Made transitions between cameras based on the screens real coordinates
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4d87d3ae84
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bb031edd82
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@ -22,7 +22,7 @@ func _ready():
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if follow_camera != null:
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camera_stack.append(follow_camera)
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func _physics_process(delta: float) -> void:
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func _physics_process(delta: float):
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# Camera updates
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camera_transition_time_tmp -= delta
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if camera_transition_time_tmp <= 0.0:
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@ -56,7 +56,7 @@ func remove_camera(c):
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func transition(_c):
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camera_transition_time_tmp = camera_transition_time
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camera_original_position = global_position
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camera_original_position = get_screen_center_position()
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# Recursively go through stack to inherit property
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func try_inherit(enable_property, property):
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@ -252,6 +252,7 @@ inherit_limit = true
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[node name="Camera" type="Camera2D" parent="Detatch" node_paths=PackedStringArray("follow_camera") groups=["flip_me"]]
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process_callback = 0
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limit_smoothed = true
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position_smoothing_enabled = true
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editor_draw_screen = false
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script = ExtResource("18_kiohe")
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@ -1,10 +1,11 @@
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[gd_scene load_steps=9 format=4 uid="uid://bepys2yg3mlfh"]
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[gd_scene load_steps=10 format=4 uid="uid://bepys2yg3mlfh"]
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[ext_resource type="Texture2D" uid="uid://bgw5itdndav4s" path="res://icon.svg" id="1_r51fb"]
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[ext_resource type="Script" path="res://global/SceneCamera.gd" id="2_7hrj7"]
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[ext_resource type="PackedScene" uid="uid://dlyt5o2dona1a" path="res://player/Player.tscn" id="2_8ykds"]
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[ext_resource type="Script" path="res://global/FocusZone.gd" id="3_c8r6w"]
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[ext_resource type="Script" path="res://player/ExtendedCamera.gd" id="3_mi107"]
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[ext_resource type="Texture2D" uid="uid://3hyrbswjn4e" path="res://expressive_stone.png" id="6_3t7se"]
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_v18bm"]
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texture = ExtResource("1_r51fb")
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@ -30,7 +31,8 @@ tile_set = SubResource("TileSet_v0hen")
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[node name="SceneCamera" type="Camera2D" parent="."]
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position = Vector2(1460, 976)
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enabled = false
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limit_bottom = 1080
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limit_left = -300
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limit_bottom = 1174
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editor_draw_screen = false
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editor_draw_limits = true
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script = ExtResource("2_7hrj7")
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@ -49,6 +51,7 @@ enabled = false
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limit_smoothed = true
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script = ExtResource("3_mi107")
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inherit_position = true
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inherit_limit = true
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[node name="Enter" type="Area2D" parent="CameraFocusZone"]
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collision_layer = 0
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@ -66,5 +69,10 @@ collision_mask = 4
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position = Vector2(746, 388)
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shape = SubResource("RectangleShape2D_h3vqu")
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[node name="ExpressiveStone" type="Sprite2D" parent="."]
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position = Vector2(1685, 480)
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scale = Vector2(4.65625, 1.4375)
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texture = ExtResource("6_3t7se")
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[connection signal="body_entered" from="CameraFocusZone/Enter" to="CameraFocusZone" method="focus"]
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[connection signal="body_entered" from="CameraFocusZone/Exit" to="CameraFocusZone" method="stop_focus"]
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