Fixed bugs on freeing chunks and stack-scanning
Co-authored-by: ValterMiari <ValterMiari@users.noreply.github.com>
This commit is contained in:
parent
1ccf3dac6b
commit
bdca6ffc85
7 changed files with 53 additions and 53 deletions
|
|
@ -147,14 +147,14 @@ namespace GC {
|
|||
std::vector<Chunk *> filtered;
|
||||
size_t i = 0;
|
||||
filtered.push_back(heap->m_freed_chunks.at(i++));
|
||||
//cout << filtered.back()->start << endl;
|
||||
cout << filtered.back()->start << endl;
|
||||
for (; i < heap->m_freed_chunks.size(); i++) {
|
||||
auto prev = filtered.back();
|
||||
cout << "Previous start:\t" << prev->start << endl;
|
||||
cout << "Previous end:\t" << prev->start + prev->size << endl;
|
||||
auto next = heap->m_freed_chunks.at(i);
|
||||
cout << "Next start:\t" << next->start << endl;
|
||||
if (next->start > (prev->start + prev->size)) {
|
||||
auto p_start = (uintptr_t)(prev->start);
|
||||
auto p_size = (uintptr_t)(prev->size);
|
||||
auto n_start = (uintptr_t)(next->start);
|
||||
if (n_start >= (p_start + p_size)) {
|
||||
filtered.push_back(next);
|
||||
}
|
||||
}
|
||||
|
|
@ -186,7 +186,6 @@ namespace GC {
|
|||
|
||||
cout << "Stack end in collect:\t " << stack_end << endl;
|
||||
auto work_list = heap->m_allocated_chunks;
|
||||
//print_worklist(work_list);
|
||||
|
||||
if (flags & MARK) {
|
||||
mark(stack_start, stack_end, work_list);
|
||||
|
|
@ -229,33 +228,35 @@ namespace GC {
|
|||
void Heap::mark(uintptr_t *start, const uintptr_t *end, vector<Chunk*> worklist) {
|
||||
int counter = 0;
|
||||
// To find adresses thats in the worklist
|
||||
for (; start > end; start--) {
|
||||
for (; start < end; start++) {
|
||||
counter++;
|
||||
// all pointers must be aligned as double words
|
||||
if (*start % 8 == 0) {
|
||||
|
||||
for (auto it = worklist.begin(); it != worklist.end();) {
|
||||
Chunk *chunk = *it;
|
||||
uintptr_t c_start = reinterpret_cast<uintptr_t>(chunk->start);
|
||||
uintptr_t c_end = reinterpret_cast<uintptr_t>(chunk->start + chunk->size);
|
||||
|
||||
// Check if the stack pointer aligns with the chunk
|
||||
//if ((c_start <= *start && *start < c_end) && chunk != nullptr) {
|
||||
if (c_start == *start) {
|
||||
cout << "Start points to:\t" << hex << *start << endl;
|
||||
cout << "Chunk start:\t\t" << hex << c_start << endl;
|
||||
cout << "Chunk end:\t\t" << hex << c_end << "\n" << endl;
|
||||
|
||||
if (!chunk->marked) {
|
||||
chunk->marked = true;
|
||||
it = worklist.erase(it);
|
||||
}
|
||||
else
|
||||
++it;
|
||||
}
|
||||
else
|
||||
for (auto it = worklist.begin(); it != worklist.end();) {
|
||||
Chunk *chunk = *it;
|
||||
if (chunk == nullptr) {
|
||||
assert(false && "EPIC FAIL");
|
||||
}
|
||||
uintptr_t c_start = reinterpret_cast<uintptr_t>(chunk->start);
|
||||
uintptr_t c_end = reinterpret_cast<uintptr_t>(chunk->start + chunk->size);
|
||||
// Check if the stack pointer aligns with the chunk
|
||||
if (c_start <= *start && *start < c_end) {
|
||||
//if (c_start == *start) {
|
||||
cout << "Start points to:\t" << hex << *start << endl;
|
||||
cout << "Chunk start:\t\t" << hex << c_start << endl;
|
||||
cout << "Chunk end:\t\t" << hex << c_end << "\n" << endl;
|
||||
|
||||
if (!chunk->marked) {
|
||||
chunk->marked = true;
|
||||
it = worklist.erase(it);
|
||||
}
|
||||
else {
|
||||
++it;
|
||||
}
|
||||
}
|
||||
else {
|
||||
++it;
|
||||
}
|
||||
}
|
||||
}
|
||||
cout << "Counter: " << counter << endl;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue