.hpp"
|
||||
#include "profiler.hpp"
|
||||
|
||||
#define HEAP_SIZE 65536
|
||||
#define HEAP_SIZE 2097152 //65536
|
||||
#define FREE_THRESH (uint) 100000
|
||||
#define DEBUG
|
||||
|
||||
#define MARK (uint) 0x1
|
||||
#define SWEEP (uint) 0x2
|
||||
#define FREE (uint) 0x4
|
||||
#define COLLECT_ALL (uint) 0x7
|
||||
namespace GC
|
||||
{
|
||||
/**
|
||||
* Flags for the collect overlead for conditional
|
||||
* collection (mark/sweep/free/all).
|
||||
*/
|
||||
enum CollectOption {
|
||||
MARK=0x1,
|
||||
SWEEP=0x2,
|
||||
MARK_SWEEP = 0x3,
|
||||
FREE=0x4,
|
||||
COLLECT_ALL=0x7
|
||||
};
|
||||
|
||||
#define FREE_THRESH (uint) 20
|
||||
/**
|
||||
* The heap class to represent the heap for the
|
||||
* garbage collection. The heap is a singleton
|
||||
* instance and can be retrieved by Heap::the()
|
||||
* inside the heap class. The heap is represented
|
||||
* by a char array of size 65536 and can enable
|
||||
* a profiler to track the actions on the heap.
|
||||
*/
|
||||
class Heap
|
||||
{
|
||||
private:
|
||||
Heap() : m_heap(static_cast<char *>(malloc(HEAP_SIZE))) {}
|
||||
|
||||
namespace GC {
|
||||
~Heap()
|
||||
{
|
||||
std::free((char *)m_heap);
|
||||
}
|
||||
|
||||
class Heap {
|
||||
char *const m_heap;
|
||||
size_t m_size {0};
|
||||
// static Heap *m_instance {nullptr};
|
||||
uintptr_t *m_stack_top {nullptr};
|
||||
bool m_profiler_enable {false};
|
||||
|
||||
private:
|
||||
std::vector<Chunk *> m_allocated_chunks;
|
||||
std::vector<Chunk *> m_freed_chunks;
|
||||
|
||||
//Private constructor according to the singleton pattern
|
||||
Heap() {
|
||||
m_heap = reinterpret_cast<char *>(malloc(HEAP_SIZE));
|
||||
m_size = 0;
|
||||
m_allocated_size = 0;
|
||||
}
|
||||
static bool profiler_enabled();
|
||||
// static Chunk *get_at(std::vector<Chunk *> &list, size_t n);
|
||||
void collect();
|
||||
void sweep(Heap &heap);
|
||||
Chunk *try_recycle_chunks(size_t size);
|
||||
void free(Heap &heap);
|
||||
void free_overlap(Heap &heap);
|
||||
void mark(uintptr_t *start, const uintptr_t *end, std::vector<Chunk *> &worklist);
|
||||
void print_line(Chunk *chunk);
|
||||
void print_worklist(std::vector<Chunk *> &list);
|
||||
void mark_step(uintptr_t start, uintptr_t end, std::vector<Chunk *> &worklist);
|
||||
|
||||
// BEWARE only for testing, this should be adressed
|
||||
~Heap() {
|
||||
std::free((char *)m_heap);
|
||||
}
|
||||
// Temporary
|
||||
Chunk *try_recycle_chunks_new(size_t size);
|
||||
void free_overlap_new(Heap &heap);
|
||||
|
||||
static inline Heap *the() { // TODO: make private
|
||||
if (m_instance) // if m_instance is not a nullptr
|
||||
return m_instance;
|
||||
m_instance = new Heap();
|
||||
return m_instance;
|
||||
}
|
||||
public:
|
||||
/**
|
||||
* These are the only five functions which are exposed
|
||||
* as the API for LLVM. At the absolute start of the
|
||||
* program the developer has to call init() to ensure
|
||||
* that the address of the topmost stack frame is
|
||||
* saved as the limit for scanning the stack in collect.
|
||||
*/
|
||||
|
||||
static inline Chunk *getAt(std::list<Chunk *> list, size_t n) {
|
||||
auto iter = list.begin();
|
||||
if (!n)
|
||||
return *iter;
|
||||
std::advance(iter, n);
|
||||
return *iter;
|
||||
}
|
||||
static Heap &the();
|
||||
static void init();
|
||||
static void dispose();
|
||||
static void *alloc(size_t size);
|
||||
void set_profiler(bool mode);
|
||||
|
||||
void collect();
|
||||
void sweep(Heap *heap);
|
||||
uintptr_t *try_recycle_chunks(size_t size);
|
||||
void free(Heap* heap);
|
||||
void free_overlap(Heap *heap);
|
||||
void mark(uintptr_t *start, const uintptr_t *end, std::list<Chunk *> worklist);
|
||||
void print_line(Chunk *chunk);
|
||||
void print_worklist(std::list<Chunk *> list);
|
||||
// Stop the compiler from generating copy-methods
|
||||
Heap(Heap const&) = delete;
|
||||
Heap& operator=(Heap const&) = delete;
|
||||
|
||||
inline static Heap *m_instance = nullptr;
|
||||
const char *m_heap;
|
||||
size_t m_size;
|
||||
size_t m_allocated_size;
|
||||
uintptr_t *m_stack_top = nullptr;
|
||||
|
||||
// maybe change to std::list
|
||||
std::list<Chunk *> m_allocated_chunks;
|
||||
std::list<Chunk *> m_freed_chunks;
|
||||
|
||||
public:
|
||||
|
||||
/**
|
||||
* These are the only two functions which are exposed
|
||||
* as the API for LLVM. At the absolute start of the
|
||||
* program the developer has to call init() to ensure
|
||||
* that the address of the topmost stack frame is
|
||||
* saved as the limit for scanning the stack in collect.
|
||||
*/
|
||||
static void init(); // TODO: make static
|
||||
static void dispose(); // -||-
|
||||
static void *alloc(size_t size); // -||-
|
||||
|
||||
// DEBUG ONLY
|
||||
void collect(uint flags); // conditional collection
|
||||
void check_init(); // print dummy things
|
||||
void print_contents(); // print dummy things
|
||||
};
|
||||
#ifdef DEBUG
|
||||
void collect(CollectOption flags); // conditional collection
|
||||
void check_init(); // print dummy things
|
||||
void print_contents(); // print dummy things
|
||||
void print_allocated_chunks(Heap *heap); // print the contents in m_allocated_chunks
|
||||
void print_summary();
|
||||
#endif
|
||||
};
|
||||
}
|
||||
49
src/GC/include/profiler.hpp
Normal file
49
src/GC/include/profiler.hpp
Normal file
|
|
@ -0,0 +1,49 @@
|
|||
#pragma once
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include "chunk.hpp"
|
||||
#include "event.hpp"
|
||||
|
||||
namespace GC {
|
||||
|
||||
class Profiler {
|
||||
private:
|
||||
Profiler() {}
|
||||
~Profiler()
|
||||
{
|
||||
for (GCEvent *c : m_events)
|
||||
delete c;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the instance of the Profiler singleton.
|
||||
* If m_instance is the nullptr and the profiler
|
||||
* is not initialized yet, initialize it and return
|
||||
* the pointer to it. Otherwise return the previously
|
||||
* initialized pointer.
|
||||
*
|
||||
* @returns The pointer to the profiler singleton.
|
||||
*/
|
||||
static Profiler *the()
|
||||
{
|
||||
if (m_instance)
|
||||
return m_instance;
|
||||
m_instance = new Profiler();
|
||||
return m_instance;
|
||||
}
|
||||
|
||||
inline static Profiler *m_instance {nullptr};
|
||||
std::vector<GCEvent *> m_events;
|
||||
|
||||
std::ofstream create_file_stream();
|
||||
std::string get_log_folder();
|
||||
static void dump_trace();
|
||||
|
||||
public:
|
||||
static void record(GCEventType type);
|
||||
static void record(GCEventType type, size_t size);
|
||||
static void record(GCEventType type, Chunk *chunk);
|
||||
static void dispose();
|
||||
};
|
||||
}
|
||||
75
src/GC/lib/event.cpp
Normal file
75
src/GC/lib/event.cpp
Normal file
|
|
@ -0,0 +1,75 @@
|
|||
#include <chrono>
|
||||
#include <iostream>
|
||||
#include <list>
|
||||
|
||||
#include "chunk.hpp"
|
||||
#include "event.hpp"
|
||||
|
||||
namespace GC
|
||||
{
|
||||
/**
|
||||
* @returns The type of the event
|
||||
*/
|
||||
GCEventType GCEvent::get_type()
|
||||
{
|
||||
return m_type;
|
||||
}
|
||||
|
||||
/**
|
||||
* @returns The time the event happened in
|
||||
* the form of time_t.
|
||||
*/
|
||||
std::time_t GCEvent::get_time_stamp()
|
||||
{
|
||||
return m_timestamp;
|
||||
}
|
||||
|
||||
/**
|
||||
* If the event is related to a chunk, this
|
||||
* function returns the chunk that it is
|
||||
* related to. If the event is independent
|
||||
* of a chunk, it returns the nullptr.
|
||||
*
|
||||
* @returns A chunk pointer or the nullptr.
|
||||
*/
|
||||
const Chunk *GCEvent::get_chunk()
|
||||
{
|
||||
return m_chunk;
|
||||
}
|
||||
|
||||
/**
|
||||
* If the event is an AllocStart event, this
|
||||
* returns the size of the alloc() request.
|
||||
* otherwise this returns 0.
|
||||
*
|
||||
* @returns A number representing the number
|
||||
* of bytes requested to alloc()
|
||||
* or 0 if the event is not an
|
||||
* AllocStart event.
|
||||
*/
|
||||
size_t GCEvent::get_size()
|
||||
{
|
||||
return m_size;
|
||||
}
|
||||
|
||||
/**
|
||||
* @returns The string conversion of the event type.
|
||||
*/
|
||||
const char *GCEvent::type_to_string()
|
||||
{
|
||||
switch (m_type)
|
||||
{
|
||||
case HeapInit: return "HeapInit";
|
||||
case AllocStart: return "AllocStart";
|
||||
case CollectStart: return "CollectStart";
|
||||
case MarkStart: return "MarkStart";
|
||||
case ChunkMarked: return "ChunkMarked";
|
||||
case ChunkSwept: return "ChunkSwept";
|
||||
case ChunkFreed: return "ChunkFreed";
|
||||
case NewChunk: return "NewChunk";
|
||||
case ReusedChunk: return "ReusedChunk";
|
||||
case ProfilerDispose: return "ProfilerDispose";
|
||||
default: return "[Unknown]";
|
||||
}
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load diff
192
src/GC/lib/profiler.cpp
Normal file
192
src/GC/lib/profiler.cpp
Normal file
|
|
@ -0,0 +1,192 @@
|
|||
#include <ctime>
|
||||
#include <cstring>
|
||||
#include <iostream>
|
||||
#include <fstream>
|
||||
#include <time.h>
|
||||
#include <vector>
|
||||
#include <unistd.h>
|
||||
#include <stdexcept>
|
||||
|
||||
#include "chunk.hpp"
|
||||
#include "event.hpp"
|
||||
#include "profiler.hpp"
|
||||
|
||||
// #define MAC_OS
|
||||
|
||||
namespace GC
|
||||
{
|
||||
/**
|
||||
* Records an event independent of a chunk.
|
||||
*
|
||||
* @param type The type of event to record.
|
||||
*/
|
||||
void Profiler::record(GCEventType type)
|
||||
{
|
||||
auto event = new GCEvent(type);
|
||||
auto profiler = Profiler::the();
|
||||
profiler->m_events.push_back(event);
|
||||
}
|
||||
|
||||
/**
|
||||
* This overload is only used with an AllocStart
|
||||
* event.
|
||||
*
|
||||
* @param type The type of event to record.
|
||||
*
|
||||
* @param size The size of requested to alloc().
|
||||
*/
|
||||
void Profiler::record(GCEventType type, size_t size)
|
||||
{
|
||||
auto event = new GCEvent(type, size);
|
||||
auto profiler = Profiler::the();
|
||||
profiler->m_events.push_back(event);
|
||||
}
|
||||
|
||||
/**
|
||||
* Records an event related to a chunk.
|
||||
*
|
||||
* @param type The type of event to record.
|
||||
*
|
||||
* @param chunk The chunk the event is connected
|
||||
* to.
|
||||
*/
|
||||
void Profiler::record(GCEventType type, Chunk *chunk)
|
||||
{
|
||||
// Create a copy of chunk to store in the profiler
|
||||
// because in free() chunks are deleted and cannot
|
||||
// be referenced by the profiler. These copied
|
||||
// chunks are deleted by the profiler on dispose().
|
||||
auto chunk_copy = new Chunk(chunk);
|
||||
auto event = new GCEvent(type, chunk_copy);
|
||||
auto profiler = Profiler::the();
|
||||
profiler->m_events.push_back(event);
|
||||
}
|
||||
|
||||
/**
|
||||
* Prints the history of the recorded events
|
||||
* to a log file in the /tests/logs folder.
|
||||
*/
|
||||
void Profiler::dump_trace()
|
||||
{
|
||||
auto profiler = Profiler::the();
|
||||
auto start = profiler->m_events.begin();
|
||||
auto end = profiler->m_events.end();
|
||||
|
||||
// File output stream
|
||||
std::ofstream fstr = profiler->create_file_stream();
|
||||
// Buffer for timestamp
|
||||
char buffer[22];
|
||||
// Time variables
|
||||
std::tm *btm;
|
||||
std::time_t tt;
|
||||
const Chunk *chunk;
|
||||
|
||||
while (start != end)
|
||||
{
|
||||
auto event = *start++;
|
||||
|
||||
tt = event->get_time_stamp();
|
||||
btm = std::localtime(&tt);
|
||||
std::strftime(buffer, 22, "%a %T", btm);
|
||||
|
||||
fstr << "--------------------------------\n"
|
||||
<< buffer
|
||||
<< "\nEvent:\t" << event->type_to_string();
|
||||
|
||||
|
||||
|
||||
chunk = event->get_chunk();
|
||||
|
||||
if (event->get_type() == AllocStart)
|
||||
{
|
||||
fstr << "\nSize: " << event->get_size();
|
||||
}
|
||||
else if (chunk)
|
||||
{
|
||||
fstr << "\nChunk: " << chunk->m_start
|
||||
<< "\n Size: " << chunk->m_size
|
||||
<< "\n Mark: " << chunk->m_marked;
|
||||
}
|
||||
fstr << "\n";
|
||||
}
|
||||
fstr << "--------------------------------" << std::endl;
|
||||
}
|
||||
|
||||
/**
|
||||
* Deletes the profiler singleton and all
|
||||
* the events recorded after recording
|
||||
* the ProfilerDispose event and dumping
|
||||
* the history to a log file.
|
||||
*/
|
||||
void Profiler::dispose()
|
||||
{
|
||||
Profiler::record(ProfilerDispose);
|
||||
Profiler::dump_trace();
|
||||
auto profiler = Profiler::the();
|
||||
delete profiler;
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a filestream for the future
|
||||
* log file to print the history to in
|
||||
* dump_trace().
|
||||
*
|
||||
* @returns The output stream to the file.
|
||||
*/
|
||||
std::ofstream Profiler::create_file_stream()
|
||||
{
|
||||
// get current time
|
||||
std::time_t tt = std::time(NULL);
|
||||
std::tm *ptm = std::localtime(&tt);
|
||||
|
||||
// format to string
|
||||
char buffer[32];
|
||||
std::strftime(buffer, 32, "/log_%a_%H_%M_%S.txt", ptm);
|
||||
std::string filename(buffer);
|
||||
|
||||
// const std::string ABS_PATH = "/home/virre/dev/systemF/org/language/src/GC/";
|
||||
// // const std::string ABS_PATH = "/Users/valtermiari/Desktop/DV/Bachelors/code/language/src/GC";
|
||||
// std::string fullpath = ABS_PATH + filename;
|
||||
|
||||
const std::string fullpath = get_log_folder() + filename;
|
||||
|
||||
std::ofstream fstr(fullpath);
|
||||
return fstr;
|
||||
}
|
||||
|
||||
/**
|
||||
* This function retrieves the path to the folder
|
||||
* of the executable to use for log files.
|
||||
*
|
||||
* @returns The path to the logs folder.
|
||||
*
|
||||
* @throws A runtime error if the call
|
||||
* to readlink() fails.
|
||||
*/
|
||||
std::string Profiler::get_log_folder()
|
||||
{
|
||||
#ifndef MAC_OS
|
||||
char buffer[1024];
|
||||
// chars read from path
|
||||
ssize_t len = readlink("/proc/self/exe", buffer, sizeof(buffer)-1);
|
||||
|
||||
// if readlink fails
|
||||
if (len == -1)
|
||||
{
|
||||
throw std::runtime_error(std::string("Error: readlink failed on '/proc/self/exe/'"));
|
||||
}
|
||||
|
||||
buffer[len] = '\0';
|
||||
|
||||
// convert to string for string operators
|
||||
auto path = std::string(buffer);
|
||||
|
||||
// remove filename
|
||||
size_t last_slash = path.find_last_of('/');
|
||||
std::string folder = path.substr(0, last_slash);
|
||||
#else
|
||||
auto folder = std::string("/Users/valtermiari/Desktop/DV/Bachelors/code/language/src/GC/tests");
|
||||
#endif
|
||||
return folder + "/logs";
|
||||
}
|
||||
}
|
||||
87
src/GC/tests/MarkSweep.cpp
Normal file
87
src/GC/tests/MarkSweep.cpp
Normal file
|
|
@ -0,0 +1,87 @@
|
|||
#include <iostream>
|
||||
#include <vector>
|
||||
#define HEAP_SIZE 65536 // Arbitrary for now, 2^16
|
||||
using namespace std;
|
||||
|
||||
/* A simple mark and sweep algorithm */
|
||||
|
||||
// Shouldn't be exposed. For now, it is
|
||||
struct ObjectHeader {
|
||||
size_t size = sizeof(this);
|
||||
bool marked = false;
|
||||
|
||||
};
|
||||
|
||||
struct Object : ObjectHeader {
|
||||
char name; // should be something like id, but for testing sake its char
|
||||
Object* child;
|
||||
// Object(char name_) {}
|
||||
Object(char name_, Object* child_) {
|
||||
name = name_;
|
||||
child = child_;
|
||||
}
|
||||
};
|
||||
|
||||
// Representing the heap as a simple struct for now
|
||||
struct Heap {
|
||||
Object heap_space[HEAP_SIZE];
|
||||
};
|
||||
|
||||
// For now it assumes that it is given root objects from the start, no root finding included
|
||||
class MarkSweep {
|
||||
public:
|
||||
void mark(Object* obj) {
|
||||
if (!markedBit(obj)) {
|
||||
markBit(obj);
|
||||
Object* ref = obj->child;
|
||||
if (ref != nullptr) {
|
||||
mark(ref);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void sweep(vector<Object*> worklist) {
|
||||
for (Object* obj: worklist) {
|
||||
if (!markedBit(obj) && obj != nullptr) {
|
||||
delete obj;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
bool markedBit(Object* obj) {
|
||||
return obj->marked;
|
||||
}
|
||||
|
||||
void markBit(Object* obj) {
|
||||
obj->marked = true;
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
int main() {
|
||||
Object* b = new Object('B', nullptr);
|
||||
// b->name = 'B';
|
||||
// b->child = nullptr;
|
||||
Object* c = new Object('C', b);
|
||||
// c->name = 'C';
|
||||
// c->child = b; // c -> d
|
||||
Object* d = new Object('D', nullptr);
|
||||
// d->name = 'D';
|
||||
// d->child = nullptr;
|
||||
|
||||
//Heap* heap = new Heap{*c, *b, *d};
|
||||
vector<Object*> worklist = {c, b, d};
|
||||
MarkSweep* gc = new MarkSweep();
|
||||
|
||||
gc->mark(c);
|
||||
cout << "Expected 1, got: " << b->marked << '\n';
|
||||
cout << "Expected 1, got: " << c->marked << '\n';
|
||||
cout << "Expected 0, got: " << d->marked << '\n';
|
||||
|
||||
gc->sweep(worklist);
|
||||
cout << b->name << '\n';
|
||||
cout << c->name << '\n';
|
||||
cout << d->name << '\n'; // The object at d is now deleted (freed)
|
||||
return 0;
|
||||
}
|
||||
|
|
@ -1,10 +1,14 @@
|
|||
#include <chrono>
|
||||
#include <cstring>
|
||||
#include <iostream>
|
||||
#include <list>
|
||||
#include <time.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
using namespace std;
|
||||
|
||||
int main() {
|
||||
using namespace std;
|
||||
using TimeStamp = std::chrono::_V2::system_clock::time_point;
|
||||
|
||||
list<char> l;
|
||||
char c = 'a';
|
||||
for (int i = 1; i <= 5; i++) {
|
||||
|
|
@ -28,7 +32,13 @@ int main() {
|
|||
cout << endl;
|
||||
|
||||
cout << "rebased" << endl;
|
||||
// cout << "iter: " << *iter << "\nstop: " << *stop << endl;
|
||||
cout << "iter: " << *iter << "\nstop: " << *stop << endl;
|
||||
|
||||
TimeStamp ts = std::chrono::system_clock::now();
|
||||
std::time_t tt = std::chrono::system_clock::to_time_t(ts);
|
||||
std::string tstr = std::ctime(&tt);
|
||||
tstr.resize(tstr.size()-1);
|
||||
std::cout << tstr << std::endl;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
|
@ -9,21 +9,24 @@ struct Obj {
|
|||
};
|
||||
|
||||
int main() {
|
||||
GC::Heap *heap = GC::Heap::the2();
|
||||
GC::Heap::init();
|
||||
Obj *obj;
|
||||
|
||||
for (int i = 0; i < 4; i++) {
|
||||
obj = static_cast<Obj *>(heap->alloc(sizeof(Obj)));
|
||||
obj = static_cast<Obj *>(GC::Heap::alloc(sizeof(Obj)));
|
||||
obj->a = i * i + 1;
|
||||
obj->b = i * i + 2;
|
||||
obj->c = i * i + 3;
|
||||
}
|
||||
|
||||
// heap->force_collect();
|
||||
auto heap = GC::Heap::debug_the();
|
||||
heap->collect(COLLECT_ALL);
|
||||
|
||||
std::cout << obj->a << ", " << obj->b << ", " << obj->c << std::endl;
|
||||
|
||||
//delete heap;
|
||||
GC::Heap::dispose();
|
||||
|
||||
return 0;
|
||||
}
|
||||
44
src/GC/tests/events.cpp
Normal file
44
src/GC/tests/events.cpp
Normal file
|
|
@ -0,0 +1,44 @@
|
|||
#include <iostream>
|
||||
#include <stdio.h>
|
||||
|
||||
using namespace std;
|
||||
// broken :(
|
||||
// [event_source(native)]
|
||||
class ESource {
|
||||
public:
|
||||
__event void TestEvent(int eValue);
|
||||
};
|
||||
|
||||
// [event_receiver(native)]
|
||||
class EReceiver {
|
||||
public:
|
||||
void Handler1(int eValue) {
|
||||
cout << "Handler1 with: " << eValue << endl;
|
||||
}
|
||||
|
||||
void Handler2(int eValue) {
|
||||
cout << "Handler2 with: " << eValue << endl;
|
||||
}
|
||||
|
||||
void hookEvent(ESource *eSource) {
|
||||
__hook(&ESource::TestEvent, eSource, &EReceiver::Handler1);
|
||||
__hook(&ESource::TestEvent, eSource, &EReceiver::Handler2);
|
||||
}
|
||||
|
||||
void unhookEvent(ESource *eSource) {
|
||||
__unhook(&ESource::TestEvent, eSource, &EReceiver::Handler1);
|
||||
__unhook(&ESource::TestEvent, eSource, &EReceiver::Handler2);
|
||||
}
|
||||
};
|
||||
|
||||
int main() {
|
||||
|
||||
ESource src;
|
||||
EReceiver rcv;
|
||||
|
||||
rcv.hookEvent(&src);
|
||||
__raise src.TestEvent(12);
|
||||
rcv.unhookEvent(&src);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
|
@ -3,17 +3,19 @@
|
|||
|
||||
#include "heap.hpp"
|
||||
|
||||
GC::Heap *singleton_test();
|
||||
void init_gc(GC::Heap *heap);
|
||||
void frame_test(GC::Heap *heap);
|
||||
GC::Heap& singleton_test();
|
||||
void init_gc(GC::Heap& heap);
|
||||
void frame_test(GC::Heap& heap);
|
||||
|
||||
int main() {
|
||||
std::cout << "in main" << std::endl;
|
||||
auto heap = singleton_test();
|
||||
GC::Heap &heap = singleton_test();
|
||||
|
||||
init_gc(heap);
|
||||
frame_test(heap);
|
||||
|
||||
heap.dispose();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
|
@ -26,12 +28,12 @@ int main() {
|
|||
*
|
||||
* @return Pointer to the Heap singleton instance
|
||||
*/
|
||||
GC::Heap *singleton_test() {
|
||||
GC::Heap& singleton_test() {
|
||||
std::cout << "TESTING SINGLETON INSTANCES" << std::endl;
|
||||
std::cout << "===========================" << std::endl;
|
||||
std::cout << "Call 1:\t" << GC::Heap::the() << std::endl; // First call which initializes the singleton instance
|
||||
GC::Heap *heap = GC::Heap::the(); // Second call which should return the initialized instance
|
||||
std::cout << "Call 2:\t" << heap << std::endl;
|
||||
std::cout << "Call 1:\t" << &GC::Heap::the() << std::endl; // First call which initializes the singleton instance
|
||||
GC::Heap &heap = GC::Heap::the(); // Second call which should return the initialized instance
|
||||
std::cout << "Call 2:\t" << &heap << std::endl;
|
||||
std::cout << "===========================" << std::endl;
|
||||
return heap;
|
||||
}
|
||||
|
|
@ -48,10 +50,11 @@ GC::Heap *singleton_test() {
|
|||
* @param heap The Heap pointer to the singleton instance.
|
||||
*
|
||||
*/
|
||||
void init_gc(GC::Heap *heap){
|
||||
void init_gc(GC::Heap& heap){
|
||||
std::cout << "\n\n INITIALIZING THE HEAP" << std::endl;
|
||||
std::cout << "===========================" << std::endl;
|
||||
heap->init();
|
||||
heap.init();
|
||||
heap.set_profiler(true);
|
||||
std::cout << "===========================" << std::endl;
|
||||
}
|
||||
|
||||
|
|
@ -73,7 +76,7 @@ void init_gc(GC::Heap *heap){
|
|||
*
|
||||
* @param heap The Heap instance
|
||||
*/
|
||||
void frame_test(GC::Heap *heap) {
|
||||
void frame_test(GC::Heap& heap) {
|
||||
std::cout << "\n\n TESTING FRAME ADDRESSES" << std::endl;
|
||||
std::cout << "===========================" << std::endl;
|
||||
|
||||
|
|
@ -84,7 +87,7 @@ void frame_test(GC::Heap *heap) {
|
|||
auto prev_frame = reinterpret_cast<uintptr_t *>(__builtin_frame_address(1)); // addr of prev stack frame
|
||||
std::cout << "Previous stack frame:\t" << prev_frame << std::endl;
|
||||
|
||||
heap->check_init(); // prints the saved absolute top of the stack
|
||||
heap.check_init(); // prints the saved absolute top of the stack
|
||||
// auto alloced = heap->alloc(sizeof(unsigned long));
|
||||
|
||||
std::cout << "===========================" << std::endl;
|
||||
|
|
|
|||
68
src/GC/tests/file.cpp
Normal file
68
src/GC/tests/file.cpp
Normal file
|
|
@ -0,0 +1,68 @@
|
|||
#include <ctime>
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
#include <time.h>
|
||||
#include <unistd.h>
|
||||
|
||||
void time_string(char *buffer);
|
||||
void print_log_file(const std::string TESTS_PATH);
|
||||
void readlink_test();
|
||||
|
||||
int main()
|
||||
{
|
||||
// char time_buffer[31];
|
||||
// time_string(time_buffer);
|
||||
|
||||
// const std::string TESTS_PATH = "/home/virre/dev/systemF/org/language/src/GC/tests/";
|
||||
// print_log_file(TESTS_PATH);
|
||||
|
||||
readlink_test();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void time_string(char *const buffer)
|
||||
{
|
||||
std::time_t tt = std::time(NULL);
|
||||
std::tm *ptm = std::localtime(&tt);
|
||||
std::strftime(buffer, 31, "/logs/log_%a_%H_%M_%S.txt", ptm);
|
||||
std::cout << buffer << std::endl;
|
||||
}
|
||||
|
||||
void print_log_file(const std::string TESTS_PATH)
|
||||
{
|
||||
std::string path = TESTS_PATH + "/testlog.txt";
|
||||
|
||||
std::ofstream testF(path);
|
||||
|
||||
testF << "hellow york";
|
||||
|
||||
testF.close();
|
||||
}
|
||||
|
||||
void readlink_test()
|
||||
{
|
||||
char buffer[1024];
|
||||
ssize_t len = readlink("/proc/self/exe", buffer, sizeof(buffer)-1);
|
||||
if (len == -1)
|
||||
{
|
||||
std::cout << "readlink error" << std::endl;
|
||||
return;
|
||||
}
|
||||
|
||||
buffer[len] = '\0';
|
||||
std::cout << "readlink:\n" << "'''" << buffer << "'''"; // << std::endl;
|
||||
|
||||
auto path = std::string(buffer);
|
||||
std::cout << path << "\nlen: " << path.size() << "\ncap:" << path.capacity();
|
||||
|
||||
size_t last_slash = path.find_last_of('/');
|
||||
std::string folder = path.substr(0, last_slash);
|
||||
|
||||
std::cout << "\n" << folder;
|
||||
|
||||
std::string log_path = folder + "/log_file_bla.txt";
|
||||
std::cout << "\n" << log_path << std::endl;
|
||||
|
||||
}
|
||||
95
src/GC/tests/game.cpp
Normal file
95
src/GC/tests/game.cpp
Normal file
|
|
@ -0,0 +1,95 @@
|
|||
#include <vector>
|
||||
|
||||
#include "player.hpp"
|
||||
#include "heap.hpp"
|
||||
|
||||
#define X_LENGTH 1000
|
||||
#define Y_LENGTH 500
|
||||
#define MAX_PLAYERS 100
|
||||
|
||||
/*
|
||||
* Description:
|
||||
* This class is designed to test the Garbage Collector with a mock game,
|
||||
* that consists of several live objects in the form of players, that in
|
||||
* turn consists partially of Point objects.
|
||||
*
|
||||
* Goal:
|
||||
* to find out if all the objects are allocated successfully
|
||||
* and to see if they are reachable from the stack, i.e. they can get marked.
|
||||
*
|
||||
* Result:
|
||||
* all objects gets allocated, but only Game object gets marked.
|
||||
*/
|
||||
|
||||
|
||||
class Game {
|
||||
|
||||
private:
|
||||
|
||||
std::vector<Player*> *players;
|
||||
//std::vector<Player> *players;
|
||||
Point *dimensions;
|
||||
|
||||
public:
|
||||
|
||||
Game() {
|
||||
dimensions->x = X_LENGTH;
|
||||
dimensions->y = Y_LENGTH;
|
||||
}
|
||||
|
||||
void init() {
|
||||
players = static_cast<std::vector<Player*>*>(GC::Heap::alloc(sizeof(Player*) * MAX_PLAYERS));
|
||||
//players = static_cast<std::vector<Player>*>(GC::Heap::alloc(sizeof(Player) * MAX_PLAYERS));
|
||||
dimensions = static_cast<Point*>(GC::Heap::alloc(sizeof(Point)));
|
||||
dimensions->x = X_LENGTH;
|
||||
dimensions->y = Y_LENGTH;
|
||||
}
|
||||
|
||||
void add_player(Player *p) {
|
||||
players->push_back(p);
|
||||
}
|
||||
|
||||
Player* create_player(string *s, Point *pos, Point *size, Point *dir) {
|
||||
Player *p = static_cast<Player*>(GC::Heap::alloc(sizeof(Player)));
|
||||
/*
|
||||
Cannot allocate by new, since it the allocates outside of "out" heap. That also lead so us having to
|
||||
define an alternative constructor, that's actually a method. Since our "alloc" does not call the constructor
|
||||
of the object
|
||||
*/
|
||||
p->init(s, pos, size, dir);
|
||||
return p;
|
||||
}
|
||||
|
||||
void create_players(int nr) {
|
||||
for (int i = 0; i < nr; i++) {
|
||||
|
||||
std::string *str = static_cast<std::string*>(GC::Heap::alloc(sizeof(std::string)));
|
||||
Point *pos = static_cast<Point*>(GC::Heap::alloc(sizeof(Point)));
|
||||
Point *size = static_cast<Point*>(GC::Heap::alloc(sizeof(Point)));
|
||||
Point *dir = static_cast<Point*>(GC::Heap::alloc(sizeof(Point)));
|
||||
|
||||
Player *p = create_player(str, pos, size, dir);
|
||||
add_player(p);
|
||||
}
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
int main() {
|
||||
GC::Heap::init();
|
||||
GC::Heap *gc = GC::Heap::debug_the();
|
||||
gc->check_init();
|
||||
|
||||
Game *game = static_cast<Game*>(gc->alloc(sizeof(Game)));
|
||||
game->init();
|
||||
game->create_players(2);
|
||||
|
||||
std::cout << "Player size: " << sizeof(Player) << std::endl;
|
||||
std::cout << "Game size: " << sizeof(Game) << std::endl;
|
||||
std::cout << "Point size: " << sizeof(Point) << std::endl;
|
||||
|
||||
gc->collect(GC::MARK);
|
||||
gc->print_contents();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
|
@ -1,6 +1,9 @@
|
|||
#include "../include/heap.hpp"
|
||||
#include <chrono>
|
||||
#include <iostream>
|
||||
|
||||
GC::Heap *gc = GC::Heap::the();
|
||||
#include "heap.hpp"
|
||||
|
||||
using std::cout, std::endl;
|
||||
|
||||
struct Node {
|
||||
int id;
|
||||
|
|
@ -8,21 +11,20 @@ struct Node {
|
|||
};
|
||||
|
||||
Node *create_chain(int depth) {
|
||||
cout << "entering create_chain";
|
||||
std::vector<Node*> nodes;
|
||||
if (depth > 0) {
|
||||
Node *last_node = static_cast<Node *>(gc->alloc(sizeof(Node)));
|
||||
Node *last_node = static_cast<Node *>(GC::Heap::alloc(sizeof(Node)));
|
||||
last_node->id = depth;
|
||||
last_node->child = nullptr;
|
||||
nodes.push_back(last_node);
|
||||
for (int i = 0; i < depth; i++) {
|
||||
Node *node = static_cast<Node *>(gc->alloc(sizeof(Node)));
|
||||
for (size_t i = 0; i < depth; i++) {
|
||||
Node *node = static_cast<Node *>(GC::Heap::alloc(sizeof(Node)));
|
||||
node->id = depth-i;
|
||||
node->child = nodes[i];
|
||||
nodes.push_back(node);
|
||||
}
|
||||
for (size_t i = 0; i < nodes.size(); i++) {
|
||||
std::cout << "Element at " << i << ":\t" << nodes.at(i) << std::endl;
|
||||
}
|
||||
cout << "\nexiting create_chain" << endl;
|
||||
return nodes[depth];
|
||||
}
|
||||
else
|
||||
|
|
@ -30,66 +32,75 @@ Node *create_chain(int depth) {
|
|||
}
|
||||
|
||||
void create_array(size_t size) {
|
||||
int *arr = static_cast<int *>(gc->alloc(sizeof(int) * size));
|
||||
int *arr = static_cast<int *>(GC::Heap::alloc(sizeof(int) * size));
|
||||
}
|
||||
|
||||
void detach_pointer(long **ptr) {
|
||||
cout << "entering detach_pointer";
|
||||
long *dummy_ptr = nullptr;
|
||||
*ptr = dummy_ptr;
|
||||
cout << "\nexiting detach_pointer" << endl;
|
||||
}
|
||||
|
||||
Node *test_chain(int depth, bool detach) {
|
||||
cout << "entering test_chain";
|
||||
auto stack_start = reinterpret_cast<uintptr_t *>(__builtin_frame_address(0));
|
||||
std::cout << "Stack start from test_chain:\t" << stack_start << std::endl;
|
||||
|
||||
Node *node_chain = create_chain(depth);
|
||||
// This generates a segmentation fault (should be investigated further)
|
||||
if (detach)
|
||||
node_chain->child = nullptr;
|
||||
return node_chain;
|
||||
|
||||
cout << "\nexiting test_chain" << endl;
|
||||
return node_chain;
|
||||
}
|
||||
|
||||
void test_some_types() {
|
||||
cout << "entering test_some_types" << endl;
|
||||
auto stack_start = reinterpret_cast<uintptr_t *>(__builtin_frame_address(0));
|
||||
std::cout << "Stack start from test_some_types:\t" << stack_start << std::endl;
|
||||
|
||||
long *l = static_cast<long *>(gc->alloc(sizeof(long)));
|
||||
long *l = static_cast<long *>(GC::Heap::alloc(sizeof(long)));
|
||||
std::cout << "l points to:\t\t" << l << std::endl;
|
||||
detach_pointer(&l);
|
||||
std::cout << "l points to:\t\t" << l << std::endl;
|
||||
|
||||
// Some more dummy values of different sizes, to test stack pointer alignment
|
||||
int *i = static_cast<int *>(gc->alloc(sizeof(int)));
|
||||
char *c = static_cast<char *>(gc->alloc(sizeof(int)));
|
||||
short *s = static_cast<short *>(gc->alloc(sizeof(short)));
|
||||
int *i = static_cast<int *>(GC::Heap::alloc(sizeof(int)));
|
||||
char *c = static_cast<char *>(GC::Heap::alloc(sizeof(int)));
|
||||
short *s = static_cast<short *>(GC::Heap::alloc(sizeof(short)));
|
||||
cout << "exiting test_some_types" << endl;
|
||||
}
|
||||
|
||||
int main() {
|
||||
gc->init();
|
||||
gc->check_init();
|
||||
cout << "entering main" << endl;
|
||||
using namespace std::literals;
|
||||
|
||||
auto start = std::chrono::high_resolution_clock::now();
|
||||
//std::cout << "Value of start: " << start.time_since_epoch().count() << std::endl;
|
||||
GC::Heap::init();
|
||||
GC::Heap &gc = GC::Heap::the();
|
||||
gc.set_profiler(true);
|
||||
gc.check_init();
|
||||
auto stack_start = reinterpret_cast<uintptr_t *>(__builtin_frame_address(0));
|
||||
std::cout << "Stack start from main:\t" << stack_start << std::endl;
|
||||
|
||||
// char *c = static_cast<char *>(gc->alloc(sizeof(char))); // 0x0 | 0x0
|
||||
// int *i = static_cast<int *>(gc->alloc(sizeof(int))); // 0x1-0x4 | 0x4-0x8
|
||||
// char *c2 = static_cast<char *>(gc->alloc(sizeof(char)));// 0x5 | 0x9-0x
|
||||
// long *l = static_cast<long *>(gc->alloc(sizeof(long))); // 0x6-0xd | 0x
|
||||
|
||||
// This is allocated outside of the scope of the GC (if gc->init() isn't called), thus garbage
|
||||
/* long *longs[21];
|
||||
std::cout << "Pointer to ints:\t" << longs << std::endl;
|
||||
for (int i = 0; i < 21; i++) {
|
||||
longs[i] = static_cast<long *>(gc->alloc(sizeof(long)));
|
||||
} */
|
||||
|
||||
//Node *root = static_cast<Node *>(gc->alloc(sizeof(Node)));
|
||||
Node *root = test_chain(100, true);
|
||||
std::cout << "Adress of root:\t" << &root << std::endl;
|
||||
std::cout << "Root points to:\t" << root << std::endl;
|
||||
std::cout << "Root child:\t" << root->child << std::endl;
|
||||
Node *root1 = static_cast<Node *>(gc.alloc(sizeof(Node)));
|
||||
Node *root2 = static_cast<Node *>(gc.alloc(sizeof(Node)));
|
||||
root1 = test_chain(58000, false);
|
||||
root2 = test_chain(58000, false);
|
||||
|
||||
|
||||
gc.collect(GC::COLLECT_ALL);
|
||||
auto end = std::chrono::high_resolution_clock::now();
|
||||
//std::cout << "Value of end: " << end.time_since_epoch().count() << std::endl;
|
||||
|
||||
gc.print_summary();
|
||||
gc.dispose();
|
||||
|
||||
std::cout
|
||||
<< "Execution time: "
|
||||
<< std::chrono::duration_cast<std::chrono::microseconds>(end - start).count() << " ≈ "
|
||||
<< (end - start) / 1ms << "ms ≈ "
|
||||
<< (end - start) / 1s << "s.\n";
|
||||
|
||||
gc->collect(MARK);
|
||||
gc->print_contents();
|
||||
return 0;
|
||||
}
|
||||
|
|
@ -9,11 +9,11 @@ struct Obj {
|
|||
};
|
||||
|
||||
int main() {
|
||||
auto heap = GC::Heap::the2();
|
||||
auto heap = GC::Heap::debug_the();
|
||||
|
||||
std::cout << "heap:\t" << heap << std::endl;
|
||||
|
||||
auto obj = static_cast<Obj *>(heap->alloc(sizeof(Obj)));
|
||||
auto obj = static_cast<Obj *>(GC::Heap::alloc(sizeof(Obj)));
|
||||
|
||||
std::cout << "obj: \t" << obj << std::endl;
|
||||
|
||||
|
|
|
|||
51
src/GC/tests/player.hpp
Normal file
51
src/GC/tests/player.hpp
Normal file
|
|
@ -0,0 +1,51 @@
|
|||
#include <string>
|
||||
|
||||
using std::string;
|
||||
|
||||
class Point {
|
||||
|
||||
public:
|
||||
|
||||
int x, y;
|
||||
Point() {}
|
||||
Point(int _x, int _y) : x(_x), y(_y) {}
|
||||
};
|
||||
|
||||
class Player {
|
||||
|
||||
private:
|
||||
|
||||
string *name;
|
||||
Point *position;
|
||||
Point *size;
|
||||
Point *direction;
|
||||
|
||||
public:
|
||||
|
||||
Player() {}
|
||||
|
||||
/* Player(string n, Point pos, Point s, Point dir)
|
||||
: name(n), position(pos.x, pos.y), size(s.x, s.y), direction(dir.x, dir.y)
|
||||
{} */
|
||||
|
||||
void move() {
|
||||
position->x += direction->x;
|
||||
position->y += direction->y;
|
||||
}
|
||||
|
||||
void set_speed(int dx, int dy) {
|
||||
direction->x = dx;
|
||||
direction->y = dy;
|
||||
}
|
||||
|
||||
// This is probably neccessary to initialize an object with our GC
|
||||
// Since allocation and construction cannot be done at the same time
|
||||
void init(string *n, Point *pos, Point *s, Point *dir) {
|
||||
name = n;
|
||||
position = pos;
|
||||
size = s;
|
||||
direction = dir;
|
||||
|
||||
}
|
||||
|
||||
};
|
||||
41
src/GC/tests/struct_test.cpp
Normal file
41
src/GC/tests/struct_test.cpp
Normal file
|
|
@ -0,0 +1,41 @@
|
|||
#include <iostream>
|
||||
|
||||
#include "heap.hpp"
|
||||
|
||||
using namespace std;
|
||||
|
||||
struct Node {
|
||||
int value;
|
||||
Node *left;
|
||||
Node *right;
|
||||
};
|
||||
|
||||
int getValue();
|
||||
Node *createNode();
|
||||
void insert();
|
||||
|
||||
int main() {
|
||||
GC::Heap::init();
|
||||
Node *node = static_cast<Node *>(GC::Heap::alloc(sizeof(Node)));
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int getValue() {
|
||||
cout << "Enter a value to insert: ";
|
||||
int value;
|
||||
cin >> value;
|
||||
return value;
|
||||
}
|
||||
|
||||
Node *createNode() {
|
||||
Node *node = static_cast<Node *>(GC::Heap::alloc(sizeof(Node)));
|
||||
node->value = getValue();
|
||||
return node;
|
||||
}
|
||||
|
||||
void insert(Node *root) {
|
||||
Node *node = createNode();
|
||||
Node *curr = root;
|
||||
while (curr)
|
||||
}
|
||||
|
|
@ -1,15 +1,11 @@
|
|||
# Garbage collection
|
||||
|
||||
## Project
|
||||
|
||||
Goal for next week (24/2):
|
||||
- Write more complex tests
|
||||
Deliver to samuel
|
||||
|
||||
## GC TODO:
|
||||
- Merge to main branch
|
||||
- Double check m_heap_size functionality and when a collection is triggered
|
||||
- Kolla vektor vs list complexity
|
||||
- PR till master
|
||||
|
||||
## Tests TODO
|
||||
- Write complex datastructures for tests with larger programs
|
||||
|
||||
- Testa `__builtin_frame_address` mer specifikt för att se om första stack framen skannas
|
||||
Loading…
Add table
Add a link
Reference in a new issue