now it works ok???
This commit is contained in:
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208ff861df
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c09da8a8cd
5 changed files with 956 additions and 76 deletions
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@ -4,12 +4,13 @@
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#include <stdlib.h>
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#include <vector>
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#include <unordered_map>
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#include <queue>
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#include "chunk.hpp"
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#include "profiler.hpp"
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#define HEAP_SIZE 320//65536
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#define FREE_THRESH (uint) 0
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#define HEAP_SIZE 16000//65536
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#define FREE_THRESH (uint) 100
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// #define HEAP_DEBUG
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namespace GC
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@ -64,12 +65,11 @@ namespace GC
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static bool profiler_enabled();
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// static Chunk *get_at(std::vector<Chunk *> &list, size_t n);
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void collect();
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void collect(uintptr_t *stack_bottom);
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void sweep(Heap &heap);
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Chunk *try_recycle_chunks(size_t size);
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void free(Heap &heap);
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void free_overlap(Heap &heap);
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void mark(uintptr_t *start, const uintptr_t *end, std::vector<Chunk *> &worklist);
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void mark_hash(uintptr_t *start, const uintptr_t *end);
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Chunk* find_pointer_hash(uintptr_t *start, const uintptr_t *end);
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void create_table();
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@ -78,6 +78,10 @@ namespace GC
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void mark_step(uintptr_t start, uintptr_t end, std::vector<Chunk *> &worklist);
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void mark_range(std::vector<AddrRange *> &ranges, std::vector<Chunk *> &worklist);
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void find_roots(uintptr_t *stack_bottom, std::vector<uintptr_t *> &roots);
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void mark(std::vector<uintptr_t *> &roots);
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void find_chunks(uintptr_t *stack_addr, std::queue<std::pair<uintptr_t, uintptr_t>> &chunk_spaces);
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// Temporary
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Chunk *try_recycle_chunks_new(size_t size);
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void free_overlap_new(Heap &heap);
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@ -4,6 +4,8 @@
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#include <vector>
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#include <unordered_map>
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#include <chrono>
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#include <queue>
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#include <set>
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#include "heap.hpp"
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@ -91,7 +93,8 @@ namespace GC
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{
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// auto a_ms = to_us(c_start - a_start);
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// Profiler::record(AllocStart, a_ms);
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heap.collect();
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auto stack_bottom = reinterpret_cast<uintptr_t *>(__builtin_frame_address(0));
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heap.collect(stack_bottom);
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// If memory is not enough after collect, crash with OOM error
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if (heap.m_size > HEAP_SIZE)
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{
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@ -207,7 +210,7 @@ namespace GC
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* function is private so that the user cannot trigger
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* a collection unneccessarily.
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*/
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void Heap::collect()
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void Heap::collect(uintptr_t *stack_bottom)
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{
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auto c_start = time_now;
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@ -217,22 +220,31 @@ namespace GC
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Profiler::record(CollectStart);
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// get current stack frame
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auto stack_bottom = reinterpret_cast<uintptr_t *>(__builtin_frame_address(2));
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// auto stack_bottom = reinterpret_cast<uintptr_t *>(__builtin_frame_address(2));
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if (heap.m_stack_top == nullptr)
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throw std::runtime_error(std::string("Error: Heap is not initialized, read the docs!"));
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uintptr_t *stack_top = heap.m_stack_top;
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// uintptr_t *stack_top = heap.m_stack_top;
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//auto work_list = heap.m_allocated_chunks;
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//mark(stack_bottom, stack_top, work_list);
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// Testing mark_hash, previous woking implementation above
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create_table();
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mark_hash(stack_bottom, stack_top);
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// create_table();
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// mark_hash(stack_bottom, stack_top);
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vector<uintptr_t *> roots;
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cout << "\nb4 find_roots\n";
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find_roots(stack_bottom, roots);
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cout << "b4 mark\n";
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mark(roots);
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cout << "b4 sweep\n";
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sweep(heap);
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cout << "b4 free\n";
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free(heap);
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auto c_end = time_now;
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@ -240,6 +252,23 @@ namespace GC
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Profiler::record(CollectStart, to_us(c_end - c_start));
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}
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void Heap::find_roots(uintptr_t *stack_bottom, vector<uintptr_t *> &roots)
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{
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Heap &heap = Heap::the();
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auto stack_top = heap.m_stack_top;
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auto heap_bottom = reinterpret_cast<const uintptr_t>(heap.m_heap);
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auto heap_top = reinterpret_cast<const uintptr_t>(heap.m_heap + HEAP_SIZE);
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while (stack_bottom < stack_top)
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{
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if (heap_bottom < *stack_bottom && *stack_bottom < heap_top)
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{
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roots.push_back(stack_bottom);
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}
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stack_bottom++;
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}
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}
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/**
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* Iterates through the stack, if an element on the stack points to a chunk,
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* called a root chunk, that chunk is marked (i.e. reachable).
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@ -256,68 +285,58 @@ namespace GC
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* @param end Pointer to the end of the stack frame.
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* @param worklist The currently allocated chunks, which haven't been marked.
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*/
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void Heap::mark(uintptr_t *start, const uintptr_t* const end, vector<Chunk *> &worklist)
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void Heap::mark(vector<uintptr_t *> &roots)
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{
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// cout << "\nWorklist size: " << worklist.size() << "\n";
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Heap &heap = Heap::the();
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bool profiler_enabled = heap.m_profiler_enable;
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if (profiler_enabled)
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bool prof_enabled = m_profiler_enable;
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if (prof_enabled)
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Profiler::record(MarkStart);
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vector<AddrRange *> rangeWL;
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auto iter = roots.begin(), end = roots.end();
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// vector<std::pair<uintptr_t, uintptr_t>> chunk_spaces;
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std::queue<std::pair<uintptr_t, uintptr_t>> chunk_spaces;
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// std::set<uintptr_t> visited_addresses;
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// To find adresses thats in the worklist
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for (; start <= end; start++)
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cout << "b4 find_chunks of roots\n";
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while (iter != end)
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{
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auto it = worklist.begin();
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auto stop = worklist.end();
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while (it != stop)
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find_chunks(*iter++, chunk_spaces);
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}
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cout << "b4 find_chunks of chunks\n";
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while (!chunk_spaces.empty())
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{
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auto range = chunk_spaces.front();
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chunk_spaces.pop();
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auto stack_addr = reinterpret_cast<uintptr_t *>(range.first);
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find_chunks(stack_addr, chunk_spaces);
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}
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}
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void Heap::find_chunks(uintptr_t *stack_addr, std::queue<std::pair<uintptr_t, uintptr_t>> &chunk_spaces)
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{
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auto iter = m_allocated_chunks.begin();
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auto end = m_allocated_chunks.end();
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while (iter != end)
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{
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auto chunk = *iter++;
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if (chunk->m_marked)
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continue;
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auto c_start = reinterpret_cast<uintptr_t>(chunk->m_start);
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auto c_size = reinterpret_cast<uintptr_t>(chunk->m_size);
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auto c_end = reinterpret_cast<uintptr_t>(c_start + c_size);
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if (c_start < *stack_addr && *stack_addr < c_end)
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{
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Chunk *chunk = *it;
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auto c_start = reinterpret_cast<uintptr_t>(chunk->m_start);
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auto c_size = reinterpret_cast<uintptr_t>(chunk->m_size);
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auto c_end = reinterpret_cast<uintptr_t>(c_start + c_size);
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// Check if the stack pointer points to something within the chunk
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if (c_start <= *start && *start < c_end)
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{
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if (!chunk->m_marked)
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{
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if (profiler_enabled)
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Profiler::record(ChunkMarked, chunk);
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chunk->m_marked = true;
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it = worklist.erase(it);
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/* Chunk *next = find_pointer((uintptr_t *) c_start, (uintptr_t *) c_end, worklist);
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while (next != NULL) {
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if (!next->m_marked)
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{
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next->m_marked = true;
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auto c_start = reinterpret_cast<uintptr_t>(next->m_start);
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auto c_size = reinterpret_cast<uintptr_t>(next->m_size);
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auto c_end = reinterpret_cast<uintptr_t>(c_start + c_size);
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next = find_pointer((uintptr_t *) c_start, (uintptr_t *) c_end, worklist);
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}
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} */
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// Recursively call mark, to see if the reachable chunk further points to another chunk
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// mark((uintptr_t *)c_start, (uintptr_t *)c_end, worklist);
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// AddrRange *range = new AddrRange((uintptr_t *)c_start, (uintptr_t *)c_end);
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rangeWL.push_back(new AddrRange((uintptr_t *)c_start, (uintptr_t *)c_end));
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}
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else
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{
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++it;
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}
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}
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else
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{
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++it;
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}
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chunk->m_marked = true;
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// chunk_spaces.push_back(std::make_pair(c_start, c_end));
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chunk_spaces.push(std::make_pair(c_start, c_end));
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}
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}
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mark_range(rangeWL, worklist);
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rangeWL.clear();
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}
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void Heap::mark_range(vector<AddrRange *> &ranges, vector<Chunk *> &worklist)
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@ -371,7 +390,7 @@ namespace GC
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}
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}
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void Heap::create_table()
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void Heap::create_table()
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{
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Heap &heap = Heap::the();
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unordered_map<uintptr_t, Chunk*> chunk_table;
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@ -403,7 +422,7 @@ namespace GC
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chunk->m_marked = true;
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if (profiler_enabled)
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Profiler::record(ChunkMarked, chunk);
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Profiler::record(ChunkMarked, chunk);
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//mark_hash(chunk->m_start, c_end);
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Chunk *next = find_pointer_hash((uintptr_t *) c_start, (uintptr_t *) c_end);
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Profiler::record(ChunkSwept, chunk);
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heap.m_freed_chunks.push_back(chunk);
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iter = heap.m_allocated_chunks.erase(iter);
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//heap.m_size -= chunk->m_size;
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cout << "Decremented total heap size with: " << chunk->m_size << endl;
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cout << "Total size is: " << heap.m_size << endl;
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heap.m_size -= chunk->m_size;
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// cout << "Decremented total heap size with: " << chunk->m_size << endl;
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// cout << "Total size is: " << heap.m_size << endl;
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}
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}
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std::cout << "Chunks left: " << heap.m_allocated_chunks.size() << std::endl;
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// std::cout << "Chunks left: " << heap.m_allocated_chunks.size() << std::endl;
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}
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/**
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heap.m_freed_chunks.pop_back();
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if (profiler_enabled)
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Profiler::record(ChunkFreed, chunk);
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heap.m_size -= chunk->m_size;
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cout << "Decremented total heap size with: " << chunk->m_size << endl;
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cout << "Total size is: " << heap.m_size << endl;
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// heap.m_size -= chunk->m_size;
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// cout << "Decremented total heap size with: " << chunk->m_size << endl;
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// cout << "Total size is: " << heap.m_size << endl;
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delete chunk;
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}
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}
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853
src/GC/lib/heap_old.cpp
Normal file
853
src/GC/lib/heap_old.cpp
Normal file
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@ -0,0 +1,853 @@
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#include <iostream>
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#include <stdexcept>
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#include <stdlib.h>
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#include <vector>
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#include <unordered_map>
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#include <chrono>
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#include "heap.hpp"
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#define time_now std::chrono::high_resolution_clock::now()
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#define to_us std::chrono::duration_cast<std::chrono::microseconds>
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using std::cout, std::endl, std::vector, std::hex, std::dec, std::unordered_map;
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namespace GC
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{
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/**
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* This implementation of the() guarantees laziness
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* on the instance and a correct destruction with
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* the destructor.
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*
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* @returns The singleton object.
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*/
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Heap& Heap::the()
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{
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static Heap instance;
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return instance;
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}
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/**
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* Initialises the heap singleton and saves the address
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* of the calling function's stack frame as the stack_top.
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* Presumeably this address points to the stack frame of
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* the compiled LLVM executable after linking.
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*/
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void Heap::init()
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{
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Heap &heap = Heap::the();
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if (heap.profiler_enabled())
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Profiler::record(HeapInit);
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// clang complains because arg for __b_f_a is not 0 which is "unsafe"
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#pragma clang diagnostic ignored "-Wframe-address"
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heap.m_stack_top = static_cast<uintptr_t *>(__builtin_frame_address(1));
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// TODO: handle this below
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//heap.m_heap_top = heap.m_heap;
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}
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void Heap::set_profiler_log_options(RecordOption flags)
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{
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Profiler::set_log_options(flags);
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}
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/**
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* Disposes the heap and the profiler at program exit
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* which also triggers a heap log file dumped if the
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* profiler is enabled.
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*/
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void Heap::dispose()
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{
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Heap &heap = Heap::the();
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if (heap.profiler_enabled())
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Profiler::dispose();
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}
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/**
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* Allocates a given amount of bytes on the heap.
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*
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* @param size The amount of bytes to be allocated.
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*
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* @return A pointer to the address where the memory
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* has been allocated. This pointer is supposed
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* to be casted to and object pointer.
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*/
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void *Heap::alloc(size_t size)
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{
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auto a_start = time_now;
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// Singleton
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Heap &heap = Heap::the();
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bool profiler_enabled = heap.profiler_enabled();
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if (profiler_enabled)
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Profiler::record(AllocStart, size);
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if (size == 0)
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{
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cout << "Heap: Cannot alloc 0B. No bytes allocated." << endl;
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return nullptr;
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}
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if (heap.m_size + size > HEAP_SIZE)
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{
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// auto a_ms = to_us(c_start - a_start);
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// Profiler::record(AllocStart, a_ms);
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heap.collect();
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// If memory is not enough after collect, crash with OOM error
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if (heap.m_size > HEAP_SIZE)
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{
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throw std::runtime_error(std::string("Error: Heap out of memory"));
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}
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//throw std::runtime_error(std::string("Error: Heap out of memory"));
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}
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if (heap.m_size + size > HEAP_SIZE)
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{
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if (profiler_enabled)
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Profiler::dispose();
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throw std::runtime_error(std::string("Error: Heap out of memory"));
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}
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// If a chunk was recycled, return the old chunk address
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Chunk *reused_chunk = heap.try_recycle_chunks(size);
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if (reused_chunk != nullptr)
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{
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if (profiler_enabled)
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Profiler::record(ReusedChunk, reused_chunk);
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auto a_end = time_now;
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auto a_ms = to_us(a_end - a_start);
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Profiler::record(AllocStart, a_ms);
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return static_cast<void *>(reused_chunk->m_start);
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}
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// If no free chunks was found (reused_chunk is a nullptr),
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// then create a new chunk
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auto new_chunk = new Chunk(size, (uintptr_t *)(heap.m_heap + heap.m_size));
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heap.m_size += size;
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// TODO: handle this below
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//heap.m_total_size += size;
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heap.m_allocated_chunks.push_back(new_chunk);
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if (profiler_enabled)
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Profiler::record(NewChunk, new_chunk);
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auto a_end = time_now;
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auto a_ms = to_us(a_end - a_start);
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Profiler::record(AllocStart, a_ms);
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return new_chunk->m_start;
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}
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/**
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* Tries to recycle used and freed chunks that are
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* already allocated objects by the OS but freed
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* from our Heap. This reduces the amount of GC
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* objects slightly which saves time from malloc'ing
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* memory from the OS.
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*
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* @param size Amount of bytes needed for the object
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* which is about to be allocated.
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*
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* @returns If a chunk is found and recycled, a
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* pointer to the allocated memory for
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* the object is returned. If not, a
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* nullptr is returned to signify no
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* chunks were found.
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*/
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Chunk *Heap::try_recycle_chunks(size_t size)
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{
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Heap &heap = Heap::the();
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// Check if there are any freed chunks large enough for current request
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for (size_t i = 0; i < heap.m_freed_chunks.size(); i++)
|
||||
{
|
||||
//auto chunk = Heap::get_at(heap.m_freed_chunks, i);
|
||||
auto chunk = heap.m_freed_chunks[i];
|
||||
auto iter = heap.m_freed_chunks.begin();
|
||||
i++;
|
||||
//advance(iter, i);
|
||||
if (chunk->m_size > size)
|
||||
{
|
||||
// Split the chunk, use one part and add the remaining part to
|
||||
// the list of freed chunks
|
||||
size_t diff = chunk->m_size - size;
|
||||
auto chunk_complement = new Chunk(diff, chunk->m_start + chunk->m_size);
|
||||
|
||||
heap.m_freed_chunks.erase(iter);
|
||||
heap.m_freed_chunks.push_back(chunk_complement);
|
||||
heap.m_allocated_chunks.push_back(chunk);
|
||||
|
||||
return chunk;
|
||||
}
|
||||
else if (chunk->m_size == size)
|
||||
{
|
||||
// Reuse the whole chunk
|
||||
heap.m_freed_chunks.erase(iter);
|
||||
heap.m_allocated_chunks.push_back(chunk);
|
||||
return chunk;
|
||||
}
|
||||
}
|
||||
// If no chunk was found, return nullptr
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a bool whether the profiler is enabled
|
||||
* or not.
|
||||
*
|
||||
* @returns True or false if the profiler is enabled
|
||||
* or disabled respectively.
|
||||
*/
|
||||
bool Heap::profiler_enabled() {
|
||||
Heap &heap = Heap::the();
|
||||
return heap.m_profiler_enable;
|
||||
}
|
||||
|
||||
/**
|
||||
* Collection phase of the garbage collector. When
|
||||
* an allocation is requested and there is no space
|
||||
* left on the heap, a collection is triggered. This
|
||||
* function is private so that the user cannot trigger
|
||||
* a collection unneccessarily.
|
||||
*/
|
||||
void Heap::collect()
|
||||
{
|
||||
auto c_start = time_now;
|
||||
|
||||
Heap &heap = Heap::the();
|
||||
|
||||
if (heap.profiler_enabled())
|
||||
Profiler::record(CollectStart);
|
||||
|
||||
// get current stack frame
|
||||
auto stack_bottom = reinterpret_cast<uintptr_t *>(__builtin_frame_address(2));
|
||||
|
||||
if (heap.m_stack_top == nullptr)
|
||||
throw std::runtime_error(std::string("Error: Heap is not initialized, read the docs!"));
|
||||
|
||||
uintptr_t *stack_top = heap.m_stack_top;
|
||||
|
||||
//auto work_list = heap.m_allocated_chunks;
|
||||
//mark(stack_bottom, stack_top, work_list);
|
||||
|
||||
// Testing mark_hash, previous woking implementation above
|
||||
create_table();
|
||||
mark_hash(stack_bottom, stack_top);
|
||||
|
||||
sweep(heap);
|
||||
|
||||
free(heap);
|
||||
|
||||
auto c_end = time_now;
|
||||
|
||||
Profiler::record(CollectStart, to_us(c_end - c_start));
|
||||
}
|
||||
|
||||
/**
|
||||
* Iterates through the stack, if an element on the stack points to a chunk,
|
||||
* called a root chunk, that chunk is marked (i.e. reachable).
|
||||
* Then it recursively follows all chunks which are possibly reachable from
|
||||
* the root chunk and mark those chunks.
|
||||
* If a chunk is marked it is removed from the worklist, since it's no longer of
|
||||
* concern for this method.
|
||||
*
|
||||
* Time complexity: 0(N^2 * log(N)) as upper bound.
|
||||
* Where N is either the size of the worklist or the size of
|
||||
* the stack frame, depending on which is the largest.
|
||||
*
|
||||
* @param start Pointer to the start of the stack frame.
|
||||
* @param end Pointer to the end of the stack frame.
|
||||
* @param worklist The currently allocated chunks, which haven't been marked.
|
||||
*/
|
||||
void Heap::mark(uintptr_t *start, const uintptr_t* const end, vector<Chunk *> &worklist)
|
||||
{
|
||||
// cout << "\nWorklist size: " << worklist.size() << "\n";
|
||||
Heap &heap = Heap::the();
|
||||
bool profiler_enabled = heap.m_profiler_enable;
|
||||
if (profiler_enabled)
|
||||
Profiler::record(MarkStart);
|
||||
|
||||
vector<AddrRange *> rangeWL;
|
||||
|
||||
// To find adresses thats in the worklist
|
||||
for (; start <= end; start++)
|
||||
{
|
||||
auto it = worklist.begin();
|
||||
auto stop = worklist.end();
|
||||
while (it != stop)
|
||||
{
|
||||
Chunk *chunk = *it;
|
||||
auto c_start = reinterpret_cast<uintptr_t>(chunk->m_start);
|
||||
auto c_size = reinterpret_cast<uintptr_t>(chunk->m_size);
|
||||
auto c_end = reinterpret_cast<uintptr_t>(c_start + c_size);
|
||||
|
||||
// Check if the stack pointer points to something within the chunk
|
||||
if (c_start <= *start && *start < c_end)
|
||||
{
|
||||
if (!chunk->m_marked)
|
||||
{
|
||||
if (profiler_enabled)
|
||||
Profiler::record(ChunkMarked, chunk);
|
||||
chunk->m_marked = true;
|
||||
it = worklist.erase(it);
|
||||
|
||||
/* Chunk *next = find_pointer((uintptr_t *) c_start, (uintptr_t *) c_end, worklist);
|
||||
while (next != NULL) {
|
||||
if (!next->m_marked)
|
||||
{
|
||||
next->m_marked = true;
|
||||
auto c_start = reinterpret_cast<uintptr_t>(next->m_start);
|
||||
auto c_size = reinterpret_cast<uintptr_t>(next->m_size);
|
||||
auto c_end = reinterpret_cast<uintptr_t>(c_start + c_size);
|
||||
next = find_pointer((uintptr_t *) c_start, (uintptr_t *) c_end, worklist);
|
||||
}
|
||||
} */
|
||||
|
||||
// Recursively call mark, to see if the reachable chunk further points to another chunk
|
||||
// mark((uintptr_t *)c_start, (uintptr_t *)c_end, worklist);
|
||||
// AddrRange *range = new AddrRange((uintptr_t *)c_start, (uintptr_t *)c_end);
|
||||
rangeWL.push_back(new AddrRange((uintptr_t *)c_start, (uintptr_t *)c_end));
|
||||
}
|
||||
else
|
||||
{
|
||||
++it;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
++it;
|
||||
}
|
||||
}
|
||||
}
|
||||
mark_range(rangeWL, worklist);
|
||||
rangeWL.clear();
|
||||
}
|
||||
|
||||
void Heap::mark_range(vector<AddrRange *> &ranges, vector<Chunk *> &worklist)
|
||||
{
|
||||
Heap &heap = Heap::the();
|
||||
bool profiler_enabled = heap.m_profiler_enable;
|
||||
if (profiler_enabled)
|
||||
Profiler::record(MarkStart);
|
||||
|
||||
auto iter = ranges.begin();
|
||||
auto stop = ranges.end();
|
||||
|
||||
while (iter != stop)
|
||||
{
|
||||
auto range = *iter++;
|
||||
uintptr_t *start = (uintptr_t *)range->start;
|
||||
const uintptr_t *end = range->end;
|
||||
if (start == nullptr)
|
||||
cout << "\nstart is null\n";
|
||||
for (; start <= end; start++)
|
||||
{
|
||||
auto wliter = worklist.begin();
|
||||
auto wlstop = worklist.end();
|
||||
while (wliter != wlstop)
|
||||
{
|
||||
Chunk *chunk = *wliter;
|
||||
auto c_start = reinterpret_cast<uintptr_t>(chunk->m_start);
|
||||
auto c_size = reinterpret_cast<uintptr_t>(chunk->m_size);
|
||||
auto c_end = reinterpret_cast<uintptr_t>(c_start + c_size);
|
||||
|
||||
if (c_start <= *start && *start < c_end)
|
||||
{
|
||||
if (!chunk->m_marked)
|
||||
{
|
||||
chunk->m_marked = true;
|
||||
wliter = worklist.erase(wliter);
|
||||
ranges.push_back(new AddrRange((uintptr_t *)c_start, (uintptr_t *)c_end));
|
||||
stop = ranges.end();
|
||||
}
|
||||
else
|
||||
{
|
||||
wliter++;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
wliter++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Heap::create_table()
|
||||
{
|
||||
Heap &heap = Heap::the();
|
||||
unordered_map<uintptr_t, Chunk*> chunk_table;
|
||||
for (auto chunk : heap.m_allocated_chunks) {
|
||||
auto pair = std::make_pair(reinterpret_cast<uintptr_t>(chunk->m_start), chunk);
|
||||
heap.m_chunk_table.insert(pair);
|
||||
}
|
||||
}
|
||||
|
||||
void Heap::mark_hash(uintptr_t *start, const uintptr_t* const end)
|
||||
{
|
||||
Heap &heap = Heap::the();
|
||||
|
||||
bool profiler_enabled = heap.m_profiler_enable;
|
||||
if (profiler_enabled)
|
||||
Profiler::record(MarkStart);
|
||||
|
||||
for (; start <= end; start++)
|
||||
{
|
||||
auto search = heap.m_chunk_table.find(*start);
|
||||
if (search != heap.m_chunk_table.end())
|
||||
{
|
||||
Chunk *chunk = search->second;
|
||||
auto c_start = reinterpret_cast<uintptr_t>(chunk->m_start);
|
||||
auto c_size = reinterpret_cast<uintptr_t>(chunk->m_size);
|
||||
auto c_end = reinterpret_cast<uintptr_t*>(c_start + c_size);
|
||||
if (!chunk->m_marked)
|
||||
{
|
||||
chunk->m_marked = true;
|
||||
|
||||
if (profiler_enabled)
|
||||
Profiler::record(ChunkMarked, chunk);
|
||||
|
||||
//mark_hash(chunk->m_start, c_end);
|
||||
Chunk *next = find_pointer_hash((uintptr_t *) c_start, (uintptr_t *) c_end);
|
||||
while (next != NULL)
|
||||
{
|
||||
if (!next->m_marked)
|
||||
{
|
||||
next->m_marked = true;
|
||||
|
||||
if (profiler_enabled)
|
||||
Profiler::record(ChunkMarked, chunk);
|
||||
|
||||
auto c_start = reinterpret_cast<uintptr_t>(next->m_start);
|
||||
auto c_size = reinterpret_cast<uintptr_t>(next->m_size);
|
||||
auto c_end = reinterpret_cast<uintptr_t>(c_start + c_size);
|
||||
next = find_pointer_hash((uintptr_t *) c_start, (uintptr_t *) c_end);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Sweeps the heap, unmarks the marked chunks for the next cycle,
|
||||
* adds the unmarked nodes to the list of freed chunks; to be freed.
|
||||
*
|
||||
* Time complexity: O(N^2), where N is the number of allocated chunks.
|
||||
* It is quadratic, in the worst case,
|
||||
* since each call to erase() is linear.
|
||||
*
|
||||
* @param heap Pointer to the heap singleton instance.
|
||||
*/
|
||||
void Heap::sweep(Heap &heap)
|
||||
{
|
||||
bool profiler_enabled = heap.m_profiler_enable;
|
||||
if (profiler_enabled)
|
||||
Profiler::record(SweepStart);
|
||||
auto iter = heap.m_allocated_chunks.begin();
|
||||
std::cout << "Chunks alloced: " << heap.m_allocated_chunks.size() << std::endl;
|
||||
// This cannot "iter != stop", results in seg fault, since the end gets updated, I think.
|
||||
while (iter != heap.m_allocated_chunks.end())
|
||||
{
|
||||
Chunk *chunk = *iter;
|
||||
|
||||
// Unmark the marked chunks for the next iteration.
|
||||
if (chunk->m_marked)
|
||||
{
|
||||
chunk->m_marked = false;
|
||||
++iter;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Add the unmarked chunks to freed chunks and remove from
|
||||
// the list of allocated chunks
|
||||
if (profiler_enabled)
|
||||
Profiler::record(ChunkSwept, chunk);
|
||||
heap.m_freed_chunks.push_back(chunk);
|
||||
iter = heap.m_allocated_chunks.erase(iter);
|
||||
//heap.m_size -= chunk->m_size;
|
||||
cout << "Decremented total heap size with: " << chunk->m_size << endl;
|
||||
cout << "Total size is: " << heap.m_size << endl;
|
||||
}
|
||||
}
|
||||
std::cout << "Chunks left: " << heap.m_allocated_chunks.size() << std::endl;
|
||||
}
|
||||
|
||||
/**
|
||||
* Frees chunks that was moved to the list m_freed_chunks
|
||||
* by the sweep phase. If there are more than a certain
|
||||
* amount of free chunks, delete the free chunks to
|
||||
* avoid cluttering.
|
||||
*
|
||||
* Time complexity: O(N^2), where N is the freed chunks.
|
||||
* If free_overlap() is called, it runs in O(N^2),
|
||||
* otherwise O(N).
|
||||
*
|
||||
* @param heap Heap singleton instance, only for avoiding
|
||||
* redundant calls to the singleton get
|
||||
*/
|
||||
void Heap::free(Heap &heap)
|
||||
{
|
||||
bool profiler_enabled = heap.m_profiler_enable;
|
||||
if (profiler_enabled)
|
||||
Profiler::record(FreeStart);
|
||||
if (heap.m_freed_chunks.size() > FREE_THRESH)
|
||||
{
|
||||
bool profiler_enabled = heap.profiler_enabled();
|
||||
while (heap.m_freed_chunks.size())
|
||||
{
|
||||
auto chunk = heap.m_freed_chunks.back();
|
||||
heap.m_freed_chunks.pop_back();
|
||||
if (profiler_enabled)
|
||||
Profiler::record(ChunkFreed, chunk);
|
||||
heap.m_size -= chunk->m_size;
|
||||
cout << "Decremented total heap size with: " << chunk->m_size << endl;
|
||||
cout << "Total size is: " << heap.m_size << endl;
|
||||
delete chunk;
|
||||
}
|
||||
}
|
||||
// if there are chunks but not more than FREE_THRESH
|
||||
else if (heap.m_freed_chunks.size())
|
||||
{
|
||||
// essentially, always check for overlap between
|
||||
// chunks before finishing the allocation
|
||||
free_overlap(heap);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks for overlaps between freed chunks of memory
|
||||
* and removes overlapping chunks while prioritizing
|
||||
* the chunks at lower addresses.
|
||||
*
|
||||
* Time complexity: O(N^2), where N is the number of freed chunks.
|
||||
* At each iteration get_at() is called, which is linear.
|
||||
*
|
||||
* @param heap Heap singleton instance, only for avoiding
|
||||
* redundant calls to the singleton get
|
||||
*
|
||||
* @note Maybe this should be changed to prioritizing
|
||||
* larger chunks. Should remove get_at() to indexing,
|
||||
* since that's constant.
|
||||
*/
|
||||
void Heap::free_overlap(Heap &heap) // borde göra en record(ChunkFreed) på onödiga chunks
|
||||
{
|
||||
std::vector<Chunk *> filtered;
|
||||
size_t i = 0;
|
||||
//auto prev = Heap::get_at(heap.m_freed_chunks, i++);
|
||||
auto prev = heap.m_freed_chunks[i++];
|
||||
prev->m_marked = true;
|
||||
filtered.push_back(prev);
|
||||
// cout << filtered.back()->m_start << endl;
|
||||
for (; i < heap.m_freed_chunks.size(); i++)
|
||||
{
|
||||
prev = filtered.back();
|
||||
//auto next = Heap::get_at(heap.m_freed_chunks, i);
|
||||
auto next = heap.m_freed_chunks[i];
|
||||
auto p_start = (uintptr_t)(prev->m_start);
|
||||
auto p_size = (uintptr_t)(prev->m_size);
|
||||
auto n_start = (uintptr_t)(next->m_start);
|
||||
if (n_start >= (p_start + p_size))
|
||||
{
|
||||
next->m_marked = true;
|
||||
filtered.push_back(next);
|
||||
}
|
||||
}
|
||||
heap.m_freed_chunks.swap(filtered);
|
||||
|
||||
bool profiler_enabled = heap.m_profiler_enable;
|
||||
// After swap m_freed_chunks contains still available chunks
|
||||
// and filtered contains all the chunks, so delete unused chunks
|
||||
for (Chunk *chunk : filtered)
|
||||
{
|
||||
// if chunk was filtered away, delete it
|
||||
if (!chunk->m_marked)
|
||||
{
|
||||
if (profiler_enabled)
|
||||
Profiler::record(ChunkFreed, chunk);
|
||||
heap.m_size -= chunk->m_size;
|
||||
cout << "Decremented total heap size with: " << chunk->m_size << endl;
|
||||
cout << "Total size is: " << heap.m_size << endl;
|
||||
delete chunk;
|
||||
}
|
||||
else
|
||||
{
|
||||
chunk->m_marked = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Heap::set_profiler(bool mode)
|
||||
{
|
||||
Heap &heap = Heap::the();
|
||||
heap.m_profiler_enable = mode;
|
||||
}
|
||||
|
||||
Chunk* find_pointer(uintptr_t *start, const uintptr_t* const end, vector<Chunk *> &worklist) {
|
||||
for (; start <= end; start++) {
|
||||
auto it = worklist.begin();
|
||||
auto stop = worklist.end();
|
||||
while (it != stop)
|
||||
{
|
||||
Chunk *chunk = *it;
|
||||
auto c_start = reinterpret_cast<uintptr_t>(chunk->m_start);
|
||||
auto c_size = reinterpret_cast<uintptr_t>(chunk->m_size);
|
||||
auto c_end = reinterpret_cast<uintptr_t>(c_start + c_size);
|
||||
|
||||
// Check if the stack pointer points to something within the chunk
|
||||
if (c_start <= *start && *start < c_end)
|
||||
{
|
||||
return chunk;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Checks if a given chunk points to another chunk and returns it
|
||||
Chunk* Heap::find_pointer_hash(uintptr_t *start, const uintptr_t* const end) {
|
||||
Heap &heap = Heap::the();
|
||||
for (; start <= end; start++) {
|
||||
auto search = heap.m_chunk_table.find(*start);
|
||||
if (search != heap.m_chunk_table.end()) {
|
||||
return search->second;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef HEAP_DEBUG
|
||||
/**
|
||||
* Prints the result of Heap::init() and a dummy value
|
||||
* for the current stack frame for reference.
|
||||
*/
|
||||
void Heap::check_init()
|
||||
{
|
||||
Heap &heap = Heap::the();
|
||||
cout << "Heap addr:\t" << &heap << "\n";
|
||||
cout << "GC m_stack_top:\t" << heap.m_stack_top << "\n";
|
||||
auto stack_bottom = reinterpret_cast<uintptr_t *>(__builtin_frame_address(0));
|
||||
cout << "GC stack_bottom:\t" << stack_bottom << endl;
|
||||
}
|
||||
|
||||
/**
|
||||
* Conditional collection, only to be used in debugging
|
||||
*
|
||||
* @param flags Bitmap of flags
|
||||
*/
|
||||
void Heap::collect(CollectOption flags)
|
||||
{
|
||||
set_profiler(true);
|
||||
|
||||
Heap &heap = Heap::the();
|
||||
|
||||
if (heap.m_profiler_enable)
|
||||
Profiler::record(CollectStart);
|
||||
|
||||
cout << "DEBUG COLLECT\nFLAGS: ";
|
||||
if (flags & MARK)
|
||||
cout << "\n - MARK";
|
||||
if (flags & SWEEP)
|
||||
cout << "\n - SWEEP";
|
||||
if (flags & FREE)
|
||||
cout << "\n - FREE";
|
||||
cout << "\n";
|
||||
|
||||
// get the frame adress, whwere local variables and saved registers are located
|
||||
auto stack_bottom = reinterpret_cast<uintptr_t *>(__builtin_frame_address(0));
|
||||
cout << "Stack bottom in collect:\t" << stack_bottom << "\n";
|
||||
uintptr_t *stack_top = heap.m_stack_top;
|
||||
|
||||
cout << "Stack end in collect:\t " << stack_top << endl;
|
||||
auto work_list = heap.m_allocated_chunks;
|
||||
|
||||
if (flags & MARK)
|
||||
mark(stack_bottom, stack_top, work_list);
|
||||
|
||||
if (flags & SWEEP)
|
||||
sweep(heap);
|
||||
|
||||
if (flags & FREE)
|
||||
free(heap);
|
||||
}
|
||||
|
||||
// Mark child references from the root references
|
||||
void mark_test(vector<Chunk *> &worklist)
|
||||
{
|
||||
while (worklist.size() > 0)
|
||||
{
|
||||
Chunk *ref = worklist.back();
|
||||
worklist.pop_back();
|
||||
Chunk *child = (Chunk *)ref; // this is probably not correct
|
||||
if (child != nullptr && !child->m_marked)
|
||||
{
|
||||
child->m_marked = true;
|
||||
worklist.push_back(child);
|
||||
mark_test(worklist);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Mark the root references and look for child references to them
|
||||
void mark_from_roots(uintptr_t *start, const uintptr_t *end)
|
||||
{
|
||||
vector<Chunk *> worklist;
|
||||
for (; start > end; start--)
|
||||
{
|
||||
if (*start % 8 == 0)
|
||||
{ // all pointers must be aligned as double words
|
||||
Chunk *ref = (Chunk *)*start;
|
||||
if (ref != nullptr && !ref->m_marked)
|
||||
{
|
||||
ref->m_marked = true;
|
||||
worklist.push_back(ref);
|
||||
mark_test(worklist);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// For testing purposes
|
||||
void Heap::print_line(Chunk *chunk)
|
||||
{
|
||||
cout << "Marked: " << chunk->m_marked << "\nStart adr: " << chunk->m_start << "\nSize: " << chunk->m_size << " B\n"
|
||||
<< endl;
|
||||
}
|
||||
|
||||
void Heap::print_worklist(std::vector<Chunk *> &list)
|
||||
{
|
||||
for (auto cp : list)
|
||||
cout << "Chunk at:\t" << cp->m_start << "\nSize:\t\t" << cp->m_size << "\n";
|
||||
cout << endl;
|
||||
}
|
||||
|
||||
void Heap::print_contents()
|
||||
{
|
||||
Heap &heap = Heap::the();
|
||||
if (heap.m_allocated_chunks.size())
|
||||
{
|
||||
cout << "\nALLOCATED CHUNKS #" << dec << heap.m_allocated_chunks.size() << endl;
|
||||
for (auto chunk : heap.m_allocated_chunks)
|
||||
print_line(chunk);
|
||||
}
|
||||
else
|
||||
{
|
||||
cout << "NO ALLOCATIONS\n" << endl;
|
||||
}
|
||||
if (heap.m_freed_chunks.size())
|
||||
{
|
||||
cout << "\nFREED CHUNKS #" << dec << heap.m_freed_chunks.size() << endl;
|
||||
for (auto fchunk : heap.m_freed_chunks)
|
||||
print_line(fchunk);
|
||||
}
|
||||
else
|
||||
{
|
||||
cout << "NO FREED CHUNKS" << endl;
|
||||
}
|
||||
}
|
||||
|
||||
void Heap::print_summary()
|
||||
{
|
||||
Heap &heap = Heap::the();
|
||||
if (heap.m_allocated_chunks.size())
|
||||
{
|
||||
cout << "\nALLOCATED CHUNKS #" << dec << heap.m_allocated_chunks.size() << endl;
|
||||
}
|
||||
else
|
||||
{
|
||||
cout << "NO ALLOCATIONS\n" << endl;
|
||||
}
|
||||
if (heap.m_freed_chunks.size())
|
||||
{
|
||||
cout << "\nFREED CHUNKS #" << dec << heap.m_freed_chunks.size() << endl;
|
||||
}
|
||||
else
|
||||
{
|
||||
cout << "NO FREED CHUNKS" << endl;
|
||||
}
|
||||
}
|
||||
|
||||
void Heap::print_allocated_chunks(Heap *heap) {
|
||||
cout << "--- Allocated Chunks ---\n" << endl;
|
||||
for (auto chunk : heap->m_allocated_chunks) {
|
||||
print_line(chunk);
|
||||
}
|
||||
}
|
||||
|
||||
Chunk *Heap::try_recycle_chunks_new(size_t size)
|
||||
{
|
||||
Heap &heap = Heap::the();
|
||||
// Check if there are any freed chunks large enough for current request
|
||||
for (size_t i = 0; i < heap.m_freed_chunks.size(); i++)
|
||||
{
|
||||
auto chunk = heap.m_freed_chunks[i]; //Heap::get_at(heap.m_freed_chunks, i);
|
||||
auto iter = heap.m_freed_chunks.begin();
|
||||
//advance(iter, i);
|
||||
i++;
|
||||
if (chunk->m_size > size)
|
||||
{
|
||||
// Split the chunk, use one part and add the remaining part to
|
||||
// the list of freed chunks
|
||||
size_t diff = chunk->m_size - size;
|
||||
auto chunk_complement = new Chunk(diff, chunk->m_start + chunk->m_size);
|
||||
|
||||
heap.m_freed_chunks.erase(iter);
|
||||
heap.m_freed_chunks.push_back(chunk_complement);
|
||||
heap.m_allocated_chunks.push_back(chunk);
|
||||
|
||||
return chunk;
|
||||
}
|
||||
else if (chunk->m_size == size)
|
||||
{
|
||||
// Reuse the whole chunk
|
||||
heap.m_freed_chunks.erase(iter);
|
||||
heap.m_allocated_chunks.push_back(chunk);
|
||||
return chunk;
|
||||
}
|
||||
}
|
||||
// If no chunk was found, return nullptr
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void Heap::free_overlap_new(Heap &heap) // borde göra en record(ChunkFreed) på onödiga chunks
|
||||
{
|
||||
std::vector<Chunk *> filtered;
|
||||
size_t i = 0;
|
||||
auto prev = heap.m_freed_chunks[i++]; //Heap::get_at(heap.m_freed_chunks, i++);
|
||||
prev->m_marked = true;
|
||||
filtered.push_back(prev);
|
||||
cout << filtered.back()->m_start << endl;
|
||||
for (; i < heap.m_freed_chunks.size(); i++)
|
||||
{
|
||||
prev = filtered.back();
|
||||
auto next = heap.m_freed_chunks[i]; //Heap::get_at(heap.m_freed_chunks, i);
|
||||
auto p_start = (uintptr_t)(prev->m_start);
|
||||
auto p_size = (uintptr_t)(prev->m_size);
|
||||
auto n_start = (uintptr_t)(next->m_start);
|
||||
if (n_start >= (p_start + p_size))
|
||||
{
|
||||
next->m_marked = true;
|
||||
filtered.push_back(next);
|
||||
}
|
||||
}
|
||||
heap.m_freed_chunks.swap(filtered);
|
||||
|
||||
bool profiler_enabled = heap.m_profiler_enable;
|
||||
// After swap m_freed_chunks contains still available chunks
|
||||
// and filtered contains all the chunks, so delete unused chunks
|
||||
for (Chunk *chunk : filtered)
|
||||
{
|
||||
// if chunk was filtered away, delete it
|
||||
if (!chunk->m_marked)
|
||||
{
|
||||
if (profiler_enabled)
|
||||
Profiler::record(ChunkFreed, chunk);
|
||||
delete chunk;
|
||||
}
|
||||
else
|
||||
{
|
||||
chunk->m_marked = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
}
|
||||
|
|
@ -11,7 +11,7 @@
|
|||
#include "event.hpp"
|
||||
#include "profiler.hpp"
|
||||
|
||||
#define MAC_OS
|
||||
// #define MAC_OS
|
||||
|
||||
namespace GC
|
||||
{
|
||||
|
|
|
|||
|
|
@ -53,7 +53,7 @@ void clear_list(Node *head)
|
|||
}
|
||||
}
|
||||
|
||||
#define LIST_SIZE 10
|
||||
#define LIST_SIZE 1000
|
||||
|
||||
void list_test1()
|
||||
{
|
||||
|
|
@ -61,6 +61,7 @@ void list_test1()
|
|||
// print_list(list_1);
|
||||
}
|
||||
|
||||
/*
|
||||
void list_test2()
|
||||
{
|
||||
Node *list_2 = create_list(LIST_SIZE);
|
||||
|
|
@ -99,6 +100,7 @@ void make_test() {
|
|||
list_test5();
|
||||
list_test6();
|
||||
}
|
||||
*/
|
||||
|
||||
int main()
|
||||
{
|
||||
|
|
@ -108,7 +110,9 @@ int main()
|
|||
GC::Profiler::set_log_options(GC::FunctionCalls);
|
||||
//GC::Profiler::set_log_options(GC::AllOps);
|
||||
|
||||
make_test();
|
||||
// make_test();
|
||||
for (int i = 0; i < 1000; i++)
|
||||
list_test1();
|
||||
|
||||
GC::Heap::dispose();
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue