Merge pull request #18 from bachelor-group-66-systemf/g-collection-mark

G collection mark
This commit is contained in:
Victor Olin 2023-05-15 23:18:59 +02:00 committed by GitHub
commit 4a635162a3
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23 changed files with 2562 additions and 0 deletions

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src/GC/Makefile Normal file
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CC = clang++
CWD = $(shell pwd)
LIB_INCL = -I$(CWD)/include
LIB_SO = -L$(CWD)/lib
LIB_LINK = $(CWD)/lib
CFLAGS = -Wall -Wextra -v -g -std=gnu++20 -stdlib=libc++ -I
VGFLAGS = --leak-check=full --show-leak-kinds=all
STDFLAGS = -std=gnu++20 -stdlib=libc++
WFLAGS = -Wall -Wextra
DBGFLAGS = -g
advance:
$(CC) $(WFLAGS) $(STDFLAGS) tests/advance.cpp -o tests/advance.out
file:
$(CC) $(WFLAGS) $(STDFLAGS) tests/file.cpp -o tests/file.out
heap:
$(CC) $(WFLAGS) $(STDFLAGS) $(LIB_INCL) lib/heap.cpp
h_test: static_lib
rm -f tests/h_test.out
# $(CC) $(WFLAGS) $(STDFLAGS) $(LIB_INCL) tests/h_test.cpp lib/heap.cpp lib/profiler.cpp lib/event.cpp -o tests/h_test.out
$(CC) $(STDFLAGS) $(WFLAGS) $(LIB_INCL) -O3 -g -o tests/h_test.out tests/h_test.cpp lib/gcoll.a
h_test_vg: h_test
valgrind $(VGFLAGS) tests/h_test.out
h_test_dbg: h_test
lldb tests/h_test.out launch
linker:
rm -f tests/linker.out
$(CC) $(WFLAGS) $(STDFLAGS) $(LIB_INCL) tests/linker.cpp lib/heap.cpp -o tests/linker.out
linker_vg: linker
valgrind $(VGFLAGS) tests/linker.out
game:
rm -f tests/game.out
$(CC) $(WFLAGS) $(STDFLAGS) $(LIB_INCL) tests/game.cpp lib/heap.cpp lib/profiler.cpp lib/event.cpp -o tests/game.out
wrapper_test:
rm -f lib/event.o lib/profiler.o lib/heap.o lib/coll.a tests/wrapper_test.out
# compile object files
$(CC) $(STDFLAGS) $(WFLAGS) $(LIB_INCL) -g -c -o lib/event.o lib/event.cpp -fPIC
$(CC) $(STDFLAGS) $(WFLAGS) $(LIB_INCL) -g -c -o lib/profiler.o lib/profiler.cpp -fPIC
$(CC) $(STDFLAGS) $(WFLAGS) $(LIB_INCL) -g -c -o lib/heap.o lib/heap.cpp -fPIC
$(CC) $(STDFLAGS) $(WFLAGS) $(LIB_INCL) -g -c -o lib/cheap.o lib/cheap.cpp -fPIC
# compile object files into library
ar rcs lib/gcoll.a lib/event.o lib/profiler.o lib/heap.o lib/cheap.o
clang -stdlib=libc++ $(WFLAGS) $(LIB_INCL) -o tests/wrapper_test.out tests/wrapper_test.c lib/gcoll.a -lstdc++
extern_lib:
# remove old files
rm -f lib/heap.o lib/libheap.so tests/extern_lib.out
# compile heap to object file
$(CC) $(STDFLAGS) -c -fPIC -o lib/heap.o lib/heap.cpp
$(CC) $(STDFLAGS) -shared -o lib/libheap.so lib/heap.o
$(CC) $(STDFLAGS) $(WFLAGS) $(LIB_INCL) -v tests/extern_lib.cpp lib/heap.cpp -o tests/extern_lib.out
$(CC) $(STDFLAGS) $(LIB_INCL) $(LIB_SO) -v -Wall -o tests/extern_lib.out tests/extern_lib.cpp -lheap
LD_LIBRARY_PATH=$(LIB_LINK) tests/extern_lib.out
static_lib:
# remove old files
rm -f lib/event.o lib/profiler.o lib/heap.o lib/gcoll.a tests/extern_lib.out
# compile object files
$(CC) $(STDFLAGS) $(WFLAGS) $(LIB_INCL) -c -o lib/event.o lib/event.cpp -fPIC
$(CC) $(STDFLAGS) $(WFLAGS) $(LIB_INCL) -c -o lib/profiler.o lib/profiler.cpp -fPIC
$(CC) $(STDFLAGS) $(WFLAGS) $(LIB_INCL) -c -o lib/heap.o lib/heap.cpp -fPIC
# create static library
ar r lib/gcoll.a lib/event.o lib/profiler.o lib/heap.o
# create test program
static_lib_test: static_lib
$(CC) $(STDFLAGS) $(WFLAGS) $(LIB_INCL) -o tests/extern_lib.out tests/extern_lib.cpp lib/gcoll.a
alloc_free_list: static_lib
$(CC) $(STDFLAGS) $(WFLAGS) $(LIB_INCL) -o tests/alloc_fl.out tests/alloc_free_list.cpp lib/gcoll.a
linked_list_test: static_lib
$(CC) $(STDFLAGS) $(WFLAGS) $(LIB_INCL) -o tests/linkedlist.out tests/linkedlist.cpp lib/gcoll.a
revrange: static_lib
$(CC) $(STDFLAGS) $(WFLAGS) $(LIB_INCL) -o tests/revrange.out tests/revrange.cpp lib/gcoll.a
pointers: static_lib
$(CC) $(STDFLAGS) $(WFLAGS) $(LIB_INCL) -o tests/pointers.out tests/pointers.cpp lib/gcoll.a
wrapper:
# remove old files
rm -f lib/event.o lib/profiler.o lib/heap.o lib/coll.a tests/wrapper.out
# compile object files
$(CC) $(STDFLAGS) $(WFLAGS) $(LIB_INCL) -O3 -c -o lib/event.o lib/event.cpp -fPIC
$(CC) $(STDFLAGS) $(WFLAGS) $(LIB_INCL) -O3 -c -o lib/profiler.o lib/profiler.cpp -fPIC
$(CC) $(STDFLAGS) $(WFLAGS) $(LIB_INCL) -O3 -c -o lib/heap.o lib/heap.cpp -fPIC
$(CC) $(STDFLAGS) $(WFLAGS) $(LIB_INCL) -O3 -c -o lib/cheap.o lib/cheap.cpp -fPIC
# compile object files into library
ar rcs lib/gcoll.a lib/event.o lib/profiler.o lib/heap.o lib/cheap.o
# compile test program wrapper.c with normal clang
clang -stdlib=libc++ $(WFLAGS) $(LIB_INCL) -o tests/wrapper.out tests/wrapper.c lib/gcoll.a -lstdc++

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# cheap.h & cheap.cpp
A wrapper interface for the class `GC::Heap` for easier use
in LLVM (no nasty namespaces). This interface is relatively
straight-forward and only defines functions to use the already
public functions in the class `GC::Heap`.
The functions are declared in a normal C-style header and
defined as "pure" C-functions. Because the public functions
exposed in `GC::Heap` are static, some of the functions
just call the static functions but are wrapped as C-functions.
For the non-static function `GC::Heap::set_profiler()` and the
singleton get-instance function `GC::Heap::the()` a struct
is used to encapsulate the heap-object. If this library is
compiled with `DEBUG` defined a struct is typedef-ed and
can be used everywhere, otherwise this struct is opaque
and cannot be used explicitly. This struct only contains
a pointer to the heap instance and is called `cheap_t`.
## Functions
`cheap_t *cheap_the()`: Returns an encapsulated singleton
instance. It is encapsulated in an opaque struct as the
instance itself is not meant to be used outside the C++
library.
`void cheap_init()`: Simply calls the `Heap::init()`
function.
`void cheap_dispose()`: Only calls the `Heap::dispose()`
function.
`void *cheap_alloc(unsigned long size)`: Calls `Heap::alloc(size_t size)`
and returns whatever `alloc` returns.
`void cheap_set_profiler(cheap_t *cheap, bool mode)`:
The argument `cheap` is the encapsulated Heap singleton instance.
`mode` is the same as for `Heap::set_profiler(bool mode)`.
For more documentation on functionality, see `src/GC/docs/lib/heap.md`.

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#ifndef CHEAP_H
#define CHEAP_H
#include <stdbool.h>
#ifdef __cplusplus
extern "C" {
#endif
#define DEBUG
#define WRAPPER_DEBUG
#ifdef WRAPPER_DEBUG
typedef struct cheap
{
void *obj;
} cheap_t;
#else
struct cheap;
typedef struct cheap cheap_t;
#endif
#define FuncCallsOnly 0x1E
#define ChunkOpsOnly 0x3E0
cheap_t *cheap_the();
void cheap_init();
void cheap_dispose();
void *cheap_alloc(unsigned long size);
void cheap_set_profiler(cheap_t *cheap, bool mode);
void cheap_profiler_log_options(cheap_t *cheap, unsigned long flag);
#ifdef __cplusplus
}
#endif
#endif /* __CHEAP_H__ */

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#pragma once
#include <stdint.h>
#include <stdlib.h>
namespace GC
{
/**
* The basic element of what can be stored on
* the heap. A chunk contains a start address
* on the actual heap, the size of memory that
* is allocated at that address and if the
* chunk is reachable (marked).
*/
struct Chunk
{
bool m_marked {false};
uintptr_t *const m_start {nullptr};
const size_t m_size {0};
Chunk(size_t size, uintptr_t *start) : m_start(start), m_size(size) {}
Chunk(const Chunk *const c) : m_marked(c->m_marked), m_start(c->m_start), m_size(c->m_size) {}
Chunk(const Chunk &c) : m_marked(c.m_marked), m_start(c.m_start), m_size(c.m_size) {}
};
}

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#pragma once
#include <ctime>
#include "chunk.hpp"
namespace GC
{
/**
* Types of events that can occur on the heap.
*/
enum GCEventType
{
HeapInit = 1 << 0,
AllocStart = 1 << 1,
CollectStart = 1 << 2,
MarkStart = 1 << 3,
SweepStart = 1 << 4,
ChunkMarked = 1 << 5,
ChunkSwept = 1 << 6,
ChunkFreed = 1 << 7,
NewChunk = 1 << 8,
ReusedChunk = 1 << 9,
ProfilerDispose = 1 << 10,
FreeStart = 1 << 11
};
/**
* Stores metadeta about an event on the heap.
*/
class GCEvent
{
private:
const GCEventType m_type;
const std::time_t m_timestamp {std::time(NULL)};
const Chunk *m_chunk {nullptr};
const size_t m_size {0};
public:
GCEvent(GCEventType type) : m_type(type) {}
GCEvent(GCEventType type, Chunk *chunk) : m_type(type), m_chunk(chunk) {}
GCEvent(GCEventType type, size_t size) : m_type(type), m_size(size) {}
~GCEvent() {
if (m_chunk != nullptr)
delete m_chunk;
}
GCEventType get_type();
std::time_t get_time_stamp();
const Chunk *get_chunk();
size_t get_size();
const char *type_to_string();
};
}

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#pragma once
#include <list>
#include <stdlib.h>
#include <vector>
#include <unordered_map>
#include <queue>
#include "chunk.hpp"
#include "profiler.hpp"
#define HEAP_SIZE 160000//65536
#define FREE_THRESH (uint) 5
// #define HEAP_DEBUG
namespace GC
{
/**
* Flags for the collect overlead for conditional
* collection (mark/sweep/free/all).
*/
enum CollectOption {
MARK = 1 << 0,
SWEEP = 1 << 1,
MARK_SWEEP = 1 << 2,
FREE = 1 << 3,
COLLECT_ALL = 0b1111 // all flags above
};
struct AddrRange
{
const uintptr_t *start, *end;
AddrRange(uintptr_t *_start, uintptr_t *_end) : start(_start), end(_end) {}
};
/**
* The heap class to represent the heap for the
* garbage collection. The heap is a singleton
* instance and can be retrieved by Heap::the()
* inside the heap class. The heap is represented
* by a char array of size 65536 and can enable
* a profiler to track the actions on the heap.
*/
class Heap
{
private:
Heap() : m_heap(static_cast<char *>(malloc(HEAP_SIZE))) {}
~Heap()
{
std::free((char *)m_heap);
}
char *const m_heap;
size_t m_size {0};
// static Heap *m_instance {nullptr};
uintptr_t *m_stack_top {nullptr};
bool m_profiler_enable {false};
std::vector<Chunk *> m_allocated_chunks;
std::vector<Chunk *> m_freed_chunks;
std::list<Chunk *> m_free_list;
std::unordered_map<uintptr_t, Chunk*> m_chunk_table;
static bool profiler_enabled();
// static Chunk *get_at(std::vector<Chunk *> &list, size_t n);
void collect(uintptr_t *stack_bottom);
void sweep(Heap &heap);
Chunk *try_recycle_chunks(size_t size);
void free(Heap &heap);
void free_overlap(Heap &heap);
void mark_hash(uintptr_t *start, const uintptr_t *end);
Chunk* find_pointer_hash(uintptr_t *start, const uintptr_t *end);
void create_table();
void print_line(Chunk *chunk);
void print_worklist(std::vector<Chunk *> &list);
void mark_step(uintptr_t start, uintptr_t end, std::vector<Chunk *> &worklist);
void mark_range(std::vector<AddrRange *> &ranges, std::vector<Chunk *> &worklist);
void find_roots(uintptr_t *stack_bottom, std::vector<uintptr_t *> &roots);
void mark(std::vector<uintptr_t *> &roots);
void find_chunks(uintptr_t *stack_addr, std::queue<std::pair<uintptr_t, uintptr_t>> &chunk_spaces);
// Temporary
Chunk *try_recycle_chunks_new(size_t size);
void free_overlap_new(Heap &heap);
public:
/**
* These are the only five functions which are exposed
* as the API for LLVM. At the absolute start of the
* program the developer has to call init() to ensure
* that the address of the topmost stack frame is
* saved as the limit for scanning the stack in collect.
*/
static Heap &the();
static void init();
static void dispose();
static void *alloc(size_t size);
void set_profiler(bool mode);
void set_profiler_log_options(RecordOption flags);
// Stop the compiler from generating copy-methods
Heap(Heap const&) = delete;
Heap& operator=(Heap const&) = delete;
#ifdef HEAP_DEBUG
void collect(CollectOption flags); // conditional collection
void check_init(); // print dummy things
void print_contents(); // print dummy things
void print_allocated_chunks(Heap *heap); // print the contents in m_allocated_chunks
void print_summary();
#endif
};
}

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#pragma once
#include <iostream>
#include <vector>
#include <chrono>
#include "chunk.hpp"
#include "event.hpp"
// #define FunctionCallTypes
// #define ChunkOpsTypes
namespace GC {
enum RecordOption
{
TimingInfo = 0,
FunctionCalls = (GC::AllocStart | GC::CollectStart | GC::MarkStart | GC::SweepStart | GC::FreeStart),
ChunkOps = (GC::ChunkMarked | GC::ChunkSwept | GC::ChunkFreed | GC::NewChunk | GC::ReusedChunk),
AllOps = 0xFFFFFF
};
struct ProfilerEvent
{
uint m_n {1};
const GCEventType m_type;
ProfilerEvent(GCEventType type) : m_type(type) {}
};
class Profiler {
private:
Profiler() {}
~Profiler()
{
for (GCEvent *c : m_events)
delete c;
}
static Profiler &the();
inline static Profiler *m_instance {nullptr};
std::vector<GCEvent *> m_events;
ProfilerEvent *m_last_prof_event {new ProfilerEvent(HeapInit)};
std::vector<ProfilerEvent *> m_prof_events;
RecordOption flags {AllOps};
std::chrono::microseconds alloc_time {0};
// size_t alloc_counts {0};
std::chrono::microseconds collect_time {0};
// size_t collect_counts {0};
static void record_data(GCEvent *type);
std::ofstream create_file_stream();
std::string get_log_folder();
static void dump_trace();
static void dump_prof_trace(bool timing_only);
static void dump_chunk_trace();
// static void dump_trace_short();
// static void dump_trace_full();
static void print_chunk_event(GCEvent *event, char buffer[22]);
static const char *type_to_string(GCEventType type);
public:
static RecordOption log_options();
static void set_log_options(RecordOption flags);
static void record(GCEventType type);
static void record(GCEventType type, size_t size);
static void record(GCEventType type, Chunk *chunk);
static void record(GCEventType type, std::chrono::microseconds time);
static void dispose();
};
}

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#include <stdlib.h>
#include <iostream>
#include "heap.hpp"
#include "cheap.h"
#ifndef WRAPPER_DEBUG
struct cheap
{
void *obj;
};
#endif
cheap_t *cheap_the()
{
cheap_t *c;
GC::Heap *heap;
c = static_cast<cheap_t *>(malloc(sizeof(cheap_t)));
heap = &GC::Heap::the();
c->obj = heap;
return c;
}
void cheap_init()
{
GC::Heap::init();
}
void cheap_dispose()
{
GC::Heap::dispose();
}
void *cheap_alloc(unsigned long size)
{
return GC::Heap::alloc(size);
}
void cheap_set_profiler(cheap_t *cheap, bool mode)
{
GC::Heap *heap = static_cast<GC::Heap *>(cheap->obj);
heap->set_profiler(mode);
}
void cheap_profiler_log_options(cheap_t *cheap, unsigned long flags)
{
GC::Heap *heap = static_cast<GC::Heap *>(cheap->obj);
GC::RecordOption cast_flag;
if (flags == FuncCallsOnly)
cast_flag = GC::FunctionCalls;
else if (flags == ChunkOpsOnly)
cast_flag = GC::ChunkOps;
else
cast_flag = GC::AllOps;
heap->set_profiler_log_options(cast_flag);
}

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#include "chunk.hpp"
#include "event.hpp"
namespace GC
{
/**
* @returns The type of the event
*/
GCEventType GCEvent::get_type()
{
return m_type;
}
/**
* @returns The time the event happened in
* the form of time_t.
*/
std::time_t GCEvent::get_time_stamp()
{
return m_timestamp;
}
/**
* If the event is related to a chunk, this
* function returns the chunk that it is
* related to. If the event is independent
* of a chunk, it returns the nullptr.
*
* @returns A chunk pointer or the nullptr.
*/
const Chunk *GCEvent::get_chunk()
{
return m_chunk;
}
/**
* If the event is an AllocStart event, this
* returns the size of the alloc() request.
* otherwise this returns 0.
*
* @returns A number representing the number
* of bytes requested to alloc()
* or 0 if the event is not an
* AllocStart event.
*/
size_t GCEvent::get_size()
{
return m_size;
}
/**
* @returns The string conversion of the event type.
*/
const char *GCEvent::type_to_string()
{
switch (m_type)
{
case HeapInit: return "HeapInit";
case AllocStart: return "AllocStart";
case CollectStart: return "CollectStart";
case MarkStart: return "MarkStart";
case SweepStart: return "SweepStart";
case ChunkMarked: return "ChunkMarked";
case ChunkSwept: return "ChunkSwept";
case ChunkFreed: return "ChunkFreed";
case NewChunk: return "NewChunk";
case ReusedChunk: return "ReusedChunk";
case ProfilerDispose: return "ProfilerDispose";
case FreeStart: return "FreeStart";
default: return "[Unknown]";
}
}
}

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#include <iostream>
#include <stdexcept>
#include <stdlib.h>
#include <vector>
#include <unordered_map>
#include <chrono>
#include <queue>
#include <set>
#include "heap.hpp"
#define time_now std::chrono::high_resolution_clock::now()
#define to_us std::chrono::duration_cast<std::chrono::microseconds>
using std::cout, std::endl, std::vector, std::hex, std::dec, std::unordered_map;
namespace GC
{
/**
* This implementation of the() guarantees laziness
* on the instance and a correct destruction with
* the destructor.
*
* @returns The singleton object.
*/
Heap& Heap::the()
{
static Heap instance;
return instance;
}
/**
* Initialises the heap singleton and saves the address
* of the calling function's stack frame as the stack_top.
* Presumeably this address points to the stack frame of
* the compiled LLVM executable after linking.
*/
void Heap::init()
{
Heap &heap = Heap::the();
if (heap.profiler_enabled())
Profiler::record(HeapInit);
// clang complains because arg for __b_f_a is not 0 which is "unsafe"
#pragma clang diagnostic ignored "-Wframe-address"
heap.m_stack_top = static_cast<uintptr_t *>(__builtin_frame_address(1));
// TODO: handle this below
//heap.m_heap_top = heap.m_heap;
}
void Heap::set_profiler_log_options(RecordOption flags)
{
Profiler::set_log_options(flags);
}
/**
* Disposes the heap and the profiler at program exit
* which also triggers a heap log file dumped if the
* profiler is enabled.
*/
void Heap::dispose()
{
Heap &heap = Heap::the();
if (heap.profiler_enabled())
Profiler::dispose();
}
/**
* Allocates a given amount of bytes on the heap.
*
* @param size The amount of bytes to be allocated.
*
* @return A pointer to the address where the memory
* has been allocated. This pointer is supposed
* to be casted to and object pointer.
*/
void *Heap::alloc(size_t size)
{
auto a_start = time_now;
// Singleton
Heap &heap = Heap::the();
bool profiler_enabled = heap.profiler_enabled();
if (profiler_enabled)
Profiler::record(AllocStart, size);
if (size == 0)
{
cout << "Heap: Cannot alloc 0B. No bytes allocated." << endl;
return nullptr;
}
if (heap.m_size + size > HEAP_SIZE)
{
// auto a_ms = to_us(c_start - a_start);
// Profiler::record(AllocStart, a_ms);
auto stack_bottom = reinterpret_cast<uintptr_t *>(__builtin_frame_address(0));
heap.collect(stack_bottom);
// If memory is not enough after collect, crash with OOM error
if (heap.m_size > HEAP_SIZE)
{
throw std::runtime_error(std::string("Error: Heap out of memory"));
}
//throw std::runtime_error(std::string("Error: Heap out of memory"));
}
if (heap.m_size + size > HEAP_SIZE)
{
if (profiler_enabled)
Profiler::dispose();
throw std::runtime_error(std::string("Error: Heap out of memory"));
}
// If a chunk was recycled, return the old chunk address
Chunk *reused_chunk = heap.try_recycle_chunks(size);
if (reused_chunk != nullptr)
{
if (profiler_enabled)
Profiler::record(ReusedChunk, reused_chunk);
auto a_end = time_now;
auto a_ms = to_us(a_end - a_start);
Profiler::record(AllocStart, a_ms);
return static_cast<void *>(reused_chunk->m_start);
}
// If no free chunks was found (reused_chunk is a nullptr),
// then create a new chunk
auto new_chunk = new Chunk(size, (uintptr_t *)(heap.m_heap + heap.m_size));
heap.m_size += size;
// TODO: handle this below
//heap.m_total_size += size;
heap.m_allocated_chunks.push_back(new_chunk);
if (profiler_enabled)
Profiler::record(NewChunk, new_chunk);
auto a_end = time_now;
auto a_ms = to_us(a_end - a_start);
Profiler::record(AllocStart, a_ms);
return new_chunk->m_start;
}
/**
* Tries to recycle used and freed chunks that are
* already allocated objects by the OS but freed
* from our Heap. This reduces the amount of GC
* objects slightly which saves time from malloc'ing
* memory from the OS.
*
* @param size Amount of bytes needed for the object
* which is about to be allocated.
*
* @returns If a chunk is found and recycled, a
* pointer to the allocated memory for
* the object is returned. If not, a
* nullptr is returned to signify no
* chunks were found.
*/
Chunk *Heap::try_recycle_chunks(size_t size)
{
Heap &heap = Heap::the();
// Check if there are any freed chunks large enough for current request
for (size_t i = 0; i < heap.m_freed_chunks.size(); i++)
{
//auto chunk = Heap::get_at(heap.m_freed_chunks, i);
auto chunk = heap.m_freed_chunks[i];
auto iter = heap.m_freed_chunks.begin();
i++;
//advance(iter, i);
if (chunk->m_size > size)
{
// Split the chunk, use one part and add the remaining part to
// the list of freed chunks
size_t diff = chunk->m_size - size;
auto chunk_complement = new Chunk(diff, chunk->m_start + chunk->m_size);
heap.m_freed_chunks.erase(iter);
heap.m_freed_chunks.push_back(chunk_complement);
heap.m_allocated_chunks.push_back(chunk);
return chunk;
}
else if (chunk->m_size == size)
{
// Reuse the whole chunk
heap.m_freed_chunks.erase(iter);
heap.m_allocated_chunks.push_back(chunk);
return chunk;
}
}
// If no chunk was found, return nullptr
return nullptr;
}
/**
* Returns a bool whether the profiler is enabled
* or not.
*
* @returns True or false if the profiler is enabled
* or disabled respectively.
*/
bool Heap::profiler_enabled() {
Heap &heap = Heap::the();
return heap.m_profiler_enable;
}
/**
* Collection phase of the garbage collector. When
* an allocation is requested and there is no space
* left on the heap, a collection is triggered. This
* function is private so that the user cannot trigger
* a collection unneccessarily.
*/
void Heap::collect(uintptr_t *stack_bottom)
{
auto c_start = time_now;
Heap &heap = Heap::the();
if (heap.profiler_enabled())
Profiler::record(CollectStart);
// get current stack frame
stack_bottom = reinterpret_cast<uintptr_t *>(__builtin_frame_address(0));
if (heap.m_stack_top == nullptr)
throw std::runtime_error(std::string("Error: Heap is not initialized, read the docs!"));
// uintptr_t *stack_top = heap.m_stack_top;
//auto work_list = heap.m_allocated_chunks;
//mark(stack_bottom, stack_top, work_list);
// Testing mark_hash, previous woking implementation above
// create_table();
// mark_hash(stack_bottom, stack_top);
create_table();
vector<uintptr_t *> roots;
// cout << "\nb4 find_roots\n";
find_roots(stack_bottom, roots);
// cout << "b4 mark\n";''
mark(roots);
// cout << "b4 sweep\n";
sweep(heap);
// cout << "b4 free\n";
free(heap);
auto c_end = time_now;
Profiler::record(CollectStart, to_us(c_end - c_start));
}
void Heap::find_roots(uintptr_t *stack_bottom, vector<uintptr_t *> &roots)
{
auto heap_bottom = reinterpret_cast<const uintptr_t>(m_heap);
auto heap_top = reinterpret_cast<const uintptr_t>(m_heap + HEAP_SIZE);
while (stack_bottom < m_stack_top)
{
if (heap_bottom < *stack_bottom && *stack_bottom < heap_top)
{
roots.push_back(stack_bottom);
}
stack_bottom++;
}
}
void Heap::mark(vector<uintptr_t *> &roots)
{
bool prof_enabled = m_profiler_enable;
if (prof_enabled)
Profiler::record(MarkStart);
auto iter = roots.begin(), end = roots.end();
std::queue<std::pair<uintptr_t, uintptr_t>> chunk_spaces;
while (iter != end)
{
find_chunks(*iter++, chunk_spaces);
}
while (!chunk_spaces.empty())
{
auto range = chunk_spaces.front();
chunk_spaces.pop();
auto addr_bottom = reinterpret_cast<uintptr_t *>(range.first);
auto addr_top = reinterpret_cast<uintptr_t *>(range.second);
while (addr_bottom < addr_top)
{
find_chunks(addr_bottom, chunk_spaces);
addr_bottom++;
}
}
}
void Heap::find_chunks(uintptr_t *stack_addr, std::queue<std::pair<uintptr_t, uintptr_t>> &chunk_spaces)
{
Heap &heap = Heap::the();
auto it = heap.m_chunk_table.find(*stack_addr);
if (it != heap.m_chunk_table.end())
{
auto chunk = it->second;
if (!chunk->m_marked)
{
auto c_start = reinterpret_cast<uintptr_t>(chunk->m_start);
auto c_size = reinterpret_cast<uintptr_t>(chunk->m_size);
auto c_end = reinterpret_cast<uintptr_t>(c_start + c_size);
chunk->m_marked = true;
chunk_spaces.push(std::make_pair(c_start, c_end));
}
}
/* auto iter = m_allocated_chunks.begin();
auto end = m_allocated_chunks.end();
while (iter != end)
{
auto chunk = *iter++;
if (chunk->m_marked)
continue;
auto c_start = reinterpret_cast<uintptr_t>(chunk->m_start);
auto c_size = reinterpret_cast<uintptr_t>(chunk->m_size);
auto c_end = reinterpret_cast<uintptr_t>(c_start + c_size);
if (c_start < *stack_addr && *stack_addr < c_end)
{
chunk->m_marked = true;
chunk_spaces.push(std::make_pair(c_start, c_end));
}
} */
}
void Heap::create_table()
{
Heap &heap = Heap::the();
unordered_map<uintptr_t, Chunk*> chunk_table;
for (auto chunk : heap.m_allocated_chunks) {
auto pair = std::make_pair(reinterpret_cast<uintptr_t>(chunk->m_start), chunk);
heap.m_chunk_table.insert(pair);
}
}
void Heap::mark_hash(uintptr_t *start, const uintptr_t* const end)
{
Heap &heap = Heap::the();
bool profiler_enabled = heap.m_profiler_enable;
if (profiler_enabled)
Profiler::record(MarkStart);
for (; start <= end; start++)
{
auto search = heap.m_chunk_table.find(*start);
if (search != heap.m_chunk_table.end())
{
Chunk *chunk = search->second;
auto c_start = reinterpret_cast<uintptr_t>(chunk->m_start);
auto c_size = reinterpret_cast<uintptr_t>(chunk->m_size);
auto c_end = reinterpret_cast<uintptr_t*>(c_start + c_size);
if (!chunk->m_marked)
{
chunk->m_marked = true;
if (profiler_enabled)
Profiler::record(ChunkMarked, chunk);
//mark_hash(chunk->m_start, c_end);
Chunk *next = find_pointer_hash((uintptr_t *) c_start, (uintptr_t *) c_end);
while (next != NULL)
{
if (!next->m_marked)
{
next->m_marked = true;
if (profiler_enabled)
Profiler::record(ChunkMarked, chunk);
auto c_start = reinterpret_cast<uintptr_t>(next->m_start);
auto c_size = reinterpret_cast<uintptr_t>(next->m_size);
auto c_end = reinterpret_cast<uintptr_t>(c_start + c_size);
next = find_pointer_hash((uintptr_t *) c_start, (uintptr_t *) c_end);
}
}
}
}
}
}
/**
* Sweeps the heap, unmarks the marked chunks for the next cycle,
* adds the unmarked nodes to the list of freed chunks; to be freed.
*
* Time complexity: O(N^2), where N is the number of allocated chunks.
* It is quadratic, in the worst case,
* since each call to erase() is linear.
*
* @param heap Pointer to the heap singleton instance.
*/
void Heap::sweep(Heap &heap)
{
bool profiler_enabled = heap.m_profiler_enable;
if (profiler_enabled)
Profiler::record(SweepStart);
auto iter = heap.m_allocated_chunks.begin();
// std::cout << "Chunks alloced: " << heap.m_allocated_chunks.size() << std::endl;
// This cannot "iter != stop", results in seg fault, since the end gets updated, I think.
while (iter != heap.m_allocated_chunks.end())
{
Chunk *chunk = *iter;
// Unmark the marked chunks for the next iteration.
if (chunk->m_marked)
{
chunk->m_marked = false;
++iter;
}
else
{
// Add the unmarked chunks to freed chunks and remove from
// the list of allocated chunks
if (profiler_enabled)
Profiler::record(ChunkSwept, chunk);
heap.m_freed_chunks.push_back(chunk);
iter = heap.m_allocated_chunks.erase(iter);
heap.m_size -= chunk->m_size;
// cout << "Decremented total heap size with: " << chunk->m_size << endl;
// cout << "Total size is: " << heap.m_size << endl;
}
}
// std::cout << "Chunks left: " << heap.m_allocated_chunks.size() << std::endl;
}
/**
* Frees chunks that was moved to the list m_freed_chunks
* by the sweep phase. If there are more than a certain
* amount of free chunks, delete the free chunks to
* avoid cluttering.
*
* Time complexity: O(N^2), where N is the freed chunks.
* If free_overlap() is called, it runs in O(N^2),
* otherwise O(N).
*
* @param heap Heap singleton instance, only for avoiding
* redundant calls to the singleton get
*/
void Heap::free(Heap &heap)
{
bool profiler_enabled = heap.m_profiler_enable;
if (profiler_enabled)
Profiler::record(FreeStart);
if (heap.m_freed_chunks.size() > FREE_THRESH)
{
bool profiler_enabled = heap.profiler_enabled();
while (heap.m_freed_chunks.size())
{
auto chunk = heap.m_freed_chunks.back();
heap.m_freed_chunks.pop_back();
if (profiler_enabled)
Profiler::record(ChunkFreed, chunk);
// heap.m_size -= chunk->m_size;
// cout << "Decremented total heap size with: " << chunk->m_size << endl;
// cout << "Total size is: " << heap.m_size << endl;
delete chunk;
}
}
// if there are chunks but not more than FREE_THRESH
else if (heap.m_freed_chunks.size())
{
// essentially, always check for overlap between
// chunks before finishing the allocation
free_overlap(heap);
}
}
/**
* Checks for overlaps between freed chunks of memory
* and removes overlapping chunks while prioritizing
* the chunks at lower addresses.
*
* Time complexity: O(N^2), where N is the number of freed chunks.
* At each iteration get_at() is called, which is linear.
*
* @param heap Heap singleton instance, only for avoiding
* redundant calls to the singleton get
*
* @note Maybe this should be changed to prioritizing
* larger chunks. Should remove get_at() to indexing,
* since that's constant.
*/
void Heap::free_overlap(Heap &heap) // borde göra en record(ChunkFreed) på onödiga chunks
{
std::vector<Chunk *> filtered;
size_t i = 0;
//auto prev = Heap::get_at(heap.m_freed_chunks, i++);
auto prev = heap.m_freed_chunks[i++];
prev->m_marked = true;
filtered.push_back(prev);
// cout << filtered.back()->m_start << endl;
for (; i < heap.m_freed_chunks.size(); i++)
{
prev = filtered.back();
//auto next = Heap::get_at(heap.m_freed_chunks, i);
auto next = heap.m_freed_chunks[i];
auto p_start = (uintptr_t)(prev->m_start);
auto p_size = (uintptr_t)(prev->m_size);
auto n_start = (uintptr_t)(next->m_start);
if (n_start >= (p_start + p_size))
{
next->m_marked = true;
filtered.push_back(next);
}
}
heap.m_freed_chunks.swap(filtered);
bool profiler_enabled = heap.m_profiler_enable;
// After swap m_freed_chunks contains still available chunks
// and filtered contains all the chunks, so delete unused chunks
for (Chunk *chunk : filtered)
{
// if chunk was filtered away, delete it
if (!chunk->m_marked)
{
if (profiler_enabled)
Profiler::record(ChunkFreed, chunk);
heap.m_size -= chunk->m_size;
cout << "Decremented total heap size with: " << chunk->m_size << endl;
cout << "Total size is: " << heap.m_size << endl;
delete chunk;
}
else
{
chunk->m_marked = false;
}
}
}
void Heap::set_profiler(bool mode)
{
Heap &heap = Heap::the();
heap.m_profiler_enable = mode;
}
Chunk* find_pointer(uintptr_t *start, const uintptr_t* const end, vector<Chunk *> &worklist) {
for (; start <= end; start++) {
auto it = worklist.begin();
auto stop = worklist.end();
while (it != stop)
{
Chunk *chunk = *it;
auto c_start = reinterpret_cast<uintptr_t>(chunk->m_start);
auto c_size = reinterpret_cast<uintptr_t>(chunk->m_size);
auto c_end = reinterpret_cast<uintptr_t>(c_start + c_size);
// Check if the stack pointer points to something within the chunk
if (c_start <= *start && *start < c_end)
{
return chunk;
}
return NULL;
}
}
}
// Checks if a given chunk points to another chunk and returns it
Chunk* Heap::find_pointer_hash(uintptr_t *start, const uintptr_t* const end) {
Heap &heap = Heap::the();
for (; start <= end; start++) {
auto search = heap.m_chunk_table.find(*start);
if (search != heap.m_chunk_table.end()) {
return search->second;
}
return NULL;
}
}
#ifdef HEAP_DEBUG
/**
* Prints the result of Heap::init() and a dummy value
* for the current stack frame for reference.
*/
void Heap::check_init()
{
Heap &heap = Heap::the();
cout << "Heap addr:\t" << &heap << "\n";
cout << "GC m_stack_top:\t" << heap.m_stack_top << "\n";
auto stack_bottom = reinterpret_cast<uintptr_t *>(__builtin_frame_address(0));
cout << "GC stack_bottom:\t" << stack_bottom << endl;
}
/**
* Conditional collection, only to be used in debugging
*
* @param flags Bitmap of flags
*/
void Heap::collect(CollectOption flags)
{
set_profiler(true);
Heap &heap = Heap::the();
if (heap.m_profiler_enable)
Profiler::record(CollectStart);
cout << "DEBUG COLLECT\nFLAGS: ";
if (flags & MARK)
cout << "\n - MARK";
if (flags & SWEEP)
cout << "\n - SWEEP";
if (flags & FREE)
cout << "\n - FREE";
cout << "\n";
// get the frame adress, whwere local variables and saved registers are located
auto stack_bottom = reinterpret_cast<uintptr_t *>(__builtin_frame_address(0));
cout << "Stack bottom in collect:\t" << stack_bottom << "\n";
uintptr_t *stack_top = heap.m_stack_top;
cout << "Stack end in collect:\t " << stack_top << endl;
auto work_list = heap.m_allocated_chunks;
if (flags & MARK)
mark(stack_bottom, stack_top, work_list);
if (flags & SWEEP)
sweep(heap);
if (flags & FREE)
free(heap);
}
// Mark child references from the root references
void mark_test(vector<Chunk *> &worklist)
{
while (worklist.size() > 0)
{
Chunk *ref = worklist.back();
worklist.pop_back();
Chunk *child = (Chunk *)ref; // this is probably not correct
if (child != nullptr && !child->m_marked)
{
child->m_marked = true;
worklist.push_back(child);
mark_test(worklist);
}
}
}
// Mark the root references and look for child references to them
void mark_from_roots(uintptr_t *start, const uintptr_t *end)
{
vector<Chunk *> worklist;
for (; start > end; start--)
{
if (*start % 8 == 0)
{ // all pointers must be aligned as double words
Chunk *ref = (Chunk *)*start;
if (ref != nullptr && !ref->m_marked)
{
ref->m_marked = true;
worklist.push_back(ref);
mark_test(worklist);
}
}
}
}
// For testing purposes
void Heap::print_line(Chunk *chunk)
{
cout << "Marked: " << chunk->m_marked << "\nStart adr: " << chunk->m_start << "\nSize: " << chunk->m_size << " B\n"
<< endl;
}
void Heap::print_worklist(std::vector<Chunk *> &list)
{
for (auto cp : list)
cout << "Chunk at:\t" << cp->m_start << "\nSize:\t\t" << cp->m_size << "\n";
cout << endl;
}
void Heap::print_contents()
{
Heap &heap = Heap::the();
if (heap.m_allocated_chunks.size())
{
cout << "\nALLOCATED CHUNKS #" << dec << heap.m_allocated_chunks.size() << endl;
for (auto chunk : heap.m_allocated_chunks)
print_line(chunk);
}
else
{
cout << "NO ALLOCATIONS\n" << endl;
}
if (heap.m_freed_chunks.size())
{
cout << "\nFREED CHUNKS #" << dec << heap.m_freed_chunks.size() << endl;
for (auto fchunk : heap.m_freed_chunks)
print_line(fchunk);
}
else
{
cout << "NO FREED CHUNKS" << endl;
}
}
void Heap::print_summary()
{
Heap &heap = Heap::the();
if (heap.m_allocated_chunks.size())
{
cout << "\nALLOCATED CHUNKS #" << dec << heap.m_allocated_chunks.size() << endl;
}
else
{
cout << "NO ALLOCATIONS\n" << endl;
}
if (heap.m_freed_chunks.size())
{
cout << "\nFREED CHUNKS #" << dec << heap.m_freed_chunks.size() << endl;
}
else
{
cout << "NO FREED CHUNKS" << endl;
}
}
void Heap::print_allocated_chunks(Heap *heap) {
cout << "--- Allocated Chunks ---\n" << endl;
for (auto chunk : heap->m_allocated_chunks) {
print_line(chunk);
}
}
Chunk *Heap::try_recycle_chunks_new(size_t size)
{
Heap &heap = Heap::the();
// Check if there are any freed chunks large enough for current request
for (size_t i = 0; i < heap.m_freed_chunks.size(); i++)
{
auto chunk = heap.m_freed_chunks[i]; //Heap::get_at(heap.m_freed_chunks, i);
auto iter = heap.m_freed_chunks.begin();
//advance(iter, i);
i++;
if (chunk->m_size > size)
{
// Split the chunk, use one part and add the remaining part to
// the list of freed chunks
size_t diff = chunk->m_size - size;
auto chunk_complement = new Chunk(diff, chunk->m_start + chunk->m_size);
heap.m_freed_chunks.erase(iter);
heap.m_freed_chunks.push_back(chunk_complement);
heap.m_allocated_chunks.push_back(chunk);
return chunk;
}
else if (chunk->m_size == size)
{
// Reuse the whole chunk
heap.m_freed_chunks.erase(iter);
heap.m_allocated_chunks.push_back(chunk);
return chunk;
}
}
// If no chunk was found, return nullptr
return nullptr;
}
void Heap::free_overlap_new(Heap &heap) // borde göra en record(ChunkFreed) på onödiga chunks
{
std::vector<Chunk *> filtered;
size_t i = 0;
auto prev = heap.m_freed_chunks[i++]; //Heap::get_at(heap.m_freed_chunks, i++);
prev->m_marked = true;
filtered.push_back(prev);
cout << filtered.back()->m_start << endl;
for (; i < heap.m_freed_chunks.size(); i++)
{
prev = filtered.back();
auto next = heap.m_freed_chunks[i]; //Heap::get_at(heap.m_freed_chunks, i);
auto p_start = (uintptr_t)(prev->m_start);
auto p_size = (uintptr_t)(prev->m_size);
auto n_start = (uintptr_t)(next->m_start);
if (n_start >= (p_start + p_size))
{
next->m_marked = true;
filtered.push_back(next);
}
}
heap.m_freed_chunks.swap(filtered);
bool profiler_enabled = heap.m_profiler_enable;
// After swap m_freed_chunks contains still available chunks
// and filtered contains all the chunks, so delete unused chunks
for (Chunk *chunk : filtered)
{
// if chunk was filtered away, delete it
if (!chunk->m_marked)
{
if (profiler_enabled)
Profiler::record(ChunkFreed, chunk);
delete chunk;
}
else
{
chunk->m_marked = false;
}
}
}
#endif
}

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#include <ctime>
#include <cstring>
#include <iostream>
#include <fstream>
#include <time.h>
#include <vector>
#include <unistd.h>
#include <stdexcept>
#include "chunk.hpp"
#include "event.hpp"
#include "profiler.hpp"
// #define MAC_OS
namespace GC
{
Profiler& Profiler::the()
{
static Profiler instance;
return instance;
}
RecordOption Profiler::log_options()
{
Profiler &prof = Profiler::the();
return prof.flags;
}
void Profiler::set_log_options(RecordOption flags)
{
Profiler &prof = Profiler::the();
prof.flags = flags;
}
void Profiler::record_data(GCEvent *event)
{
Profiler &prof = Profiler::the();
prof.m_events.push_back(event);
if (prof.m_last_prof_event->m_type == event->get_type())
prof.m_last_prof_event->m_n++;
else
{
prof.m_prof_events.push_back(prof.m_last_prof_event);
prof.m_last_prof_event = new ProfilerEvent(event->get_type());
}
}
/**
* Records an event independent of a chunk.
*
* @param type The type of event to record.
*/
void Profiler::record(GCEventType type)
{
Profiler &prof = Profiler::the();
if (prof.flags & type)
Profiler::record_data(new GCEvent(type));
// auto event = new GCEvent(type);
// auto profiler = Profiler::the();
// profiler.m_events.push_back(event);
}
/**
* This overload is only used with an AllocStart
* event.
*
* @param type The type of event to record.
*
* @param size The size of requested to alloc().
*/
void Profiler::record(GCEventType type, size_t size)
{
Profiler &prof = Profiler::the();
if (prof.flags & type)
Profiler::record_data(new GCEvent(type, size));
// auto event = new GCEvent(type, size);
// auto profiler = Profiler::the();
// profiler.m_events.push_back(event);
}
void Profiler::dump_trace()
{
Profiler &prof = Profiler::the();
if (prof.flags == TimingInfo)
dump_prof_trace(true);
else if (prof.flags & FunctionCalls)
dump_prof_trace(false);
else
dump_chunk_trace();
}
/**
* Records an event related to a chunk.
*
* @param type The type of event to record.
*
* @param chunk The chunk the event is connected
* to.
*/
void Profiler::record(GCEventType type, Chunk *chunk)
{
// Create a copy of chunk to store in the profiler
// because in free() chunks are deleted and cannot
// be referenced by the profiler. These copied
// chunks are deleted by the profiler on dispose().
Profiler &prof = Profiler::the();
if (prof.flags & type)
{
auto chunk_copy = new Chunk(chunk);
auto event = new GCEvent(type, chunk_copy);
Profiler::record_data(event);
}
// auto profiler = Profiler::the();
// profiler.m_events.push_back(event);
}
void Profiler::record(GCEventType type, std::chrono::microseconds time)
{
Profiler &prof = Profiler::the();
if (type == AllocStart)
{
prof.alloc_time += time;
}
else if (type == CollectStart)
{
prof.collect_time += time;
}
}
void Profiler::dump_prof_trace(bool timing_only)
{
Profiler &prof = Profiler::the();
prof.m_prof_events.push_back(prof.m_last_prof_event);
auto start = prof.m_prof_events.begin();
auto end = prof.m_prof_events.end();
int allocs = 0, collects = 0;
char buffer[22];
std::ofstream fstr = prof.create_file_stream();
while (start != end)
{
auto event = *start++;
if (event->m_type == AllocStart)
allocs += event->m_n;
else if (event->m_type == CollectStart)
collects += event->m_n;
if (!timing_only)
{
fstr << "\n--------------------------------\n"
<< Profiler::type_to_string(event->m_type) << " "
<< event->m_n << " times:";
}
}
fstr << "\n--------------------------------";
fstr << "\n\nTime spent on allocations:\t" << prof.alloc_time.count() << " microseconds"
<< "\nAllocation cycles:\t" << allocs
<< "\nTime spent on collections:\t" << prof.collect_time.count() << " microseconds"
<< "\nCollection cycles:\t" << collects
<< "\n--------------------------------";
}
/**
* Prints the history of the recorded events
* to a log file in the /tests/logs folder.
*/
void Profiler::dump_chunk_trace()
{
Profiler &prof = Profiler::the();
auto start = prof.m_events.begin();
auto end = prof.m_events.end();
// Buffer for timestamp
char buffer[22];
while (start != end)
{
auto event = *start++;
auto e_type = event->get_type();
prof.print_chunk_event(event, buffer);
}
}
void Profiler::print_chunk_event(GCEvent *event, char buffer[22])
{
Profiler &prof = Profiler::the();
// File output stream
std::ofstream fstr = prof.create_file_stream();
std::time_t tt = event->get_time_stamp();
std::tm *btm = std::localtime(&tt);
std::strftime(buffer, 22, "%a %T", btm);
fstr << "--------------------------------\n"
<< buffer
<< "\nEvent:\t" << Profiler::type_to_string(event->get_type());
// event->type_to_string();
const Chunk *chunk = event->get_chunk();
if (event->get_type() == AllocStart)
{
fstr << "\nSize: " << event->get_size();
}
else if (chunk)
{
fstr << "\nChunk: " << chunk->m_start
<< "\n Size: " << chunk->m_size
<< "\n Mark: " << chunk->m_marked;
}
fstr << "\n";
}
/**
* Deletes the profiler singleton and all
* the events recorded after recording
* the ProfilerDispose event and dumping
* the history to a log file.
*/
void Profiler::dispose()
{
Profiler::record(ProfilerDispose);
Profiler::dump_trace();
}
/**
* Creates a filestream for the future
* log file to print the history to in
* dump_trace().
*
* @returns The output stream to the file.
*/
std::ofstream Profiler::create_file_stream()
{
// get current time
std::time_t tt = std::time(NULL);
std::tm *ptm = std::localtime(&tt);
// format to string
char buffer[32];
std::strftime(buffer, 32, "/log_%a_%H_%M_%S.txt", ptm);
std::string filename(buffer);
// const std::string ABS_PATH = "/home/virre/dev/systemF/org/language/src/GC/";
// // const std::string ABS_PATH = "/Users/valtermiari/Desktop/DV/Bachelors/code/language/src/GC";
// std::string fullpath = ABS_PATH + filename;
const std::string fullpath = get_log_folder() + filename;
std::ofstream fstr(fullpath);
return fstr;
}
/**
* This function retrieves the path to the folder
* of the executable to use for log files.
*
* @returns The path to the logs folder.
*
* @throws A runtime error if the call
* to readlink() fails.
*/
std::string Profiler::get_log_folder()
{
#ifndef MAC_OS
char buffer[1024];
// chars read from path
ssize_t len = readlink("/proc/self/exe", buffer, sizeof(buffer)-1);
// if readlink fails
if (len == -1)
{
throw std::runtime_error(std::string("Error: readlink failed on '/proc/self/exe/'"));
}
buffer[len] = '\0';
// convert to string for string operators
auto path = std::string(buffer);
// remove filename
size_t last_slash = path.find_last_of('/');
std::string folder = path.substr(0, last_slash);
#else
auto folder = std::string("/Users/valtermiari/Desktop/DV/Bachelors/code/language/src/GC/tests");
#endif
return folder + "/logs";
}
const char *Profiler::type_to_string(GCEventType type)
{
switch (type)
{
case HeapInit: return "HeapInit";
case AllocStart: return "AllocStart";
case CollectStart: return "CollectStart";
case MarkStart: return "MarkStart";
case ChunkMarked: return "ChunkMarked";
case ChunkSwept: return "ChunkSwept";
case ChunkFreed: return "ChunkFreed";
case NewChunk: return "NewChunk";
case ReusedChunk: return "ReusedChunk";
case ProfilerDispose: return "ProfilerDispose";
case SweepStart: return "SweepStart";
case FreeStart: return "FreeStart";
default: return "[Unknown]";
}
}
}

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#include <chrono>
#include <cstring>
#include <iostream>
#include <list>
#include <time.h>
#include <stdlib.h>
// void time_test()
// {
// using TimeStamp = std::chrono::_V2::system_clock::time_point;
// std::list<char> l;
// char c = 'a';
// for (int i = 1; i <= 5; i++) {
// l.push_back(c++);
// }
// auto iter = l.begin();
// auto stop = l.end();
// while (iter != stop) {
// std::cout << *iter << " ";
// iter++;
// }
// std::cout << std::endl;
// iter = l.begin();
// while (*iter != *stop) {
// std::cout << *iter << " ";
// iter++;
// }
// std::cout << std::endl;
// std::cout << "rebased" << std::endl;
// std::cout << "iter: " << *iter << "\nstop: " << *stop << std::endl;
// TimeStamp ts = std::chrono::system_clock::now();
// std::time_t tt = std::chrono::system_clock::to_time_t(ts);
// std::string tstr = std::ctime(&tt);
// tstr.resize(tstr.size()-1);
// std::cout << tstr << std::endl;
// }
void iter_test()
{
std::list<int> list;
list.push_back(1);
list.push_back(2);
list.push_back(4);
list.push_back(5);
auto iter = list.begin();
while (iter != list.end())
{
if (*iter == 4)
{
iter = list.erase(iter);
std::cout << *iter << "\n";
list.insert(iter, 3);
// list.insert(iter, 3);
// std::cout << "n: " << *(++iter) << "\n";
// iter = list.erase(++iter);
}
iter++;
}
for (int i : list)
{
std::cout << i << " ";
}
std::cout << std::endl;
}
int main() {
std::cout << "hello" << std::endl;
iter_test();
return 0;
}

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#include <iostream>
#include <list>
#include "heap.hpp"
using GC::Chunk;
void alloc_test();
void add_to_free_list(Chunk *chunk);
void merge_free_list(Chunk *chunk, bool do_merge);
void do_merge_list();
void print_free_list();
std::list<Chunk *> m_free_list;
int main()
{
alloc_test();
// std::list<int> test;
// test.push_back(1);
// test.push_back(2);
// test.push_back(3);
// test.push_back(4);
// test.push_back(5);
// auto iter = test.begin();
// std::cout << "First? " << *(iter++) << "\n";
// std::cout << "Second? " << *(iter--) << "\n";
// std::cout << "First? " << *iter << std::endl;
// auto i = test.begin();
// while (i != test.end())
// {
// std::cout << *i << " ";
// ++i;
// }
// if (i == test.end())
// std::cout << "great success!";
// std::cout << std::endl;
return 0;
}
void alloc_test()
{
auto tmp = static_cast<uintptr_t *>(__builtin_frame_address(0));
auto c1 = new Chunk((size_t)(8), tmp);
auto c2 = new Chunk((size_t)(4), c1->m_start + (size_t)(8));
auto c3 = new Chunk((size_t)(16), c2->m_start + (size_t)(4));
auto c4 = new Chunk((size_t)(4), c3->m_start + (size_t)(16));
auto c5 = new Chunk((size_t)(32), c4->m_start + (size_t)(4));
// std::cout << "test: " << (uintptr_t *)(tmp + (size_t)(2)) << std::endl;
std::cout << "tmp: " << tmp << "\ntmp: " << (tmp + (size_t)(28)) << std::endl;
// add_to_free_list(c1);
// add_to_free_list(c2);
// add_to_free_list(c3);
// add_to_free_list(c4);
// add_to_free_list(c5);
merge_free_list(c1, false);
merge_free_list(c2, false);
merge_free_list(c3, false);
merge_free_list(c4, false);
merge_free_list(c5, false);
std::cout << "----- BEFORE MERGE ----------------------";
// print_free_list();
do_merge_list();
std::cout << "----- AFTER MERGE -----------------------";
// print_free_list();
}
void add_to_free_list(Chunk *chunk)
{
Chunk *curr;
auto iter = m_free_list.begin();
uintptr_t *prev_start = nullptr;
uintptr_t *prev_end = nullptr;
if (m_free_list.size() == 0)
{
m_free_list.push_back(chunk);
return;
}
while (iter != m_free_list.end())
{
curr = *iter;
// If the curr chunk is aligned before param
if (curr->m_start + curr->m_size == chunk->m_start)
{
Chunk *merged = new Chunk(
curr->m_size + chunk->m_size,
curr->m_start);
iter = m_free_list.erase(iter);
m_free_list.insert(iter, merged);
return;
}
// If the curr chunk is aligned after param
if (chunk->m_start + chunk->m_size == curr->m_start)
{
Chunk *merged = new Chunk(
curr->m_size + chunk->m_size,
chunk->m_start);
iter = m_free_list.erase(iter);
m_free_list.insert(iter, merged);
return;
}
// If the first chunk starts after param
if (prev_start == nullptr && curr->m_start > chunk->m_start)
{
m_free_list.insert(iter, chunk);
return;
}
if (prev_end < chunk->m_start && (chunk->m_start + chunk->m_size) < curr->m_start)
{
m_free_list.insert(iter, chunk);
return;
}
prev_start = curr->m_start;
prev_end = prev_start + curr->m_size;
iter++;
}
// This is only reachable if the chunk is at the end
m_free_list.push_back(chunk);
}
void merge_free_list(Chunk *chunk, bool do_merge)
{
auto i = m_free_list.begin();
uintptr_t *prev_start = nullptr, *prev_end;
bool chunk_inserted = false;
while (i != m_free_list.end())
{
// if chunk is left-aligned
if ((*i)->m_start + (*i)->m_size == chunk->m_start)
{
m_free_list.insert(++i, chunk);
chunk_inserted = true;
break;
}
// if chunk is right-aligned
if (chunk->m_start + chunk->m_size == (*i)->m_start)
{
m_free_list.insert(i, chunk);
chunk_inserted = true;
break;
}
// is new first
if (prev_start == nullptr && (*i)->m_start > chunk->m_start)
{
m_free_list.insert(i, chunk);
chunk_inserted = true;
break;
}
// if between chunks
if (prev_end < chunk->m_start && (chunk->m_start + chunk->m_size) < (*i)->m_start)
{
m_free_list.insert(i, chunk);
chunk_inserted = true;
break;
}
prev_start = (*i)->m_start;
prev_end = (*i)->m_start + (*i)->m_size;
i++;
}
// is new last
if (!chunk_inserted && i == m_free_list.end())
m_free_list.push_back(chunk);
if (do_merge)
do_merge_list();
}
void do_merge_list()
{
std::cout << "DO MERGE" << std::endl;
auto i = m_free_list.begin();
Chunk *prev = *(i++), *curr;
print_free_list();
while (i != m_free_list.end())
{
curr = *i;
if ((prev->m_start + prev->m_size) == curr->m_start)
{
Chunk *merged = new Chunk(
prev->m_size + curr->m_size,
prev->m_start
);
// replace current and previous with merged
i = m_free_list.erase(i);
i = m_free_list.erase(--i);
m_free_list.insert(i, merged);
prev = merged;
}
else
{
prev = curr;
i++;
}
print_free_list();
}
print_free_list();
}
void print_free_list()
{
std::cout << "free-list count: " << m_free_list.size() << "\n";
auto iter = m_free_list.begin();
size_t cnt = 1;
while (iter != m_free_list.end())
{
std::cout << "C" << cnt << ":\n\tstart: " << (*iter)->m_start
<< "\n\tsize: " << (*iter)->m_size << "\n";
iter++;
cnt++;
}
std::cout << std::endl;
}

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#include <ctime>
#include <fstream>
#include <iostream>
#include <string>
#include <time.h>
#include <unistd.h>
void time_string(char *buffer);
void print_log_file(const std::string TESTS_PATH);
void readlink_test();
void null_test();
int main()
{
// char time_buffer[31];
// time_string(time_buffer);
// const std::string TESTS_PATH = "/home/virre/dev/systemF/org/language/src/GC/tests/";
// print_log_file(TESTS_PATH);
// readlink_test();
null_test();
return 0;
}
void time_string(char *const buffer)
{
std::time_t tt = std::time(NULL);
std::tm *ptm = std::localtime(&tt);
std::strftime(buffer, 31, "/logs/log_%a_%H_%M_%S.txt", ptm);
std::cout << buffer << std::endl;
}
void print_log_file(const std::string TESTS_PATH)
{
std::string path = TESTS_PATH + "/testlog.txt";
std::ofstream testF(path);
testF << "hellow york";
testF.close();
}
void readlink_test()
{
char buffer[1024];
ssize_t len = readlink("/proc/self/exe", buffer, sizeof(buffer)-1);
if (len == -1)
{
std::cout << "readlink error" << std::endl;
return;
}
buffer[len] = '\0';
std::cout << "readlink:\n" << "'''" << buffer << "'''"; // << std::endl;
auto path = std::string(buffer);
std::cout << path << "\nlen: " << path.size() << "\ncap:" << path.capacity();
size_t last_slash = path.find_last_of('/');
std::string folder = path.substr(0, last_slash);
std::cout << "\n" << folder;
std::string log_path = folder + "/log_file_bla.txt";
std::cout << "\n" << log_path << std::endl;
}
void null_test() {
int *p = nullptr;
std::cout << "P: " << nullptr << std::endl;
}

106
src/GC/tests/h_test.cpp Normal file
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#include <chrono>
#include <iostream>
#include "heap.hpp"
using std::cout, std::endl;
struct Node {
int id;
Node *child;
};
Node *create_chain(int depth) {
cout << "entering create_chain" << endl;
std::vector<Node*> nodes;
if (depth > 0) {
Node *last_node = static_cast<Node *>(GC::Heap::alloc(sizeof(Node)));
last_node->id = depth;
last_node->child = nullptr;
nodes.push_back(last_node);
for (size_t i = 0; i < depth; i++) {
Node *node = static_cast<Node *>(GC::Heap::alloc(sizeof(Node)));
node->id = depth-i;
node->child = nodes[i];
nodes.push_back(node);
}
cout << "\nexiting create_chain" << endl;
return nodes[depth];
}
else
return 0;
}
void create_array(size_t size) {
int *arr = static_cast<int *>(GC::Heap::alloc(sizeof(int) * size));
}
void detach_pointer(long **ptr) {
cout << "entering detach_pointer" << endl;
long *dummy_ptr = nullptr;
*ptr = dummy_ptr;
cout << "\nexiting detach_pointer" << endl;
}
Node *test_chain(int depth, bool detach) {
cout << "entering test_chain" << endl;
auto stack_start = reinterpret_cast<uintptr_t *>(__builtin_frame_address(0));
Node *node_chain = create_chain(depth);
if (detach)
node_chain->child = nullptr;
cout << "\nexiting test_chain" << endl;
return node_chain;
}
void test_some_types() {
cout << "entering test_some_types" << endl;
auto stack_start = reinterpret_cast<uintptr_t *>(__builtin_frame_address(0));
std::cout << "Stack start from test_some_types:\t" << stack_start << std::endl;
long *l = static_cast<long *>(GC::Heap::alloc(sizeof(long)));
std::cout << "l points to:\t\t" << l << std::endl;
detach_pointer(&l);
std::cout << "l points to:\t\t" << l << std::endl;
// Some more dummy values of different sizes, to test stack pointer alignment
int *i = static_cast<int *>(GC::Heap::alloc(sizeof(int)));
char *c = static_cast<char *>(GC::Heap::alloc(sizeof(int)));
short *s = static_cast<short *>(GC::Heap::alloc(sizeof(short)));
cout << "exiting test_some_types" << endl;
}
int main() {
cout << "entering main" << endl;
using namespace std::literals;
auto start = std::chrono::high_resolution_clock::now();
//std::cout << "Value of start: " << start.time_since_epoch().count() << std::endl;
GC::Heap::init();
GC::Heap &gc = GC::Heap::the();
gc.set_profiler(true);
GC::Profiler::set_log_options(GC::FunctionCalls);
gc.check_init();
auto stack_start = reinterpret_cast<uintptr_t *>(__builtin_frame_address(0));
Node *root1 = static_cast<Node *>(gc.alloc(sizeof(Node)));
Node *root2 = static_cast<Node *>(gc.alloc(sizeof(Node)));
root1 = test_chain(100000, false);
//root2 = test_chain(58000, false);
gc.collect(GC::COLLECT_ALL);
auto end = std::chrono::high_resolution_clock::now();
//std::cout << "Value of end: " << end.time_since_epoch().count() << std::endl;
gc.print_summary();
gc.dispose();
std::cout
<< "Execution time: "
<< std::chrono::duration_cast<std::chrono::microseconds>(end - start).count() << ""
<< (end - start) / 1ms << "ms ≈ "
<< (end - start) / 1s << "s.\n";
return 0;
}

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
<key>CFBundleIdentifier</key>
<string>com.apple.xcode.dsym.h_test.out</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundlePackageType</key>
<string>dSYM</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleVersion</key>
<string>1</string>
</dict>
</plist>

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#include <stdio.h>
#include <stdint.h>
#include "heap.hpp"
#define allocNode static_cast<Node *>(GC::Heap::alloc(sizeof(Node)))
using std::cout, std::endl;
struct Node // sizeof(Node) = 16
{
int value;
Node *next {nullptr};
};
Node *create_list(size_t length)
{
Node *head = allocNode;
head->value = 0;
Node *prev = head;
Node *next;
for (size_t i = 1; i < length; i++)
{
next = allocNode;
next->value = i;
prev->next = next;
prev = next;
}
return head;
}
#define LIST_SIZE 1000
void list_test1()
{
Node *list_1 = create_list(LIST_SIZE);
}
int main()
{
GC::Heap::init();
GC::Heap &heap = GC::Heap::the();
heap.set_profiler(true);
// GC::Profiler::set_log_options(GC::FunctionCalls);
// GC::Profiler::set_log_options(GC::ChunkOps);
GC::Profiler::set_log_options(GC::TimingInfo);
// make_test();
for (int i = 0; i < 1000; i++)
list_test1();
GC::Heap::dispose();
return 0;
}

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src/GC/tests/linker.cpp Normal file
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#include <stdio.h>
#include "heap.hpp"
struct Obj {
int a;
int b;
int c;
};
int main() {
return 0;
}

39
src/GC/tests/pointers.cpp Normal file
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#include <stdio.h>
#include <stdlib.h>
#include <stdint.h>
#include "heap.hpp"
using std::cout, std::endl, std::hex;
struct Node {
int value;
Node *next {nullptr};
};
void test(Node *n) {
size_t n_size = 16;
auto c_start = reinterpret_cast<uintptr_t>(n);
auto c_size = reinterpret_cast<uintptr_t>(n_size);
auto c_end = reinterpret_cast<uintptr_t>(c_start + c_size);
cout << "Node *n:\t" << n << "\n";
cout << "n_size: \t0x" << std::hex << n_size << "\n";
cout << "c_start:\t0x" << std::hex << c_start << "\n";
cout << "c_size: \t0x" << std::hex << c_size << "\n";
cout << "c_end: \t0x" << std::hex << c_end << endl;
}
int main() {
GC::Heap::init();
GC::Heap &heap = GC::Heap::the();
heap.set_profiler(true);
heap.set_profiler_log_options(GC::FunctionCalls);
Node *n = static_cast<Node *>(GC::Heap::alloc(sizeof(Node)));
test(n);
GC::Heap::dispose();
return 0;
}

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src/GC/tests/revrange.cpp Normal file
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#include <iostream>
#include <stdint.h>
#include <stdlib.h>
#include "heap.hpp"
#define allocNode static_cast<Node *>(GC::Heap::alloc(sizeof(Node)))
using std::cout, std::endl;
struct Node {
int value;
Node *next {nullptr};
};
void revRange(int n) {
Node *next = nullptr;
Node *prev = allocNode;
while (n > 0) {
next = allocNode;
prev->next = next;
prev->value = n--;
prev = next;
}
}
void make_test() {
int n = 10;
while (n > 0)
revRange(1000);
}
int main() {
GC::Heap::init();
GC::Heap &heap = GC::Heap::the();
heap.set_profiler(true);
GC::Profiler::set_log_options(GC::FunctionCalls);
make_test();
GC::Heap::dispose();
return 0;
}

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src/GC/tests/wrapper.c Normal file
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#include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
#include "cheap.h"
typedef struct object
{
int x, y, z;
double velocity;
} Object;
void test_init()
{
printf("----- IN TEST_INIT ----------------------------\n");
cheap_init();
printf("----- EXIT TEST_INIT --------------------------\n");
}
/* Uncomment ONLY if run with DEBUG defined in cheap.h */
cheap_t *test_the()
{
printf("----- IN TEST_THE -----------------------------\n");
cheap_t *fst_heap = cheap_the();
printf("Heap 1:\t%p\n", fst_heap->obj);
cheap_t *snd_heap = cheap_the();
printf("Heap 2:\t%p\n", snd_heap->obj);
printf("----- EXIT TEST_THE ---------------------------\n");
free(snd_heap);
return fst_heap;
}
void test_profiler(cheap_t *heap)
{
printf("----- IN TEST_PROFILER ------------------------\n");
cheap_set_profiler(heap, false);
cheap_set_profiler(heap, true);
cheap_profiler_log_options(heap, FuncCallsOnly);
printf("----- EXIT TEST_PROFILER ----------------------\n");
}
Object *test_alloc()
{
printf("----- IN TEST_ALLOC ---------------------------\n");
Object *o;
o = (Object *)(cheap_alloc(sizeof(Object)));
o->x = 3;
o->y = 4;
o->z = 5;
o->velocity = 1.0f;
printf("----- EXIT TEST_ALLOC -------------------------\n");
return o;
}
void test_dispose()
{
printf("----- IN TEST_DISPOSE -------------------------\n");
cheap_dispose();
printf("----- EXIT TEST_DISPOSE -----------------------\n");
}
int main()
{
test_init();
/* Uncomment ONLY if run with DEBUG defined in cheap.h */
cheap_t *heap = test_the();
test_profiler(heap);
Object *o = test_alloc();
printf("Object size: %lu\n", sizeof(Object));
printf("Object:\n\tx: %d\n\ty: %d\n\tz: %d\n\tvel: %f\n", o->x, o->y, o->z, o->velocity);
test_dispose();
/* Sefault I don't understand, don't uncomment */
// free(heap);
// free(o);
return 0;
}

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#include <stdbool.h>
#include <stdio.h>
#include "cheap.h"
typedef struct node {
int id;
struct node *child;
} Node;
// Global variables make the test less complex
Node *HEAD = NULL;
Node *CURRENT = NULL;
void insert_first(int node_id) {
Node *new_head;
new_head = (Node*)(cheap_alloc(sizeof(Node)));
new_head->id = node_id;
new_head->child = HEAD;
HEAD = new_head;
}
// Creates a linked list of length depth. Global head "HEAD" is updated.
Node *create_linked_list(int depth) {
HEAD = (Node*)(cheap_alloc(sizeof(Node)));
HEAD->id = 0;
// Purposely omitting adding a child to "last_node", since its the last node
for (int i = 1; i < depth - 1; i++) {
insert_first(i);
}
return HEAD;
}
void create_garbage(int amount) {
for (int i = 0; i < amount; i++) {
long *garbage = (long*)(cheap_alloc(sizeof(long)));
}
}
int main () {
cheap_init();
cheap_t *heap = cheap_the();
cheap_set_profiler(heap, true);
// Every node in this list should be marked
Node *head = create_linked_list(5);
// Everything create here should be swept
create_garbage(30);
cheap_dispose();
return 0;
}