Removed GC, merge it into main to save correct commit history
This commit is contained in:
parent
a720b9ffd8
commit
677a200a15
42 changed files with 4 additions and 3238 deletions
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@ -1,5 +0,0 @@
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LEVEL := ../..
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LIBRARYNAME = GC
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LOADABLE_MODULE = 1
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include $(LEVEL)/Makefile.common
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@ -1,16 +0,0 @@
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// TODO: include these properly
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#include "llvm/CodeGen/GCStrategy.h"
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#include "llvm/CodeGen/GCMetadata.h"
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#include "llvm/Support/Compiler.h"
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using namespace llvm;
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namespace {
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class LLVM_LIBRARY_VISIBILITY GC : public GCStrategy {
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public:
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GC() {}
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};
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GCRegistry::Add<GC>
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X("gc", "The bespoken garbage collector.");
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}
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@ -1,16 +0,0 @@
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#include "llvm/CodeGen/GCMetadataPrinter.h"
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#include "llvm/Support/Compiler.h"
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using namespace llvm;
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namespace {
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class LLVM_LIBRARY_VISIBILITY GCPrinter : public GCMetadataPrinter {
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public:
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virtual void beginAssembly(AsmPrinter &AP);
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virtual void finishAssembly(AsmPrinter &AP);
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};
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GCMetadataPrinterRegistry::Add<MyGCPrinter>
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X("gc", "The bespoken garbage collector.");
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}
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@ -1,4 +0,0 @@
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define void @f() gc "gc" {
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entry:
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ret void
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}
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@ -1,63 +0,0 @@
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/// The map for a single function's stack frame. One of these is
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/// compiled as constant data into the executable for each function.
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///
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/// Storage of metadata values is elided if the %metadata parameter to
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/// @llvm.gcroot is null.
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struct FrameMap {
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int NumRoots; //< Number of roots in stack frame. (int32_t)
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int NumMeta; //< Number of metadata entries. May be < NumRoots.
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const void *Meta[0]; //< Metadata for each root.
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};
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/// A link in the dynamic shadow stack. One of these is embedded in
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/// the stack frame of each function on the call stack.
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struct StackEntry {
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StackEntry *Next; //< Link to next stack entry (the caller's).
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const FrameMap *Map; //< Pointer to constant FrameMap.
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void *Roots[0]; //< Stack roots (in-place array).
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};
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/// The head of the singly-linked list of StackEntries. Functions push
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/// and pop onto this in their prologue and epilogue.
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///
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/// Since there is only a global list, this technique is not threadsafe.
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StackEntry *llvm_gc_root_chain;
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/// Calls Visitor(root, meta) for each GC root on the stack.
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/// root and meta are exactly the values passed to
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/// @llvm.gcroot.
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///
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/// Visitor could be a function to recursively mark live objects. Or it
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/// might copy them to another heap or generation.
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///
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/// @param Visitor A function to invoke for every GC root on the stack.
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void visitGCRoots(void (*Visitor)(void **Root, const void *Meta)) {
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for (StackEntry *R = llvm_gc_root_chain; R; R = R->Next) {
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unsigned i = 0;
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// For roots [0, NumMeta), the metadata pointer is in the FrameMap.
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for (unsigned e = R->Map->NumMeta; i != e; ++i)
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Visitor(&R->Roots[i], R->Map->Meta[i]);
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// For roots [NumMeta, NumRoots), the metadata pointer is null.
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for (unsigned e = R->Map->NumRoots; i != e; ++i)
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Visitor(&R->Roots[i], nullptr);
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}
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}
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// To access the stack map
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void traverseStackMap() {
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for (auto I = GCFunctionMetadata::roots_begin(), E = GCFunctionMetadata::end(); I != E; ++I) {
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GCFunctionInfo *FI = *I;
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unsigned FrameSize = FI->getFrameSize();
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size_t RootCount = FI->roots_size();
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for (GCFunctionInfo::roots_iterator RI = FI->roots_begin(),
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RE = FI->roots_end();
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RI != RE; ++RI) {
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int RootNum = RI->Num;
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int RootStackOffset = RI->StackOffset;
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Constant *RootMetadata = RI->Metadata;
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}
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}
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}
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@ -1,96 +0,0 @@
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CC = clang++
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CWD = $(shell pwd)
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LIB_INCL = -I$(CWD)/include
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LIB_SO = -L$(CWD)/lib
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LIB_LINK = $(CWD)/lib
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CFLAGS = -Wall -Wextra -v -g -std=gnu++20 -stdlib=libc++ -I
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VGFLAGS = --leak-check=full --show-leak-kinds=all
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STDFLAGS = -std=gnu++20 -stdlib=libc++
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WFLAGS = -Wall -Wextra
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DBGFLAGS = -g
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advance:
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$(CC) $(WFLAGS) $(STDFLAGS) tests/advance.cpp -o tests/advance.out
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file:
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$(CC) $(WFLAGS) $(STDFLAGS) tests/file.cpp -o tests/file.out
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heap:
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$(CC) $(WFLAGS) $(STDFLAGS) $(LIB_INCL) lib/heap.cpp
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h_test: static_lib
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rm -f tests/h_test.out
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# $(CC) $(WFLAGS) $(STDFLAGS) $(LIB_INCL) tests/h_test.cpp lib/heap.cpp lib/profiler.cpp lib/event.cpp -o tests/h_test.out
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$(CC) $(STDFLAGS) $(WFLAGS) $(LIB_INCL) -O3 -g -o tests/h_test.out tests/h_test.cpp lib/gcoll.a
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h_test_vg: h_test
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valgrind $(VGFLAGS) tests/h_test.out
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h_test_dbg: h_test
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lldb tests/h_test.out launch
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linker:
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rm -f tests/linker.out
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$(CC) $(WFLAGS) $(STDFLAGS) $(LIB_INCL) tests/linker.cpp lib/heap.cpp -o tests/linker.out
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linker_vg: linker
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valgrind $(VGFLAGS) tests/linker.out
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game:
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rm -f tests/game.out
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$(CC) $(WFLAGS) $(STDFLAGS) $(LIB_INCL) tests/game.cpp lib/heap.cpp lib/profiler.cpp lib/event.cpp -o tests/game.out
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wrapper_test:
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rm -f lib/event.o lib/profiler.o lib/heap.o lib/coll.a tests/wrapper_test.out
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# compile object files
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$(CC) $(STDFLAGS) $(WFLAGS) $(LIB_INCL) -g -c -o lib/event.o lib/event.cpp -fPIC
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$(CC) $(STDFLAGS) $(WFLAGS) $(LIB_INCL) -g -c -o lib/profiler.o lib/profiler.cpp -fPIC
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$(CC) $(STDFLAGS) $(WFLAGS) $(LIB_INCL) -g -c -o lib/heap.o lib/heap.cpp -fPIC
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$(CC) $(STDFLAGS) $(WFLAGS) $(LIB_INCL) -g -c -o lib/cheap.o lib/cheap.cpp -fPIC
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# compile object files into library
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ar rcs lib/gcoll.a lib/event.o lib/profiler.o lib/heap.o lib/cheap.o
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clang -stdlib=libc++ $(WFLAGS) $(LIB_INCL) -o tests/wrapper_test.out tests/wrapper_test.c lib/gcoll.a -lstdc++
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extern_lib:
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# remove old files
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rm -f lib/heap.o lib/libheap.so tests/extern_lib.out
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# compile heap to object file
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$(CC) $(STDFLAGS) -c -fPIC -o lib/heap.o lib/heap.cpp
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$(CC) $(STDFLAGS) -shared -o lib/libheap.so lib/heap.o
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$(CC) $(STDFLAGS) $(WFLAGS) $(LIB_INCL) -v tests/extern_lib.cpp lib/heap.cpp -o tests/extern_lib.out
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$(CC) $(STDFLAGS) $(LIB_INCL) $(LIB_SO) -v -Wall -o tests/extern_lib.out tests/extern_lib.cpp -lheap
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LD_LIBRARY_PATH=$(LIB_LINK) tests/extern_lib.out
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static_lib:
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# remove old files
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rm -f lib/event.o lib/profiler.o lib/heap.o lib/gcoll.a tests/extern_lib.out
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# compile object files
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$(CC) $(STDFLAGS) $(WFLAGS) $(LIB_INCL) -O3 -c -o lib/event.o lib/event.cpp -fPIC
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$(CC) $(STDFLAGS) $(WFLAGS) $(LIB_INCL) -O3 -c -o lib/profiler.o lib/profiler.cpp -fPIC
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$(CC) $(STDFLAGS) $(WFLAGS) $(LIB_INCL) -O3 -c -o lib/heap.o lib/heap.cpp -fPIC
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# create static library
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ar r lib/gcoll.a lib/event.o lib/profiler.o lib/heap.o
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# create test program
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static_lib_test: static_lib
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$(CC) $(STDFLAGS) $(WFLAGS) $(LIB_INCL) -o tests/extern_lib.out tests/extern_lib.cpp lib/gcoll.a
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alloc_free_list: static_lib
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$(CC) $(STDFLAGS) $(WFLAGS) $(LIB_INCL) -o tests/alloc_fl.out tests/alloc_free_list.cpp lib/gcoll.a
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linked_list_test: static_lib
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$(CC) $(STDFLAGS) $(WFLAGS) $(LIB_INCL) -o tests/linkedlist.out tests/linkedlist.cpp lib/gcoll.a
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wrapper:
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# remove old files
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rm -f lib/event.o lib/profiler.o lib/heap.o lib/coll.a tests/wrapper.out
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# compile object files
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$(CC) $(STDFLAGS) $(WFLAGS) $(LIB_INCL) -O3 -c -o lib/event.o lib/event.cpp -fPIC
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$(CC) $(STDFLAGS) $(WFLAGS) $(LIB_INCL) -O3 -c -o lib/profiler.o lib/profiler.cpp -fPIC
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$(CC) $(STDFLAGS) $(WFLAGS) $(LIB_INCL) -O3 -c -o lib/heap.o lib/heap.cpp -fPIC
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$(CC) $(STDFLAGS) $(WFLAGS) $(LIB_INCL) -O3 -c -o lib/cheap.o lib/cheap.cpp -fPIC
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# compile object files into library
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ar rcs lib/gcoll.a lib/event.o lib/profiler.o lib/heap.o lib/cheap.o
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# compile test program wrapper.c with normal clang
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clang -stdlib=libc++ $(WFLAGS) $(LIB_INCL) -o tests/wrapper.out tests/wrapper.c lib/gcoll.a -lstdc++
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# Benchmarking
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free_overlap():
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9_000 nodes:
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With indexing:
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Execution time: 22624 ≈ 22ms ≈ 0s.
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Without indexing:
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Execution time: 24891 ≈ 24ms ≈ 0s.
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90_000 nodes:
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With indexing:
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Execution time: 693642 ≈ 693ms ≈ 0s.
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Without indexing:
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Execution time: 712297 ≈ 712ms ≈ 0s.
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Linked list test:
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50_000 nodes:
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With marking all:
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Execution time: 13911478 ≈ 13911ms ≈ 13s.
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Without marking:
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Execution time: 234361 ≈ 234ms ≈ 0s.
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# cheap.h & cheap.cpp
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A wrapper interface for the class `GC::Heap` for easier use
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in LLVM (no nasty namespaces). This interface is relatively
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straight-forward and only defines functions to use the already
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public functions in the class `GC::Heap`.
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The functions are declared in a normal C-style header and
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defined as "pure" C-functions. Because the public functions
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exposed in `GC::Heap` are static, some of the functions
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just call the static functions but are wrapped as C-functions.
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For the non-static function `GC::Heap::set_profiler()` and the
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singleton get-instance function `GC::Heap::the()` a struct
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is used to encapsulate the heap-object. If this library is
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compiled with `DEBUG` defined a struct is typedef-ed and
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can be used everywhere, otherwise this struct is opaque
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and cannot be used explicitly. This struct only contains
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a pointer to the heap instance and is called `cheap_t`.
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## Functions
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`cheap_t *cheap_the()`: Returns an encapsulated singleton
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instance. It is encapsulated in an opaque struct as the
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instance itself is not meant to be used outside the C++
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library.
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`void cheap_init()`: Simply calls the `Heap::init()`
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function.
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`void cheap_dispose()`: Only calls the `Heap::dispose()`
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function.
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`void *cheap_alloc(unsigned long size)`: Calls `Heap::alloc(size_t size)`
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and returns whatever `alloc` returns.
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`void cheap_set_profiler(cheap_t *cheap, bool mode)`:
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The argument `cheap` is the encapsulated Heap singleton instance.
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`mode` is the same as for `Heap::set_profiler(bool mode)`.
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For more documentation on functionality, see `src/GC/docs/lib/heap.md`.
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# chunk.hpp
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A chunk struct object is the basic element of what can be
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stored on the heap. When `Heap::alloc` is called a
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chunk may be created to represent the space of memory
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that was allocated on the heap by `alloc`.
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## Members
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`bool m_marked`: A boolean flag to mark an object during mark/sweep.
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`uintptr_t *const m_start`: A constant pointer pointing to the start
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address of the memory space that was allocated.
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`const size_t m_size`: The size of the memory space that was allocated.
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## Constructors
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There are three constructors for a chunk. One regular constructor
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and two copy constructors.
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`Chunk(size_t size, uintptr_t *start)`: Used for creating new chunks in
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`Heap::alloc`.
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`Chunk(const Chunk *const c)`: A copy constructor used by the profiler
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to store chunk data after the initial chunk is deleted.
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`Chunk(const Chunk &c)`: A secondary copy constructor used for debugging.
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# event.hpp & event.cpp
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An event class used by the profiler to track actions
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on the heap.
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## Members
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`const GCEventType m_type`: The type of event recorded.
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`const std::time_t m_timestamp`: The timestamp of the event,
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initialized to the current time by `std::time(NULL)`.
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`const Chunk *m_chunk`: The chunk an event is related to.
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For example, in `alloc` when a new chunk is created, a
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new event is recorded with the type of `NewChunk` and
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`m_chunk` then contains a copied version of that new chunk.
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If an event is not related to a chunk this member is initialized
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to a nullptr.
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`const size_t m_size`: In an `AllocStart` event, this member
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stores the amount of bytes requested to `alloc`. Otherwise
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this member is initialized to 0.
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## Constructors
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`GCEvent(GCEventType type)`: Used for creating events that are
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independent of a chunk and size (like `ProfilerDispose`).
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`GCEvent(GCEventType type, Chunk *chunk)`: Used for creating events
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that are connected to a chunk (like `ChunkMarked`).
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`GCEvent(GCEventType type, size_t size)`: Used for creating events
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that are related to a size (only `AllocStart`).
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## Destructors
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`~GCEvent()`: Default destructor and also frees the member
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`m_chunk` if it's not the `nullptr`.
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## Functions
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`GCEventType get_type()`: Getter for the type of the event.
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`std::time_t get_time_stamp()`: Getter for the timestamp of
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the event.
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`const Chunk *get_chunk()`: Getter for the Chunk the event
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is related to. The chunk data is constant.
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`const char *type_to_string()`: Translates the type of the
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event to a string.
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# heap.hpp & heap.cpp
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## Members
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`char *const m_heap`: This is the pointer to the simulated heap which
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collection occurs on. It's a byte array with a constant pointer.
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`size_t m_size`: The size of bytes that has been allocated on the heap.
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`inline static Heap *m_instance`: The singleton instance of Heap. Before
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the heap is initialized this is initialized to the null pointer.
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`uintptr_t *m_stack_top`: The address of the topmost stack frame which
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serves as the stop for scanning the stack. Initialized as the null pointer
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but assigned to the correct address in `Heap::init()`.
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`bool m_profiler_enable`: The state of the profiler, `true` if the
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profiler is enabled, `false` otherwise. It is initialized as `false`.
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`std::vector<Chunk *> m_allocated_chunks`: Contains pointers to all
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chunks that are allocated on the heap and can be reachable (if
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a collection has been triggered previously).
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`std::vector<Chunk *> m_freed_chunks`: Contains pointer to
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chunks that have been freed, used to try and recycle chunks.
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## Constructors
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`Heap()`: Default constructor which guarantees to initialize
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the `m_heap` pointer and the byte array. Declared private
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in accordance with the singleton pattern.
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## Destructors
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`~Heap()`: Frees the `m_heap` byte array. Declared private
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in accordance with the singleton pattern.
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## Functions
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`static void init()`: Initializes the heap singleton and the member
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`m_instance`. Must be called before any calls to `alloc()`.
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`static void dispose()`: Disposes the heap singleton which frees
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the heap. If the profiler is enabled the profiler is also disposed.
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`static void *alloc(size_t size)`: Tries to allocate `size` amount
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of bytes on the heap. The allocation is C-style, meaning `alloc()`
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returns a `void *` similar to `malloc` and the user should cast
|
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this pointer to an appropriate type. If this function is called with
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the argument of 0, it will return the null pointer. This function can throw
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runtime errors on two occasions. One if there is not enough memory
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on the heap after a collection is triggered, it will throw a runtime
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error with the message "Out of memory". The other occasion is when
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a collection is triggered and the heap has not been initialized
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properly by calling `init()`.
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`static void set_profiler(bool mode)`: Enables or disables (`true`
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or `false`) the profiler.
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@ -1,30 +0,0 @@
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# profiler.hpp & profiler.cpp
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## Members
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||||
`inline static Profiler *m_instance`: The pointer to the profiler
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singleton instance.
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`std::vector<GCEvent *> m_events`: A vector of events recorded
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by the profiler. The contents are always sorted by time.
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## Constructors
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`Profiler()`: Default constructor, declared private because of
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the singleton pattern.
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## Destructors
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`~Profiler()`: Default destructor, declared private because of
|
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the singleton pattern. This destructor also deletes any events
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that were recorded by the profiler to free memory.
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|
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## Functions
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`static void record(GCEventType type)`: Records an event independent
|
||||
of a size and a chunk (like `ProfilerDispose`).
|
||||
|
||||
`static void record(GCEventType type, size_t size)`: Records an event independent
|
||||
of a chunk but not a size (only `AllocStart`).
|
||||
|
||||
`static void record(GCEventType type, Chunk *chunk)`: Records an event independent
|
||||
of a size but not a chunk (like `NewChunk`).
|
||||
|
||||
`static void dispose()`: Disposes the profiler by dumping a log file of all
|
||||
events and deleting events to free memory.
|
||||
|
|
@ -1,83 +0,0 @@
|
|||
# GC library - reference guide
|
||||
|
||||
The Heap class is the core of the library and contains all necessary
|
||||
functions for using the library. This class exposes four public functions
|
||||
which are `init`, `dispose`, `alloc`, and `set_profiler`.
|
||||
|
||||
To use the library, simply include it as `#include "heap.hpp"` and link
|
||||
it during compilation. Or you can compile it to a static library using
|
||||
the target `make static_lib` which compiles everything to an .a file.
|
||||
It can also be compiled to a shared library if necessary with the target
|
||||
`make shared_lib` which produces an .so file.
|
||||
|
||||
## Quick guide
|
||||
1. If you want a profiler, call `Heap::set_profiler(true)`. Otherwise this can be skipped.
|
||||
2. Call `Heap::init()` to initialize the heap before using `alloc` (**crucial**).
|
||||
3. Use `Heap::alloc()` as you want.
|
||||
4. At program exit, call `Heap::dispose()` to free up all the memory used.
|
||||
|
||||
## Functions
|
||||
|
||||
### Heap::init()
|
||||
When using the library, the user has to, at the start of the program,
|
||||
call the `void init()` function, which initiates the Heap singleton
|
||||
and the class member `m_stack_top`. **It is crucial** that this
|
||||
functions is called from the `main` function of the end program,
|
||||
as `init` uses the intrinsic function `__builtin_frame_address`
|
||||
to find the address of the **first** stack frame of the end program.
|
||||
If the function **is not** called from the `main` function
|
||||
of the end program, it is not guaranteed that the garbage collector
|
||||
will collect all objects.
|
||||
|
||||
The intrinsic function used is technically unsafe for this use,
|
||||
but during testing it has only shown to segfault for values greater
|
||||
than the one used in `init`. If you run into a segfault, please
|
||||
contact the developers.
|
||||
|
||||
|
||||
### Heap::set_profiler(bool mode)
|
||||
This function is used to enable or disable the profiler connected
|
||||
to the Heap. The profiler is primarily used for testing, but can
|
||||
also be used in general to keep track of the programs history.
|
||||
|
||||
This function takes a single boolean as an argument to represent
|
||||
the state of the profiler. `true` means that the profiler is enabled
|
||||
and `false` means that the profiler is disabled. This function
|
||||
can theoretically be called at any time during program execution,
|
||||
but it's probably a bad idea. It is recommended to call this function
|
||||
before the call to `init` or at least at before the first call to
|
||||
`alloc`.
|
||||
|
||||
### Heap::alloc(size_t size)
|
||||
The probably most important function in this library. This function
|
||||
is called to request memory from the "heap". `alloc` takes a single
|
||||
argument which is a `size_t` (unsigned long) to represent the amount
|
||||
of bytes to allocate on the heap. The allocation is C-style, meaning
|
||||
that alloc returns a `void` pointer similar to `malloc`, which
|
||||
is then supposed to be cast by the user to a proper pointer. When
|
||||
`alloc` is called and there is already not enough memory left on
|
||||
the heap to accommodate the request, a collection is triggered
|
||||
to free up memory for the allocation. Hence the user does not
|
||||
need to make their own calls to `free` or manually free up memory.
|
||||
|
||||
`alloc` can also return a null pointer, if the user requests to
|
||||
allocate 0 bytes. This is not recommended.
|
||||
|
||||
`alloc` can also throw runtime errors in two cases. The first one
|
||||
is of there is not enough memory on the heap available after
|
||||
a collection, which in case the allocation cannot complete.
|
||||
The second case is during a collection, where the function
|
||||
`collect` throws a runtime error if the heap is not already
|
||||
initialized by a call to `init`. Calls to `alloc` can technically
|
||||
take place without properly initializing the heap, but this is
|
||||
not recommended.
|
||||
|
||||
### Heap::dispose()
|
||||
This function is used to dispose the heap at the program exit.
|
||||
If the profiler is enabled, it is also disposed from a call
|
||||
to `dispose`. When the profiler is disposed, a log file is
|
||||
dumped containing the events on the heap. If the profiler
|
||||
is disabled, nothing happens to the profiler during `dispose`.
|
||||
After the profiler is disposed, the heap is deleted which
|
||||
frees up all the memory used and deletes (hopefully) all
|
||||
the remaining objects in memory.
|
||||
|
|
@ -1,36 +0,0 @@
|
|||
#ifndef CHEAP_H
|
||||
#define CHEAP_H
|
||||
|
||||
#include <stdbool.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
//#define WRAPPER_DEBUG
|
||||
|
||||
#ifdef WRAPPER_DEBUG
|
||||
typedef struct cheap
|
||||
{
|
||||
void *obj;
|
||||
} cheap_t;
|
||||
#else
|
||||
struct cheap;
|
||||
typedef struct cheap cheap_t;
|
||||
#endif
|
||||
|
||||
#define FuncCallsOnly 0x1E
|
||||
#define ChunkOpsOnly 0x3E0
|
||||
|
||||
cheap_t *cheap_the();
|
||||
void cheap_init();
|
||||
void cheap_dispose();
|
||||
void *cheap_alloc(unsigned long size);
|
||||
void cheap_set_profiler(cheap_t *cheap, bool mode);
|
||||
void cheap_profiler_log_options(cheap_t *cheap, unsigned long flag);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* __CHEAP_H__ */
|
||||
|
|
@ -1,25 +0,0 @@
|
|||
#pragma once
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
namespace GC
|
||||
{
|
||||
/**
|
||||
* The basic element of what can be stored on
|
||||
* the heap. A chunk contains a start address
|
||||
* on the actual heap, the size of memory that
|
||||
* is allocated at that address and if the
|
||||
* chunk is reachable (marked).
|
||||
*/
|
||||
struct Chunk
|
||||
{
|
||||
bool m_marked {false};
|
||||
uintptr_t *const m_start {nullptr};
|
||||
const size_t m_size {0};
|
||||
|
||||
Chunk(size_t size, uintptr_t *start) : m_start(start), m_size(size) {}
|
||||
Chunk(const Chunk *const c) : m_marked(c->m_marked), m_start(c->m_start), m_size(c->m_size) {}
|
||||
Chunk(const Chunk &c) : m_marked(c.m_marked), m_start(c.m_start), m_size(c.m_size) {}
|
||||
};
|
||||
}
|
||||
|
|
@ -1,55 +0,0 @@
|
|||
#pragma once
|
||||
|
||||
#include <ctime>
|
||||
|
||||
#include "chunk.hpp"
|
||||
|
||||
namespace GC
|
||||
{
|
||||
/**
|
||||
* Types of events that can occur on the heap.
|
||||
*/
|
||||
enum GCEventType
|
||||
{
|
||||
HeapInit = 1 << 0,
|
||||
AllocStart = 1 << 1,
|
||||
CollectStart = 1 << 2,
|
||||
MarkStart = 1 << 3,
|
||||
SweepStart = 1 << 4,
|
||||
ChunkMarked = 1 << 5,
|
||||
ChunkSwept = 1 << 6,
|
||||
ChunkFreed = 1 << 7,
|
||||
NewChunk = 1 << 8,
|
||||
ReusedChunk = 1 << 9,
|
||||
ProfilerDispose = 1 << 10,
|
||||
FreeStart = 1 << 11
|
||||
};
|
||||
|
||||
/**
|
||||
* Stores metadeta about an event on the heap.
|
||||
*/
|
||||
class GCEvent
|
||||
{
|
||||
private:
|
||||
const GCEventType m_type;
|
||||
const std::time_t m_timestamp {std::time(NULL)};
|
||||
const Chunk *m_chunk {nullptr};
|
||||
const size_t m_size {0};
|
||||
|
||||
public:
|
||||
GCEvent(GCEventType type) : m_type(type) {}
|
||||
GCEvent(GCEventType type, Chunk *chunk) : m_type(type), m_chunk(chunk) {}
|
||||
GCEvent(GCEventType type, size_t size) : m_type(type), m_size(size) {}
|
||||
|
||||
~GCEvent() {
|
||||
if (m_chunk != nullptr)
|
||||
delete m_chunk;
|
||||
}
|
||||
|
||||
GCEventType get_type();
|
||||
std::time_t get_time_stamp();
|
||||
const Chunk *get_chunk();
|
||||
size_t get_size();
|
||||
const char *type_to_string();
|
||||
};
|
||||
}
|
||||
|
|
@ -1,102 +0,0 @@
|
|||
#pragma once
|
||||
|
||||
#include <list>
|
||||
#include <stdlib.h>
|
||||
#include <vector>
|
||||
|
||||
#include "chunk.hpp"
|
||||
#include "profiler.hpp"
|
||||
|
||||
#define HEAP_SIZE 240240240
|
||||
#define FREE_THRESH (uint)100
|
||||
#define HEAP_DEBUG
|
||||
|
||||
namespace GC
|
||||
{
|
||||
/**
|
||||
* Flags for the collect overlead for conditional
|
||||
* collection (mark/sweep/free/all).
|
||||
*/
|
||||
enum CollectOption
|
||||
{
|
||||
MARK = 1 << 0,
|
||||
SWEEP = 1 << 1,
|
||||
MARK_SWEEP = 1 << 2,
|
||||
FREE = 1 << 3,
|
||||
COLLECT_ALL = 0b1111 // all flags above
|
||||
};
|
||||
|
||||
/**
|
||||
* The heap class to represent the heap for the
|
||||
* garbage collection. The heap is a singleton
|
||||
* instance and can be retrieved by Heap::the()
|
||||
* inside the heap class. The heap is represented
|
||||
* by a char array of size 65536 and can enable
|
||||
* a profiler to track the actions on the heap.
|
||||
*/
|
||||
class Heap
|
||||
{
|
||||
private:
|
||||
Heap() : m_heap(static_cast<char *>(malloc(HEAP_SIZE))) {}
|
||||
|
||||
~Heap()
|
||||
{
|
||||
std::free((char *)m_heap);
|
||||
}
|
||||
|
||||
char *const m_heap;
|
||||
size_t m_size{0};
|
||||
char *m_heap_top{nullptr};
|
||||
// static Heap *m_instance {nullptr};
|
||||
uintptr_t *m_stack_top{nullptr};
|
||||
bool m_profiler_enable{false};
|
||||
|
||||
std::vector<Chunk *> m_allocated_chunks;
|
||||
std::vector<Chunk *> m_freed_chunks;
|
||||
std::list<Chunk *> m_free_list;
|
||||
|
||||
static bool profiler_enabled();
|
||||
// static Chunk *get_at(std::vector<Chunk *> &list, size_t n);
|
||||
void collect();
|
||||
void sweep(Heap &heap);
|
||||
Chunk *try_recycle_chunks(size_t size);
|
||||
void free(Heap &heap);
|
||||
void free_overlap(Heap &heap);
|
||||
void mark(uintptr_t *start, const uintptr_t *end, std::vector<Chunk *> &worklist);
|
||||
void print_line(Chunk *chunk);
|
||||
void print_worklist(std::vector<Chunk *> &list);
|
||||
void mark_step(uintptr_t start, uintptr_t end, std::vector<Chunk *> &worklist);
|
||||
|
||||
// Temporary
|
||||
Chunk *try_recycle_chunks_new(size_t size);
|
||||
void free_overlap_new(Heap &heap);
|
||||
|
||||
public:
|
||||
/**
|
||||
* These are the only five functions which are exposed
|
||||
* as the API for LLVM. At the absolute start of the
|
||||
* program the developer has to call init() to ensure
|
||||
* that the address of the topmost stack frame is
|
||||
* saved as the limit for scanning the stack in collect.
|
||||
*/
|
||||
|
||||
static Heap &the();
|
||||
static void init();
|
||||
static void dispose();
|
||||
static void *alloc(size_t size);
|
||||
void set_profiler(bool mode);
|
||||
void set_profiler_log_options(RecordOption flags);
|
||||
|
||||
// Stop the compiler from generating copy-methods
|
||||
Heap(Heap const &) = delete;
|
||||
Heap &operator=(Heap const &) = delete;
|
||||
|
||||
#ifdef HEAP_DEBUG
|
||||
void collect(CollectOption flags); // conditional collection
|
||||
void check_init(); // print dummy things
|
||||
void print_contents(); // print dummy things
|
||||
void print_allocated_chunks(Heap *heap); // print the contents in m_allocated_chunks
|
||||
void print_summary();
|
||||
#endif
|
||||
};
|
||||
}
|
||||
|
|
@ -1,71 +0,0 @@
|
|||
#pragma once
|
||||
|
||||
#include <iostream>
|
||||
#include <vector>
|
||||
#include <chrono>
|
||||
|
||||
#include "chunk.hpp"
|
||||
#include "event.hpp"
|
||||
|
||||
// #define FunctionCallTypes
|
||||
// #define ChunkOpsTypes
|
||||
|
||||
namespace GC {
|
||||
|
||||
enum RecordOption
|
||||
{
|
||||
FunctionCalls = (GC::AllocStart | GC::CollectStart | GC::MarkStart | GC::SweepStart),
|
||||
ChunkOps = (GC::ChunkMarked | GC::ChunkSwept | GC::ChunkFreed | GC::NewChunk | GC::ReusedChunk),
|
||||
AllOps = 0xFFFFFF
|
||||
};
|
||||
|
||||
struct ProfilerEvent
|
||||
{
|
||||
uint m_n {1};
|
||||
const GCEventType m_type;
|
||||
|
||||
ProfilerEvent(GCEventType type) : m_type(type) {}
|
||||
};
|
||||
|
||||
class Profiler {
|
||||
private:
|
||||
Profiler() {}
|
||||
~Profiler()
|
||||
{
|
||||
for (GCEvent *c : m_events)
|
||||
delete c;
|
||||
}
|
||||
|
||||
static Profiler &the();
|
||||
inline static Profiler *m_instance {nullptr};
|
||||
std::vector<GCEvent *> m_events;
|
||||
ProfilerEvent *m_last_prof_event {new ProfilerEvent(HeapInit)};
|
||||
std::vector<ProfilerEvent *> m_prof_events;
|
||||
RecordOption flags;
|
||||
|
||||
std::chrono::microseconds alloc_time {0};
|
||||
// size_t alloc_counts {0};
|
||||
std::chrono::microseconds collect_time {0};
|
||||
// size_t collect_counts {0};
|
||||
|
||||
static void record_data(GCEvent *type);
|
||||
std::ofstream create_file_stream();
|
||||
std::string get_log_folder();
|
||||
static void dump_trace();
|
||||
static void dump_prof_trace();
|
||||
static void dump_chunk_trace();
|
||||
// static void dump_trace_short();
|
||||
// static void dump_trace_full();
|
||||
static void print_chunk_event(GCEvent *event, char buffer[22]);
|
||||
static const char *type_to_string(GCEventType type);
|
||||
|
||||
public:
|
||||
static RecordOption log_options();
|
||||
static void set_log_options(RecordOption flags);
|
||||
static void record(GCEventType type);
|
||||
static void record(GCEventType type, size_t size);
|
||||
static void record(GCEventType type, Chunk *chunk);
|
||||
static void record(GCEventType type, std::chrono::microseconds time);
|
||||
static void dispose();
|
||||
};
|
||||
}
|
||||
|
|
@ -1,63 +0,0 @@
|
|||
#include <stdlib.h>
|
||||
#include <iostream>
|
||||
|
||||
#include "heap.hpp"
|
||||
#include "cheap.h"
|
||||
|
||||
#ifndef WRAPPER_DEBUG
|
||||
struct cheap
|
||||
{
|
||||
void *obj;
|
||||
};
|
||||
#endif
|
||||
|
||||
cheap_t *cheap_the()
|
||||
{
|
||||
cheap_t *c;
|
||||
GC::Heap *heap;
|
||||
|
||||
c = static_cast<cheap_t *>(malloc(sizeof(cheap_t)));
|
||||
heap = &GC::Heap::the();
|
||||
c->obj = heap;
|
||||
|
||||
return c;
|
||||
}
|
||||
|
||||
void cheap_init()
|
||||
{
|
||||
GC::Heap::init();
|
||||
}
|
||||
|
||||
void cheap_dispose()
|
||||
{
|
||||
std::cout << "In dispose\n";
|
||||
GC::Heap::dispose();
|
||||
std::cout << "Out dispose" << std::endl;
|
||||
}
|
||||
|
||||
void *cheap_alloc(unsigned long size)
|
||||
{
|
||||
return GC::Heap::alloc(size);
|
||||
}
|
||||
|
||||
void cheap_set_profiler(cheap_t *cheap, bool mode)
|
||||
{
|
||||
GC::Heap *heap = static_cast<GC::Heap *>(cheap->obj);
|
||||
|
||||
heap->set_profiler(mode);
|
||||
}
|
||||
|
||||
void cheap_profiler_log_options(cheap_t *cheap, unsigned long flags)
|
||||
{
|
||||
GC::Heap *heap = static_cast<GC::Heap *>(cheap->obj);
|
||||
|
||||
GC::RecordOption cast_flag;
|
||||
if (flags == FuncCallsOnly)
|
||||
cast_flag = GC::FunctionCalls;
|
||||
else if (flags == ChunkOpsOnly)
|
||||
cast_flag = GC::ChunkOps;
|
||||
else
|
||||
cast_flag = GC::AllOps;
|
||||
|
||||
heap->set_profiler_log_options(cast_flag);
|
||||
}
|
||||
|
|
@ -1,71 +0,0 @@
|
|||
#include "chunk.hpp"
|
||||
#include "event.hpp"
|
||||
|
||||
namespace GC
|
||||
{
|
||||
/**
|
||||
* @returns The type of the event
|
||||
*/
|
||||
GCEventType GCEvent::get_type()
|
||||
{
|
||||
return m_type;
|
||||
}
|
||||
|
||||
/**
|
||||
* @returns The time the event happened in
|
||||
* the form of time_t.
|
||||
*/
|
||||
std::time_t GCEvent::get_time_stamp()
|
||||
{
|
||||
return m_timestamp;
|
||||
}
|
||||
|
||||
/**
|
||||
* If the event is related to a chunk, this
|
||||
* function returns the chunk that it is
|
||||
* related to. If the event is independent
|
||||
* of a chunk, it returns the nullptr.
|
||||
*
|
||||
* @returns A chunk pointer or the nullptr.
|
||||
*/
|
||||
const Chunk *GCEvent::get_chunk()
|
||||
{
|
||||
return m_chunk;
|
||||
}
|
||||
|
||||
/**
|
||||
* If the event is an AllocStart event, this
|
||||
* returns the size of the alloc() request.
|
||||
* otherwise this returns 0.
|
||||
*
|
||||
* @returns A number representing the number
|
||||
* of bytes requested to alloc()
|
||||
* or 0 if the event is not an
|
||||
* AllocStart event.
|
||||
*/
|
||||
size_t GCEvent::get_size()
|
||||
{
|
||||
return m_size;
|
||||
}
|
||||
|
||||
/**
|
||||
* @returns The string conversion of the event type.
|
||||
*/
|
||||
const char *GCEvent::type_to_string()
|
||||
{
|
||||
switch (m_type)
|
||||
{
|
||||
case HeapInit: return "HeapInit";
|
||||
case AllocStart: return "AllocStart";
|
||||
case CollectStart: return "CollectStart";
|
||||
case MarkStart: return "MarkStart";
|
||||
case ChunkMarked: return "ChunkMarked";
|
||||
case ChunkSwept: return "ChunkSwept";
|
||||
case ChunkFreed: return "ChunkFreed";
|
||||
case NewChunk: return "NewChunk";
|
||||
case ReusedChunk: return "ReusedChunk";
|
||||
case ProfilerDispose: return "ProfilerDispose";
|
||||
default: return "[Unknown]";
|
||||
}
|
||||
}
|
||||
}
|
||||
Binary file not shown.
|
|
@ -1,671 +0,0 @@
|
|||
#include <iostream>
|
||||
#include <stdexcept>
|
||||
#include <stdlib.h>
|
||||
#include <vector>
|
||||
#include <chrono>
|
||||
|
||||
#include "heap.hpp"
|
||||
|
||||
#define time_now std::chrono::high_resolution_clock::now()
|
||||
#define to_us std::chrono::duration_cast<std::chrono::microseconds>
|
||||
|
||||
using std::cout, std::endl, std::vector, std::hex, std::dec;
|
||||
|
||||
namespace GC
|
||||
{
|
||||
/**
|
||||
* This implementation of the() guarantees laziness
|
||||
* on the instance and a correct destruction with
|
||||
* the destructor.
|
||||
*
|
||||
* @returns The singleton object.
|
||||
*/
|
||||
Heap& Heap::the()
|
||||
{
|
||||
static Heap instance;
|
||||
return instance;
|
||||
}
|
||||
|
||||
/**
|
||||
* Initialises the heap singleton and saves the address
|
||||
* of the calling function's stack frame as the stack_top.
|
||||
* Presumeably this address points to the stack frame of
|
||||
* the compiled LLVM executable after linking.
|
||||
*/
|
||||
void Heap::init()
|
||||
{
|
||||
Heap &heap = Heap::the();
|
||||
if (heap.profiler_enabled())
|
||||
Profiler::record(HeapInit);
|
||||
// clang complains because arg for __b_f_a is not 0 which is "unsafe"
|
||||
#pragma clang diagnostic ignored "-Wframe-address"
|
||||
heap.m_stack_top = static_cast<uintptr_t *>(__builtin_frame_address(1));
|
||||
heap.m_heap_top = heap.m_heap;
|
||||
}
|
||||
|
||||
void Heap::set_profiler_log_options(RecordOption flags)
|
||||
{
|
||||
Profiler::set_log_options(flags);
|
||||
}
|
||||
|
||||
/**
|
||||
* Disposes the heap and the profiler at program exit
|
||||
* which also triggers a heap log file dumped if the
|
||||
* profiler is enabled.
|
||||
*/
|
||||
void Heap::dispose()
|
||||
{
|
||||
Heap &heap = Heap::the();
|
||||
if (heap.profiler_enabled())
|
||||
Profiler::dispose();
|
||||
}
|
||||
|
||||
/**
|
||||
* Allocates a given amount of bytes on the heap.
|
||||
*
|
||||
* @param size The amount of bytes to be allocated.
|
||||
*
|
||||
* @return A pointer to the address where the memory
|
||||
* has been allocated. This pointer is supposed
|
||||
* to be casted to and object pointer.
|
||||
*/
|
||||
void *Heap::alloc(size_t size)
|
||||
{
|
||||
auto a_start = time_now;
|
||||
// Singleton
|
||||
Heap &heap = Heap::the();
|
||||
bool profiler_enabled = heap.profiler_enabled();
|
||||
|
||||
if (profiler_enabled)
|
||||
Profiler::record(AllocStart, size);
|
||||
|
||||
if (size == 0)
|
||||
{
|
||||
cout << "Heap: Cannot alloc 0B. No bytes allocated." << endl;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
if (heap.m_size + size > HEAP_SIZE)
|
||||
{
|
||||
// auto a_ms = to_us(c_start - a_start);
|
||||
// Profiler::record(AllocStart, a_ms);
|
||||
heap.collect();
|
||||
// If memory is not enough after collect, crash with OOM error
|
||||
if (heap.m_size + size > HEAP_SIZE)
|
||||
{
|
||||
if (profiler_enabled)
|
||||
Profiler::dispose();
|
||||
throw std::runtime_error(std::string("Error: Heap out of memory"));
|
||||
}
|
||||
}
|
||||
|
||||
// If a chunk was recycled, return the old chunk address
|
||||
Chunk *reused_chunk = heap.try_recycle_chunks(size);
|
||||
if (reused_chunk != nullptr)
|
||||
{
|
||||
if (profiler_enabled)
|
||||
Profiler::record(ReusedChunk, reused_chunk);
|
||||
auto a_end = time_now;
|
||||
auto a_ms = to_us(a_end - a_start);
|
||||
Profiler::record(AllocStart, a_ms);
|
||||
return static_cast<void *>(reused_chunk->m_start);
|
||||
}
|
||||
|
||||
// If no free chunks was found (reused_chunk is a nullptr),
|
||||
// then create a new chunk
|
||||
auto new_chunk = new Chunk(size, (uintptr_t *)(heap.m_heap + heap.m_size));
|
||||
|
||||
heap.m_size += size;
|
||||
heap.m_allocated_chunks.push_back(new_chunk);
|
||||
|
||||
if (profiler_enabled)
|
||||
Profiler::record(NewChunk, new_chunk);
|
||||
|
||||
auto a_end = time_now;
|
||||
auto a_ms = to_us(a_end - a_start);
|
||||
Profiler::record(AllocStart, a_ms);
|
||||
return new_chunk->m_start;
|
||||
}
|
||||
|
||||
/**
|
||||
* Tries to recycle used and freed chunks that are
|
||||
* already allocated objects by the OS but freed
|
||||
* from our Heap. This reduces the amount of GC
|
||||
* objects slightly which saves time from malloc'ing
|
||||
* memory from the OS.
|
||||
*
|
||||
* @param size Amount of bytes needed for the object
|
||||
* which is about to be allocated.
|
||||
*
|
||||
* @returns If a chunk is found and recycled, a
|
||||
* pointer to the allocated memory for
|
||||
* the object is returned. If not, a
|
||||
* nullptr is returned to signify no
|
||||
* chunks were found.
|
||||
*/
|
||||
Chunk *Heap::try_recycle_chunks(size_t size)
|
||||
{
|
||||
Heap &heap = Heap::the();
|
||||
// Check if there are any freed chunks large enough for current request
|
||||
for (size_t i = 0; i < heap.m_freed_chunks.size(); i++)
|
||||
{
|
||||
//auto chunk = Heap::get_at(heap.m_freed_chunks, i);
|
||||
auto chunk = heap.m_freed_chunks[i];
|
||||
auto iter = heap.m_freed_chunks.begin();
|
||||
advance(iter, i);
|
||||
if (chunk->m_size > size)
|
||||
{
|
||||
// Split the chunk, use one part and add the remaining part to
|
||||
// the list of freed chunks
|
||||
size_t diff = chunk->m_size - size;
|
||||
auto chunk_complement = new Chunk(diff, chunk->m_start + chunk->m_size);
|
||||
|
||||
heap.m_freed_chunks.erase(iter);
|
||||
heap.m_freed_chunks.push_back(chunk_complement);
|
||||
heap.m_allocated_chunks.push_back(chunk);
|
||||
|
||||
return chunk;
|
||||
}
|
||||
else if (chunk->m_size == size)
|
||||
{
|
||||
// Reuse the whole chunk
|
||||
heap.m_freed_chunks.erase(iter);
|
||||
heap.m_allocated_chunks.push_back(chunk);
|
||||
return chunk;
|
||||
}
|
||||
}
|
||||
// If no chunk was found, return nullptr
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a bool whether the profiler is enabled
|
||||
* or not.
|
||||
*
|
||||
* @returns True or false if the profiler is enabled
|
||||
* or disabled respectively.
|
||||
*/
|
||||
bool Heap::profiler_enabled() {
|
||||
Heap &heap = Heap::the();
|
||||
return heap.m_profiler_enable;
|
||||
}
|
||||
|
||||
/**
|
||||
* Collection phase of the garbage collector. When
|
||||
* an allocation is requested and there is no space
|
||||
* left on the heap, a collection is triggered. This
|
||||
* function is private so that the user cannot trigger
|
||||
* a collection unneccessarily.
|
||||
*/
|
||||
void Heap::collect()
|
||||
{
|
||||
auto c_start = time_now;
|
||||
|
||||
Heap &heap = Heap::the();
|
||||
|
||||
if (heap.profiler_enabled())
|
||||
Profiler::record(CollectStart);
|
||||
|
||||
// get current stack frame
|
||||
auto stack_bottom = reinterpret_cast<uintptr_t *>(__builtin_frame_address(0));
|
||||
|
||||
if (heap.m_stack_top == nullptr)
|
||||
throw std::runtime_error(std::string("Error: Heap is not initialized, read the docs!"));
|
||||
|
||||
uintptr_t *stack_top = heap.m_stack_top;
|
||||
|
||||
auto work_list = heap.m_allocated_chunks;
|
||||
mark(stack_bottom, stack_top, work_list);
|
||||
|
||||
sweep(heap);
|
||||
|
||||
free(heap);
|
||||
|
||||
auto c_end = time_now;
|
||||
|
||||
Profiler::record(CollectStart, to_us(c_end - c_start));
|
||||
}
|
||||
|
||||
/**
|
||||
* Iterates through the stack, if an element on the stack points to a chunk,
|
||||
* called a root chunk, that chunk is marked (i.e. reachable).
|
||||
* Then it recursively follows all chunks which are possibly reachable from
|
||||
* the root chunk and mark those chunks.
|
||||
* If a chunk is marked it is removed from the worklist, since it's no longer of
|
||||
* concern for this method.
|
||||
*
|
||||
* Time complexity: 0(N^2 * log(N)) as upper bound.
|
||||
* Where N is either the size of the worklist or the size of
|
||||
* the stack frame, depending on which is the largest.
|
||||
*
|
||||
* @param start Pointer to the start of the stack frame.
|
||||
* @param end Pointer to the end of the stack frame.
|
||||
* @param worklist The currently allocated chunks, which haven't been marked.
|
||||
*/
|
||||
void Heap::mark(uintptr_t *start, const uintptr_t* const end, vector<Chunk *> &worklist)
|
||||
{
|
||||
Heap &heap = Heap::the();
|
||||
bool profiler_enabled = heap.m_profiler_enable;
|
||||
if (profiler_enabled)
|
||||
Profiler::record(MarkStart);
|
||||
|
||||
// To find adresses thats in the worklist
|
||||
for (; start <= end; start++)
|
||||
{
|
||||
auto it = worklist.begin();
|
||||
auto stop = worklist.end();
|
||||
while (it != stop)
|
||||
{
|
||||
Chunk *chunk = *it;
|
||||
auto c_start = reinterpret_cast<uintptr_t>(chunk->m_start);
|
||||
auto c_size = reinterpret_cast<uintptr_t>(chunk->m_size);
|
||||
auto c_end = reinterpret_cast<uintptr_t>(c_start + c_size);
|
||||
|
||||
// Check if the stack pointer points to something within the chunk
|
||||
if (c_start <= *start && *start < c_end)
|
||||
{
|
||||
if (!chunk->m_marked)
|
||||
{
|
||||
if (profiler_enabled)
|
||||
Profiler::record(ChunkMarked, chunk);
|
||||
chunk->m_marked = true;
|
||||
it = worklist.erase(it);
|
||||
|
||||
// Recursively call mark, to see if the reachable chunk further points to another chunk
|
||||
mark((uintptr_t *)c_start, (uintptr_t *)c_end, worklist);
|
||||
}
|
||||
else
|
||||
{
|
||||
++it;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
++it;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Sweeps the heap, unmarks the marked chunks for the next cycle,
|
||||
* adds the unmarked nodes to the list of freed chunks; to be freed.
|
||||
*
|
||||
* Time complexity: O(N^2), where N is the number of allocated chunks.
|
||||
* It is quadratic, in the worst case,
|
||||
* since each call to erase() is linear.
|
||||
*
|
||||
* @param heap Pointer to the heap singleton instance.
|
||||
*/
|
||||
void Heap::sweep(Heap &heap)
|
||||
{
|
||||
bool profiler_enabled = heap.m_profiler_enable;
|
||||
if (profiler_enabled)
|
||||
Profiler::record(SweepStart);
|
||||
auto iter = heap.m_allocated_chunks.begin();
|
||||
// This cannot "iter != stop", results in seg fault, since the end gets updated, I think.
|
||||
while (iter != heap.m_allocated_chunks.end())
|
||||
{
|
||||
Chunk *chunk = *iter;
|
||||
|
||||
// Unmark the marked chunks for the next iteration.
|
||||
if (chunk->m_marked)
|
||||
{
|
||||
chunk->m_marked = false;
|
||||
++iter;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Add the unmarked chunks to freed chunks and remove from
|
||||
// the list of allocated chunks
|
||||
if (profiler_enabled)
|
||||
Profiler::record(ChunkSwept, chunk);
|
||||
heap.m_freed_chunks.push_back(chunk);
|
||||
iter = heap.m_allocated_chunks.erase(iter);
|
||||
heap.m_size -= chunk->m_size;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Frees chunks that was moved to the list m_freed_chunks
|
||||
* by the sweep phase. If there are more than a certain
|
||||
* amount of free chunks, delete the free chunks to
|
||||
* avoid cluttering.
|
||||
*
|
||||
* Time complexity: O(N^2), where N is the freed chunks.
|
||||
* If free_overlap() is called, it runs in O(N^2),
|
||||
* otherwise O(N).
|
||||
*
|
||||
* @param heap Heap singleton instance, only for avoiding
|
||||
* redundant calls to the singleton get
|
||||
*/
|
||||
void Heap::free(Heap &heap)
|
||||
{
|
||||
bool profiler_enabled = heap.m_profiler_enable;
|
||||
if (profiler_enabled)
|
||||
Profiler::record(FreeStart);
|
||||
if (heap.m_freed_chunks.size() > FREE_THRESH)
|
||||
{
|
||||
bool profiler_enabled = heap.profiler_enabled();
|
||||
while (heap.m_freed_chunks.size())
|
||||
{
|
||||
auto chunk = heap.m_freed_chunks.back();
|
||||
heap.m_freed_chunks.pop_back();
|
||||
if (profiler_enabled)
|
||||
Profiler::record(ChunkFreed, chunk);
|
||||
delete chunk;
|
||||
}
|
||||
}
|
||||
// if there are chunks but not more than FREE_THRESH
|
||||
else if (heap.m_freed_chunks.size())
|
||||
{
|
||||
// essentially, always check for overlap between
|
||||
// chunks before finishing the allocation
|
||||
free_overlap(heap);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks for overlaps between freed chunks of memory
|
||||
* and removes overlapping chunks while prioritizing
|
||||
* the chunks at lower addresses.
|
||||
*
|
||||
* Time complexity: O(N^2), where N is the number of freed chunks.
|
||||
* At each iteration get_at() is called, which is linear.
|
||||
*
|
||||
* @param heap Heap singleton instance, only for avoiding
|
||||
* redundant calls to the singleton get
|
||||
*
|
||||
* @note Maybe this should be changed to prioritizing
|
||||
* larger chunks. Should remove get_at() to indexing,
|
||||
* since that's constant.
|
||||
*/
|
||||
void Heap::free_overlap(Heap &heap) // borde göra en record(ChunkFreed) på onödiga chunks
|
||||
{
|
||||
std::vector<Chunk *> filtered;
|
||||
size_t i = 0;
|
||||
//auto prev = Heap::get_at(heap.m_freed_chunks, i++);
|
||||
auto prev = heap.m_freed_chunks[i++];
|
||||
prev->m_marked = true;
|
||||
filtered.push_back(prev);
|
||||
cout << filtered.back()->m_start << endl;
|
||||
for (; i < heap.m_freed_chunks.size(); i++)
|
||||
{
|
||||
prev = filtered.back();
|
||||
//auto next = Heap::get_at(heap.m_freed_chunks, i);
|
||||
auto next = heap.m_freed_chunks[i];
|
||||
auto p_start = (uintptr_t)(prev->m_start);
|
||||
auto p_size = (uintptr_t)(prev->m_size);
|
||||
auto n_start = (uintptr_t)(next->m_start);
|
||||
if (n_start >= (p_start + p_size))
|
||||
{
|
||||
next->m_marked = true;
|
||||
filtered.push_back(next);
|
||||
}
|
||||
}
|
||||
heap.m_freed_chunks.swap(filtered);
|
||||
|
||||
bool profiler_enabled = heap.m_profiler_enable;
|
||||
// After swap m_freed_chunks contains still available chunks
|
||||
// and filtered contains all the chunks, so delete unused chunks
|
||||
for (Chunk *chunk : filtered)
|
||||
{
|
||||
// if chunk was filtered away, delete it
|
||||
if (!chunk->m_marked)
|
||||
{
|
||||
if (profiler_enabled)
|
||||
Profiler::record(ChunkFreed, chunk);
|
||||
delete chunk;
|
||||
}
|
||||
else
|
||||
{
|
||||
chunk->m_marked = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Heap::set_profiler(bool mode)
|
||||
{
|
||||
Heap &heap = Heap::the();
|
||||
heap.m_profiler_enable = mode;
|
||||
}
|
||||
|
||||
#ifdef HEAP_DEBUG
|
||||
/**
|
||||
* Prints the result of Heap::init() and a dummy value
|
||||
* for the current stack frame for reference.
|
||||
*/
|
||||
void Heap::check_init()
|
||||
{
|
||||
Heap &heap = Heap::the();
|
||||
cout << "Heap addr:\t" << &heap << "\n";
|
||||
cout << "GC m_stack_top:\t" << heap.m_stack_top << "\n";
|
||||
auto stack_bottom = reinterpret_cast<uintptr_t *>(__builtin_frame_address(0));
|
||||
cout << "GC stack_bottom:\t" << stack_bottom << endl;
|
||||
}
|
||||
|
||||
/**
|
||||
* Conditional collection, only to be used in debugging
|
||||
*
|
||||
* @param flags Bitmap of flags
|
||||
*/
|
||||
void Heap::collect(CollectOption flags)
|
||||
{
|
||||
set_profiler(true);
|
||||
|
||||
Heap &heap = Heap::the();
|
||||
|
||||
if (heap.m_profiler_enable)
|
||||
Profiler::record(CollectStart);
|
||||
|
||||
cout << "DEBUG COLLECT\nFLAGS: ";
|
||||
if (flags & MARK)
|
||||
cout << "\n - MARK";
|
||||
if (flags & SWEEP)
|
||||
cout << "\n - SWEEP";
|
||||
if (flags & FREE)
|
||||
cout << "\n - FREE";
|
||||
cout << "\n";
|
||||
|
||||
// get the frame adress, whwere local variables and saved registers are located
|
||||
auto stack_bottom = reinterpret_cast<uintptr_t *>(__builtin_frame_address(0));
|
||||
cout << "Stack bottom in collect:\t" << stack_bottom << "\n";
|
||||
uintptr_t *stack_top = heap.m_stack_top;
|
||||
|
||||
cout << "Stack end in collect:\t " << stack_top << endl;
|
||||
auto work_list = heap.m_allocated_chunks;
|
||||
|
||||
if (flags & MARK)
|
||||
mark(stack_bottom, stack_top, work_list);
|
||||
|
||||
if (flags & SWEEP)
|
||||
sweep(heap);
|
||||
|
||||
if (flags & FREE)
|
||||
free(heap);
|
||||
}
|
||||
|
||||
// Mark child references from the root references
|
||||
void mark_test(vector<Chunk *> &worklist)
|
||||
{
|
||||
while (worklist.size() > 0)
|
||||
{
|
||||
Chunk *ref = worklist.back();
|
||||
worklist.pop_back();
|
||||
Chunk *child = (Chunk *)ref; // this is probably not correct
|
||||
if (child != nullptr && !child->m_marked)
|
||||
{
|
||||
child->m_marked = true;
|
||||
worklist.push_back(child);
|
||||
mark_test(worklist);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Mark the root references and look for child references to them
|
||||
void mark_from_roots(uintptr_t *start, const uintptr_t *end)
|
||||
{
|
||||
vector<Chunk *> worklist;
|
||||
for (; start > end; start--)
|
||||
{
|
||||
if (*start % 8 == 0)
|
||||
{ // all pointers must be aligned as double words
|
||||
Chunk *ref = (Chunk *)*start;
|
||||
if (ref != nullptr && !ref->m_marked)
|
||||
{
|
||||
ref->m_marked = true;
|
||||
worklist.push_back(ref);
|
||||
mark_test(worklist);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// For testing purposes
|
||||
void Heap::print_line(Chunk *chunk)
|
||||
{
|
||||
cout << "Marked: " << chunk->m_marked << "\nStart adr: " << chunk->m_start << "\nSize: " << chunk->m_size << " B\n"
|
||||
<< endl;
|
||||
}
|
||||
|
||||
void Heap::print_worklist(std::vector<Chunk *> &list)
|
||||
{
|
||||
for (auto cp : list)
|
||||
cout << "Chunk at:\t" << cp->m_start << "\nSize:\t\t" << cp->m_size << "\n";
|
||||
cout << endl;
|
||||
}
|
||||
|
||||
void Heap::print_contents()
|
||||
{
|
||||
Heap &heap = Heap::the();
|
||||
if (heap.m_allocated_chunks.size())
|
||||
{
|
||||
cout << "\nALLOCATED CHUNKS #" << dec << heap.m_allocated_chunks.size() << endl;
|
||||
for (auto chunk : heap.m_allocated_chunks)
|
||||
print_line(chunk);
|
||||
}
|
||||
else
|
||||
{
|
||||
cout << "NO ALLOCATIONS\n" << endl;
|
||||
}
|
||||
if (heap.m_freed_chunks.size())
|
||||
{
|
||||
cout << "\nFREED CHUNKS #" << dec << heap.m_freed_chunks.size() << endl;
|
||||
for (auto fchunk : heap.m_freed_chunks)
|
||||
print_line(fchunk);
|
||||
}
|
||||
else
|
||||
{
|
||||
cout << "NO FREED CHUNKS" << endl;
|
||||
}
|
||||
}
|
||||
|
||||
void Heap::print_summary()
|
||||
{
|
||||
Heap &heap = Heap::the();
|
||||
if (heap.m_allocated_chunks.size())
|
||||
{
|
||||
cout << "\nALLOCATED CHUNKS #" << dec << heap.m_allocated_chunks.size() << endl;
|
||||
}
|
||||
else
|
||||
{
|
||||
cout << "NO ALLOCATIONS\n" << endl;
|
||||
}
|
||||
if (heap.m_freed_chunks.size())
|
||||
{
|
||||
cout << "\nFREED CHUNKS #" << dec << heap.m_freed_chunks.size() << endl;
|
||||
}
|
||||
else
|
||||
{
|
||||
cout << "NO FREED CHUNKS" << endl;
|
||||
}
|
||||
}
|
||||
|
||||
void Heap::print_allocated_chunks(Heap *heap) {
|
||||
cout << "--- Allocated Chunks ---\n" << endl;
|
||||
for (auto chunk : heap->m_allocated_chunks) {
|
||||
print_line(chunk);
|
||||
}
|
||||
}
|
||||
|
||||
Chunk *Heap::try_recycle_chunks_new(size_t size)
|
||||
{
|
||||
Heap &heap = Heap::the();
|
||||
// Check if there are any freed chunks large enough for current request
|
||||
for (size_t i = 0; i < heap.m_freed_chunks.size(); i++)
|
||||
{
|
||||
auto chunk = heap.m_freed_chunks[i]; //Heap::get_at(heap.m_freed_chunks, i);
|
||||
auto iter = heap.m_freed_chunks.begin();
|
||||
//advance(iter, i);
|
||||
i++;
|
||||
if (chunk->m_size > size)
|
||||
{
|
||||
// Split the chunk, use one part and add the remaining part to
|
||||
// the list of freed chunks
|
||||
size_t diff = chunk->m_size - size;
|
||||
auto chunk_complement = new Chunk(diff, chunk->m_start + chunk->m_size);
|
||||
|
||||
heap.m_freed_chunks.erase(iter);
|
||||
heap.m_freed_chunks.push_back(chunk_complement);
|
||||
heap.m_allocated_chunks.push_back(chunk);
|
||||
|
||||
return chunk;
|
||||
}
|
||||
else if (chunk->m_size == size)
|
||||
{
|
||||
// Reuse the whole chunk
|
||||
heap.m_freed_chunks.erase(iter);
|
||||
heap.m_allocated_chunks.push_back(chunk);
|
||||
return chunk;
|
||||
}
|
||||
}
|
||||
// If no chunk was found, return nullptr
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void Heap::free_overlap_new(Heap &heap) // borde göra en record(ChunkFreed) på onödiga chunks
|
||||
{
|
||||
std::vector<Chunk *> filtered;
|
||||
size_t i = 0;
|
||||
auto prev = heap.m_freed_chunks[i++]; //Heap::get_at(heap.m_freed_chunks, i++);
|
||||
prev->m_marked = true;
|
||||
filtered.push_back(prev);
|
||||
cout << filtered.back()->m_start << endl;
|
||||
for (; i < heap.m_freed_chunks.size(); i++)
|
||||
{
|
||||
prev = filtered.back();
|
||||
auto next = heap.m_freed_chunks[i]; //Heap::get_at(heap.m_freed_chunks, i);
|
||||
auto p_start = (uintptr_t)(prev->m_start);
|
||||
auto p_size = (uintptr_t)(prev->m_size);
|
||||
auto n_start = (uintptr_t)(next->m_start);
|
||||
if (n_start >= (p_start + p_size))
|
||||
{
|
||||
next->m_marked = true;
|
||||
filtered.push_back(next);
|
||||
}
|
||||
}
|
||||
heap.m_freed_chunks.swap(filtered);
|
||||
|
||||
bool profiler_enabled = heap.m_profiler_enable;
|
||||
// After swap m_freed_chunks contains still available chunks
|
||||
// and filtered contains all the chunks, so delete unused chunks
|
||||
for (Chunk *chunk : filtered)
|
||||
{
|
||||
// if chunk was filtered away, delete it
|
||||
if (!chunk->m_marked)
|
||||
{
|
||||
if (profiler_enabled)
|
||||
Profiler::record(ChunkFreed, chunk);
|
||||
delete chunk;
|
||||
}
|
||||
else
|
||||
{
|
||||
chunk->m_marked = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
}
|
||||
|
|
@ -1,311 +0,0 @@
|
|||
#include <ctime>
|
||||
#include <cstring>
|
||||
#include <iostream>
|
||||
#include <fstream>
|
||||
#include <time.h>
|
||||
#include <vector>
|
||||
#include <unistd.h>
|
||||
#include <stdexcept>
|
||||
|
||||
#include "chunk.hpp"
|
||||
#include "event.hpp"
|
||||
#include "profiler.hpp"
|
||||
|
||||
// #define MAC_OS
|
||||
|
||||
namespace GC
|
||||
{
|
||||
Profiler& Profiler::the()
|
||||
{
|
||||
static Profiler instance;
|
||||
return instance;
|
||||
}
|
||||
|
||||
RecordOption Profiler::log_options()
|
||||
{
|
||||
Profiler &prof = Profiler::the();
|
||||
return prof.flags;
|
||||
}
|
||||
|
||||
void Profiler::set_log_options(RecordOption flags)
|
||||
{
|
||||
Profiler &prof = Profiler::the();
|
||||
prof.flags = flags;
|
||||
}
|
||||
|
||||
void Profiler::record_data(GCEvent *event)
|
||||
{
|
||||
Profiler &prof = Profiler::the();
|
||||
prof.m_events.push_back(event);
|
||||
|
||||
if (prof.m_last_prof_event->m_type == event->get_type())
|
||||
prof.m_last_prof_event->m_n++;
|
||||
else
|
||||
{
|
||||
prof.m_prof_events.push_back(prof.m_last_prof_event);
|
||||
prof.m_last_prof_event = new ProfilerEvent(event->get_type());
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Records an event independent of a chunk.
|
||||
*
|
||||
* @param type The type of event to record.
|
||||
*/
|
||||
void Profiler::record(GCEventType type)
|
||||
{
|
||||
Profiler &prof = Profiler::the();
|
||||
if (prof.flags & type)
|
||||
Profiler::record_data(new GCEvent(type));
|
||||
// auto event = new GCEvent(type);
|
||||
// auto profiler = Profiler::the();
|
||||
// profiler.m_events.push_back(event);
|
||||
}
|
||||
|
||||
/**
|
||||
* This overload is only used with an AllocStart
|
||||
* event.
|
||||
*
|
||||
* @param type The type of event to record.
|
||||
*
|
||||
* @param size The size of requested to alloc().
|
||||
*/
|
||||
void Profiler::record(GCEventType type, size_t size)
|
||||
{
|
||||
Profiler &prof = Profiler::the();
|
||||
if (prof.flags & type)
|
||||
Profiler::record_data(new GCEvent(type, size));
|
||||
// auto event = new GCEvent(type, size);
|
||||
// auto profiler = Profiler::the();
|
||||
// profiler.m_events.push_back(event);
|
||||
}
|
||||
|
||||
void Profiler::dump_trace()
|
||||
{
|
||||
Profiler &prof = Profiler::the();
|
||||
if (prof.flags & FunctionCalls)
|
||||
dump_prof_trace();
|
||||
else
|
||||
dump_chunk_trace();
|
||||
}
|
||||
|
||||
/**
|
||||
* Records an event related to a chunk.
|
||||
*
|
||||
* @param type The type of event to record.
|
||||
*
|
||||
* @param chunk The chunk the event is connected
|
||||
* to.
|
||||
*/
|
||||
void Profiler::record(GCEventType type, Chunk *chunk)
|
||||
{
|
||||
// Create a copy of chunk to store in the profiler
|
||||
// because in free() chunks are deleted and cannot
|
||||
// be referenced by the profiler. These copied
|
||||
// chunks are deleted by the profiler on dispose().
|
||||
Profiler &prof = Profiler::the();
|
||||
if (prof.flags & type)
|
||||
{
|
||||
auto chunk_copy = new Chunk(chunk);
|
||||
auto event = new GCEvent(type, chunk_copy);
|
||||
Profiler::record_data(event);
|
||||
}
|
||||
// auto profiler = Profiler::the();
|
||||
// profiler.m_events.push_back(event);
|
||||
}
|
||||
|
||||
void Profiler::record(GCEventType type, std::chrono::microseconds time)
|
||||
{
|
||||
Profiler &prof = Profiler::the();
|
||||
if (type == AllocStart)
|
||||
{
|
||||
prof.alloc_time += time;
|
||||
}
|
||||
else if (type == CollectStart)
|
||||
{
|
||||
prof.collect_time += time;
|
||||
}
|
||||
}
|
||||
|
||||
void Profiler::dump_prof_trace()
|
||||
{
|
||||
Profiler &prof = Profiler::the();
|
||||
prof.m_prof_events.push_back(prof.m_last_prof_event);
|
||||
auto start = prof.m_prof_events.begin();
|
||||
auto end = prof.m_prof_events.end();
|
||||
int allocs = 0, collects = 0;
|
||||
|
||||
char buffer[22];
|
||||
std::ofstream fstr = prof.create_file_stream();
|
||||
|
||||
while (start != end)
|
||||
{
|
||||
auto event = *start++;
|
||||
|
||||
if (event->m_type == AllocStart)
|
||||
allocs += event->m_n;
|
||||
else if (event->m_type == CollectStart)
|
||||
collects += event->m_n;
|
||||
|
||||
fstr << "\n--------------------------------\n"
|
||||
<< Profiler::type_to_string(event->m_type) << " "
|
||||
<< event->m_n << " times:";
|
||||
}
|
||||
fstr << "\n--------------------------------";
|
||||
|
||||
fstr << "\n\nTime spent on allocations:\t" << prof.alloc_time.count() << " microseconds"
|
||||
<< "\nAllocation cycles:\t" << allocs
|
||||
<< "\nTime spent on collections:\t" << prof.collect_time.count() << " microseconds"
|
||||
<< "\nCollection cycles:\t" << collects
|
||||
<< "\n--------------------------------";
|
||||
}
|
||||
|
||||
/**
|
||||
* Prints the history of the recorded events
|
||||
* to a log file in the /tests/logs folder.
|
||||
*/
|
||||
void Profiler::dump_chunk_trace()
|
||||
{
|
||||
Profiler &prof = Profiler::the();
|
||||
auto start = prof.m_events.begin();
|
||||
auto end = prof.m_events.end();
|
||||
|
||||
// Buffer for timestamp
|
||||
char buffer[22];
|
||||
|
||||
while (start != end)
|
||||
{
|
||||
auto event = *start++;
|
||||
auto e_type = event->get_type();
|
||||
|
||||
prof.print_chunk_event(event, buffer);
|
||||
}
|
||||
}
|
||||
|
||||
void Profiler::print_chunk_event(GCEvent *event, char buffer[22])
|
||||
{
|
||||
Profiler &prof = Profiler::the();
|
||||
// File output stream
|
||||
std::ofstream fstr = prof.create_file_stream();
|
||||
std::time_t tt = event->get_time_stamp();
|
||||
std::tm *btm = std::localtime(&tt);
|
||||
std::strftime(buffer, 22, "%a %T", btm);
|
||||
|
||||
fstr << "--------------------------------\n"
|
||||
<< buffer
|
||||
<< "\nEvent:\t" << Profiler::type_to_string(event->get_type());
|
||||
// event->type_to_string();
|
||||
|
||||
|
||||
|
||||
const Chunk *chunk = event->get_chunk();
|
||||
|
||||
if (event->get_type() == AllocStart)
|
||||
{
|
||||
fstr << "\nSize: " << event->get_size();
|
||||
}
|
||||
else if (chunk)
|
||||
{
|
||||
fstr << "\nChunk: " << chunk->m_start
|
||||
<< "\n Size: " << chunk->m_size
|
||||
<< "\n Mark: " << chunk->m_marked;
|
||||
}
|
||||
fstr << "\n";
|
||||
}
|
||||
|
||||
/**
|
||||
* Deletes the profiler singleton and all
|
||||
* the events recorded after recording
|
||||
* the ProfilerDispose event and dumping
|
||||
* the history to a log file.
|
||||
*/
|
||||
void Profiler::dispose()
|
||||
{
|
||||
Profiler::record(ProfilerDispose);
|
||||
Profiler::dump_trace();
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a filestream for the future
|
||||
* log file to print the history to in
|
||||
* dump_trace().
|
||||
*
|
||||
* @returns The output stream to the file.
|
||||
*/
|
||||
std::ofstream Profiler::create_file_stream()
|
||||
{
|
||||
// get current time
|
||||
std::time_t tt = std::time(NULL);
|
||||
std::tm *ptm = std::localtime(&tt);
|
||||
|
||||
// format to string
|
||||
char buffer[32];
|
||||
std::strftime(buffer, 32, "/log_%a_%H_%M_%S.txt", ptm);
|
||||
std::string filename(buffer);
|
||||
|
||||
// const std::string ABS_PATH = "/home/virre/dev/systemF/org/language/src/GC/";
|
||||
// // const std::string ABS_PATH = "/Users/valtermiari/Desktop/DV/Bachelors/code/language/src/GC";
|
||||
// std::string fullpath = ABS_PATH + filename;
|
||||
|
||||
const std::string fullpath = get_log_folder() + filename;
|
||||
|
||||
std::ofstream fstr(fullpath);
|
||||
return fstr;
|
||||
}
|
||||
|
||||
/**
|
||||
* This function retrieves the path to the folder
|
||||
* of the executable to use for log files.
|
||||
*
|
||||
* @returns The path to the logs folder.
|
||||
*
|
||||
* @throws A runtime error if the call
|
||||
* to readlink() fails.
|
||||
*/
|
||||
std::string Profiler::get_log_folder()
|
||||
{
|
||||
#ifndef MAC_OS
|
||||
char buffer[1024];
|
||||
// chars read from path
|
||||
ssize_t len = readlink("/proc/self/exe", buffer, sizeof(buffer)-1);
|
||||
|
||||
// if readlink fails
|
||||
if (len == -1)
|
||||
{
|
||||
throw std::runtime_error(std::string("Error: readlink failed on '/proc/self/exe/'"));
|
||||
}
|
||||
|
||||
buffer[len] = '\0';
|
||||
|
||||
// convert to string for string operators
|
||||
auto path = std::string(buffer);
|
||||
|
||||
// remove filename
|
||||
size_t last_slash = path.find_last_of('/');
|
||||
std::string folder = path.substr(0, last_slash);
|
||||
#else
|
||||
auto folder = std::string("/Users/valtermiari/Desktop/DV/Bachelors/code/language/src/GC/tests");
|
||||
#endif
|
||||
return folder + "/logs";
|
||||
}
|
||||
|
||||
const char *Profiler::type_to_string(GCEventType type)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case HeapInit: return "HeapInit";
|
||||
case AllocStart: return "AllocStart";
|
||||
case CollectStart: return "CollectStart";
|
||||
case MarkStart: return "MarkStart";
|
||||
case ChunkMarked: return "ChunkMarked";
|
||||
case ChunkSwept: return "ChunkSwept";
|
||||
case ChunkFreed: return "ChunkFreed";
|
||||
case NewChunk: return "NewChunk";
|
||||
case ReusedChunk: return "ReusedChunk";
|
||||
case ProfilerDispose: return "ProfilerDispose";
|
||||
case SweepStart: return "SweepStart";
|
||||
case FreeStart: return "FreeStart";
|
||||
default: return "[Unknown]";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,87 +0,0 @@
|
|||
#include <iostream>
|
||||
#include <vector>
|
||||
#define HEAP_SIZE 65536 // Arbitrary for now, 2^16
|
||||
using namespace std;
|
||||
|
||||
/* A simple mark and sweep algorithm */
|
||||
|
||||
// Shouldn't be exposed. For now, it is
|
||||
struct ObjectHeader {
|
||||
size_t size = sizeof(this);
|
||||
bool marked = false;
|
||||
|
||||
};
|
||||
|
||||
struct Object : ObjectHeader {
|
||||
char name; // should be something like id, but for testing sake its char
|
||||
Object* child;
|
||||
// Object(char name_) {}
|
||||
Object(char name_, Object* child_) {
|
||||
name = name_;
|
||||
child = child_;
|
||||
}
|
||||
};
|
||||
|
||||
// Representing the heap as a simple struct for now
|
||||
struct Heap {
|
||||
Object heap_space[HEAP_SIZE];
|
||||
};
|
||||
|
||||
// For now it assumes that it is given root objects from the start, no root finding included
|
||||
class MarkSweep {
|
||||
public:
|
||||
void mark(Object* obj) {
|
||||
if (!markedBit(obj)) {
|
||||
markBit(obj);
|
||||
Object* ref = obj->child;
|
||||
if (ref != nullptr) {
|
||||
mark(ref);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void sweep(vector<Object*> worklist) {
|
||||
for (Object* obj: worklist) {
|
||||
if (!markedBit(obj) && obj != nullptr) {
|
||||
delete obj;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
bool markedBit(Object* obj) {
|
||||
return obj->marked;
|
||||
}
|
||||
|
||||
void markBit(Object* obj) {
|
||||
obj->marked = true;
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
int main() {
|
||||
Object* b = new Object('B', nullptr);
|
||||
// b->name = 'B';
|
||||
// b->child = nullptr;
|
||||
Object* c = new Object('C', b);
|
||||
// c->name = 'C';
|
||||
// c->child = b; // c -> d
|
||||
Object* d = new Object('D', nullptr);
|
||||
// d->name = 'D';
|
||||
// d->child = nullptr;
|
||||
|
||||
//Heap* heap = new Heap{*c, *b, *d};
|
||||
vector<Object*> worklist = {c, b, d};
|
||||
MarkSweep* gc = new MarkSweep();
|
||||
|
||||
gc->mark(c);
|
||||
cout << "Expected 1, got: " << b->marked << '\n';
|
||||
cout << "Expected 1, got: " << c->marked << '\n';
|
||||
cout << "Expected 0, got: " << d->marked << '\n';
|
||||
|
||||
gc->sweep(worklist);
|
||||
cout << b->name << '\n';
|
||||
cout << c->name << '\n';
|
||||
cout << d->name << '\n'; // The object at d is now deleted (freed)
|
||||
return 0;
|
||||
}
|
||||
|
|
@ -1,83 +0,0 @@
|
|||
#include <chrono>
|
||||
#include <cstring>
|
||||
#include <iostream>
|
||||
#include <list>
|
||||
#include <time.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
// void time_test()
|
||||
// {
|
||||
// using TimeStamp = std::chrono::_V2::system_clock::time_point;
|
||||
|
||||
// std::list<char> l;
|
||||
// char c = 'a';
|
||||
// for (int i = 1; i <= 5; i++) {
|
||||
// l.push_back(c++);
|
||||
// }
|
||||
|
||||
// auto iter = l.begin();
|
||||
// auto stop = l.end();
|
||||
|
||||
// while (iter != stop) {
|
||||
// std::cout << *iter << " ";
|
||||
|
||||
// iter++;
|
||||
// }
|
||||
// std::cout << std::endl;
|
||||
// iter = l.begin();
|
||||
// while (*iter != *stop) {
|
||||
// std::cout << *iter << " ";
|
||||
// iter++;
|
||||
// }
|
||||
// std::cout << std::endl;
|
||||
|
||||
// std::cout << "rebased" << std::endl;
|
||||
// std::cout << "iter: " << *iter << "\nstop: " << *stop << std::endl;
|
||||
|
||||
// TimeStamp ts = std::chrono::system_clock::now();
|
||||
// std::time_t tt = std::chrono::system_clock::to_time_t(ts);
|
||||
// std::string tstr = std::ctime(&tt);
|
||||
// tstr.resize(tstr.size()-1);
|
||||
// std::cout << tstr << std::endl;
|
||||
// }
|
||||
|
||||
void iter_test()
|
||||
{
|
||||
std::list<int> list;
|
||||
list.push_back(1);
|
||||
list.push_back(2);
|
||||
list.push_back(4);
|
||||
list.push_back(5);
|
||||
|
||||
auto iter = list.begin();
|
||||
|
||||
while (iter != list.end())
|
||||
{
|
||||
if (*iter == 4)
|
||||
{
|
||||
iter = list.erase(iter);
|
||||
std::cout << *iter << "\n";
|
||||
list.insert(iter, 3);
|
||||
// list.insert(iter, 3);
|
||||
// std::cout << "n: " << *(++iter) << "\n";
|
||||
// iter = list.erase(++iter);
|
||||
}
|
||||
iter++;
|
||||
}
|
||||
|
||||
for (int i : list)
|
||||
{
|
||||
std::cout << i << " ";
|
||||
}
|
||||
std::cout << std::endl;
|
||||
}
|
||||
|
||||
|
||||
|
||||
int main() {
|
||||
std::cout << "hello" << std::endl;
|
||||
|
||||
iter_test();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
|
@ -1,32 +0,0 @@
|
|||
#include <stdio.h>
|
||||
|
||||
#include "heap.hpp"
|
||||
|
||||
struct Obj {
|
||||
int a;
|
||||
int b;
|
||||
int c;
|
||||
};
|
||||
|
||||
int main() {
|
||||
GC::Heap::init();
|
||||
Obj *obj;
|
||||
|
||||
for (int i = 0; i < 4; i++) {
|
||||
obj = static_cast<Obj *>(GC::Heap::alloc(sizeof(Obj)));
|
||||
obj->a = i * i + 1;
|
||||
obj->b = i * i + 2;
|
||||
obj->c = i * i + 3;
|
||||
}
|
||||
|
||||
// heap->force_collect();
|
||||
auto heap = GC::Heap::debug_the();
|
||||
heap->collect(COLLECT_ALL);
|
||||
|
||||
std::cout << obj->a << ", " << obj->b << ", " << obj->c << std::endl;
|
||||
|
||||
//delete heap;
|
||||
GC::Heap::dispose();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
|
@ -1,250 +0,0 @@
|
|||
#include <iostream>
|
||||
#include <list>
|
||||
|
||||
#include "heap.hpp"
|
||||
|
||||
using GC::Chunk;
|
||||
|
||||
void alloc_test();
|
||||
void add_to_free_list(Chunk *chunk);
|
||||
void merge_free_list(Chunk *chunk, bool do_merge);
|
||||
void do_merge_list();
|
||||
void print_free_list();
|
||||
|
||||
std::list<Chunk *> m_free_list;
|
||||
|
||||
int main()
|
||||
{
|
||||
alloc_test();
|
||||
|
||||
// std::list<int> test;
|
||||
|
||||
// test.push_back(1);
|
||||
// test.push_back(2);
|
||||
// test.push_back(3);
|
||||
// test.push_back(4);
|
||||
// test.push_back(5);
|
||||
|
||||
// auto iter = test.begin();
|
||||
|
||||
// std::cout << "First? " << *(iter++) << "\n";
|
||||
// std::cout << "Second? " << *(iter--) << "\n";
|
||||
// std::cout << "First? " << *iter << std::endl;
|
||||
|
||||
// auto i = test.begin();
|
||||
// while (i != test.end())
|
||||
// {
|
||||
// std::cout << *i << " ";
|
||||
// ++i;
|
||||
// }
|
||||
|
||||
// if (i == test.end())
|
||||
// std::cout << "great success!";
|
||||
|
||||
// std::cout << std::endl;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void alloc_test()
|
||||
{
|
||||
auto tmp = static_cast<uintptr_t *>(__builtin_frame_address(0));
|
||||
|
||||
auto c1 = new Chunk((size_t)(8), tmp);
|
||||
auto c2 = new Chunk((size_t)(4), c1->m_start + (size_t)(8));
|
||||
auto c3 = new Chunk((size_t)(16), c2->m_start + (size_t)(4));
|
||||
auto c4 = new Chunk((size_t)(4), c3->m_start + (size_t)(16));
|
||||
auto c5 = new Chunk((size_t)(32), c4->m_start + (size_t)(4));
|
||||
|
||||
// std::cout << "test: " << (uintptr_t *)(tmp + (size_t)(2)) << std::endl;
|
||||
|
||||
std::cout << "tmp: " << tmp << "\ntmp: " << (tmp + (size_t)(28)) << std::endl;
|
||||
|
||||
// add_to_free_list(c1);
|
||||
// add_to_free_list(c2);
|
||||
// add_to_free_list(c3);
|
||||
// add_to_free_list(c4);
|
||||
// add_to_free_list(c5);
|
||||
|
||||
merge_free_list(c1, false);
|
||||
merge_free_list(c2, false);
|
||||
merge_free_list(c3, false);
|
||||
merge_free_list(c4, false);
|
||||
merge_free_list(c5, false);
|
||||
|
||||
std::cout << "----- BEFORE MERGE ----------------------";
|
||||
// print_free_list();
|
||||
|
||||
do_merge_list();
|
||||
|
||||
std::cout << "----- AFTER MERGE -----------------------";
|
||||
// print_free_list();
|
||||
}
|
||||
|
||||
void add_to_free_list(Chunk *chunk)
|
||||
{
|
||||
Chunk *curr;
|
||||
auto iter = m_free_list.begin();
|
||||
uintptr_t *prev_start = nullptr;
|
||||
uintptr_t *prev_end = nullptr;
|
||||
|
||||
if (m_free_list.size() == 0)
|
||||
{
|
||||
m_free_list.push_back(chunk);
|
||||
return;
|
||||
}
|
||||
|
||||
while (iter != m_free_list.end())
|
||||
{
|
||||
curr = *iter;
|
||||
|
||||
// If the curr chunk is aligned before param
|
||||
if (curr->m_start + curr->m_size == chunk->m_start)
|
||||
{
|
||||
Chunk *merged = new Chunk(
|
||||
curr->m_size + chunk->m_size,
|
||||
curr->m_start);
|
||||
iter = m_free_list.erase(iter);
|
||||
m_free_list.insert(iter, merged);
|
||||
return;
|
||||
}
|
||||
|
||||
// If the curr chunk is aligned after param
|
||||
if (chunk->m_start + chunk->m_size == curr->m_start)
|
||||
{
|
||||
Chunk *merged = new Chunk(
|
||||
curr->m_size + chunk->m_size,
|
||||
chunk->m_start);
|
||||
iter = m_free_list.erase(iter);
|
||||
m_free_list.insert(iter, merged);
|
||||
return;
|
||||
}
|
||||
|
||||
// If the first chunk starts after param
|
||||
if (prev_start == nullptr && curr->m_start > chunk->m_start)
|
||||
{
|
||||
m_free_list.insert(iter, chunk);
|
||||
return;
|
||||
}
|
||||
|
||||
if (prev_end < chunk->m_start && (chunk->m_start + chunk->m_size) < curr->m_start)
|
||||
{
|
||||
m_free_list.insert(iter, chunk);
|
||||
return;
|
||||
}
|
||||
|
||||
prev_start = curr->m_start;
|
||||
prev_end = prev_start + curr->m_size;
|
||||
iter++;
|
||||
}
|
||||
|
||||
// This is only reachable if the chunk is at the end
|
||||
m_free_list.push_back(chunk);
|
||||
}
|
||||
|
||||
void merge_free_list(Chunk *chunk, bool do_merge)
|
||||
{
|
||||
auto i = m_free_list.begin();
|
||||
uintptr_t *prev_start = nullptr, *prev_end;
|
||||
bool chunk_inserted = false;
|
||||
|
||||
while (i != m_free_list.end())
|
||||
{
|
||||
|
||||
// if chunk is left-aligned
|
||||
if ((*i)->m_start + (*i)->m_size == chunk->m_start)
|
||||
{
|
||||
m_free_list.insert(++i, chunk);
|
||||
chunk_inserted = true;
|
||||
break;
|
||||
}
|
||||
|
||||
// if chunk is right-aligned
|
||||
if (chunk->m_start + chunk->m_size == (*i)->m_start)
|
||||
{
|
||||
m_free_list.insert(i, chunk);
|
||||
chunk_inserted = true;
|
||||
break;
|
||||
}
|
||||
|
||||
// is new first
|
||||
if (prev_start == nullptr && (*i)->m_start > chunk->m_start)
|
||||
{
|
||||
m_free_list.insert(i, chunk);
|
||||
chunk_inserted = true;
|
||||
break;
|
||||
}
|
||||
|
||||
// if between chunks
|
||||
if (prev_end < chunk->m_start && (chunk->m_start + chunk->m_size) < (*i)->m_start)
|
||||
{
|
||||
m_free_list.insert(i, chunk);
|
||||
chunk_inserted = true;
|
||||
break;
|
||||
}
|
||||
|
||||
prev_start = (*i)->m_start;
|
||||
prev_end = (*i)->m_start + (*i)->m_size;
|
||||
i++;
|
||||
}
|
||||
|
||||
// is new last
|
||||
if (!chunk_inserted && i == m_free_list.end())
|
||||
m_free_list.push_back(chunk);
|
||||
|
||||
if (do_merge)
|
||||
do_merge_list();
|
||||
}
|
||||
|
||||
void do_merge_list()
|
||||
{
|
||||
std::cout << "DO MERGE" << std::endl;
|
||||
auto i = m_free_list.begin();
|
||||
Chunk *prev = *(i++), *curr;
|
||||
print_free_list();
|
||||
|
||||
while (i != m_free_list.end())
|
||||
{
|
||||
curr = *i;
|
||||
|
||||
if ((prev->m_start + prev->m_size) == curr->m_start)
|
||||
{
|
||||
Chunk *merged = new Chunk(
|
||||
prev->m_size + curr->m_size,
|
||||
prev->m_start
|
||||
);
|
||||
|
||||
// replace current and previous with merged
|
||||
i = m_free_list.erase(i);
|
||||
i = m_free_list.erase(--i);
|
||||
m_free_list.insert(i, merged);
|
||||
|
||||
prev = merged;
|
||||
}
|
||||
else
|
||||
{
|
||||
prev = curr;
|
||||
i++;
|
||||
}
|
||||
print_free_list();
|
||||
}
|
||||
print_free_list();
|
||||
}
|
||||
|
||||
void print_free_list()
|
||||
{
|
||||
std::cout << "free-list count: " << m_free_list.size() << "\n";
|
||||
|
||||
auto iter = m_free_list.begin();
|
||||
size_t cnt = 1;
|
||||
|
||||
while (iter != m_free_list.end())
|
||||
{
|
||||
std::cout << "C" << cnt << ":\n\tstart: " << (*iter)->m_start
|
||||
<< "\n\tsize: " << (*iter)->m_size << "\n";
|
||||
iter++;
|
||||
cnt++;
|
||||
}
|
||||
|
||||
std::cout << std::endl;
|
||||
}
|
||||
|
|
@ -1,44 +0,0 @@
|
|||
#include <iostream>
|
||||
#include <stdio.h>
|
||||
|
||||
using namespace std;
|
||||
// broken :(
|
||||
// [event_source(native)]
|
||||
class ESource {
|
||||
public:
|
||||
__event void TestEvent(int eValue);
|
||||
};
|
||||
|
||||
// [event_receiver(native)]
|
||||
class EReceiver {
|
||||
public:
|
||||
void Handler1(int eValue) {
|
||||
cout << "Handler1 with: " << eValue << endl;
|
||||
}
|
||||
|
||||
void Handler2(int eValue) {
|
||||
cout << "Handler2 with: " << eValue << endl;
|
||||
}
|
||||
|
||||
void hookEvent(ESource *eSource) {
|
||||
__hook(&ESource::TestEvent, eSource, &EReceiver::Handler1);
|
||||
__hook(&ESource::TestEvent, eSource, &EReceiver::Handler2);
|
||||
}
|
||||
|
||||
void unhookEvent(ESource *eSource) {
|
||||
__unhook(&ESource::TestEvent, eSource, &EReceiver::Handler1);
|
||||
__unhook(&ESource::TestEvent, eSource, &EReceiver::Handler2);
|
||||
}
|
||||
};
|
||||
|
||||
int main() {
|
||||
|
||||
ESource src;
|
||||
EReceiver rcv;
|
||||
|
||||
rcv.hookEvent(&src);
|
||||
__raise src.TestEvent(12);
|
||||
rcv.unhookEvent(&src);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
|
@ -1,94 +0,0 @@
|
|||
#include <cstring>
|
||||
#include <iostream>
|
||||
|
||||
#include "heap.hpp"
|
||||
|
||||
GC::Heap& singleton_test();
|
||||
void init_gc(GC::Heap& heap);
|
||||
void frame_test(GC::Heap& heap);
|
||||
|
||||
int main() {
|
||||
std::cout << "in main" << std::endl;
|
||||
GC::Heap &heap = singleton_test();
|
||||
|
||||
init_gc(heap);
|
||||
frame_test(heap);
|
||||
|
||||
heap.dispose();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* This test is supposed to determine if the singleton pattern
|
||||
* implementation is working correctly. This test passes if the
|
||||
* first and second call prints the same memory address.
|
||||
*
|
||||
* Result: pass
|
||||
*
|
||||
* @return Pointer to the Heap singleton instance
|
||||
*/
|
||||
GC::Heap& singleton_test() {
|
||||
std::cout << "TESTING SINGLETON INSTANCES" << std::endl;
|
||||
std::cout << "===========================" << std::endl;
|
||||
std::cout << "Call 1:\t" << &GC::Heap::the() << std::endl; // First call which initializes the singleton instance
|
||||
GC::Heap &heap = GC::Heap::the(); // Second call which should return the initialized instance
|
||||
std::cout << "Call 2:\t" << &heap << std::endl;
|
||||
std::cout << "===========================" << std::endl;
|
||||
return heap;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This test calls Heap::init() which saves the stack-frame
|
||||
* address from the calling function (this function).
|
||||
* Heap::init() is supposed to be called at the absolute
|
||||
* start of the program to save the address of the
|
||||
* topmost stack frame. This test doesn't do anything
|
||||
* but prepares for the next test(s).
|
||||
*
|
||||
* @param heap The Heap pointer to the singleton instance.
|
||||
*
|
||||
*/
|
||||
void init_gc(GC::Heap& heap){
|
||||
std::cout << "\n\n INITIALIZING THE HEAP" << std::endl;
|
||||
std::cout << "===========================" << std::endl;
|
||||
heap.init();
|
||||
heap.set_profiler(true);
|
||||
std::cout << "===========================" << std::endl;
|
||||
}
|
||||
|
||||
/**
|
||||
* This function tests the functionality of the intrinsic
|
||||
* function `__builtin_frame_address` which returns the
|
||||
* address of the corresponding level of stack frame.
|
||||
* When given a param of 0, it returns the current stack frame.
|
||||
* When given a param of 1, it returns the previous stack
|
||||
* frame, and so on.
|
||||
*
|
||||
* This test passes on two conditions:
|
||||
* 1) if the address of the current frame is smaller than
|
||||
* the address of the previous frame (assumed).
|
||||
* 2) if the previous frame has the same address as the one
|
||||
* saved in the Heap instance after running Heap::init().
|
||||
*
|
||||
* Result: pass
|
||||
*
|
||||
* @param heap The Heap instance
|
||||
*/
|
||||
void frame_test(GC::Heap& heap) {
|
||||
std::cout << "\n\n TESTING FRAME ADDRESSES" << std::endl;
|
||||
std::cout << "===========================" << std::endl;
|
||||
|
||||
#pragma clang diagnostic ignored "-Wframe-address" // clang++ directive to ignore warnings about __b_f_a
|
||||
auto curr_frame = reinterpret_cast<uintptr_t *>(__builtin_frame_address(0)); // addr of curr stack frame
|
||||
std::cout << "Current stack frame:\t" << curr_frame << std::endl;
|
||||
#pragma clang diagnostic ignored "-Wframe-address"
|
||||
auto prev_frame = reinterpret_cast<uintptr_t *>(__builtin_frame_address(1)); // addr of prev stack frame
|
||||
std::cout << "Previous stack frame:\t" << prev_frame << std::endl;
|
||||
|
||||
heap.check_init(); // prints the saved absolute top of the stack
|
||||
// auto alloced = heap->alloc(sizeof(unsigned long));
|
||||
|
||||
std::cout << "===========================" << std::endl;
|
||||
}
|
||||
|
|
@ -1,77 +0,0 @@
|
|||
#include <ctime>
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
#include <time.h>
|
||||
#include <unistd.h>
|
||||
|
||||
void time_string(char *buffer);
|
||||
void print_log_file(const std::string TESTS_PATH);
|
||||
void readlink_test();
|
||||
void null_test();
|
||||
|
||||
int main()
|
||||
{
|
||||
// char time_buffer[31];
|
||||
// time_string(time_buffer);
|
||||
|
||||
// const std::string TESTS_PATH = "/home/virre/dev/systemF/org/language/src/GC/tests/";
|
||||
// print_log_file(TESTS_PATH);
|
||||
|
||||
// readlink_test();
|
||||
|
||||
null_test();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void time_string(char *const buffer)
|
||||
{
|
||||
std::time_t tt = std::time(NULL);
|
||||
std::tm *ptm = std::localtime(&tt);
|
||||
std::strftime(buffer, 31, "/logs/log_%a_%H_%M_%S.txt", ptm);
|
||||
std::cout << buffer << std::endl;
|
||||
}
|
||||
|
||||
void print_log_file(const std::string TESTS_PATH)
|
||||
{
|
||||
std::string path = TESTS_PATH + "/testlog.txt";
|
||||
|
||||
std::ofstream testF(path);
|
||||
|
||||
testF << "hellow york";
|
||||
|
||||
testF.close();
|
||||
}
|
||||
|
||||
void readlink_test()
|
||||
{
|
||||
char buffer[1024];
|
||||
ssize_t len = readlink("/proc/self/exe", buffer, sizeof(buffer)-1);
|
||||
if (len == -1)
|
||||
{
|
||||
std::cout << "readlink error" << std::endl;
|
||||
return;
|
||||
}
|
||||
|
||||
buffer[len] = '\0';
|
||||
std::cout << "readlink:\n" << "'''" << buffer << "'''"; // << std::endl;
|
||||
|
||||
auto path = std::string(buffer);
|
||||
std::cout << path << "\nlen: " << path.size() << "\ncap:" << path.capacity();
|
||||
|
||||
size_t last_slash = path.find_last_of('/');
|
||||
std::string folder = path.substr(0, last_slash);
|
||||
|
||||
std::cout << "\n" << folder;
|
||||
|
||||
std::string log_path = folder + "/log_file_bla.txt";
|
||||
std::cout << "\n" << log_path << std::endl;
|
||||
|
||||
}
|
||||
|
||||
void null_test() {
|
||||
int *p = nullptr;
|
||||
|
||||
std::cout << "P: " << nullptr << std::endl;
|
||||
}
|
||||
|
|
@ -1,95 +0,0 @@
|
|||
#include <vector>
|
||||
|
||||
#include "player.hpp"
|
||||
#include "heap.hpp"
|
||||
|
||||
#define X_LENGTH 1000
|
||||
#define Y_LENGTH 500
|
||||
#define MAX_PLAYERS 100
|
||||
|
||||
/*
|
||||
* Description:
|
||||
* This class is designed to test the Garbage Collector with a mock game,
|
||||
* that consists of several live objects in the form of players, that in
|
||||
* turn consists partially of Point objects.
|
||||
*
|
||||
* Goal:
|
||||
* to find out if all the objects are allocated successfully
|
||||
* and to see if they are reachable from the stack, i.e. they can get marked.
|
||||
*
|
||||
* Result:
|
||||
* all objects gets allocated, but only Game object gets marked.
|
||||
*/
|
||||
|
||||
|
||||
class Game {
|
||||
|
||||
private:
|
||||
|
||||
std::vector<Player*> *players;
|
||||
//std::vector<Player> *players;
|
||||
Point *dimensions;
|
||||
|
||||
public:
|
||||
|
||||
Game() {
|
||||
dimensions->x = X_LENGTH;
|
||||
dimensions->y = Y_LENGTH;
|
||||
}
|
||||
|
||||
void init() {
|
||||
players = static_cast<std::vector<Player*>*>(GC::Heap::alloc(sizeof(Player*) * MAX_PLAYERS));
|
||||
//players = static_cast<std::vector<Player>*>(GC::Heap::alloc(sizeof(Player) * MAX_PLAYERS));
|
||||
dimensions = static_cast<Point*>(GC::Heap::alloc(sizeof(Point)));
|
||||
dimensions->x = X_LENGTH;
|
||||
dimensions->y = Y_LENGTH;
|
||||
}
|
||||
|
||||
void add_player(Player *p) {
|
||||
players->push_back(p);
|
||||
}
|
||||
|
||||
Player* create_player(string *s, Point *pos, Point *size, Point *dir) {
|
||||
Player *p = static_cast<Player*>(GC::Heap::alloc(sizeof(Player)));
|
||||
/*
|
||||
Cannot allocate by new, since it the allocates outside of "out" heap. That also lead so us having to
|
||||
define an alternative constructor, that's actually a method. Since our "alloc" does not call the constructor
|
||||
of the object
|
||||
*/
|
||||
p->init(s, pos, size, dir);
|
||||
return p;
|
||||
}
|
||||
|
||||
void create_players(int nr) {
|
||||
for (int i = 0; i < nr; i++) {
|
||||
|
||||
std::string *str = static_cast<std::string*>(GC::Heap::alloc(sizeof(std::string)));
|
||||
Point *pos = static_cast<Point*>(GC::Heap::alloc(sizeof(Point)));
|
||||
Point *size = static_cast<Point*>(GC::Heap::alloc(sizeof(Point)));
|
||||
Point *dir = static_cast<Point*>(GC::Heap::alloc(sizeof(Point)));
|
||||
|
||||
Player *p = create_player(str, pos, size, dir);
|
||||
add_player(p);
|
||||
}
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
int main() {
|
||||
GC::Heap::init();
|
||||
GC::Heap *gc = GC::Heap::debug_the();
|
||||
gc->check_init();
|
||||
|
||||
Game *game = static_cast<Game*>(gc->alloc(sizeof(Game)));
|
||||
game->init();
|
||||
game->create_players(2);
|
||||
|
||||
std::cout << "Player size: " << sizeof(Player) << std::endl;
|
||||
std::cout << "Game size: " << sizeof(Game) << std::endl;
|
||||
std::cout << "Point size: " << sizeof(Point) << std::endl;
|
||||
|
||||
gc->collect(GC::MARK);
|
||||
gc->print_contents();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
|
@ -1,107 +0,0 @@
|
|||
#include <chrono>
|
||||
#include <iostream>
|
||||
|
||||
#include "heap.hpp"
|
||||
|
||||
using std::cout, std::endl;
|
||||
|
||||
struct Node {
|
||||
int id;
|
||||
Node *child;
|
||||
};
|
||||
|
||||
Node *create_chain(int depth) {
|
||||
cout << "entering create_chain";
|
||||
std::vector<Node*> nodes;
|
||||
if (depth > 0) {
|
||||
Node *last_node = static_cast<Node *>(GC::Heap::alloc(sizeof(Node)));
|
||||
last_node->id = depth;
|
||||
last_node->child = nullptr;
|
||||
nodes.push_back(last_node);
|
||||
for (size_t i = 0; i < depth; i++) {
|
||||
Node *node = static_cast<Node *>(GC::Heap::alloc(sizeof(Node)));
|
||||
node->id = depth-i;
|
||||
node->child = nodes[i];
|
||||
nodes.push_back(node);
|
||||
}
|
||||
cout << "\nexiting create_chain" << endl;
|
||||
return nodes[depth];
|
||||
}
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
|
||||
void create_array(size_t size) {
|
||||
int *arr = static_cast<int *>(GC::Heap::alloc(sizeof(int) * size));
|
||||
}
|
||||
|
||||
void detach_pointer(long **ptr) {
|
||||
cout << "entering detach_pointer";
|
||||
long *dummy_ptr = nullptr;
|
||||
*ptr = dummy_ptr;
|
||||
cout << "\nexiting detach_pointer" << endl;
|
||||
}
|
||||
|
||||
Node *test_chain(int depth, bool detach) {
|
||||
cout << "entering test_chain";
|
||||
auto stack_start = reinterpret_cast<uintptr_t *>(__builtin_frame_address(0));
|
||||
|
||||
Node *node_chain = create_chain(depth);
|
||||
if (detach)
|
||||
node_chain->child = nullptr;
|
||||
|
||||
cout << "\nexiting test_chain" << endl;
|
||||
return node_chain;
|
||||
}
|
||||
|
||||
void test_some_types() {
|
||||
cout << "entering test_some_types" << endl;
|
||||
auto stack_start = reinterpret_cast<uintptr_t *>(__builtin_frame_address(0));
|
||||
std::cout << "Stack start from test_some_types:\t" << stack_start << std::endl;
|
||||
|
||||
long *l = static_cast<long *>(GC::Heap::alloc(sizeof(long)));
|
||||
std::cout << "l points to:\t\t" << l << std::endl;
|
||||
detach_pointer(&l);
|
||||
std::cout << "l points to:\t\t" << l << std::endl;
|
||||
|
||||
// Some more dummy values of different sizes, to test stack pointer alignment
|
||||
int *i = static_cast<int *>(GC::Heap::alloc(sizeof(int)));
|
||||
char *c = static_cast<char *>(GC::Heap::alloc(sizeof(int)));
|
||||
short *s = static_cast<short *>(GC::Heap::alloc(sizeof(short)));
|
||||
cout << "exiting test_some_types" << endl;
|
||||
}
|
||||
|
||||
int main() {
|
||||
cout << "entering main" << endl;
|
||||
using namespace std::literals;
|
||||
|
||||
auto start = std::chrono::high_resolution_clock::now();
|
||||
//std::cout << "Value of start: " << start.time_since_epoch().count() << std::endl;
|
||||
GC::Heap::init();
|
||||
GC::Heap &gc = GC::Heap::the();
|
||||
gc.set_profiler(true);
|
||||
GC::Profiler::set_log_options(GC::FunctionCalls);
|
||||
gc.check_init();
|
||||
auto stack_start = reinterpret_cast<uintptr_t *>(__builtin_frame_address(0));
|
||||
|
||||
Node *root1 = static_cast<Node *>(gc.alloc(sizeof(Node)));
|
||||
Node *root2 = static_cast<Node *>(gc.alloc(sizeof(Node)));
|
||||
root1 = test_chain(58000, false);
|
||||
root2 = test_chain(58000, false);
|
||||
|
||||
|
||||
gc.collect(GC::COLLECT_ALL);
|
||||
auto end = std::chrono::high_resolution_clock::now();
|
||||
//std::cout << "Value of end: " << end.time_since_epoch().count() << std::endl;
|
||||
|
||||
gc.print_summary();
|
||||
gc.dispose();
|
||||
|
||||
std::cout
|
||||
<< "Execution time: "
|
||||
<< std::chrono::duration_cast<std::chrono::microseconds>(end - start).count() << " ≈ "
|
||||
<< (end - start) / 1ms << "ms ≈ "
|
||||
<< (end - start) / 1s << "s.\n";
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
|
@ -1,74 +0,0 @@
|
|||
#include <stdio.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#include "heap.hpp"
|
||||
|
||||
#define allocNode static_cast<Node *>(GC::Heap::alloc(sizeof(Node)))
|
||||
|
||||
using std::cout, std::endl;
|
||||
|
||||
struct Node // sizeof(Node) = 16
|
||||
{
|
||||
int value;
|
||||
Node *next {nullptr};
|
||||
};
|
||||
|
||||
Node *create_list(size_t length)
|
||||
{
|
||||
Node *head = allocNode;
|
||||
head->value = 0;
|
||||
|
||||
Node *prev = head;
|
||||
|
||||
for (size_t i = 1; i < length; i++)
|
||||
{
|
||||
Node *next = allocNode;
|
||||
next->value = i;
|
||||
prev->next = next;
|
||||
prev = next;
|
||||
}
|
||||
|
||||
return head;
|
||||
}
|
||||
|
||||
void print_list(Node* head)
|
||||
{
|
||||
cout << "\nPrinting list...\n";
|
||||
while (head != nullptr)
|
||||
{
|
||||
cout << head->value << " ";
|
||||
head = head->next;
|
||||
}
|
||||
cout << endl;
|
||||
}
|
||||
|
||||
void clear_list(Node *head)
|
||||
{
|
||||
while (head != nullptr)
|
||||
{
|
||||
Node *tmp = head->next;
|
||||
head->next = nullptr;
|
||||
head = tmp;
|
||||
}
|
||||
}
|
||||
|
||||
void run_list_test()
|
||||
{
|
||||
Node *list = create_list(10);
|
||||
print_list(list);
|
||||
}
|
||||
|
||||
int main()
|
||||
{
|
||||
GC::Heap::init();
|
||||
GC::Heap &heap = GC::Heap::the();
|
||||
heap.set_profiler(true);
|
||||
GC::Profiler::set_log_options(GC::FunctionCalls);
|
||||
|
||||
for (int i = 0; i < 10; i++)
|
||||
run_list_test();
|
||||
|
||||
GC::Heap::dispose();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
|
@ -1,16 +0,0 @@
|
|||
#include <stdio.h>
|
||||
|
||||
#include "heap.hpp"
|
||||
|
||||
struct Obj {
|
||||
int a;
|
||||
int b;
|
||||
int c;
|
||||
};
|
||||
|
||||
int main() {
|
||||
|
||||
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
|
@ -1,51 +0,0 @@
|
|||
#include <string>
|
||||
|
||||
using std::string;
|
||||
|
||||
class Point {
|
||||
|
||||
public:
|
||||
|
||||
int x, y;
|
||||
Point() {}
|
||||
Point(int _x, int _y) : x(_x), y(_y) {}
|
||||
};
|
||||
|
||||
class Player {
|
||||
|
||||
private:
|
||||
|
||||
string *name;
|
||||
Point *position;
|
||||
Point *size;
|
||||
Point *direction;
|
||||
|
||||
public:
|
||||
|
||||
Player() {}
|
||||
|
||||
/* Player(string n, Point pos, Point s, Point dir)
|
||||
: name(n), position(pos.x, pos.y), size(s.x, s.y), direction(dir.x, dir.y)
|
||||
{} */
|
||||
|
||||
void move() {
|
||||
position->x += direction->x;
|
||||
position->y += direction->y;
|
||||
}
|
||||
|
||||
void set_speed(int dx, int dy) {
|
||||
direction->x = dx;
|
||||
direction->y = dy;
|
||||
}
|
||||
|
||||
// This is probably neccessary to initialize an object with our GC
|
||||
// Since allocation and construction cannot be done at the same time
|
||||
void init(string *n, Point *pos, Point *s, Point *dir) {
|
||||
name = n;
|
||||
position = pos;
|
||||
size = s;
|
||||
direction = dir;
|
||||
|
||||
}
|
||||
|
||||
};
|
||||
|
|
@ -1,76 +0,0 @@
|
|||
#include <algorithm>
|
||||
#include <cstring>
|
||||
#include <iostream>
|
||||
#include <vector>
|
||||
|
||||
/*
|
||||
* Stack.cpp
|
||||
* - Tests stack scanning and stack pointers
|
||||
*
|
||||
* Goal: Find the values of the following variables
|
||||
* and their position on the stack
|
||||
* - unsigned long a
|
||||
* - unsigned long b
|
||||
* - unsigned long global_1
|
||||
* - unsigned long global_2
|
||||
*
|
||||
* Result: Passed
|
||||
*/
|
||||
|
||||
|
||||
|
||||
|
||||
std::vector<uintptr_t *> iv;
|
||||
|
||||
void collect() {
|
||||
std::cout << "in collect" << std::endl;
|
||||
|
||||
uintptr_t *stack_start = reinterpret_cast<uintptr_t *>(__builtin_frame_address(0));
|
||||
|
||||
// denna orsakar segfault om man ger __b_f_a ett värde större än 2
|
||||
// uintptr_t *stack_end = reinterpret_cast<uintptr_t *>(__builtin_frame_address(100));
|
||||
|
||||
std::cout << "SP1:\t" << stack_start << "\nSP2:\t" << (stack_start - 1*sizeof(int)) << std::endl;
|
||||
std::cout << "SP-:\t" << --stack_start << std::endl;
|
||||
|
||||
const uintptr_t *stack_end = (stack_start + 30*sizeof(int));
|
||||
int vars_found = 0;
|
||||
|
||||
while (stack_start < stack_end) {
|
||||
|
||||
if (std::find(iv.begin(), iv.end(), stack_start) != iv.end()) {
|
||||
vars_found++;
|
||||
std::cout << "Found " << *(reinterpret_cast<unsigned long *>(stack_start)) << " at " << stack_start << std::endl;
|
||||
}
|
||||
|
||||
// std::cout << "SP address:\t\t" << stack_start << "\nSP value:\t\t" << *(reinterpret_cast<unsigned long *>(stack_start)) << std::endl;
|
||||
|
||||
stack_start++;
|
||||
}
|
||||
|
||||
if (vars_found == 0) {
|
||||
std::cout << "Found nothing" << std::endl;
|
||||
}
|
||||
}
|
||||
|
||||
int add(unsigned long a, unsigned long b) {
|
||||
iv.push_back(reinterpret_cast<uintptr_t *>(&a));
|
||||
iv.push_back(reinterpret_cast<uintptr_t *>(&b));
|
||||
std::cout << "'a':\t" << &a << "\n'b':\t" << &b << std::endl;
|
||||
collect();
|
||||
return a + b;
|
||||
}
|
||||
|
||||
int main() {
|
||||
|
||||
unsigned long global_1 = 16;
|
||||
unsigned long global_2 = 32;
|
||||
|
||||
iv.push_back(&global_1);
|
||||
iv.push_back(&global_2);
|
||||
|
||||
std::cout << "'g1':\t" << &global_1 << "\n'g2':\t" << &global_2 << std::endl;
|
||||
|
||||
add(3,2);
|
||||
return 0;
|
||||
}
|
||||
|
|
@ -1,51 +0,0 @@
|
|||
#include <cstring>
|
||||
#include <iostream>
|
||||
|
||||
void dummy1();
|
||||
void dummy2();
|
||||
|
||||
int main() {
|
||||
|
||||
uintptr_t *prev1 = reinterpret_cast<uintptr_t *>(__builtin_frame_address(0));
|
||||
uintptr_t *prev2 = static_cast<uintptr_t *>(__builtin_frame_address(0));
|
||||
|
||||
std::cout << "reinterpret:\t" << prev1 << "\nstatic:\t\t" << prev2 << std::endl;
|
||||
|
||||
std::cout << "Start:\t\t" << prev1 << std::endl;
|
||||
#pragma clang diagnostic ignored "-Wframe-address"
|
||||
uintptr_t *tmp = reinterpret_cast<uintptr_t *>(__builtin_frame_address(1));
|
||||
std::cout << "Frame 1:\t" << tmp << "\t\tDiff:\t" << std::hex << "0x"<< tmp - prev1 << std::endl;
|
||||
prev1 = tmp;
|
||||
|
||||
#pragma clang diagnostic ignored "-Wframe-address"
|
||||
tmp = reinterpret_cast<uintptr_t *>(__builtin_frame_address(2));
|
||||
std::cout << "Frame 2:\t" << tmp << "\tDiff:\t" << std::hex << "0x" << tmp - prev1 << std::endl;
|
||||
prev1 = tmp;
|
||||
|
||||
// arg > 2 for __builtin_frame_address() results in segfault
|
||||
// #pragma clang diagnostic ignored "-Wframe-address"
|
||||
// tmp = reinterpret_cast<uintptr_t *>(__builtin_frame_address(3));
|
||||
// std::cout << "Frame 3:\t" << tmp << "\tDiff:\t" << std::hex << "0x" << prev1 - tmp << std::endl;
|
||||
|
||||
dummy1();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void dummy1() {
|
||||
std::cout << "D1 SFrame:\t" << __builtin_frame_address(0);
|
||||
#pragma clang diagnostic ignored "-Wframe-address"
|
||||
std::cout << "\t\tPrev:\t" << __builtin_frame_address(1) << std::endl;
|
||||
std::cout << "D1 RA:\t\t" << std::hex << __builtin_return_address(0) << std::endl;
|
||||
dummy2();
|
||||
}
|
||||
|
||||
void dummy2() {
|
||||
std::cout << "Frame:\t\t" << __builtin_frame_address(0);
|
||||
#pragma clang diagnostic ignored "-Wframe-address"
|
||||
std::cout << "\t\tPrev:\t" << __builtin_frame_address(1) << std::endl;
|
||||
void *ra = __builtin_return_address(0);
|
||||
std::cout << "D2 RA:\t\t" << std::hex << ra << std::endl;
|
||||
// gives same value as pure 'ra'
|
||||
// std::cout << "D2 ERA:\t\t" << std::hex << __builtin_extract_return_addr(ra) << std::endl;
|
||||
}
|
||||
|
|
@ -1,41 +0,0 @@
|
|||
#include <iostream>
|
||||
|
||||
#include "heap.hpp"
|
||||
|
||||
using namespace std;
|
||||
|
||||
struct Node {
|
||||
int value;
|
||||
Node *left;
|
||||
Node *right;
|
||||
};
|
||||
|
||||
int getValue();
|
||||
Node *createNode();
|
||||
void insert();
|
||||
|
||||
int main() {
|
||||
GC::Heap::init();
|
||||
Node *node = static_cast<Node *>(GC::Heap::alloc(sizeof(Node)));
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int getValue() {
|
||||
cout << "Enter a value to insert: ";
|
||||
int value;
|
||||
cin >> value;
|
||||
return value;
|
||||
}
|
||||
|
||||
Node *createNode() {
|
||||
Node *node = static_cast<Node *>(GC::Heap::alloc(sizeof(Node)));
|
||||
node->value = getValue();
|
||||
return node;
|
||||
}
|
||||
|
||||
void insert(Node *root) {
|
||||
Node *node = createNode();
|
||||
Node *curr = root;
|
||||
while (curr)
|
||||
}
|
||||
|
|
@ -1,96 +0,0 @@
|
|||
#include <stdbool.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "cheap.h"
|
||||
|
||||
typedef struct object
|
||||
{
|
||||
int x, y, z;
|
||||
double velocity;
|
||||
} Object;
|
||||
|
||||
void test_init()
|
||||
{
|
||||
printf("----- IN TEST_INIT ----------------------------\n");
|
||||
|
||||
cheap_init();
|
||||
|
||||
printf("----- EXIT TEST_INIT --------------------------\n");
|
||||
}
|
||||
|
||||
/* Uncomment ONLY if run with DEBUG defined in cheap.h */
|
||||
|
||||
cheap_t *test_the()
|
||||
{
|
||||
printf("----- IN TEST_THE -----------------------------\n");
|
||||
|
||||
cheap_t *fst_heap = cheap_the();
|
||||
|
||||
printf("Heap 1:\t%p\n", fst_heap->obj);
|
||||
|
||||
cheap_t *snd_heap = cheap_the();
|
||||
|
||||
printf("Heap 2:\t%p\n", snd_heap->obj);
|
||||
|
||||
printf("----- EXIT TEST_THE ---------------------------\n");
|
||||
|
||||
free(snd_heap);
|
||||
return fst_heap;
|
||||
}
|
||||
|
||||
void test_profiler(cheap_t *heap)
|
||||
{
|
||||
printf("----- IN TEST_PROFILER ------------------------\n");
|
||||
|
||||
cheap_set_profiler(heap, false);
|
||||
cheap_set_profiler(heap, true);
|
||||
cheap_profiler_log_options(heap, FuncCallsOnly);
|
||||
|
||||
printf("----- EXIT TEST_PROFILER ----------------------\n");
|
||||
}
|
||||
|
||||
Object *test_alloc()
|
||||
{
|
||||
printf("----- IN TEST_ALLOC ---------------------------\n");
|
||||
|
||||
Object *o;
|
||||
o = (Object *)(cheap_alloc(sizeof(Object)));
|
||||
|
||||
o->x = 3;
|
||||
o->y = 4;
|
||||
o->z = 5;
|
||||
o->velocity = 1.0f;
|
||||
|
||||
printf("----- EXIT TEST_ALLOC -------------------------\n");
|
||||
return o;
|
||||
}
|
||||
|
||||
void test_dispose()
|
||||
{
|
||||
printf("----- IN TEST_DISPOSE -------------------------\n");
|
||||
|
||||
cheap_dispose();
|
||||
|
||||
printf("----- EXIT TEST_DISPOSE -----------------------\n");
|
||||
}
|
||||
|
||||
int main()
|
||||
{
|
||||
test_init();
|
||||
|
||||
/* Uncomment ONLY if run with DEBUG defined in cheap.h */
|
||||
cheap_t *heap = test_the();
|
||||
test_profiler(heap);
|
||||
|
||||
Object *o = test_alloc();
|
||||
printf("Object size: %lu\n", sizeof(Object));
|
||||
printf("Object:\n\tx: %d\n\ty: %d\n\tz: %d\n\tvel: %f\n", o->x, o->y, o->z, o->velocity);
|
||||
|
||||
test_dispose();
|
||||
|
||||
/* Sefault I don't understand, don't uncomment */
|
||||
// free(heap);
|
||||
// free(o);
|
||||
return 0;
|
||||
}
|
||||
|
|
@ -1,45 +0,0 @@
|
|||
#include <stdbool.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#include "cheap.h"
|
||||
|
||||
typedef struct node {
|
||||
int id;
|
||||
struct node *child;
|
||||
} Node;
|
||||
|
||||
// Global variables make the test less complex
|
||||
Node *HEAD = NULL;
|
||||
Node *CURRENT = NULL;
|
||||
|
||||
// Creates a linked list of length depth. Global head "HEAD" is updated.
|
||||
void *create_linked_list(int depth) {
|
||||
HEAD = (Node*)(cheap_alloc(sizeof(Node)));
|
||||
HEAD->id = 0;
|
||||
// Purposely omitting adding a child to "last_node", since its the last node
|
||||
for (int i = 1; i < depth - 1; i++) {
|
||||
insert_first(i);
|
||||
}
|
||||
}
|
||||
|
||||
void *insert_first(int node_id) {
|
||||
Node *new_head;
|
||||
new_head = (Node*)(cheap_alloc(sizeof(Node)));
|
||||
new_head->id = node_id;
|
||||
new_head->child = HEAD;
|
||||
|
||||
HEAD = new_head;
|
||||
}
|
||||
|
||||
void test_linked_list(int list_length){
|
||||
cheap_init();
|
||||
cheap_t *heap = cheap_the();
|
||||
cheap_set_profiler(heap, true);
|
||||
create_linked_list(list_length);
|
||||
cheap_dispose();
|
||||
free(heap);
|
||||
}
|
||||
|
||||
int main (int argc, char **argv) {
|
||||
test_linked_list(30);
|
||||
}
|
||||
|
|
@ -1,11 +0,0 @@
|
|||
# Garbage collection
|
||||
|
||||
## Project
|
||||
Deliver to samuel
|
||||
|
||||
## GC TODO:
|
||||
- PR till master
|
||||
|
||||
## Tests TODO
|
||||
- Write complex datastructures for tests with larger programs
|
||||
- Testa `__builtin_frame_address` mer specifikt för att se om första stack framen skannas
|
||||
|
|
@ -138,7 +138,8 @@ main' opts s =
|
|||
log monomorphized
|
||||
|
||||
printToErr "\n -- Compiler --"
|
||||
generatedCode <- fromErr $ generateCode monomorphized (gc opts)
|
||||
-- generatedCode <- fromErr $ generateCode monomorphized (gc opts)
|
||||
generatedCode <- fromErr $ generateCode monomorphized False
|
||||
|
||||
check <- doesPathExist "output"
|
||||
when check (removeDirectoryRecursive "output")
|
||||
|
|
@ -148,7 +149,8 @@ main' opts s =
|
|||
writeFile "output/llvm.ll" generatedCode
|
||||
debugDotViz
|
||||
|
||||
compile generatedCode (gc opts)
|
||||
-- compile generatedCode (gc opts)
|
||||
compile generatedCode False
|
||||
printToErr "Compilation done!"
|
||||
printToErr "\n-- Program output --"
|
||||
print =<< spawnWait "./output/hello_world"
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue