Hooked the GC back in B)
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dead9eb75a
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24 changed files with 1404 additions and 227 deletions
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@ -1,17 +1,16 @@
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#pragma once
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#include <assert.h>
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#include <iostream>
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#include <setjmp.h>
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#include <list>
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#include <stdlib.h>
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#include <vector>
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#include <unordered_map>
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#include "chunk.hpp"
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#include "profiler.hpp"
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#define HEAP_SIZE 2097152 //65536
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#define FREE_THRESH (uint) 100000
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#define DEBUG
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#define HEAP_SIZE 320//65536
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#define FREE_THRESH (uint) 0
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// #define HEAP_DEBUG
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namespace GC
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{
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@ -20,11 +19,18 @@ namespace GC
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* collection (mark/sweep/free/all).
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*/
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enum CollectOption {
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MARK=0x1,
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SWEEP=0x2,
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MARK_SWEEP = 0x3,
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FREE=0x4,
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COLLECT_ALL=0x7
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MARK = 1 << 0,
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SWEEP = 1 << 1,
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MARK_SWEEP = 1 << 2,
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FREE = 1 << 3,
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COLLECT_ALL = 0b1111 // all flags above
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};
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struct AddrRange
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{
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const uintptr_t *start, *end;
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AddrRange(uintptr_t *_start, uintptr_t *_end) : start(_start), end(_end) {}
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};
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/**
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@ -53,6 +59,8 @@ namespace GC
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std::vector<Chunk *> m_allocated_chunks;
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std::vector<Chunk *> m_freed_chunks;
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std::list<Chunk *> m_free_list;
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std::unordered_map<uintptr_t, Chunk*> m_chunk_table;
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static bool profiler_enabled();
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// static Chunk *get_at(std::vector<Chunk *> &list, size_t n);
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@ -62,14 +70,17 @@ namespace GC
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void free(Heap &heap);
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void free_overlap(Heap &heap);
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void mark(uintptr_t *start, const uintptr_t *end, std::vector<Chunk *> &worklist);
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void mark_hash(uintptr_t *start, const uintptr_t *end);
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Chunk* find_pointer_hash(uintptr_t *start, const uintptr_t *end);
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void create_table();
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void print_line(Chunk *chunk);
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void print_worklist(std::vector<Chunk *> &list);
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void mark_step(uintptr_t start, uintptr_t end, std::vector<Chunk *> &worklist);
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void mark_range(std::vector<AddrRange *> &ranges, std::vector<Chunk *> &worklist);
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// Temporary
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Chunk *try_recycle_chunks_new(size_t size);
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void free_overlap_new(Heap &heap);
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public:
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/**
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* These are the only five functions which are exposed
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@ -84,12 +95,13 @@ namespace GC
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static void dispose();
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static void *alloc(size_t size);
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void set_profiler(bool mode);
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void set_profiler_log_options(RecordOption flags);
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// Stop the compiler from generating copy-methods
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Heap(Heap const&) = delete;
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Heap& operator=(Heap const&) = delete;
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#ifdef DEBUG
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#ifdef HEAP_DEBUG
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void collect(CollectOption flags); // conditional collection
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void check_init(); // print dummy things
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void print_contents(); // print dummy things
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