Yoinked a newer GC.
This commit is contained in:
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a388f480e5
commit
ab87f7fb15
6 changed files with 1015 additions and 196 deletions
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@ -4,11 +4,13 @@
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#include <vector>
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#include <unordered_map>
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#include <chrono>
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#include <queue>
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#include <set>
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#include "heap.hpp"
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#define time_now std::chrono::high_resolution_clock::now()
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#define to_us std::chrono::duration_cast<std::chrono::microseconds>
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#define time_now std::chrono::high_resolution_clock::now()
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#define to_us std::chrono::duration_cast<std::chrono::microseconds>
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using std::cout, std::endl, std::vector, std::hex, std::dec, std::unordered_map;
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@ -18,10 +20,10 @@ namespace GC
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* This implementation of the() guarantees laziness
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* on the instance and a correct destruction with
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* the destructor.
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*
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*
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* @returns The singleton object.
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*/
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Heap &Heap::the()
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*/
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Heap& Heap::the()
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{
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static Heap instance;
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return instance;
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@ -42,7 +44,7 @@ namespace GC
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#pragma clang diagnostic ignored "-Wframe-address"
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heap.m_stack_top = static_cast<uintptr_t *>(__builtin_frame_address(1));
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// TODO: handle this below
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// heap.m_heap_top = heap.m_heap;
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//heap.m_heap_top = heap.m_heap;
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}
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void Heap::set_profiler_log_options(RecordOption flags)
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@ -77,7 +79,7 @@ namespace GC
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// Singleton
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Heap &heap = Heap::the();
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bool profiler_enabled = heap.profiler_enabled();
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if (profiler_enabled)
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Profiler::record(AllocStart, size);
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@ -91,13 +93,14 @@ namespace GC
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{
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// auto a_ms = to_us(c_start - a_start);
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// Profiler::record(AllocStart, a_ms);
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heap.collect();
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auto stack_bottom = reinterpret_cast<uintptr_t *>(__builtin_frame_address(0));
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heap.collect(stack_bottom);
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// If memory is not enough after collect, crash with OOM error
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if (heap.m_size > HEAP_SIZE)
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{
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throw std::runtime_error(std::string("Error: Heap out of memory"));
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}
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// throw std::runtime_error(std::string("Error: Heap out of memory"));
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//throw std::runtime_error(std::string("Error: Heap out of memory"));
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}
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if (heap.m_size + size > HEAP_SIZE)
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{
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@ -124,7 +127,7 @@ namespace GC
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heap.m_size += size;
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// TODO: handle this below
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// heap.m_total_size += size;
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//heap.m_total_size += size;
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heap.m_allocated_chunks.push_back(new_chunk);
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if (profiler_enabled)
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@ -158,11 +161,11 @@ namespace GC
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// Check if there are any freed chunks large enough for current request
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for (size_t i = 0; i < heap.m_freed_chunks.size(); i++)
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{
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// auto chunk = Heap::get_at(heap.m_freed_chunks, i);
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//auto chunk = Heap::get_at(heap.m_freed_chunks, i);
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auto chunk = heap.m_freed_chunks[i];
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auto iter = heap.m_freed_chunks.begin();
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i++;
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// advance(iter, i);
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//advance(iter, i);
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if (chunk->m_size > size)
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{
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// Split the chunk, use one part and add the remaining part to
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@ -191,12 +194,11 @@ namespace GC
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/**
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* Returns a bool whether the profiler is enabled
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* or not.
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*
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*
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* @returns True or false if the profiler is enabled
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* or disabled respectively.
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*/
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bool Heap::profiler_enabled()
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{
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*/
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bool Heap::profiler_enabled() {
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Heap &heap = Heap::the();
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return heap.m_profiler_enable;
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}
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@ -208,7 +210,7 @@ namespace GC
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* function is private so that the user cannot trigger
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* a collection unneccessarily.
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*/
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void Heap::collect()
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void Heap::collect(uintptr_t *stack_bottom)
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{
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auto c_start = time_now;
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@ -218,29 +220,53 @@ namespace GC
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Profiler::record(CollectStart);
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// get current stack frame
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auto stack_bottom = reinterpret_cast<uintptr_t *>(__builtin_frame_address(0));
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stack_bottom = reinterpret_cast<uintptr_t *>(__builtin_frame_address(0));
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if (heap.m_stack_top == nullptr)
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throw std::runtime_error(std::string("Error: Heap is not initialized, read the docs!"));
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uintptr_t *stack_top = heap.m_stack_top;
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// uintptr_t *stack_top = heap.m_stack_top;
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// auto work_list = heap.m_allocated_chunks;
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// mark(stack_bottom, stack_top, work_list);
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//auto work_list = heap.m_allocated_chunks;
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//mark(stack_bottom, stack_top, work_list);
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// Testing mark_hash, previous woking implementation above
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create_table();
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mark_hash(stack_bottom, stack_top);
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// create_table();
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// mark_hash(stack_bottom, stack_top);
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vector<uintptr_t *> roots;
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// cout << "\nb4 find_roots\n";
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find_roots(stack_bottom, roots);
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// cout << "b4 mark\n";''
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mark(roots);
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// cout << "b4 sweep\n";
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sweep(heap);
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// cout << "b4 free\n";
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free(heap);
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auto c_end = time_now;
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Profiler::record(CollectStart, to_us(c_end - c_start));
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}
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void Heap::find_roots(uintptr_t *stack_bottom, vector<uintptr_t *> &roots)
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{
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auto heap_bottom = reinterpret_cast<const uintptr_t>(m_heap);
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auto heap_top = reinterpret_cast<const uintptr_t>(m_heap + HEAP_SIZE);
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while (stack_bottom < m_stack_top)
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{
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if (heap_bottom < *stack_bottom && *stack_bottom < heap_top)
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{
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roots.push_back(stack_bottom);
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}
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stack_bottom++;
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}
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}
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/**
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* Iterates through the stack, if an element on the stack points to a chunk,
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* called a root chunk, that chunk is marked (i.e. reachable).
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@ -248,8 +274,8 @@ namespace GC
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* the root chunk and mark those chunks.
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* If a chunk is marked it is removed from the worklist, since it's no longer of
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* concern for this method.
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*
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* Time complexity: 0(N^2 * log(N)) as upper bound.
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*
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* Time complexity: 0(N^2 * log(N)) as upper bound.
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* Where N is either the size of the worklist or the size of
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* the stack frame, depending on which is the largest.
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*
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@ -257,133 +283,71 @@ namespace GC
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* @param end Pointer to the end of the stack frame.
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* @param worklist The currently allocated chunks, which haven't been marked.
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*/
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void Heap::mark(uintptr_t *start, const uintptr_t *const end, vector<Chunk *> &worklist)
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void Heap::mark(vector<uintptr_t *> &roots)
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{
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// cout << "\nWorklist size: " << worklist.size() << "\n";
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Heap &heap = Heap::the();
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bool profiler_enabled = heap.m_profiler_enable;
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if (profiler_enabled)
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bool prof_enabled = m_profiler_enable;
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if (prof_enabled)
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Profiler::record(MarkStart);
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vector<AddrRange *> rangeWL;
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auto iter = roots.begin(), end = roots.end();
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std::queue<std::pair<uintptr_t, uintptr_t>> chunk_spaces;
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// To find adresses thats in the worklist
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for (; start <= end; start++)
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while (iter != end)
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{
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auto it = worklist.begin();
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auto stop = worklist.end();
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while (it != stop)
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{
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Chunk *chunk = *it;
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auto c_start = reinterpret_cast<uintptr_t>(chunk->m_start);
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auto c_size = reinterpret_cast<uintptr_t>(chunk->m_size);
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auto c_end = reinterpret_cast<uintptr_t>(c_start + c_size);
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// Check if the stack pointer points to something within the chunk
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if (c_start <= *start && *start < c_end)
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{
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if (!chunk->m_marked)
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{
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if (profiler_enabled)
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Profiler::record(ChunkMarked, chunk);
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chunk->m_marked = true;
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it = worklist.erase(it);
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/* Chunk *next = find_pointer((uintptr_t *) c_start, (uintptr_t *) c_end, worklist);
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while (next != NULL) {
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if (!next->m_marked)
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{
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next->m_marked = true;
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auto c_start = reinterpret_cast<uintptr_t>(next->m_start);
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auto c_size = reinterpret_cast<uintptr_t>(next->m_size);
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auto c_end = reinterpret_cast<uintptr_t>(c_start + c_size);
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next = find_pointer((uintptr_t *) c_start, (uintptr_t *) c_end, worklist);
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}
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} */
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// Recursively call mark, to see if the reachable chunk further points to another chunk
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// mark((uintptr_t *)c_start, (uintptr_t *)c_end, worklist);
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// AddrRange *range = new AddrRange((uintptr_t *)c_start, (uintptr_t *)c_end);
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rangeWL.push_back(new AddrRange((uintptr_t *)c_start, (uintptr_t *)c_end));
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}
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else
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{
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++it;
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}
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}
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else
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{
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++it;
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}
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}
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find_chunks(*iter++, chunk_spaces);
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}
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mark_range(rangeWL, worklist);
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rangeWL.clear();
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}
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void Heap::mark_range(vector<AddrRange *> &ranges, vector<Chunk *> &worklist)
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{
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Heap &heap = Heap::the();
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bool profiler_enabled = heap.m_profiler_enable;
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if (profiler_enabled)
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Profiler::record(MarkStart);
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auto iter = ranges.begin();
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auto stop = ranges.end();
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while (iter != stop)
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while (!chunk_spaces.empty())
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{
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auto range = *iter++;
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uintptr_t *start = (uintptr_t *)range->start;
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const uintptr_t *end = range->end;
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if (start == nullptr)
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cout << "\nstart is null\n";
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for (; start <= end; start++)
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{
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auto wliter = worklist.begin();
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auto wlstop = worklist.end();
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while (wliter != wlstop)
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{
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Chunk *chunk = *wliter;
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auto c_start = reinterpret_cast<uintptr_t>(chunk->m_start);
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auto c_size = reinterpret_cast<uintptr_t>(chunk->m_size);
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auto c_end = reinterpret_cast<uintptr_t>(c_start + c_size);
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auto range = chunk_spaces.front();
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chunk_spaces.pop();
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if (c_start <= *start && *start < c_end)
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{
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if (!chunk->m_marked)
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{
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chunk->m_marked = true;
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wliter = worklist.erase(wliter);
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ranges.push_back(new AddrRange((uintptr_t *)c_start, (uintptr_t *)c_end));
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stop = ranges.end();
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}
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else
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{
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wliter++;
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}
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}
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else
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{
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wliter++;
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}
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}
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auto addr_bottom = reinterpret_cast<uintptr_t *>(range.first);
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auto addr_top = reinterpret_cast<uintptr_t *>(range.second);
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while (addr_bottom < addr_top)
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{
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find_chunks(addr_bottom, chunk_spaces);
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addr_bottom++;
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}
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}
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}
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void Heap::create_table()
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void Heap::find_chunks(uintptr_t *stack_addr, std::queue<std::pair<uintptr_t, uintptr_t>> &chunk_spaces)
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{
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auto iter = m_allocated_chunks.begin();
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auto end = m_allocated_chunks.end();
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while (iter != end)
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{
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auto chunk = *iter++;
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if (chunk->m_marked)
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continue;
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auto c_start = reinterpret_cast<uintptr_t>(chunk->m_start);
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auto c_size = reinterpret_cast<uintptr_t>(chunk->m_size);
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auto c_end = reinterpret_cast<uintptr_t>(c_start + c_size);
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if (c_start < *stack_addr && *stack_addr < c_end)
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{
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chunk->m_marked = true;
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chunk_spaces.push(std::make_pair(c_start, c_end));
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}
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}
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}
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void Heap::create_table()
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{
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Heap &heap = Heap::the();
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unordered_map<uintptr_t, Chunk *> chunk_table;
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for (auto chunk : heap.m_allocated_chunks)
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{
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unordered_map<uintptr_t, Chunk*> chunk_table;
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for (auto chunk : heap.m_allocated_chunks) {
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auto pair = std::make_pair(reinterpret_cast<uintptr_t>(chunk->m_start), chunk);
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heap.m_chunk_table.insert(pair);
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heap.m_chunk_table.insert(pair);
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}
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}
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void Heap::mark_hash(uintptr_t *start, const uintptr_t *const end)
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void Heap::mark_hash(uintptr_t *start, const uintptr_t* const end)
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{
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Heap &heap = Heap::the();
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@ -391,7 +355,7 @@ namespace GC
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if (profiler_enabled)
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Profiler::record(MarkStart);
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for (; start <= end; start++)
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for (; start <= end; start++)
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{
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auto search = heap.m_chunk_table.find(*start);
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if (search != heap.m_chunk_table.end())
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@ -399,19 +363,19 @@ namespace GC
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Chunk *chunk = search->second;
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auto c_start = reinterpret_cast<uintptr_t>(chunk->m_start);
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auto c_size = reinterpret_cast<uintptr_t>(chunk->m_size);
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auto c_end = reinterpret_cast<uintptr_t *>(c_start + c_size);
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if (!chunk->m_marked)
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auto c_end = reinterpret_cast<uintptr_t*>(c_start + c_size);
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if (!chunk->m_marked)
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{
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chunk->m_marked = true;
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if (profiler_enabled)
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Profiler::record(ChunkMarked, chunk);
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// mark_hash(chunk->m_start, c_end);
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Chunk *next = find_pointer_hash((uintptr_t *)c_start, (uintptr_t *)c_end);
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while (next != NULL)
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//mark_hash(chunk->m_start, c_end);
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Chunk *next = find_pointer_hash((uintptr_t *) c_start, (uintptr_t *) c_end);
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while (next != NULL)
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{
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if (!next->m_marked)
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if (!next->m_marked)
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{
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next->m_marked = true;
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@ -419,9 +383,9 @@ namespace GC
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Profiler::record(ChunkMarked, chunk);
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auto c_start = reinterpret_cast<uintptr_t>(next->m_start);
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auto c_size = reinterpret_cast<uintptr_t>(next->m_size);
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auto c_end = reinterpret_cast<uintptr_t>(c_start + c_size);
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next = find_pointer_hash((uintptr_t *)c_start, (uintptr_t *)c_end);
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auto c_size = reinterpret_cast<uintptr_t>(next->m_size);
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auto c_end = reinterpret_cast<uintptr_t>(c_start + c_size);
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next = find_pointer_hash((uintptr_t *) c_start, (uintptr_t *) c_end);
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}
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}
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}
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@ -433,9 +397,9 @@ namespace GC
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* Sweeps the heap, unmarks the marked chunks for the next cycle,
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* adds the unmarked nodes to the list of freed chunks; to be freed.
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*
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* Time complexity: O(N^2), where N is the number of allocated chunks.
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* It is quadratic, in the worst case,
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* since each call to erase() is linear.
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* Time complexity: O(N^2), where N is the number of allocated chunks.
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* It is quadratic, in the worst case,
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* since each call to erase() is linear.
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*
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* @param heap Pointer to the heap singleton instance.
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*/
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@ -446,7 +410,7 @@ namespace GC
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Profiler::record(SweepStart);
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auto iter = heap.m_allocated_chunks.begin();
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// std::cout << "Chunks alloced: " << heap.m_allocated_chunks.size() << std::endl;
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// This cannot "iter != stop", results in seg fault, since the end gets updated, I think.
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// This cannot "iter != stop", results in seg fault, since the end gets updated, I think.
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while (iter != heap.m_allocated_chunks.end())
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{
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Chunk *chunk = *iter;
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@ -465,7 +429,7 @@ namespace GC
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Profiler::record(ChunkSwept, chunk);
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heap.m_freed_chunks.push_back(chunk);
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iter = heap.m_allocated_chunks.erase(iter);
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// heap.m_size -= chunk->m_size;
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heap.m_size -= chunk->m_size;
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// cout << "Decremented total heap size with: " << chunk->m_size << endl;
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// cout << "Total size is: " << heap.m_size << endl;
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}
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@ -478,7 +442,7 @@ namespace GC
|
|||
* by the sweep phase. If there are more than a certain
|
||||
* amount of free chunks, delete the free chunks to
|
||||
* avoid cluttering.
|
||||
*
|
||||
*
|
||||
* Time complexity: O(N^2), where N is the freed chunks.
|
||||
* If free_overlap() is called, it runs in O(N^2),
|
||||
* otherwise O(N).
|
||||
|
|
@ -500,7 +464,7 @@ namespace GC
|
|||
heap.m_freed_chunks.pop_back();
|
||||
if (profiler_enabled)
|
||||
Profiler::record(ChunkFreed, chunk);
|
||||
heap.m_size -= chunk->m_size;
|
||||
// heap.m_size -= chunk->m_size;
|
||||
// cout << "Decremented total heap size with: " << chunk->m_size << endl;
|
||||
// cout << "Total size is: " << heap.m_size << endl;
|
||||
delete chunk;
|
||||
|
|
@ -519,7 +483,7 @@ namespace GC
|
|||
* Checks for overlaps between freed chunks of memory
|
||||
* and removes overlapping chunks while prioritizing
|
||||
* the chunks at lower addresses.
|
||||
*
|
||||
*
|
||||
* Time complexity: O(N^2), where N is the number of freed chunks.
|
||||
* At each iteration get_at() is called, which is linear.
|
||||
*
|
||||
|
|
@ -534,7 +498,7 @@ namespace GC
|
|||
{
|
||||
std::vector<Chunk *> filtered;
|
||||
size_t i = 0;
|
||||
// auto prev = Heap::get_at(heap.m_freed_chunks, i++);
|
||||
//auto prev = Heap::get_at(heap.m_freed_chunks, i++);
|
||||
auto prev = heap.m_freed_chunks[i++];
|
||||
prev->m_marked = true;
|
||||
filtered.push_back(prev);
|
||||
|
|
@ -542,7 +506,7 @@ namespace GC
|
|||
for (; i < heap.m_freed_chunks.size(); i++)
|
||||
{
|
||||
prev = filtered.back();
|
||||
// auto next = Heap::get_at(heap.m_freed_chunks, i);
|
||||
//auto next = Heap::get_at(heap.m_freed_chunks, i);
|
||||
auto next = heap.m_freed_chunks[i];
|
||||
auto p_start = (uintptr_t)(prev->m_start);
|
||||
auto p_size = (uintptr_t)(prev->m_size);
|
||||
|
|
@ -554,7 +518,7 @@ namespace GC
|
|||
}
|
||||
}
|
||||
heap.m_freed_chunks.swap(filtered);
|
||||
|
||||
|
||||
bool profiler_enabled = heap.m_profiler_enable;
|
||||
// After swap m_freed_chunks contains still available chunks
|
||||
// and filtered contains all the chunks, so delete unused chunks
|
||||
|
|
@ -566,8 +530,8 @@ namespace GC
|
|||
if (profiler_enabled)
|
||||
Profiler::record(ChunkFreed, chunk);
|
||||
heap.m_size -= chunk->m_size;
|
||||
// cout << "Decremented total heap size with: " << chunk->m_size << endl;
|
||||
// cout << "Total size is: " << heap.m_size << endl;
|
||||
cout << "Decremented total heap size with: " << chunk->m_size << endl;
|
||||
cout << "Total size is: " << heap.m_size << endl;
|
||||
delete chunk;
|
||||
}
|
||||
else
|
||||
|
|
@ -583,23 +547,21 @@ namespace GC
|
|||
heap.m_profiler_enable = mode;
|
||||
}
|
||||
|
||||
Chunk *find_pointer(uintptr_t *start, const uintptr_t *const end, vector<Chunk *> &worklist)
|
||||
{
|
||||
for (; start <= end; start++)
|
||||
{
|
||||
Chunk* find_pointer(uintptr_t *start, const uintptr_t* const end, vector<Chunk *> &worklist) {
|
||||
for (; start <= end; start++) {
|
||||
auto it = worklist.begin();
|
||||
auto stop = worklist.end();
|
||||
while (it != stop)
|
||||
{
|
||||
Chunk *chunk = *it;
|
||||
auto c_start = reinterpret_cast<uintptr_t>(chunk->m_start);
|
||||
auto c_size = reinterpret_cast<uintptr_t>(chunk->m_size);
|
||||
auto c_end = reinterpret_cast<uintptr_t>(c_start + c_size);
|
||||
auto c_size = reinterpret_cast<uintptr_t>(chunk->m_size);
|
||||
auto c_end = reinterpret_cast<uintptr_t>(c_start + c_size);
|
||||
|
||||
// Check if the stack pointer points to something within the chunk
|
||||
if (c_start <= *start && *start < c_end)
|
||||
{
|
||||
return chunk;
|
||||
return chunk;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
|
@ -607,14 +569,11 @@ namespace GC
|
|||
}
|
||||
|
||||
// Checks if a given chunk points to another chunk and returns it
|
||||
Chunk *Heap::find_pointer_hash(uintptr_t *start, const uintptr_t *const end)
|
||||
{
|
||||
Chunk* Heap::find_pointer_hash(uintptr_t *start, const uintptr_t* const end) {
|
||||
Heap &heap = Heap::the();
|
||||
for (; start <= end; start++)
|
||||
{
|
||||
for (; start <= end; start++) {
|
||||
auto search = heap.m_chunk_table.find(*start);
|
||||
if (search != heap.m_chunk_table.end())
|
||||
{
|
||||
if (search != heap.m_chunk_table.end()) {
|
||||
return search->second;
|
||||
}
|
||||
return NULL;
|
||||
|
|
@ -737,8 +696,7 @@ namespace GC
|
|||
}
|
||||
else
|
||||
{
|
||||
cout << "NO ALLOCATIONS\n"
|
||||
<< endl;
|
||||
cout << "NO ALLOCATIONS\n" << endl;
|
||||
}
|
||||
if (heap.m_freed_chunks.size())
|
||||
{
|
||||
|
|
@ -761,8 +719,7 @@ namespace GC
|
|||
}
|
||||
else
|
||||
{
|
||||
cout << "NO ALLOCATIONS\n"
|
||||
<< endl;
|
||||
cout << "NO ALLOCATIONS\n" << endl;
|
||||
}
|
||||
if (heap.m_freed_chunks.size())
|
||||
{
|
||||
|
|
@ -774,12 +731,9 @@ namespace GC
|
|||
}
|
||||
}
|
||||
|
||||
void Heap::print_allocated_chunks(Heap *heap)
|
||||
{
|
||||
cout << "--- Allocated Chunks ---\n"
|
||||
<< endl;
|
||||
for (auto chunk : heap->m_allocated_chunks)
|
||||
{
|
||||
void Heap::print_allocated_chunks(Heap *heap) {
|
||||
cout << "--- Allocated Chunks ---\n" << endl;
|
||||
for (auto chunk : heap->m_allocated_chunks) {
|
||||
print_line(chunk);
|
||||
}
|
||||
}
|
||||
|
|
@ -790,9 +744,9 @@ namespace GC
|
|||
// Check if there are any freed chunks large enough for current request
|
||||
for (size_t i = 0; i < heap.m_freed_chunks.size(); i++)
|
||||
{
|
||||
auto chunk = heap.m_freed_chunks[i]; // Heap::get_at(heap.m_freed_chunks, i);
|
||||
auto chunk = heap.m_freed_chunks[i]; //Heap::get_at(heap.m_freed_chunks, i);
|
||||
auto iter = heap.m_freed_chunks.begin();
|
||||
// advance(iter, i);
|
||||
//advance(iter, i);
|
||||
i++;
|
||||
if (chunk->m_size > size)
|
||||
{
|
||||
|
|
@ -823,14 +777,14 @@ namespace GC
|
|||
{
|
||||
std::vector<Chunk *> filtered;
|
||||
size_t i = 0;
|
||||
auto prev = heap.m_freed_chunks[i++]; // Heap::get_at(heap.m_freed_chunks, i++);
|
||||
auto prev = heap.m_freed_chunks[i++]; //Heap::get_at(heap.m_freed_chunks, i++);
|
||||
prev->m_marked = true;
|
||||
filtered.push_back(prev);
|
||||
cout << filtered.back()->m_start << endl;
|
||||
for (; i < heap.m_freed_chunks.size(); i++)
|
||||
{
|
||||
prev = filtered.back();
|
||||
auto next = heap.m_freed_chunks[i]; // Heap::get_at(heap.m_freed_chunks, i);
|
||||
auto next = heap.m_freed_chunks[i]; //Heap::get_at(heap.m_freed_chunks, i);
|
||||
auto p_start = (uintptr_t)(prev->m_start);
|
||||
auto p_size = (uintptr_t)(prev->m_size);
|
||||
auto n_start = (uintptr_t)(next->m_start);
|
||||
|
|
@ -841,7 +795,7 @@ namespace GC
|
|||
}
|
||||
}
|
||||
heap.m_freed_chunks.swap(filtered);
|
||||
|
||||
|
||||
bool profiler_enabled = heap.m_profiler_enable;
|
||||
// After swap m_freed_chunks contains still available chunks
|
||||
// and filtered contains all the chunks, so delete unused chunks
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue