Proper singleton implementation
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parent
cb0c3717fe
commit
501f319834
5 changed files with 138 additions and 145 deletions
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@ -14,6 +14,8 @@ using std::cout, std::endl, std::vector, std::hex, std::dec;
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namespace GC
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{
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/**
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* Initialises the heap singleton and saves the address
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* of the calling function's stack frame as the stack_top.
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@ -22,12 +24,12 @@ namespace GC
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*/
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void Heap::init()
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{
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Heap *heap = Heap::the();
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if (heap->profiler_enabled())
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Heap &heap = Heap::the();
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if (heap.profiler_enabled())
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Profiler::record(HeapInit);
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// clang complains because arg for __b_f_a is not 0 which is unsafe
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// clang complains because arg for __b_f_a is not 0 which is "unsafe"
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#pragma clang diagnostic ignored "-Wframe-address"
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heap->m_stack_top = static_cast<uintptr_t *>(__builtin_frame_address(1));
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heap.m_stack_top = static_cast<uintptr_t *>(__builtin_frame_address(1));
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}
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/**
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@ -37,10 +39,9 @@ namespace GC
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*/
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void Heap::dispose()
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{
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Heap *heap = Heap::the();
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if (heap->profiler_enabled())
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Heap &heap = Heap::the();
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if (heap.profiler_enabled())
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Profiler::dispose();
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delete heap;
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}
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/**
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@ -55,8 +56,8 @@ namespace GC
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void *Heap::alloc(size_t size)
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{
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// Singleton
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Heap *heap = Heap::the();
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bool profiler_enabled = heap->profiler_enabled();
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Heap &heap = Heap::the();
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bool profiler_enabled = heap.profiler_enabled();
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if (profiler_enabled)
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Profiler::record(AllocStart, size);
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@ -67,15 +68,15 @@ namespace GC
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return nullptr;
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}
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if (heap->m_size + size > HEAP_SIZE)
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if (heap.m_size + size > HEAP_SIZE)
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{
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heap->collect();
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heap.collect();
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// If memory is not enough after collect, crash with OOM error
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throw std::runtime_error(std::string("Error: Heap out of memory"));
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}
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// If a chunk was recycled, return the old chunk address
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Chunk *reused_chunk = heap->try_recycle_chunks(size);
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Chunk *reused_chunk = heap.try_recycle_chunks(size);
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if (reused_chunk != nullptr)
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{
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if (profiler_enabled)
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@ -85,15 +86,14 @@ namespace GC
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// If no free chunks was found (reused_chunk is a nullptr),
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// then create a new chunk
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auto new_chunk = new Chunk(size, (uintptr_t *)(heap->m_heap + heap->m_size));
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auto new_chunk = new Chunk(size, (uintptr_t *)(heap.m_heap + heap.m_size));
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heap->m_size += size;
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heap->m_allocated_chunks.push_back(new_chunk);
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heap.m_size += size;
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heap.m_allocated_chunks.push_back(new_chunk);
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if (profiler_enabled)
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Profiler::record(NewChunk, new_chunk);
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// new_chunk should probably be a unique pointer, if that isn't implicit already
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return new_chunk->m_start;
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}
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@ -115,12 +115,12 @@ namespace GC
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*/
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Chunk *Heap::try_recycle_chunks(size_t size)
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{
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auto heap = Heap::the();
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Heap &heap = Heap::the();
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// Check if there are any freed chunks large enough for current request
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for (size_t i = 0; i < heap->m_freed_chunks.size(); i++)
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for (size_t i = 0; i < heap.m_freed_chunks.size(); i++)
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{
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auto chunk = Heap::get_at(heap->m_freed_chunks, i);
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auto iter = heap->m_freed_chunks.begin();
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auto chunk = Heap::get_at(heap.m_freed_chunks, i);
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auto iter = heap.m_freed_chunks.begin();
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advance(iter, i);
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if (chunk->m_size > size)
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{
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@ -129,17 +129,17 @@ namespace GC
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size_t diff = chunk->m_size - size;
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auto chunk_complement = new Chunk(diff, chunk->m_start + chunk->m_size);
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heap->m_freed_chunks.erase(iter);
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heap->m_freed_chunks.push_back(chunk_complement);
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heap->m_allocated_chunks.push_back(chunk);
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heap.m_freed_chunks.erase(iter);
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heap.m_freed_chunks.push_back(chunk_complement);
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heap.m_allocated_chunks.push_back(chunk);
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return chunk;
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}
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else if (chunk->m_size == size)
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{
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// Reuse the whole chunk
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heap->m_freed_chunks.erase(iter);
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heap->m_allocated_chunks.push_back(chunk);
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heap.m_freed_chunks.erase(iter);
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heap.m_allocated_chunks.push_back(chunk);
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return chunk;
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}
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}
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@ -147,6 +147,37 @@ namespace GC
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return nullptr;
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}
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/**
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* Advances an iterator and returns an element
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* at position `n`.
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*
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* @param list The list to retrieve an element from.
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*
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* @param n The position to retrieve an element at.
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*
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* @returns The pointer to the chunk at position n in list.
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*/
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Chunk *Heap::get_at(std::vector<Chunk *> &list, size_t n)
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{
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auto iter = list.begin();
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if (!n)
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return *iter;
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std::advance(iter, n);
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return *iter;
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}
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/**
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* Returns a bool whether the profiler is enabled
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* or not.
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*
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* @returns True or false if the profiler is enabled
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* or disabled respectively.
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*/
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bool Heap::profiler_enabled() {
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Heap &heap = Heap::the();
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return heap.m_profiler_enable;
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}
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/**
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* Collection phase of the garbage collector. When
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* an allocation is requested and there is no space
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@ -156,20 +187,20 @@ namespace GC
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*/
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void Heap::collect()
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{
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auto heap = Heap::the();
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Heap &heap = Heap::the();
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if (heap->profiler_enabled())
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if (heap.profiler_enabled())
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Profiler::record(CollectStart);
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// get current stack frame
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auto stack_bottom = reinterpret_cast<uintptr_t *>(__builtin_frame_address(0));
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if (heap->m_stack_top == nullptr)
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if (heap.m_stack_top == nullptr)
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throw std::runtime_error(std::string("Error: Heap is not initialized, read the docs!"));
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uintptr_t *stack_top = heap->m_stack_top;
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uintptr_t *stack_top = heap.m_stack_top;
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auto work_list = heap->m_allocated_chunks;
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auto work_list = heap.m_allocated_chunks;
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mark(stack_bottom, stack_top, work_list);
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sweep(heap);
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@ -195,8 +226,8 @@ namespace GC
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*/
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void Heap::mark(uintptr_t *start, const uintptr_t* const end, vector<Chunk *> &worklist)
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{
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Heap *heap = Heap::the();
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bool profiler_enabled = heap->profiler_enabled();
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Heap &heap = Heap::the();
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bool profiler_enabled = heap.m_profiler_enable;
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if (profiler_enabled)
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Profiler::record(MarkStart);
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@ -249,12 +280,12 @@ namespace GC
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*
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* @param heap Pointer to the heap singleton instance.
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*/
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void Heap::sweep(Heap *heap)
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void Heap::sweep(Heap &heap)
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{
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auto iter = heap->m_allocated_chunks.begin();
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bool profiler_enabled = heap->profiler_enabled();
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auto iter = heap.m_allocated_chunks.begin();
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bool profiler_enabled = heap.m_profiler_enable;
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// This cannot "iter != stop", results in seg fault, since the end gets updated, I think.
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while (iter != heap->m_allocated_chunks.end())
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while (iter != heap.m_allocated_chunks.end())
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{
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Chunk *chunk = *iter;
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@ -270,8 +301,8 @@ namespace GC
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// the list of allocated chunks
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if (profiler_enabled)
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Profiler::record(ChunkSwept, chunk);
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heap->m_freed_chunks.push_back(chunk);
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iter = heap->m_allocated_chunks.erase(iter);
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heap.m_freed_chunks.push_back(chunk);
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iter = heap.m_allocated_chunks.erase(iter);
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}
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}
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}
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@ -289,22 +320,22 @@ namespace GC
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* @param heap Heap singleton instance, only for avoiding
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* redundant calls to the singleton get
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*/
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void Heap::free(Heap *heap)
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void Heap::free(Heap &heap)
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{
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if (heap->m_freed_chunks.size() > FREE_THRESH)
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if (heap.m_freed_chunks.size() > FREE_THRESH)
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{
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bool profiler_enabled = heap->profiler_enabled();
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while (heap->m_freed_chunks.size())
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bool profiler_enabled = heap.profiler_enabled();
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while (heap.m_freed_chunks.size())
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{
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auto chunk = heap->m_freed_chunks.back();
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heap->m_freed_chunks.pop_back();
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auto chunk = heap.m_freed_chunks.back();
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heap.m_freed_chunks.pop_back();
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if (profiler_enabled)
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Profiler::record(ChunkFreed, chunk);
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delete chunk;
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}
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}
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// if there are chunks but not more than FREE_THRESH
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else if (heap->m_freed_chunks.size())
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else if (heap.m_freed_chunks.size())
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{
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// essentially, always check for overlap between
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// chunks before finishing the allocation
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@ -327,18 +358,18 @@ namespace GC
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* larger chunks. Should remove get_at() to indexing,
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* since that's constant.
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*/
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void Heap::free_overlap(Heap *heap) // borde göra en record(ChunkFreed) på onödiga chunks
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void Heap::free_overlap(Heap &heap) // borde göra en record(ChunkFreed) på onödiga chunks
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{
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std::vector<Chunk *> filtered;
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size_t i = 0;
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auto prev = Heap::get_at(heap->m_freed_chunks, i++);
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auto prev = Heap::get_at(heap.m_freed_chunks, i++);
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prev->m_marked = true;
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filtered.push_back(prev);
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cout << filtered.back()->m_start << endl;
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for (; i < heap->m_freed_chunks.size(); i++)
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for (; i < heap.m_freed_chunks.size(); i++)
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{
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prev = filtered.back();
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auto next = Heap::get_at(heap->m_freed_chunks, i);
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auto next = Heap::get_at(heap.m_freed_chunks, i);
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auto p_start = (uintptr_t)(prev->m_start);
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auto p_size = (uintptr_t)(prev->m_size);
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auto n_start = (uintptr_t)(next->m_start);
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@ -348,9 +379,9 @@ namespace GC
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filtered.push_back(next);
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}
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}
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heap->m_freed_chunks.swap(filtered);
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heap.m_freed_chunks.swap(filtered);
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bool profiler_enabled = heap->profiler_enabled();
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bool profiler_enabled = heap.m_profiler_enable;
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// After swap m_freed_chunks contains still available chunks
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// and filtered contains all the chunks, so delete unused chunks
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for (Chunk *chunk : filtered)
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@ -376,9 +407,9 @@ namespace GC
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*/
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void Heap::check_init()
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{
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auto heap = Heap::the();
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cout << "Heap addr:\t" << heap << "\n";
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cout << "GC m_stack_top:\t" << heap->m_stack_top << "\n";
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Heap &heap = Heap::the();
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cout << "Heap addr:\t" << &heap << "\n";
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cout << "GC m_stack_top:\t" << heap.m_stack_top << "\n";
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auto stack_bottom = reinterpret_cast<uintptr_t *>(__builtin_frame_address(0));
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cout << "GC stack_bottom:\t" << stack_bottom << endl;
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}
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@ -392,9 +423,9 @@ namespace GC
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{
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set_profiler(true);
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auto heap = Heap::the();
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Heap &heap = Heap::the();
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if (heap->profiler_enabled())
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if (heap.m_profiler_enable)
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Profiler::record(CollectStart);
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cout << "DEBUG COLLECT\nFLAGS: ";
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@ -409,10 +440,10 @@ namespace GC
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// get the frame adress, whwere local variables and saved registers are located
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auto stack_bottom = reinterpret_cast<uintptr_t *>(__builtin_frame_address(0));
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cout << "Stack bottom in collect:\t" << stack_bottom << "\n";
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uintptr_t *stack_top = heap->m_stack_top;
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uintptr_t *stack_top = heap.m_stack_top;
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cout << "Stack end in collect:\t " << stack_top << endl;
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auto work_list = heap->m_allocated_chunks;
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auto work_list = heap.m_allocated_chunks;
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if (flags & MARK)
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mark(stack_bottom, stack_top, work_list);
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@ -476,21 +507,21 @@ namespace GC
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void Heap::print_contents()
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{
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auto heap = Heap::the();
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if (heap->m_allocated_chunks.size())
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Heap &heap = Heap::the();
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if (heap.m_allocated_chunks.size())
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{
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cout << "\nALLOCATED CHUNKS #" << dec << heap->m_allocated_chunks.size() << endl;
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for (auto chunk : heap->m_allocated_chunks)
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cout << "\nALLOCATED CHUNKS #" << dec << heap.m_allocated_chunks.size() << endl;
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for (auto chunk : heap.m_allocated_chunks)
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print_line(chunk);
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}
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else
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{
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cout << "NO ALLOCATIONS\n" << endl;
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}
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if (heap->m_freed_chunks.size())
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if (heap.m_freed_chunks.size())
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{
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cout << "\nFREED CHUNKS #" << dec << heap->m_freed_chunks.size() << endl;
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for (auto fchunk : heap->m_freed_chunks)
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cout << "\nFREED CHUNKS #" << dec << heap.m_freed_chunks.size() << endl;
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for (auto fchunk : heap.m_freed_chunks)
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print_line(fchunk);
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}
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else
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@ -501,8 +532,8 @@ namespace GC
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void Heap::set_profiler(bool mode)
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{
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auto heap = Heap::the();
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heap->m_profiler_enable = mode;
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Heap &heap = Heap::the();
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heap.m_profiler_enable = mode;
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}
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void Heap::print_allocated_chunks(Heap *heap) {
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