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#pragma once
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#include <list>
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#include <stdlib.h>
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#include <vector>
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#include <unordered_map>
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#include <queue>
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#include "chunk.hpp"
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#include "profiler.hpp"
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#define HEAP_SIZE 1000000//65536
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#define FREE_THRESH (uint) 100
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// #define HEAP_DEBUG
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namespace GC
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{
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/**
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* Flags for the collect overlead for conditional
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* collection (mark/sweep/free/all).
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*/
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enum CollectOption {
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MARK = 1 << 0,
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SWEEP = 1 << 1,
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MARK_SWEEP = 1 << 2,
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FREE = 1 << 3,
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COLLECT_ALL = 0b1111 // all flags above
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};
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struct AddrRange
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{
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const uintptr_t *start, *end;
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AddrRange(uintptr_t *_start, uintptr_t *_end) : start(_start), end(_end) {}
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};
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/**
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* The heap class to represent the heap for the
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* garbage collection. The heap is a singleton
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* instance and can be retrieved by Heap::the()
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* inside the heap class. The heap is represented
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* by a char array of size 65536 and can enable
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* a profiler to track the actions on the heap.
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*/
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class Heap
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{
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private:
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Heap() : m_heap(static_cast<char *>(malloc(HEAP_SIZE))) {}
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~Heap()
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{
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std::free((char *)m_heap);
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}
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char *const m_heap;
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size_t m_size {0};
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// static Heap *m_instance {nullptr};
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uintptr_t *m_stack_top {nullptr};
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bool m_profiler_enable {false};
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std::vector<Chunk *> m_allocated_chunks;
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std::vector<Chunk *> m_freed_chunks;
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std::list<Chunk *> m_free_list;
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std::unordered_map<uintptr_t, Chunk*> m_chunk_table;
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static bool profiler_enabled();
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// static Chunk *get_at(std::vector<Chunk *> &list, size_t n);
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void collect(uintptr_t *stack_bottom);
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void sweep(Heap &heap);
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Chunk *try_recycle_chunks(size_t size);
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void free(Heap &heap);
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void free_overlap(Heap &heap);
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void mark_hash(uintptr_t *start, const uintptr_t *end);
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Chunk* find_pointer_hash(uintptr_t *start, const uintptr_t *end);
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void create_table();
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void print_line(Chunk *chunk);
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void print_worklist(std::vector<Chunk *> &list);
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void mark_step(uintptr_t start, uintptr_t end, std::vector<Chunk *> &worklist);
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void mark_range(std::vector<AddrRange *> &ranges, std::vector<Chunk *> &worklist);
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void find_roots(uintptr_t *stack_bottom, std::vector<uintptr_t *> &roots);
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void mark(std::vector<uintptr_t *> &roots);
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void find_chunks(uintptr_t *stack_addr, std::queue<std::pair<uintptr_t, uintptr_t>> &chunk_spaces);
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// Temporary
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Chunk *try_recycle_chunks_new(size_t size);
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void free_overlap_new(Heap &heap);
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public:
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/**
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* These are the only five functions which are exposed
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* as the API for LLVM. At the absolute start of the
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* program the developer has to call init() to ensure
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* that the address of the topmost stack frame is
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* saved as the limit for scanning the stack in collect.
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*/
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static Heap &the();
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static void init();
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static void dispose();
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static void *alloc(size_t size);
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void set_profiler(bool mode);
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void set_profiler_log_options(RecordOption flags);
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// Stop the compiler from generating copy-methods
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Heap(Heap const&) = delete;
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Heap& operator=(Heap const&) = delete;
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#ifdef HEAP_DEBUG
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void collect(CollectOption flags); // conditional collection
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void check_init(); // print dummy things
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void print_contents(); // print dummy things
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void print_allocated_chunks(Heap *heap); // print the contents in m_allocated_chunks
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void print_summary();
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#endif
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};
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}
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