smol cleanup
This commit is contained in:
parent
51ffd88727
commit
bea78513e6
3 changed files with 2 additions and 855 deletions
|
|
@ -30,9 +30,7 @@ void cheap_init()
|
||||||
|
|
||||||
void cheap_dispose()
|
void cheap_dispose()
|
||||||
{
|
{
|
||||||
std::cout << "In dispose\n";
|
|
||||||
GC::Heap::dispose();
|
GC::Heap::dispose();
|
||||||
std::cout << "Out dispose" << std::endl;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void *cheap_alloc(unsigned long size)
|
void *cheap_alloc(unsigned long size)
|
||||||
|
|
|
||||||
|
|
@ -59,12 +59,14 @@ namespace GC
|
||||||
case AllocStart: return "AllocStart";
|
case AllocStart: return "AllocStart";
|
||||||
case CollectStart: return "CollectStart";
|
case CollectStart: return "CollectStart";
|
||||||
case MarkStart: return "MarkStart";
|
case MarkStart: return "MarkStart";
|
||||||
|
case SweepStart: return "SweepStart";
|
||||||
case ChunkMarked: return "ChunkMarked";
|
case ChunkMarked: return "ChunkMarked";
|
||||||
case ChunkSwept: return "ChunkSwept";
|
case ChunkSwept: return "ChunkSwept";
|
||||||
case ChunkFreed: return "ChunkFreed";
|
case ChunkFreed: return "ChunkFreed";
|
||||||
case NewChunk: return "NewChunk";
|
case NewChunk: return "NewChunk";
|
||||||
case ReusedChunk: return "ReusedChunk";
|
case ReusedChunk: return "ReusedChunk";
|
||||||
case ProfilerDispose: return "ProfilerDispose";
|
case ProfilerDispose: return "ProfilerDispose";
|
||||||
|
case FreeStart: return "FreeStart";
|
||||||
default: return "[Unknown]";
|
default: return "[Unknown]";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -1,853 +0,0 @@
|
||||||
#include <iostream>
|
|
||||||
#include <stdexcept>
|
|
||||||
#include <stdlib.h>
|
|
||||||
#include <vector>
|
|
||||||
#include <unordered_map>
|
|
||||||
#include <chrono>
|
|
||||||
|
|
||||||
#include "heap.hpp"
|
|
||||||
|
|
||||||
#define time_now std::chrono::high_resolution_clock::now()
|
|
||||||
#define to_us std::chrono::duration_cast<std::chrono::microseconds>
|
|
||||||
|
|
||||||
using std::cout, std::endl, std::vector, std::hex, std::dec, std::unordered_map;
|
|
||||||
|
|
||||||
namespace GC
|
|
||||||
{
|
|
||||||
/**
|
|
||||||
* This implementation of the() guarantees laziness
|
|
||||||
* on the instance and a correct destruction with
|
|
||||||
* the destructor.
|
|
||||||
*
|
|
||||||
* @returns The singleton object.
|
|
||||||
*/
|
|
||||||
Heap& Heap::the()
|
|
||||||
{
|
|
||||||
static Heap instance;
|
|
||||||
return instance;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Initialises the heap singleton and saves the address
|
|
||||||
* of the calling function's stack frame as the stack_top.
|
|
||||||
* Presumeably this address points to the stack frame of
|
|
||||||
* the compiled LLVM executable after linking.
|
|
||||||
*/
|
|
||||||
void Heap::init()
|
|
||||||
{
|
|
||||||
Heap &heap = Heap::the();
|
|
||||||
if (heap.profiler_enabled())
|
|
||||||
Profiler::record(HeapInit);
|
|
||||||
// clang complains because arg for __b_f_a is not 0 which is "unsafe"
|
|
||||||
#pragma clang diagnostic ignored "-Wframe-address"
|
|
||||||
heap.m_stack_top = static_cast<uintptr_t *>(__builtin_frame_address(1));
|
|
||||||
// TODO: handle this below
|
|
||||||
//heap.m_heap_top = heap.m_heap;
|
|
||||||
}
|
|
||||||
|
|
||||||
void Heap::set_profiler_log_options(RecordOption flags)
|
|
||||||
{
|
|
||||||
Profiler::set_log_options(flags);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Disposes the heap and the profiler at program exit
|
|
||||||
* which also triggers a heap log file dumped if the
|
|
||||||
* profiler is enabled.
|
|
||||||
*/
|
|
||||||
void Heap::dispose()
|
|
||||||
{
|
|
||||||
Heap &heap = Heap::the();
|
|
||||||
if (heap.profiler_enabled())
|
|
||||||
Profiler::dispose();
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Allocates a given amount of bytes on the heap.
|
|
||||||
*
|
|
||||||
* @param size The amount of bytes to be allocated.
|
|
||||||
*
|
|
||||||
* @return A pointer to the address where the memory
|
|
||||||
* has been allocated. This pointer is supposed
|
|
||||||
* to be casted to and object pointer.
|
|
||||||
*/
|
|
||||||
void *Heap::alloc(size_t size)
|
|
||||||
{
|
|
||||||
auto a_start = time_now;
|
|
||||||
// Singleton
|
|
||||||
Heap &heap = Heap::the();
|
|
||||||
bool profiler_enabled = heap.profiler_enabled();
|
|
||||||
|
|
||||||
if (profiler_enabled)
|
|
||||||
Profiler::record(AllocStart, size);
|
|
||||||
|
|
||||||
if (size == 0)
|
|
||||||
{
|
|
||||||
cout << "Heap: Cannot alloc 0B. No bytes allocated." << endl;
|
|
||||||
return nullptr;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (heap.m_size + size > HEAP_SIZE)
|
|
||||||
{
|
|
||||||
// auto a_ms = to_us(c_start - a_start);
|
|
||||||
// Profiler::record(AllocStart, a_ms);
|
|
||||||
heap.collect();
|
|
||||||
// If memory is not enough after collect, crash with OOM error
|
|
||||||
if (heap.m_size > HEAP_SIZE)
|
|
||||||
{
|
|
||||||
throw std::runtime_error(std::string("Error: Heap out of memory"));
|
|
||||||
}
|
|
||||||
//throw std::runtime_error(std::string("Error: Heap out of memory"));
|
|
||||||
}
|
|
||||||
if (heap.m_size + size > HEAP_SIZE)
|
|
||||||
{
|
|
||||||
if (profiler_enabled)
|
|
||||||
Profiler::dispose();
|
|
||||||
throw std::runtime_error(std::string("Error: Heap out of memory"));
|
|
||||||
}
|
|
||||||
|
|
||||||
// If a chunk was recycled, return the old chunk address
|
|
||||||
Chunk *reused_chunk = heap.try_recycle_chunks(size);
|
|
||||||
if (reused_chunk != nullptr)
|
|
||||||
{
|
|
||||||
if (profiler_enabled)
|
|
||||||
Profiler::record(ReusedChunk, reused_chunk);
|
|
||||||
auto a_end = time_now;
|
|
||||||
auto a_ms = to_us(a_end - a_start);
|
|
||||||
Profiler::record(AllocStart, a_ms);
|
|
||||||
return static_cast<void *>(reused_chunk->m_start);
|
|
||||||
}
|
|
||||||
|
|
||||||
// If no free chunks was found (reused_chunk is a nullptr),
|
|
||||||
// then create a new chunk
|
|
||||||
auto new_chunk = new Chunk(size, (uintptr_t *)(heap.m_heap + heap.m_size));
|
|
||||||
|
|
||||||
heap.m_size += size;
|
|
||||||
// TODO: handle this below
|
|
||||||
//heap.m_total_size += size;
|
|
||||||
heap.m_allocated_chunks.push_back(new_chunk);
|
|
||||||
|
|
||||||
if (profiler_enabled)
|
|
||||||
Profiler::record(NewChunk, new_chunk);
|
|
||||||
|
|
||||||
auto a_end = time_now;
|
|
||||||
auto a_ms = to_us(a_end - a_start);
|
|
||||||
Profiler::record(AllocStart, a_ms);
|
|
||||||
return new_chunk->m_start;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Tries to recycle used and freed chunks that are
|
|
||||||
* already allocated objects by the OS but freed
|
|
||||||
* from our Heap. This reduces the amount of GC
|
|
||||||
* objects slightly which saves time from malloc'ing
|
|
||||||
* memory from the OS.
|
|
||||||
*
|
|
||||||
* @param size Amount of bytes needed for the object
|
|
||||||
* which is about to be allocated.
|
|
||||||
*
|
|
||||||
* @returns If a chunk is found and recycled, a
|
|
||||||
* pointer to the allocated memory for
|
|
||||||
* the object is returned. If not, a
|
|
||||||
* nullptr is returned to signify no
|
|
||||||
* chunks were found.
|
|
||||||
*/
|
|
||||||
Chunk *Heap::try_recycle_chunks(size_t size)
|
|
||||||
{
|
|
||||||
Heap &heap = Heap::the();
|
|
||||||
// Check if there are any freed chunks large enough for current request
|
|
||||||
for (size_t i = 0; i < heap.m_freed_chunks.size(); i++)
|
|
||||||
{
|
|
||||||
//auto chunk = Heap::get_at(heap.m_freed_chunks, i);
|
|
||||||
auto chunk = heap.m_freed_chunks[i];
|
|
||||||
auto iter = heap.m_freed_chunks.begin();
|
|
||||||
i++;
|
|
||||||
//advance(iter, i);
|
|
||||||
if (chunk->m_size > size)
|
|
||||||
{
|
|
||||||
// Split the chunk, use one part and add the remaining part to
|
|
||||||
// the list of freed chunks
|
|
||||||
size_t diff = chunk->m_size - size;
|
|
||||||
auto chunk_complement = new Chunk(diff, chunk->m_start + chunk->m_size);
|
|
||||||
|
|
||||||
heap.m_freed_chunks.erase(iter);
|
|
||||||
heap.m_freed_chunks.push_back(chunk_complement);
|
|
||||||
heap.m_allocated_chunks.push_back(chunk);
|
|
||||||
|
|
||||||
return chunk;
|
|
||||||
}
|
|
||||||
else if (chunk->m_size == size)
|
|
||||||
{
|
|
||||||
// Reuse the whole chunk
|
|
||||||
heap.m_freed_chunks.erase(iter);
|
|
||||||
heap.m_allocated_chunks.push_back(chunk);
|
|
||||||
return chunk;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
// If no chunk was found, return nullptr
|
|
||||||
return nullptr;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Returns a bool whether the profiler is enabled
|
|
||||||
* or not.
|
|
||||||
*
|
|
||||||
* @returns True or false if the profiler is enabled
|
|
||||||
* or disabled respectively.
|
|
||||||
*/
|
|
||||||
bool Heap::profiler_enabled() {
|
|
||||||
Heap &heap = Heap::the();
|
|
||||||
return heap.m_profiler_enable;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Collection phase of the garbage collector. When
|
|
||||||
* an allocation is requested and there is no space
|
|
||||||
* left on the heap, a collection is triggered. This
|
|
||||||
* function is private so that the user cannot trigger
|
|
||||||
* a collection unneccessarily.
|
|
||||||
*/
|
|
||||||
void Heap::collect()
|
|
||||||
{
|
|
||||||
auto c_start = time_now;
|
|
||||||
|
|
||||||
Heap &heap = Heap::the();
|
|
||||||
|
|
||||||
if (heap.profiler_enabled())
|
|
||||||
Profiler::record(CollectStart);
|
|
||||||
|
|
||||||
// get current stack frame
|
|
||||||
auto stack_bottom = reinterpret_cast<uintptr_t *>(__builtin_frame_address(2));
|
|
||||||
|
|
||||||
if (heap.m_stack_top == nullptr)
|
|
||||||
throw std::runtime_error(std::string("Error: Heap is not initialized, read the docs!"));
|
|
||||||
|
|
||||||
uintptr_t *stack_top = heap.m_stack_top;
|
|
||||||
|
|
||||||
//auto work_list = heap.m_allocated_chunks;
|
|
||||||
//mark(stack_bottom, stack_top, work_list);
|
|
||||||
|
|
||||||
// Testing mark_hash, previous woking implementation above
|
|
||||||
create_table();
|
|
||||||
mark_hash(stack_bottom, stack_top);
|
|
||||||
|
|
||||||
sweep(heap);
|
|
||||||
|
|
||||||
free(heap);
|
|
||||||
|
|
||||||
auto c_end = time_now;
|
|
||||||
|
|
||||||
Profiler::record(CollectStart, to_us(c_end - c_start));
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Iterates through the stack, if an element on the stack points to a chunk,
|
|
||||||
* called a root chunk, that chunk is marked (i.e. reachable).
|
|
||||||
* Then it recursively follows all chunks which are possibly reachable from
|
|
||||||
* the root chunk and mark those chunks.
|
|
||||||
* If a chunk is marked it is removed from the worklist, since it's no longer of
|
|
||||||
* concern for this method.
|
|
||||||
*
|
|
||||||
* Time complexity: 0(N^2 * log(N)) as upper bound.
|
|
||||||
* Where N is either the size of the worklist or the size of
|
|
||||||
* the stack frame, depending on which is the largest.
|
|
||||||
*
|
|
||||||
* @param start Pointer to the start of the stack frame.
|
|
||||||
* @param end Pointer to the end of the stack frame.
|
|
||||||
* @param worklist The currently allocated chunks, which haven't been marked.
|
|
||||||
*/
|
|
||||||
void Heap::mark(uintptr_t *start, const uintptr_t* const end, vector<Chunk *> &worklist)
|
|
||||||
{
|
|
||||||
// cout << "\nWorklist size: " << worklist.size() << "\n";
|
|
||||||
Heap &heap = Heap::the();
|
|
||||||
bool profiler_enabled = heap.m_profiler_enable;
|
|
||||||
if (profiler_enabled)
|
|
||||||
Profiler::record(MarkStart);
|
|
||||||
|
|
||||||
vector<AddrRange *> rangeWL;
|
|
||||||
|
|
||||||
// To find adresses thats in the worklist
|
|
||||||
for (; start <= end; start++)
|
|
||||||
{
|
|
||||||
auto it = worklist.begin();
|
|
||||||
auto stop = worklist.end();
|
|
||||||
while (it != stop)
|
|
||||||
{
|
|
||||||
Chunk *chunk = *it;
|
|
||||||
auto c_start = reinterpret_cast<uintptr_t>(chunk->m_start);
|
|
||||||
auto c_size = reinterpret_cast<uintptr_t>(chunk->m_size);
|
|
||||||
auto c_end = reinterpret_cast<uintptr_t>(c_start + c_size);
|
|
||||||
|
|
||||||
// Check if the stack pointer points to something within the chunk
|
|
||||||
if (c_start <= *start && *start < c_end)
|
|
||||||
{
|
|
||||||
if (!chunk->m_marked)
|
|
||||||
{
|
|
||||||
if (profiler_enabled)
|
|
||||||
Profiler::record(ChunkMarked, chunk);
|
|
||||||
chunk->m_marked = true;
|
|
||||||
it = worklist.erase(it);
|
|
||||||
|
|
||||||
/* Chunk *next = find_pointer((uintptr_t *) c_start, (uintptr_t *) c_end, worklist);
|
|
||||||
while (next != NULL) {
|
|
||||||
if (!next->m_marked)
|
|
||||||
{
|
|
||||||
next->m_marked = true;
|
|
||||||
auto c_start = reinterpret_cast<uintptr_t>(next->m_start);
|
|
||||||
auto c_size = reinterpret_cast<uintptr_t>(next->m_size);
|
|
||||||
auto c_end = reinterpret_cast<uintptr_t>(c_start + c_size);
|
|
||||||
next = find_pointer((uintptr_t *) c_start, (uintptr_t *) c_end, worklist);
|
|
||||||
}
|
|
||||||
} */
|
|
||||||
|
|
||||||
// Recursively call mark, to see if the reachable chunk further points to another chunk
|
|
||||||
// mark((uintptr_t *)c_start, (uintptr_t *)c_end, worklist);
|
|
||||||
// AddrRange *range = new AddrRange((uintptr_t *)c_start, (uintptr_t *)c_end);
|
|
||||||
rangeWL.push_back(new AddrRange((uintptr_t *)c_start, (uintptr_t *)c_end));
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
++it;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
++it;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
mark_range(rangeWL, worklist);
|
|
||||||
rangeWL.clear();
|
|
||||||
}
|
|
||||||
|
|
||||||
void Heap::mark_range(vector<AddrRange *> &ranges, vector<Chunk *> &worklist)
|
|
||||||
{
|
|
||||||
Heap &heap = Heap::the();
|
|
||||||
bool profiler_enabled = heap.m_profiler_enable;
|
|
||||||
if (profiler_enabled)
|
|
||||||
Profiler::record(MarkStart);
|
|
||||||
|
|
||||||
auto iter = ranges.begin();
|
|
||||||
auto stop = ranges.end();
|
|
||||||
|
|
||||||
while (iter != stop)
|
|
||||||
{
|
|
||||||
auto range = *iter++;
|
|
||||||
uintptr_t *start = (uintptr_t *)range->start;
|
|
||||||
const uintptr_t *end = range->end;
|
|
||||||
if (start == nullptr)
|
|
||||||
cout << "\nstart is null\n";
|
|
||||||
for (; start <= end; start++)
|
|
||||||
{
|
|
||||||
auto wliter = worklist.begin();
|
|
||||||
auto wlstop = worklist.end();
|
|
||||||
while (wliter != wlstop)
|
|
||||||
{
|
|
||||||
Chunk *chunk = *wliter;
|
|
||||||
auto c_start = reinterpret_cast<uintptr_t>(chunk->m_start);
|
|
||||||
auto c_size = reinterpret_cast<uintptr_t>(chunk->m_size);
|
|
||||||
auto c_end = reinterpret_cast<uintptr_t>(c_start + c_size);
|
|
||||||
|
|
||||||
if (c_start <= *start && *start < c_end)
|
|
||||||
{
|
|
||||||
if (!chunk->m_marked)
|
|
||||||
{
|
|
||||||
chunk->m_marked = true;
|
|
||||||
wliter = worklist.erase(wliter);
|
|
||||||
ranges.push_back(new AddrRange((uintptr_t *)c_start, (uintptr_t *)c_end));
|
|
||||||
stop = ranges.end();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
wliter++;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
wliter++;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void Heap::create_table()
|
|
||||||
{
|
|
||||||
Heap &heap = Heap::the();
|
|
||||||
unordered_map<uintptr_t, Chunk*> chunk_table;
|
|
||||||
for (auto chunk : heap.m_allocated_chunks) {
|
|
||||||
auto pair = std::make_pair(reinterpret_cast<uintptr_t>(chunk->m_start), chunk);
|
|
||||||
heap.m_chunk_table.insert(pair);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void Heap::mark_hash(uintptr_t *start, const uintptr_t* const end)
|
|
||||||
{
|
|
||||||
Heap &heap = Heap::the();
|
|
||||||
|
|
||||||
bool profiler_enabled = heap.m_profiler_enable;
|
|
||||||
if (profiler_enabled)
|
|
||||||
Profiler::record(MarkStart);
|
|
||||||
|
|
||||||
for (; start <= end; start++)
|
|
||||||
{
|
|
||||||
auto search = heap.m_chunk_table.find(*start);
|
|
||||||
if (search != heap.m_chunk_table.end())
|
|
||||||
{
|
|
||||||
Chunk *chunk = search->second;
|
|
||||||
auto c_start = reinterpret_cast<uintptr_t>(chunk->m_start);
|
|
||||||
auto c_size = reinterpret_cast<uintptr_t>(chunk->m_size);
|
|
||||||
auto c_end = reinterpret_cast<uintptr_t*>(c_start + c_size);
|
|
||||||
if (!chunk->m_marked)
|
|
||||||
{
|
|
||||||
chunk->m_marked = true;
|
|
||||||
|
|
||||||
if (profiler_enabled)
|
|
||||||
Profiler::record(ChunkMarked, chunk);
|
|
||||||
|
|
||||||
//mark_hash(chunk->m_start, c_end);
|
|
||||||
Chunk *next = find_pointer_hash((uintptr_t *) c_start, (uintptr_t *) c_end);
|
|
||||||
while (next != NULL)
|
|
||||||
{
|
|
||||||
if (!next->m_marked)
|
|
||||||
{
|
|
||||||
next->m_marked = true;
|
|
||||||
|
|
||||||
if (profiler_enabled)
|
|
||||||
Profiler::record(ChunkMarked, chunk);
|
|
||||||
|
|
||||||
auto c_start = reinterpret_cast<uintptr_t>(next->m_start);
|
|
||||||
auto c_size = reinterpret_cast<uintptr_t>(next->m_size);
|
|
||||||
auto c_end = reinterpret_cast<uintptr_t>(c_start + c_size);
|
|
||||||
next = find_pointer_hash((uintptr_t *) c_start, (uintptr_t *) c_end);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Sweeps the heap, unmarks the marked chunks for the next cycle,
|
|
||||||
* adds the unmarked nodes to the list of freed chunks; to be freed.
|
|
||||||
*
|
|
||||||
* Time complexity: O(N^2), where N is the number of allocated chunks.
|
|
||||||
* It is quadratic, in the worst case,
|
|
||||||
* since each call to erase() is linear.
|
|
||||||
*
|
|
||||||
* @param heap Pointer to the heap singleton instance.
|
|
||||||
*/
|
|
||||||
void Heap::sweep(Heap &heap)
|
|
||||||
{
|
|
||||||
bool profiler_enabled = heap.m_profiler_enable;
|
|
||||||
if (profiler_enabled)
|
|
||||||
Profiler::record(SweepStart);
|
|
||||||
auto iter = heap.m_allocated_chunks.begin();
|
|
||||||
std::cout << "Chunks alloced: " << heap.m_allocated_chunks.size() << std::endl;
|
|
||||||
// This cannot "iter != stop", results in seg fault, since the end gets updated, I think.
|
|
||||||
while (iter != heap.m_allocated_chunks.end())
|
|
||||||
{
|
|
||||||
Chunk *chunk = *iter;
|
|
||||||
|
|
||||||
// Unmark the marked chunks for the next iteration.
|
|
||||||
if (chunk->m_marked)
|
|
||||||
{
|
|
||||||
chunk->m_marked = false;
|
|
||||||
++iter;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
// Add the unmarked chunks to freed chunks and remove from
|
|
||||||
// the list of allocated chunks
|
|
||||||
if (profiler_enabled)
|
|
||||||
Profiler::record(ChunkSwept, chunk);
|
|
||||||
heap.m_freed_chunks.push_back(chunk);
|
|
||||||
iter = heap.m_allocated_chunks.erase(iter);
|
|
||||||
//heap.m_size -= chunk->m_size;
|
|
||||||
cout << "Decremented total heap size with: " << chunk->m_size << endl;
|
|
||||||
cout << "Total size is: " << heap.m_size << endl;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
std::cout << "Chunks left: " << heap.m_allocated_chunks.size() << std::endl;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Frees chunks that was moved to the list m_freed_chunks
|
|
||||||
* by the sweep phase. If there are more than a certain
|
|
||||||
* amount of free chunks, delete the free chunks to
|
|
||||||
* avoid cluttering.
|
|
||||||
*
|
|
||||||
* Time complexity: O(N^2), where N is the freed chunks.
|
|
||||||
* If free_overlap() is called, it runs in O(N^2),
|
|
||||||
* otherwise O(N).
|
|
||||||
*
|
|
||||||
* @param heap Heap singleton instance, only for avoiding
|
|
||||||
* redundant calls to the singleton get
|
|
||||||
*/
|
|
||||||
void Heap::free(Heap &heap)
|
|
||||||
{
|
|
||||||
bool profiler_enabled = heap.m_profiler_enable;
|
|
||||||
if (profiler_enabled)
|
|
||||||
Profiler::record(FreeStart);
|
|
||||||
if (heap.m_freed_chunks.size() > FREE_THRESH)
|
|
||||||
{
|
|
||||||
bool profiler_enabled = heap.profiler_enabled();
|
|
||||||
while (heap.m_freed_chunks.size())
|
|
||||||
{
|
|
||||||
auto chunk = heap.m_freed_chunks.back();
|
|
||||||
heap.m_freed_chunks.pop_back();
|
|
||||||
if (profiler_enabled)
|
|
||||||
Profiler::record(ChunkFreed, chunk);
|
|
||||||
heap.m_size -= chunk->m_size;
|
|
||||||
cout << "Decremented total heap size with: " << chunk->m_size << endl;
|
|
||||||
cout << "Total size is: " << heap.m_size << endl;
|
|
||||||
delete chunk;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
// if there are chunks but not more than FREE_THRESH
|
|
||||||
else if (heap.m_freed_chunks.size())
|
|
||||||
{
|
|
||||||
// essentially, always check for overlap between
|
|
||||||
// chunks before finishing the allocation
|
|
||||||
free_overlap(heap);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Checks for overlaps between freed chunks of memory
|
|
||||||
* and removes overlapping chunks while prioritizing
|
|
||||||
* the chunks at lower addresses.
|
|
||||||
*
|
|
||||||
* Time complexity: O(N^2), where N is the number of freed chunks.
|
|
||||||
* At each iteration get_at() is called, which is linear.
|
|
||||||
*
|
|
||||||
* @param heap Heap singleton instance, only for avoiding
|
|
||||||
* redundant calls to the singleton get
|
|
||||||
*
|
|
||||||
* @note Maybe this should be changed to prioritizing
|
|
||||||
* larger chunks. Should remove get_at() to indexing,
|
|
||||||
* since that's constant.
|
|
||||||
*/
|
|
||||||
void Heap::free_overlap(Heap &heap) // borde göra en record(ChunkFreed) på onödiga chunks
|
|
||||||
{
|
|
||||||
std::vector<Chunk *> filtered;
|
|
||||||
size_t i = 0;
|
|
||||||
//auto prev = Heap::get_at(heap.m_freed_chunks, i++);
|
|
||||||
auto prev = heap.m_freed_chunks[i++];
|
|
||||||
prev->m_marked = true;
|
|
||||||
filtered.push_back(prev);
|
|
||||||
// cout << filtered.back()->m_start << endl;
|
|
||||||
for (; i < heap.m_freed_chunks.size(); i++)
|
|
||||||
{
|
|
||||||
prev = filtered.back();
|
|
||||||
//auto next = Heap::get_at(heap.m_freed_chunks, i);
|
|
||||||
auto next = heap.m_freed_chunks[i];
|
|
||||||
auto p_start = (uintptr_t)(prev->m_start);
|
|
||||||
auto p_size = (uintptr_t)(prev->m_size);
|
|
||||||
auto n_start = (uintptr_t)(next->m_start);
|
|
||||||
if (n_start >= (p_start + p_size))
|
|
||||||
{
|
|
||||||
next->m_marked = true;
|
|
||||||
filtered.push_back(next);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
heap.m_freed_chunks.swap(filtered);
|
|
||||||
|
|
||||||
bool profiler_enabled = heap.m_profiler_enable;
|
|
||||||
// After swap m_freed_chunks contains still available chunks
|
|
||||||
// and filtered contains all the chunks, so delete unused chunks
|
|
||||||
for (Chunk *chunk : filtered)
|
|
||||||
{
|
|
||||||
// if chunk was filtered away, delete it
|
|
||||||
if (!chunk->m_marked)
|
|
||||||
{
|
|
||||||
if (profiler_enabled)
|
|
||||||
Profiler::record(ChunkFreed, chunk);
|
|
||||||
heap.m_size -= chunk->m_size;
|
|
||||||
cout << "Decremented total heap size with: " << chunk->m_size << endl;
|
|
||||||
cout << "Total size is: " << heap.m_size << endl;
|
|
||||||
delete chunk;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
chunk->m_marked = false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void Heap::set_profiler(bool mode)
|
|
||||||
{
|
|
||||||
Heap &heap = Heap::the();
|
|
||||||
heap.m_profiler_enable = mode;
|
|
||||||
}
|
|
||||||
|
|
||||||
Chunk* find_pointer(uintptr_t *start, const uintptr_t* const end, vector<Chunk *> &worklist) {
|
|
||||||
for (; start <= end; start++) {
|
|
||||||
auto it = worklist.begin();
|
|
||||||
auto stop = worklist.end();
|
|
||||||
while (it != stop)
|
|
||||||
{
|
|
||||||
Chunk *chunk = *it;
|
|
||||||
auto c_start = reinterpret_cast<uintptr_t>(chunk->m_start);
|
|
||||||
auto c_size = reinterpret_cast<uintptr_t>(chunk->m_size);
|
|
||||||
auto c_end = reinterpret_cast<uintptr_t>(c_start + c_size);
|
|
||||||
|
|
||||||
// Check if the stack pointer points to something within the chunk
|
|
||||||
if (c_start <= *start && *start < c_end)
|
|
||||||
{
|
|
||||||
return chunk;
|
|
||||||
}
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Checks if a given chunk points to another chunk and returns it
|
|
||||||
Chunk* Heap::find_pointer_hash(uintptr_t *start, const uintptr_t* const end) {
|
|
||||||
Heap &heap = Heap::the();
|
|
||||||
for (; start <= end; start++) {
|
|
||||||
auto search = heap.m_chunk_table.find(*start);
|
|
||||||
if (search != heap.m_chunk_table.end()) {
|
|
||||||
return search->second;
|
|
||||||
}
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
#ifdef HEAP_DEBUG
|
|
||||||
/**
|
|
||||||
* Prints the result of Heap::init() and a dummy value
|
|
||||||
* for the current stack frame for reference.
|
|
||||||
*/
|
|
||||||
void Heap::check_init()
|
|
||||||
{
|
|
||||||
Heap &heap = Heap::the();
|
|
||||||
cout << "Heap addr:\t" << &heap << "\n";
|
|
||||||
cout << "GC m_stack_top:\t" << heap.m_stack_top << "\n";
|
|
||||||
auto stack_bottom = reinterpret_cast<uintptr_t *>(__builtin_frame_address(0));
|
|
||||||
cout << "GC stack_bottom:\t" << stack_bottom << endl;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Conditional collection, only to be used in debugging
|
|
||||||
*
|
|
||||||
* @param flags Bitmap of flags
|
|
||||||
*/
|
|
||||||
void Heap::collect(CollectOption flags)
|
|
||||||
{
|
|
||||||
set_profiler(true);
|
|
||||||
|
|
||||||
Heap &heap = Heap::the();
|
|
||||||
|
|
||||||
if (heap.m_profiler_enable)
|
|
||||||
Profiler::record(CollectStart);
|
|
||||||
|
|
||||||
cout << "DEBUG COLLECT\nFLAGS: ";
|
|
||||||
if (flags & MARK)
|
|
||||||
cout << "\n - MARK";
|
|
||||||
if (flags & SWEEP)
|
|
||||||
cout << "\n - SWEEP";
|
|
||||||
if (flags & FREE)
|
|
||||||
cout << "\n - FREE";
|
|
||||||
cout << "\n";
|
|
||||||
|
|
||||||
// get the frame adress, whwere local variables and saved registers are located
|
|
||||||
auto stack_bottom = reinterpret_cast<uintptr_t *>(__builtin_frame_address(0));
|
|
||||||
cout << "Stack bottom in collect:\t" << stack_bottom << "\n";
|
|
||||||
uintptr_t *stack_top = heap.m_stack_top;
|
|
||||||
|
|
||||||
cout << "Stack end in collect:\t " << stack_top << endl;
|
|
||||||
auto work_list = heap.m_allocated_chunks;
|
|
||||||
|
|
||||||
if (flags & MARK)
|
|
||||||
mark(stack_bottom, stack_top, work_list);
|
|
||||||
|
|
||||||
if (flags & SWEEP)
|
|
||||||
sweep(heap);
|
|
||||||
|
|
||||||
if (flags & FREE)
|
|
||||||
free(heap);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Mark child references from the root references
|
|
||||||
void mark_test(vector<Chunk *> &worklist)
|
|
||||||
{
|
|
||||||
while (worklist.size() > 0)
|
|
||||||
{
|
|
||||||
Chunk *ref = worklist.back();
|
|
||||||
worklist.pop_back();
|
|
||||||
Chunk *child = (Chunk *)ref; // this is probably not correct
|
|
||||||
if (child != nullptr && !child->m_marked)
|
|
||||||
{
|
|
||||||
child->m_marked = true;
|
|
||||||
worklist.push_back(child);
|
|
||||||
mark_test(worklist);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Mark the root references and look for child references to them
|
|
||||||
void mark_from_roots(uintptr_t *start, const uintptr_t *end)
|
|
||||||
{
|
|
||||||
vector<Chunk *> worklist;
|
|
||||||
for (; start > end; start--)
|
|
||||||
{
|
|
||||||
if (*start % 8 == 0)
|
|
||||||
{ // all pointers must be aligned as double words
|
|
||||||
Chunk *ref = (Chunk *)*start;
|
|
||||||
if (ref != nullptr && !ref->m_marked)
|
|
||||||
{
|
|
||||||
ref->m_marked = true;
|
|
||||||
worklist.push_back(ref);
|
|
||||||
mark_test(worklist);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// For testing purposes
|
|
||||||
void Heap::print_line(Chunk *chunk)
|
|
||||||
{
|
|
||||||
cout << "Marked: " << chunk->m_marked << "\nStart adr: " << chunk->m_start << "\nSize: " << chunk->m_size << " B\n"
|
|
||||||
<< endl;
|
|
||||||
}
|
|
||||||
|
|
||||||
void Heap::print_worklist(std::vector<Chunk *> &list)
|
|
||||||
{
|
|
||||||
for (auto cp : list)
|
|
||||||
cout << "Chunk at:\t" << cp->m_start << "\nSize:\t\t" << cp->m_size << "\n";
|
|
||||||
cout << endl;
|
|
||||||
}
|
|
||||||
|
|
||||||
void Heap::print_contents()
|
|
||||||
{
|
|
||||||
Heap &heap = Heap::the();
|
|
||||||
if (heap.m_allocated_chunks.size())
|
|
||||||
{
|
|
||||||
cout << "\nALLOCATED CHUNKS #" << dec << heap.m_allocated_chunks.size() << endl;
|
|
||||||
for (auto chunk : heap.m_allocated_chunks)
|
|
||||||
print_line(chunk);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
cout << "NO ALLOCATIONS\n" << endl;
|
|
||||||
}
|
|
||||||
if (heap.m_freed_chunks.size())
|
|
||||||
{
|
|
||||||
cout << "\nFREED CHUNKS #" << dec << heap.m_freed_chunks.size() << endl;
|
|
||||||
for (auto fchunk : heap.m_freed_chunks)
|
|
||||||
print_line(fchunk);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
cout << "NO FREED CHUNKS" << endl;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void Heap::print_summary()
|
|
||||||
{
|
|
||||||
Heap &heap = Heap::the();
|
|
||||||
if (heap.m_allocated_chunks.size())
|
|
||||||
{
|
|
||||||
cout << "\nALLOCATED CHUNKS #" << dec << heap.m_allocated_chunks.size() << endl;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
cout << "NO ALLOCATIONS\n" << endl;
|
|
||||||
}
|
|
||||||
if (heap.m_freed_chunks.size())
|
|
||||||
{
|
|
||||||
cout << "\nFREED CHUNKS #" << dec << heap.m_freed_chunks.size() << endl;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
cout << "NO FREED CHUNKS" << endl;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void Heap::print_allocated_chunks(Heap *heap) {
|
|
||||||
cout << "--- Allocated Chunks ---\n" << endl;
|
|
||||||
for (auto chunk : heap->m_allocated_chunks) {
|
|
||||||
print_line(chunk);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
Chunk *Heap::try_recycle_chunks_new(size_t size)
|
|
||||||
{
|
|
||||||
Heap &heap = Heap::the();
|
|
||||||
// Check if there are any freed chunks large enough for current request
|
|
||||||
for (size_t i = 0; i < heap.m_freed_chunks.size(); i++)
|
|
||||||
{
|
|
||||||
auto chunk = heap.m_freed_chunks[i]; //Heap::get_at(heap.m_freed_chunks, i);
|
|
||||||
auto iter = heap.m_freed_chunks.begin();
|
|
||||||
//advance(iter, i);
|
|
||||||
i++;
|
|
||||||
if (chunk->m_size > size)
|
|
||||||
{
|
|
||||||
// Split the chunk, use one part and add the remaining part to
|
|
||||||
// the list of freed chunks
|
|
||||||
size_t diff = chunk->m_size - size;
|
|
||||||
auto chunk_complement = new Chunk(diff, chunk->m_start + chunk->m_size);
|
|
||||||
|
|
||||||
heap.m_freed_chunks.erase(iter);
|
|
||||||
heap.m_freed_chunks.push_back(chunk_complement);
|
|
||||||
heap.m_allocated_chunks.push_back(chunk);
|
|
||||||
|
|
||||||
return chunk;
|
|
||||||
}
|
|
||||||
else if (chunk->m_size == size)
|
|
||||||
{
|
|
||||||
// Reuse the whole chunk
|
|
||||||
heap.m_freed_chunks.erase(iter);
|
|
||||||
heap.m_allocated_chunks.push_back(chunk);
|
|
||||||
return chunk;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
// If no chunk was found, return nullptr
|
|
||||||
return nullptr;
|
|
||||||
}
|
|
||||||
|
|
||||||
void Heap::free_overlap_new(Heap &heap) // borde göra en record(ChunkFreed) på onödiga chunks
|
|
||||||
{
|
|
||||||
std::vector<Chunk *> filtered;
|
|
||||||
size_t i = 0;
|
|
||||||
auto prev = heap.m_freed_chunks[i++]; //Heap::get_at(heap.m_freed_chunks, i++);
|
|
||||||
prev->m_marked = true;
|
|
||||||
filtered.push_back(prev);
|
|
||||||
cout << filtered.back()->m_start << endl;
|
|
||||||
for (; i < heap.m_freed_chunks.size(); i++)
|
|
||||||
{
|
|
||||||
prev = filtered.back();
|
|
||||||
auto next = heap.m_freed_chunks[i]; //Heap::get_at(heap.m_freed_chunks, i);
|
|
||||||
auto p_start = (uintptr_t)(prev->m_start);
|
|
||||||
auto p_size = (uintptr_t)(prev->m_size);
|
|
||||||
auto n_start = (uintptr_t)(next->m_start);
|
|
||||||
if (n_start >= (p_start + p_size))
|
|
||||||
{
|
|
||||||
next->m_marked = true;
|
|
||||||
filtered.push_back(next);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
heap.m_freed_chunks.swap(filtered);
|
|
||||||
|
|
||||||
bool profiler_enabled = heap.m_profiler_enable;
|
|
||||||
// After swap m_freed_chunks contains still available chunks
|
|
||||||
// and filtered contains all the chunks, so delete unused chunks
|
|
||||||
for (Chunk *chunk : filtered)
|
|
||||||
{
|
|
||||||
// if chunk was filtered away, delete it
|
|
||||||
if (!chunk->m_marked)
|
|
||||||
{
|
|
||||||
if (profiler_enabled)
|
|
||||||
Profiler::record(ChunkFreed, chunk);
|
|
||||||
delete chunk;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
chunk->m_marked = false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue